From: Jason Gress <jasong@ccgr.org>
To: qemu-devel@nongnu.org
Subject: [Qemu-devel] KQemu on AMD64 or PPC?
Date: Tue, 1 Mar 2005 13:31:45 -0600 [thread overview]
Message-ID: <200503011331.45299.jasong@ccgr.org> (raw)
As I have been messing around with KQemu, I have really liked the performance
gain. I even tried a 2D-only game, and it worked quite well! The major
performance problem I saw was mostly graphics related from what I can see.
You can see each frame update; I am sure with a faster graphics engine/driver
that mapped to a fast display protocol (OpenGL?) it would be a lot better.
That, or my ATI's 2D performance with SDL is a lot slower than I thought.
Thoughts? ;) Sound has also improved a lot, so kudos there as well!
One thing I am wondering is if/when AMD64 or other hosts will get to see these
improvements. I understand that PPC would of course only KQemu on a PPC
client, but what about AMD64? Will i386 (or x86_64) clients be able to see
these improvements, or will the kernel module not compile at this time? I
don't have access to an AMD64 system right now, or I'd give it a shot. I am
curious, as I have a friend with an AMD64, and I'd like to get one sometime
this year. Of course, hopefully Fabrice gets a job ;) and we can all play
with a completely open source version of KQemu by then! :)
Jason
next reply other threads:[~2005-03-01 19:48 UTC|newest]
Thread overview: 4+ messages / expand[flat|nested] mbox.gz Atom feed top
2005-03-01 19:31 Jason Gress [this message]
2005-04-27 18:48 ` [Qemu-devel] Re: KQemu on AMD64 or PPC? Rudi Lippert
2005-04-27 19:21 ` Hetz Ben Hamo
2005-04-27 19:50 ` Fabrice Bellard
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