From mboxrd@z Thu Jan 1 00:00:00 1970 Received: from mailman by lists.gnu.org with tmda-scanned (Exim 4.43) id 1EJDqH-0004r3-Se for qemu-devel@nongnu.org; Sat, 24 Sep 2005 13:29:42 -0400 Received: from exim by lists.gnu.org with spam-scanned (Exim 4.43) id 1EJDqB-0004nN-B1 for qemu-devel@nongnu.org; Sat, 24 Sep 2005 13:29:36 -0400 Received: from [199.232.76.173] (helo=monty-python.gnu.org) by lists.gnu.org with esmtp (Exim 4.43) id 1EJDq8-0004i2-5k for qemu-devel@nongnu.org; Sat, 24 Sep 2005 13:29:32 -0400 Received: from [64.233.162.204] (helo=zproxy.gmail.com) by monty-python.gnu.org with esmtp (Exim 4.34) id 1EJDdg-0005wn-LR for qemu-devel@nongnu.org; Sat, 24 Sep 2005 13:16:40 -0400 Received: by zproxy.gmail.com with SMTP id j2so534670nzf for ; Sat, 24 Sep 2005 10:16:39 -0700 (PDT) Message-ID: <1f198c3050924101652053cef@mail.gmail.com> Date: Sat, 24 Sep 2005 13:16:39 -0400 From: Kenneth Ng Subject: Re: [Qemu-devel] video mode in windows game In-Reply-To: <20050924154649.GA20377@jbrown.mylinuxbox.org> MIME-Version: 1.0 Content-Type: multipart/alternative; boundary="----=_Part_3076_21939250.1127582199819" References: <1f198c3050923234379085d2f@mail.gmail.com> <20050924154649.GA20377@jbrown.mylinuxbox.org> Reply-To: Kenneth Ng , qemu-devel@nongnu.org List-Id: qemu-devel.nongnu.org List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , To: "Jim C. Brown" Cc: qemu-devel@nongnu.org ------=_Part_3076_21939250.1127582199819 Content-Type: text/plain; charset=ISO-8859-1 Content-Transfer-Encoding: quoted-printable Content-Disposition: inline On 9/24/05, Jim C. Brown wrote: > > On Sat, Sep 24, 2005 at 02:43:34AM -0400, Kenneth Ng wrote: > > I'm trying to get a children's game to work under windows under qemu. > When > > the game starts, it flipps into some video mode that my monitor does no= t > > support when in full screen mode, but when in window mode its ok. > > Weird. Of course, in that case it shouldn't go into fullscreen mode at al= l > - > it should report the error and go back to the host's original resolution. > > > Anyone > > know how to find out what video mode is currently in use by the vm? My > > suspicion is that its 640x480, but I'm not sure. > > The guest OS should tell you. If it doesn't, you can just measure the siz= e > of > the window in pixels (when running in windowed mode of course) - the size > of > the window will correspond to the resolution that the guest is using. You haven't played with these children's games. Once they start, they chang= e the resolution and stuff, and there is no going back to the OS until you quit the game, where up it (usually) resets everything back the way it was. Unless there is some kind of hacker trick. Hm, in qemu, how can I send a control-alt-delete to the vm? ------=_Part_3076_21939250.1127582199819 Content-Type: text/html; charset=ISO-8859-1 Content-Transfer-Encoding: quoted-printable Content-Disposition: inline

On 9/24/05, Jim C. Brown <jma5@umd.edu> wrote:
On Sat, Sep 24, 2005 at 02:43:34AM -0400, Kenneth Ng wrote:
> I'm try= ing to get a children's game to work under windows under qemu. When
>= the game starts, it flipps into some video mode that my monitor does not
> support when in full screen mode, but when in window mode its ok.<= br>
Weird. Of course, in that case it shouldn't go into fullscreen mode = at all -
it should report the error and go back to the host's original r= esolution.

> Anyone
> know how to find out what video mode is current= ly in use by the vm? My
> suspicion is that its 640x480, but I'm not = sure.

The guest OS should tell you. If it doesn't, you can just meas= ure the size of
the window in pixels (when running in windowed mode of course) - the si= ze of
the window will correspond to the resolution that the guest is usi= ng.


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