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From: Gerd Hoffmann <kraxel@redhat.com>
To: Peter Maydell <peter.maydell@linaro.org>
Cc: "Jindřich Makovička" <makovick@gmail.com>,
	"QEMU Developers" <qemu-devel@nongnu.org>
Subject: Re: [Qemu-devel] [PATCH 4/7] sdl2: Only accept the hotkeys on the main window
Date: Fri, 03 Nov 2017 13:07:37 +0100	[thread overview]
Message-ID: <1509710857.31823.22.camel@redhat.com> (raw)
In-Reply-To: <CAFEAcA9kLX19tWACRLEGSd6iuRahTkBrORJqt1GSBSAA4bwr6g@mail.gmail.com>

  Hi,

> I don't think we have the same grab semantics exactly on all
> UI frontends either, so I dunno that that "doesn't grab on tablet"
> is true either.

Well, there are pointer grabs and keyboard grabs.

Pointer grabs happen in relative mouse mode only, and I'm pretty sure
we are consistent here.

Keyboard grabs typically happen if the mouse is within the qemu window,
so keys usually captured by the window manager go to the guest instead.
  Allows to alt-tab cycle through the guest windows instead of the host
windows.  gtk has a menu option for that to enable/disable, for sdl it
is always on.  Dunno about cocoa.

cheers,
  Gerd

  reply	other threads:[~2017-11-03 12:07 UTC|newest]

Thread overview: 63+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2017-10-23 21:07 [Qemu-devel] SDL2 various fixes Jindrich Makovicka
2017-10-23 21:07 ` [Qemu-devel] [PATCH 1/7] sdl2: Fix broken display updating after the window is hidden Jindrich Makovicka
2017-11-01 10:37   ` Gerd Hoffmann
2017-10-23 21:07 ` [Qemu-devel] [PATCH 2/7] sdl2: Do not quit the emulator when an auxilliary window is closed Jindrich Makovicka
2017-11-01 10:39   ` Gerd Hoffmann
2017-10-23 21:07 ` [Qemu-devel] [PATCH 3/7] sdl2: Do not hide the cursor on auxilliary windows Jindrich Makovicka
2017-10-24  2:38   ` Philippe Mathieu-Daudé
2017-10-24 17:39     ` Jindřich Makovička
2017-10-23 21:08 ` [Qemu-devel] [PATCH 4/7] sdl2: Only accept the hotkeys on the main window Jindrich Makovicka
2017-11-01 10:40   ` Gerd Hoffmann
2017-11-02 17:12     ` Jindřich Makovička
2017-11-03  9:26       ` Gerd Hoffmann
2017-11-03  9:37         ` Peter Maydell
2017-11-03 10:35           ` Gerd Hoffmann
2017-11-03 10:41             ` Peter Maydell
2017-11-03 10:45               ` Daniel P. Berrange
2017-11-03 11:01               ` Gerd Hoffmann
2017-11-03 11:10                 ` Peter Maydell
2017-11-03 12:07                   ` Gerd Hoffmann [this message]
2017-11-03 12:10                     ` Peter Maydell
2017-11-03 12:34                       ` Gerd Hoffmann
2017-11-05 14:10       ` Cole Robinson
2017-11-08 10:10         ` Gerd Hoffmann
2017-11-08 19:15           ` Jindřich Makovička
2017-10-23 21:08 ` [Qemu-devel] [PATCH 5/7] sdl2 uses surface relative coordinates Jindrich Makovicka
2017-11-01 10:43   ` Gerd Hoffmann
2017-11-02 17:07     ` Jindřich Makovička
2017-11-03  9:53       ` Gerd Hoffmann
2017-10-23 21:08 ` [Qemu-devel] [PATCH 6/7] sdl2: Fix dead keyboard after fullsceen Jindrich Makovicka
2017-10-23 21:08 ` [Qemu-devel] [PATCH 7/7] sdl2: Do not leave grab when fullscreen Jindrich Makovicka
2017-10-24  2:40 ` [Qemu-devel] SDL2 various fixes Philippe Mathieu-Daudé
2017-11-12 10:42 ` [Qemu-devel] [PATCH] " Jindrich Makovicka
2017-11-12 10:42   ` [Qemu-devel] [PATCH 1/8] sdl2: Fix broken display updating after the window is hidden Jindrich Makovicka
2017-11-12 10:42   ` [Qemu-devel] [PATCH 2/8] sdl2: Do not quit the emulator when an auxilliary window is closed Jindrich Makovicka
2017-11-12 10:42   ` [Qemu-devel] [PATCH 3/8] sdl2: Use the same pointer show/hide logic for absolute and relative mode Jindrich Makovicka
2017-11-12 10:42   ` [Qemu-devel] [PATCH 4/8] sdl2: Do not hide the cursor on auxilliary windows Jindrich Makovicka
2017-11-12 10:42   ` [Qemu-devel] [PATCH 5/8] sdl2 uses surface relative coordinates Jindrich Makovicka
2017-11-12 10:42   ` [Qemu-devel] [PATCH 6/8] sdl2: Fix dead keyboard after fullsceen Jindrich Makovicka
2017-11-12 10:42   ` [Qemu-devel] [PATCH 7/8] sdl2: Do not leave grab when fullscreen Jindrich Makovicka
2017-11-12 10:42   ` [Qemu-devel] [PATCH 8/8] sdl2: Ignore UI hotkeys after a focus change when GUI modifier is held Jindrich Makovicka
2017-11-12 17:17   ` [Qemu-devel] [PATCH] SDL2 various fixes Philippe Mathieu-Daudé
2017-11-12 19:30     ` [Qemu-devel] [PATCH v3] " Jindrich Makovicka
2017-11-12 19:30       ` [Qemu-devel] [PATCH 1/8] sdl2: Fix broken display updating after the window is hidden Jindrich Makovicka
2017-11-13 12:39         ` Gerd Hoffmann
2017-11-13 12:59           ` Gerd Hoffmann
2017-11-13 13:17             ` Jindřich Makovička
2017-11-13 13:38               ` Gerd Hoffmann
2017-11-13 16:35           ` Max Reitz
2017-11-14  9:53             ` Gerd Hoffmann
2017-11-14 14:48             ` Max Reitz
2017-11-14 15:12               ` Gerd Hoffmann
2017-11-12 19:30       ` [Qemu-devel] [PATCH 2/8] sdl2: Do not quit the emulator when an auxilliary window is closed Jindrich Makovicka
2017-11-12 19:30       ` [Qemu-devel] [PATCH 3/8] sdl2: Use the same pointer show/hide logic for absolute and relative mode Jindrich Makovicka
2017-11-12 19:30       ` [Qemu-devel] [PATCH 4/8] sdl2: Do not hide the cursor on auxilliary windows Jindrich Makovicka
2017-11-13 13:21         ` Gerd Hoffmann
2017-11-12 19:30       ` [Qemu-devel] [PATCH 5/8] sdl2 uses surface relative coordinates Jindrich Makovicka
2017-11-13 13:22         ` Gerd Hoffmann
2017-11-12 19:30       ` [Qemu-devel] [PATCH 6/8] sdl2: Fix dead keyboard after fullsceen Jindrich Makovicka
2017-11-12 19:30       ` [Qemu-devel] [PATCH 7/8] sdl2: Do not leave grab when fullscreen Jindrich Makovicka
2017-11-12 19:30       ` [Qemu-devel] [PATCH 8/8] sdl2: Ignore UI hotkeys after a focus change when GUI modifier is held Jindrich Makovicka
2017-11-13 13:29         ` Gerd Hoffmann
2017-11-13 13:34       ` [Qemu-devel] [PATCH v3] SDL2 various fixes Gerd Hoffmann
2017-11-13 15:46       ` Eric Blake

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