From mboxrd@z Thu Jan 1 00:00:00 1970 Received: from mailman by lists.gnu.org with tmda-scanned (Exim 4.43) id 1D6DMU-0004qG-2I for qemu-devel@nongnu.org; Tue, 01 Mar 2005 14:48:54 -0500 Received: from exim by lists.gnu.org with spam-scanned (Exim 4.43) id 1D6DMM-0004mB-AJ for qemu-devel@nongnu.org; Tue, 01 Mar 2005 14:48:47 -0500 Received: from [199.232.76.173] (helo=monty-python.gnu.org) by lists.gnu.org with esmtp (Exim 4.43) id 1D6DML-0004lK-F1 for qemu-devel@nongnu.org; Tue, 01 Mar 2005 14:48:45 -0500 Received: from [204.127.198.35] (helo=rwcrmhc11.comcast.net) by monty-python.gnu.org with esmtp (Exim 4.34) id 1D6D5t-0004EH-AW for qemu-devel@nongnu.org; Tue, 01 Mar 2005 14:31:45 -0500 From: Jason Gress Date: Tue, 1 Mar 2005 13:31:45 -0600 MIME-Version: 1.0 Content-Type: text/plain; charset="us-ascii" Content-Transfer-Encoding: 7bit Content-Disposition: inline Message-Id: <200503011331.45299.jasong@ccgr.org> Subject: [Qemu-devel] KQemu on AMD64 or PPC? Reply-To: jasong@ccgr.org, qemu-devel@nongnu.org List-Id: qemu-devel.nongnu.org List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , To: qemu-devel@nongnu.org As I have been messing around with KQemu, I have really liked the performance gain. I even tried a 2D-only game, and it worked quite well! The major performance problem I saw was mostly graphics related from what I can see. You can see each frame update; I am sure with a faster graphics engine/driver that mapped to a fast display protocol (OpenGL?) it would be a lot better. That, or my ATI's 2D performance with SDL is a lot slower than I thought. Thoughts? ;) Sound has also improved a lot, so kudos there as well! One thing I am wondering is if/when AMD64 or other hosts will get to see these improvements. I understand that PPC would of course only KQemu on a PPC client, but what about AMD64? Will i386 (or x86_64) clients be able to see these improvements, or will the kernel module not compile at this time? I don't have access to an AMD64 system right now, or I'd give it a shot. I am curious, as I have a friend with an AMD64, and I'd like to get one sometime this year. Of course, hopefully Fabrice gets a job ;) and we can all play with a completely open source version of KQemu by then! :) Jason