From: Christian Schoenebeck <qemu_oss@crudebyte.com>
To: qemu-devel@nongnu.org
Cc: "Volker Rümelin" <vr_qemu@t-online.de>,
"Gerd Hoffmann" <kraxel@redhat.com>
Subject: Re: [PATCH v3 06/15] jackaudio: use more jack audio buffers
Date: Wed, 02 Mar 2022 19:11:36 +0100 [thread overview]
Message-ID: <1951855.XoFpWQ29RW@silver> (raw)
In-Reply-To: <20220301191311.26695-6-vr_qemu@t-online.de>
On Dienstag, 1. März 2022 20:13:02 CET Volker Rümelin wrote:
> The next patch reduces the effective qemu playback buffer size
> by timer-period. Increase the number of jack audio buffers by
> one to preserve the total effective buffer size. The size of one
> jack audio buffer is 512 samples. With audio defaults that's
> 512 samples / 44100 samples/s = 11.6 ms and only slightly larger
> than the timer-period of 10 ms.
>
> The larger jack audio buffer increases audio dropout safety,
> because the high priority jack-audio worker threads can provide
> audio data for a longer period of time as with a smaller buffer
> and more audio data in the mixing engine buffer that they can't
> access.
>
> Signed-off-by: Volker Rümelin <vr_qemu@t-online.de>
> ---
I actually reviewed this patch already, but OK, then a 2nd time:
Reviewed-by: Christian Schoenebeck <qemu_oss@crudebyte.com>
Best regards,
Christian Schoenebeck
> audio/jackaudio.c | 4 ++--
> 1 file changed, 2 insertions(+), 2 deletions(-)
>
> diff --git a/audio/jackaudio.c b/audio/jackaudio.c
> index 317009e936..26246c3a8b 100644
> --- a/audio/jackaudio.c
> +++ b/audio/jackaudio.c
> @@ -483,8 +483,8 @@ static int qjack_client_init(QJackClient *c)
> c->buffersize = 512;
> }
>
> - /* create a 2 period buffer */
> - qjack_buffer_create(&c->fifo, c->nchannels, c->buffersize * 2);
> + /* create a 3 period buffer */
> + qjack_buffer_create(&c->fifo, c->nchannels, c->buffersize * 3);
>
> qjack_client_connect_ports(c);
> c->state = QJACK_STATE_RUNNING;
next prev parent reply other threads:[~2022-03-02 18:22 UTC|newest]
Thread overview: 20+ messages / expand[flat|nested] mbox.gz Atom feed top
2022-03-01 19:11 [PATCH v3 00/15] reduce audio playback latency Volker Rümelin
2022-03-01 19:12 ` [PATCH v3 01/15] audio: replace open-coded buffer arithmetic Volker Rümelin
2022-03-02 0:12 ` Akihiko Odaki
2022-03-01 19:12 ` [PATCH v3 02/15] audio: move function audio_pcm_hw_clip_out() Volker Rümelin
2022-03-01 19:12 ` [PATCH v3 03/15] audio: add function audio_pcm_hw_conv_in() Volker Rümelin
2022-03-01 19:13 ` [PATCH v3 04/15] audio: inline function audio_pcm_sw_get_rpos_in() Volker Rümelin
2022-03-01 19:13 ` [PATCH v3 05/15] paaudio: increase default latency to 46ms Volker Rümelin
2022-03-01 19:13 ` [PATCH v3 06/15] jackaudio: use more jack audio buffers Volker Rümelin
2022-03-02 18:11 ` Christian Schoenebeck [this message]
2022-03-02 20:51 ` Volker Rümelin
2022-03-01 19:13 ` [PATCH v3 07/15] audio: copy playback stream in sequential order Volker Rümelin
2022-03-01 19:13 ` [PATCH v3 08/15] audio: add pcm_ops function table for capture backend Volker Rümelin
2022-03-01 19:13 ` [PATCH v3 09/15] Revert "audio: fix wavcapture segfault" Volker Rümelin
2022-03-01 19:13 ` [PATCH v3 10/15] audio: restore mixing-engine playback buffer size Volker Rümelin
2022-03-02 0:13 ` Akihiko Odaki
2022-03-01 19:13 ` [PATCH v3 11/15] paaudio: reduce effective " Volker Rümelin
2022-03-01 19:13 ` [PATCH v3 12/15] dsoundaudio: " Volker Rümelin
2022-03-01 19:13 ` [PATCH v3 13/15] ossaudio: " Volker Rümelin
2022-03-01 19:13 ` [PATCH v3 14/15] paaudio: fix samples vs. frames mix-up Volker Rümelin
2022-03-01 19:13 ` [PATCH v3 15/15] sdlaudio: " Volker Rümelin
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