From mboxrd@z Thu Jan 1 00:00:00 1970 Received: from list by monty-python.gnu.org with tmda-scanned (Exim 4.30) id 1AzDQT-0001U0-La for qemu-devel@nongnu.org; Fri, 05 Mar 2004 06:23:33 -0500 Received: from mail by monty-python.gnu.org with spam-scanned (Exim 4.30) id 1AzDPv-0000x1-Vs for qemu-devel@nongnu.org; Fri, 05 Mar 2004 06:23:31 -0500 Received: from [213.165.64.20] (helo=mail.gmx.net) by monty-python.gnu.org with smtp (Exim 4.30) id 1AzDPv-0000uy-9u for qemu-devel@nongnu.org; Fri, 05 Mar 2004 06:22:59 -0500 From: Gabriel Guzmics Date: Fri, 5 Mar 2004 12:30:11 +0100 MIME-Version: 1.0 Content-Disposition: inline Content-Type: text/plain; charset="us-ascii" Content-Transfer-Encoding: 7bit Message-Id: <200403051230.11540.cyb.org@gmx.net> Subject: [Qemu-devel] Just a question - DX Reply-To: cyb.org@gmx.net, qemu-devel@nongnu.org List-Id: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , To: qemu-devel@nongnu.org I just was sitting at the loo when a thought pinged into my mind: would be directX calls possible? Just a question: If D3D calls would be passed to the graphics card by the virtual graphics driver, would that work? One of the greatest disadvanteges of Linux for being Desktop Software is the missing implementation of DirectX (OpenGL on most cards is slower, too, like on my nVidia GeForce 5) I dont know really if this could be solved anyhow without rewriting the whole DX-Core (like Wine does it) but maybe making DX runnable thru the virtual graphics driver? I dont know really how DirectX works, thats why I cant really tell if this thought is rather stupid, or not. its just a question, note