* [Qemu-devel] [PATCH] Experimental Cocoa Video Driver
@ 2005-04-10 2:21 Mike Kronenberg
2005-04-10 9:53 ` René Korthaus
2005-04-10 18:18 ` [Qemu-devel] [PATCH] Experimental Cocoa Video Driver Mike Kronenberg
0 siblings, 2 replies; 21+ messages in thread
From: Mike Kronenberg @ 2005-04-10 2:21 UTC (permalink / raw)
To: Qemu-devel
[-- Attachment #1: Type: text/plain, Size: 428 bytes --]
Provides improved Mousesupport and grab/ungrab
- to grab: click into qemu window
- to ungrab: ctrl+alt or switch window (incl. alt-tab)
Tested: (on Win95b)
- leftclick, leftdrag, leftdoubleclick
- rightclick, rightdrag
Not tested:
- scrollwheel
Known Bug:
- can't grab when switching from other app by clicking qemu-window
(first grabs, then ungrabs)
-> workaround: alt-tab to qemu, then click on qemu-window
have fun
Mike
[-- Attachment #2: cocoa.m_20050410.diff --]
[-- Type: text/plain, Size: 9416 bytes --]
Index: cocoa.m
===================================================================
RCS file: /cvsroot/qemu/qemu/cocoa.m,v
retrieving revision 1.4
diff -u -r1.4 cocoa.m
--- cocoa.m 7 Apr 2005 20:36:50 -0000 1.4
+++ cocoa.m 10 Apr 2005 01:01:29 -0000
@@ -27,7 +27,7 @@
x center the window
- save window position
- handle keyboard event
- - handle mouse event
+ / handle mouse event
- non 32 bpp support
- full screen
- mouse focus
@@ -47,6 +47,8 @@
char **gArgv;
DisplayState current_ds;
+bool grab = false;
+
/* main defined in qemu/vl.c */
int qemu_main(int argc, char **argv);
@@ -173,55 +175,129 @@
static int keymap[] =
{
- 30, //'a' 0x0
- 31, //'s'
- 32, //'d'
- 33, //'f'
- 35, //'h'
- 34, //'g'
- 44, //'z'
- 45, //'x'
- 46, //'c'
- 47, //'v'
- 0, // 0 0x0a
- 48, //'b'
- 16, //'q'
- 17, //'w'
- 18, //'e'
- 19, //'r'
- 21, //'y' 0x10
- 20, //'t'
- 2, //'1'
- 3, //'2'
- 4, //'3'
- 5, //'4'
- 7, //'6'
- 6, //'5'
- 0, //'='
- 10, //'9'
- 8, //'7' 0x1A
- 0, //'-'
- 9, //'8'
- 11, //'0'
- 27, //']'
- 24, //'o'
- 22, //'u' 0x20
- 26, //'['
- 23, //'i'
- 25, //'p'
- 28, //'\n'
- 38, //'l'
- 36, //'j'
- 40, //'"'
- 37, //'k'
- 39, //';'
- 15, //'\t' 0x30
- 0, //' '
- 0, //'`'
- 14, //'<backspace>'
- 0, //'' 0x34
- 0, //'<esc>'
- 0, //'<esc>'
+ 30, // 0x00 #define QZ_a 0x1e
+ 31, // 0x01 #define QZ_s 0x1f
+ 32, // 0x02 #define QZ_d 0x20
+ 33, // 0x03 #define QZ_f 0x21
+ 35, // 0x04 #define QZ_h 0x23
+ 34, // 0x05 #define QZ_g 0x22
+ 44, // 0x06 #define QZ_z 0x2c
+ 45, // 0x07 #define QZ_x 0x2d
+ 46, // 0x08 #define QZ_c 0x2e
+ 47, // 0x09 #define QZ_v 0x2f
+ 0, // 0x0A Undefined
+ 48, // 0x0B #define QZ_b 0x30
+ 16, // 0x0C #define QZ_q 0x10
+ 17, // 0x0D #define QZ_w 0x11
+ 18, // 0x0E #define QZ_e 0x12
+ 19, // 0x0F #define QZ_r 0x13
+ 21, // 0x10 #define QZ_y 0x15
+ 20, // 0x11 #define QZ_t 0x14
+ 2, // 0x12 #define QZ_1 0x2
+ 3, // 0x13 #define QZ_2 0x3
+ 4, // 0x14 #define QZ_3 0x4
+ 5, // 0x15 #define QZ_4 0x5
+ 7, // 0x16 #define QZ_6 0x7
+ 6, // 0x17 #define QZ_5 0x6
+ 13, // 0x18 #define QZ_EQUALS 0xd
+ 10, // 0x19 #define QZ_9 0xa
+ 8, // 0x1A #define QZ_7 0x8
+ 12, // 0x1B #define QZ_MINUS 0xc
+ 9, // 0x1C #define QZ_8 0x9
+ 11, // 0x1D #define QZ_0 0xb
+ 27, // 0x1E #define QZ_RIGHTBRACKET 0x1b
+ 24, // 0x1F #define QZ_o 0x18
+ 22, // 0x20 #define QZ_u 0x16
+ 26, // 0x21 #define QZ_LEFTBRACKET 0x1a
+ 23, // 0x22 #define QZ_i 0x17
+ 25, // 0x23 #define QZ_p 0x19
+ 28, // 0x24 #define QZ_RETURN 0x1c
+ 38, // 0x25 #define QZ_l 0x26
+ 36, // 0x26 #define QZ_j 0x24
+ 40, // 0x27 #define QZ_QUOTE 0x28
+ 37, // 0x28 #define QZ_k 0x25
+ 39, // 0x29 #define QZ_SEMICOLON 0x27
+ 43, // 0x2A #define QZ_BACKSLASH 0x2b
+ 51, // 0x2B #define QZ_COMMA 0x33
+ 53, // 0x2C #define QZ_SLASH 0x35
+ 49, // 0x2D #define QZ_n 0x31
+ 50, // 0x2E #define QZ_m 0x32
+ 52, // 0x2F #define QZ_PERIOD 0x34
+ 15, // 0x30 #define QZ_TAB 0xf
+ 57, // 0x31 #define QZ_SPACE 0x39
+ 41, // 0x32 #define QZ_BACKQUOTE 0x29
+ 14, // 0x33 #define QZ_BACKSPACE 0xe
+ 0, // 0x34 Undefined
+ 1, // 0x35 #define QZ_ESCAPE 0x1
+ 0, // 0x36 #define QZ_RMETA
+ 0, // 0x37 #define QZ_LMETA
+ 26, // 0x38 #define QZ_LSHIFT 0x2a
+ 58, // 0x39 #define QZ_CAPSLOCK 0x3a
+ 56, // 0x3A #define QZ_LALT 0x38
+ 29, // 0x3B #define QZ_LCTRL 0x1d
+ 54, // 0x3C #define QZ_RSHIFT 0x36
+ 168, // 0x3D #define QZ_RALT 0xb8
+ 157, // 0x3E #define QZ_RCTRL 0x9d
+ 0, // 0x3F Undefined
+ 0, // 0x40 Undefined
+ 0, // 0x41 Undefined
+ 0, // 0x42 Undefined
+ 55, // 0x43 #define QZ_KP_MULTIPLY 0x37
+ 78, // 0x45 #define QZ_KP_PLUS 0x4e
+ 69, // 0x47 #define QZ_NUMLOCK 0x45
+ 0, // 0x48 Undefined
+ 0, // 0x49 Undefined
+ 0, // 0x4A Undefined
+ 21, // 0x4B #define QZ_KP_DIVIDE 0xb5
+ 152, // 0x4C #define QZ_KP_ENTER 0x9c
+ 74, // 0x4E #define QZ_KP_MINUS 0x4a
+ 0, // 0x4F Undefined
+ 0, // 0x50 Undefined
+ 0, // 0x51 #define QZ_KP_EQUALS
+ 82, // 0x52 #define QZ_KP0 0x52
+ 79, // 0x53 #define QZ_KP1 0x4f
+ 80, // 0x54 #define QZ_KP2 0x50
+ 81, // 0x55 #define QZ_KP3 0x51
+ 76, // 0x56 #define QZ_KP4 0x4b
+ 77, // 0x57 #define QZ_KP5 0x4c
+ 78, // 0x58 #define QZ_KP6 0x4d
+ 71, // 0x59 #define QZ_KP7 0x47
+ 0, // 0x5A Undefined
+ 72, // 0x5B #define QZ_KP8 0x48
+ 73, // 0x5C #define QZ_KP9 0x49
+ 0, // 0x5D Undefined
+ 0, // 0x5E Undefined
+ 0, // 0x5F Undefined
+ 63, // 0x60 #define QZ_F5 0x3f
+ 64, // 0x61 #define QZ_F6 0x40
+ 65, // 0x62 #define QZ_F7 0x41
+ 61, // 0x63 #define QZ_F3 0x3d
+ 66, // 0x64 #define QZ_F8 0x42
+ 67, // 0x65 #define QZ_F9 0x43
+ 0, // 0x66 Undefined
+ 87, // 0x67 #define QZ_F11 0x57
+ 0, // 0x68 Undefined
+ 23, // 0x69 #define QZ_PRINT 0xb7
+ 0, // 0x6A Undefined
+ 70, // 0x6B #define QZ_SCROLLOCK 0x46
+ 68, // 0x6D #define QZ_F10 0x44
+ 0, // 0x6E Undefined
+ 88, // 0x6F #define QZ_F12 0x58
+ 0, // 0x70 Undefined
+ 110, // 0x71 #define QZ_PAUSE 0x0
+ 210, // 0x72 #define QZ_INSERT 0xd2
+ 199, // 0x73 #define QZ_HOME 0xc7
+ 201, // 0x74 #define QZ_PAGEUP 0xc9
+ 211, // 0x75 #define QZ_DELETE 0xd3
+ 62, // 0x76 #define QZ_F4 0x3e
+ 223, // 0x77 #define QZ_END 0xcf
+ 60, // 0x78 #define QZ_F2 0x3c
+ 209, // 0x79 #define QZ_PAGEDOWN 0xd1
+ 59, // 0x7A #define QZ_F1 0x3b
+ 219, // 0x7B #define QZ_LEFT 0xcb
+ 221, // 0x7C #define QZ_RIGHT 0xcd
+ 208, // 0x7D #define QZ_DOWN 0xd0
+ 200, // 0x7E #define QZ_UP 0xc8
/* Not completed to finish see http://www.libsdl.org/cgi/cvsweb.cgi/SDL12/src/video/quartz/SDL_QuartzKeys.h?rev=1.6&content-type=text/x-cvsweb-markup */
};
@@ -246,23 +322,33 @@
NSDate *distantPast;
NSEvent *event;
NSAutoreleasePool *pool;
- int grab = 1;
pool = [ [ NSAutoreleasePool alloc ] init ];
distantPast = [ NSDate distantPast ];
+ /* release grab when switching windows or pressing ctrl+alt */
+ if (
+ (![window isKeyWindow]) ||
+ (([[NSApp currentEvent] modifierFlags] & NSControlKeyMask) && ([[NSApp currentEvent] modifierFlags] & NSAlternateKeyMask))
+ ) {
+ grab = false;
+ [ window setTitle:@"Qemu" ];
+ [NSCursor unhide];
+ CGAssociateMouseAndMouseCursorPosition ( TRUE );
+ }
+
if (is_active_console(vga_console))
vga_update_display();
do {
event = [ NSApp nextEventMatchingMask:NSAnyEventMask untilDate:distantPast
inMode: NSDefaultRunLoopMode dequeue:YES ];
if (event != nil) {
+
switch ([event type]) {
case NSKeyDown:
if(grab)
{
int keycode = cocoa_keycode_to_qemu([event keyCode]);
-
if (keycode & 0x80)
kbd_put_keycode(0xe0);
kbd_put_keycode(keycode & 0x7f);
@@ -279,21 +365,73 @@
}
break;
case NSScrollWheel:
-
+ if(grab)
+ {
+ int dz = [event deltaZ];
+ kbd_mouse_event(0, 0, dz, 0);
+ }
+ break;
case NSLeftMouseDown:
+ if(grab)
+ {
+ int buttons = 0;
+ buttons |= MOUSE_EVENT_LBUTTON;
+ kbd_mouse_event(0, 0, 0, buttons);
+ } else {
+ grab = true;
+ [ window setTitle:@"Qemu - Press ctrl + alt to ungrab" ];
+ [NSCursor hide];
+ CGAssociateMouseAndMouseCursorPosition ( FALSE );
+ }
+ break;
case NSLeftMouseUp:
-
+ if(grab)
+ {
+ kbd_mouse_event(0, 0, 0, 0);
+ }
+ break;
case NSOtherMouseDown:
case NSRightMouseDown:
-
+ if(grab)
+ {
+ int buttons = 0;
+ buttons |= MOUSE_EVENT_RBUTTON;
+ kbd_mouse_event(0, 0, 0, buttons);
+ }
+ break;
case NSOtherMouseUp:
case NSRightMouseUp:
+ if(grab)
+ {
+ kbd_mouse_event(0, 0, 0, 0);
+ }
+ break;
case NSMouseMoved:
+ if(grab)
+ {
+ int dx, dy, dz, buttons;
+ dx = [event deltaX];
+ dy = [event deltaY];
+ dz = 0;
+ buttons = 0;
+ kbd_mouse_event(dx, dy, dz, buttons);
+ }
+ break;
case NSOtherMouseDragged:
case NSRightMouseDragged:
case NSLeftMouseDragged:
-
+ if(grab)
+ {
+ int dx, dy, dz, buttons;
+ dx = [event deltaX];
+ dy = [event deltaY];
+ dz = 0;
+ buttons = 0;
+ buttons |= MOUSE_EVENT_LBUTTON;
+ kbd_mouse_event(dx, dy, dz, buttons);
+ }
+ break;
default: [NSApp sendEvent:event];
}
}
@@ -325,6 +463,7 @@
cocoa_resize(ds, 640, 400);
+
atexit(cocoa_cleanup);
}
^ permalink raw reply [flat|nested] 21+ messages in thread
* Re: [Qemu-devel] [PATCH] Experimental Cocoa Video Driver
2005-04-10 2:21 [Qemu-devel] [PATCH] Experimental Cocoa Video Driver Mike Kronenberg
@ 2005-04-10 9:53 ` René Korthaus
2005-04-10 11:09 ` Mike Kronenberg
2005-04-10 18:18 ` [Qemu-devel] [PATCH] Experimental Cocoa Video Driver Mike Kronenberg
1 sibling, 1 reply; 21+ messages in thread
From: René Korthaus @ 2005-04-10 9:53 UTC (permalink / raw)
To: qemu-devel
Am 10.04.2005 um 04:21 schrieb Mike Kronenberg:
> Provides improved Mousesupport and grab/ungrab
> - to grab: click into qemu window
> - to ungrab: ctrl+alt or switch window (incl. alt-tab)
What about a simple var for choosing mouse grabbing or not, like
// grabbing enabled: 1, grabbing disabled: 0
int mouseGrabbing = 1;
Greetings, cordney*
>
> Tested: (on Win95b)
> - leftclick, leftdrag, leftdoubleclick
> - rightclick, rightdrag
>
> Not tested:
> - scrollwheel
>
> Known Bug:
> - can't grab when switching from other app by clicking qemu-window
> (first grabs, then ungrabs)
> -> workaround: alt-tab to qemu, then click on qemu-window
>
> have fun
> Mike
> Index: cocoa.m
> ===================================================================
> RCS file: /cvsroot/qemu/qemu/cocoa.m,v
> retrieving revision 1.4
> diff -u -r1.4 cocoa.m
> --- cocoa.m 7 Apr 2005 20:36:50 -0000 1.4
> +++ cocoa.m 10 Apr 2005 01:01:29 -0000
> @@ -27,7 +27,7 @@
> x center the window
> - save window position
> - handle keyboard event
> - - handle mouse event
> + / handle mouse event
> - non 32 bpp support
> - full screen
> - mouse focus
> @@ -47,6 +47,8 @@
> char **gArgv;
> DisplayState current_ds;
>
> +bool grab = false;
> +
> /* main defined in qemu/vl.c */
> int qemu_main(int argc, char **argv);
>
> @@ -173,55 +175,129 @@
>
> static int keymap[] =
> {
> - 30, //'a' 0x0
> - 31, //'s'
> - 32, //'d'
> - 33, //'f'
> - 35, //'h'
> - 34, //'g'
> - 44, //'z'
> - 45, //'x'
> - 46, //'c'
> - 47, //'v'
> - 0, // 0 0x0a
> - 48, //'b'
> - 16, //'q'
> - 17, //'w'
> - 18, //'e'
> - 19, //'r'
> - 21, //'y' 0x10
> - 20, //'t'
> - 2, //'1'
> - 3, //'2'
> - 4, //'3'
> - 5, //'4'
> - 7, //'6'
> - 6, //'5'
> - 0, //'='
> - 10, //'9'
> - 8, //'7' 0x1A
> - 0, //'-'
> - 9, //'8'
> - 11, //'0'
> - 27, //']'
> - 24, //'o'
> - 22, //'u' 0x20
> - 26, //'['
> - 23, //'i'
> - 25, //'p'
> - 28, //'\n'
> - 38, //'l'
> - 36, //'j'
> - 40, //'"'
> - 37, //'k'
> - 39, //';'
> - 15, //'\t' 0x30
> - 0, //' '
> - 0, //'`'
> - 14, //'<backspace>'
> - 0, //'' 0x34
> - 0, //'<esc>'
> - 0, //'<esc>'
> + 30, // 0x00 #define QZ_a 0x1e
> + 31, // 0x01 #define QZ_s 0x1f
> + 32, // 0x02 #define QZ_d 0x20
> + 33, // 0x03 #define QZ_f 0x21
> + 35, // 0x04 #define QZ_h 0x23
> + 34, // 0x05 #define QZ_g 0x22
> + 44, // 0x06 #define QZ_z 0x2c
> + 45, // 0x07 #define QZ_x 0x2d
> + 46, // 0x08 #define QZ_c 0x2e
> + 47, // 0x09 #define QZ_v 0x2f
> + 0, // 0x0A Undefined
> + 48, // 0x0B #define QZ_b 0x30
> + 16, // 0x0C #define QZ_q 0x10
> + 17, // 0x0D #define QZ_w 0x11
> + 18, // 0x0E #define QZ_e 0x12
> + 19, // 0x0F #define QZ_r 0x13
> + 21, // 0x10 #define QZ_y 0x15
> + 20, // 0x11 #define QZ_t 0x14
> + 2, // 0x12 #define QZ_1 0x2
> + 3, // 0x13 #define QZ_2 0x3
> + 4, // 0x14 #define QZ_3 0x4
> + 5, // 0x15 #define QZ_4 0x5
> + 7, // 0x16 #define QZ_6 0x7
> + 6, // 0x17 #define QZ_5 0x6
> + 13, // 0x18 #define QZ_EQUALS 0xd
> + 10, // 0x19 #define QZ_9 0xa
> + 8, // 0x1A #define QZ_7 0x8
> + 12, // 0x1B #define QZ_MINUS 0xc
> + 9, // 0x1C #define QZ_8 0x9
> + 11, // 0x1D #define QZ_0 0xb
> + 27, // 0x1E #define QZ_RIGHTBRACKET 0x1b
> + 24, // 0x1F #define QZ_o 0x18
> + 22, // 0x20 #define QZ_u 0x16
> + 26, // 0x21 #define QZ_LEFTBRACKET 0x1a
> + 23, // 0x22 #define QZ_i 0x17
> + 25, // 0x23 #define QZ_p 0x19
> + 28, // 0x24 #define QZ_RETURN 0x1c
> + 38, // 0x25 #define QZ_l 0x26
> + 36, // 0x26 #define QZ_j 0x24
> + 40, // 0x27 #define QZ_QUOTE 0x28
> + 37, // 0x28 #define QZ_k 0x25
> + 39, // 0x29 #define QZ_SEMICOLON 0x27
> + 43, // 0x2A #define QZ_BACKSLASH 0x2b
> + 51, // 0x2B #define QZ_COMMA 0x33
> + 53, // 0x2C #define QZ_SLASH 0x35
> + 49, // 0x2D #define QZ_n 0x31
> + 50, // 0x2E #define QZ_m 0x32
> + 52, // 0x2F #define QZ_PERIOD 0x34
> + 15, // 0x30 #define QZ_TAB 0xf
> + 57, // 0x31 #define QZ_SPACE 0x39
> + 41, // 0x32 #define QZ_BACKQUOTE 0x29
> + 14, // 0x33 #define QZ_BACKSPACE 0xe
> + 0, // 0x34 Undefined
> + 1, // 0x35 #define QZ_ESCAPE 0x1
> + 0, // 0x36 #define QZ_RMETA
> + 0, // 0x37 #define QZ_LMETA
> + 26, // 0x38 #define QZ_LSHIFT 0x2a
> + 58, // 0x39 #define QZ_CAPSLOCK 0x3a
> + 56, // 0x3A #define QZ_LALT 0x38
> + 29, // 0x3B #define QZ_LCTRL 0x1d
> + 54, // 0x3C #define QZ_RSHIFT 0x36
> + 168, // 0x3D #define QZ_RALT 0xb8
> + 157, // 0x3E #define QZ_RCTRL 0x9d
> + 0, // 0x3F Undefined
> + 0, // 0x40 Undefined
> + 0, // 0x41 Undefined
> + 0, // 0x42 Undefined
> + 55, // 0x43 #define QZ_KP_MULTIPLY 0x37
> + 78, // 0x45 #define QZ_KP_PLUS 0x4e
> + 69, // 0x47 #define QZ_NUMLOCK 0x45
> + 0, // 0x48 Undefined
> + 0, // 0x49 Undefined
> + 0, // 0x4A Undefined
> + 21, // 0x4B #define QZ_KP_DIVIDE 0xb5
> + 152, // 0x4C #define QZ_KP_ENTER 0x9c
> + 74, // 0x4E #define QZ_KP_MINUS 0x4a
> + 0, // 0x4F Undefined
> + 0, // 0x50 Undefined
> + 0, // 0x51 #define QZ_KP_EQUALS
> + 82, // 0x52 #define QZ_KP0 0x52
> + 79, // 0x53 #define QZ_KP1 0x4f
> + 80, // 0x54 #define QZ_KP2 0x50
> + 81, // 0x55 #define QZ_KP3 0x51
> + 76, // 0x56 #define QZ_KP4 0x4b
> + 77, // 0x57 #define QZ_KP5 0x4c
> + 78, // 0x58 #define QZ_KP6 0x4d
> + 71, // 0x59 #define QZ_KP7 0x47
> + 0, // 0x5A Undefined
> + 72, // 0x5B #define QZ_KP8 0x48
> + 73, // 0x5C #define QZ_KP9 0x49
> + 0, // 0x5D Undefined
> + 0, // 0x5E Undefined
> + 0, // 0x5F Undefined
> + 63, // 0x60 #define QZ_F5 0x3f
> + 64, // 0x61 #define QZ_F6 0x40
> + 65, // 0x62 #define QZ_F7 0x41
> + 61, // 0x63 #define QZ_F3 0x3d
> + 66, // 0x64 #define QZ_F8 0x42
> + 67, // 0x65 #define QZ_F9 0x43
> + 0, // 0x66 Undefined
> + 87, // 0x67 #define QZ_F11 0x57
> + 0, // 0x68 Undefined
> + 23, // 0x69 #define QZ_PRINT 0xb7
> + 0, // 0x6A Undefined
> + 70, // 0x6B #define QZ_SCROLLOCK 0x46
> + 68, // 0x6D #define QZ_F10 0x44
> + 0, // 0x6E Undefined
> + 88, // 0x6F #define QZ_F12 0x58
> + 0, // 0x70 Undefined
> + 110, // 0x71 #define QZ_PAUSE 0x0
> + 210, // 0x72 #define QZ_INSERT 0xd2
> + 199, // 0x73 #define QZ_HOME 0xc7
> + 201, // 0x74 #define QZ_PAGEUP 0xc9
> + 211, // 0x75 #define QZ_DELETE 0xd3
> + 62, // 0x76 #define QZ_F4 0x3e
> + 223, // 0x77 #define QZ_END 0xcf
> + 60, // 0x78 #define QZ_F2 0x3c
> + 209, // 0x79 #define QZ_PAGEDOWN 0xd1
> + 59, // 0x7A #define QZ_F1 0x3b
> + 219, // 0x7B #define QZ_LEFT 0xcb
> + 221, // 0x7C #define QZ_RIGHT 0xcd
> + 208, // 0x7D #define QZ_DOWN 0xd0
> + 200, // 0x7E #define QZ_UP 0xc8
> /* Not completed to finish see
> http://www.libsdl.org/cgi/cvsweb.cgi/SDL12/src/video/quartz/
> SDL_QuartzKeys.h?rev=1.6&content-type=text/x-cvsweb-markup */
> };
>
> @@ -246,23 +322,33 @@
> NSDate *distantPast;
> NSEvent *event;
> NSAutoreleasePool *pool;
> - int grab = 1;
>
> pool = [ [ NSAutoreleasePool alloc ] init ];
> distantPast = [ NSDate distantPast ];
>
> + /* release grab when switching windows or pressing ctrl+alt */
> + if (
> + (![window isKeyWindow]) ||
> + (([[NSApp currentEvent] modifierFlags] & NSControlKeyMask) &&
> ([[NSApp currentEvent] modifierFlags] & NSAlternateKeyMask))
> + ) {
> + grab = false;
> + [ window setTitle:@"Qemu" ];
> + [NSCursor unhide];
> + CGAssociateMouseAndMouseCursorPosition ( TRUE );
> + }
> +
> if (is_active_console(vga_console))
> vga_update_display();
> do {
> event = [ NSApp nextEventMatchingMask:NSAnyEventMask
> untilDate:distantPast
> inMode: NSDefaultRunLoopMode dequeue:YES ];
> if (event != nil) {
> +
> switch ([event type]) {
> case NSKeyDown:
> if(grab)
> {
> int keycode = cocoa_keycode_to_qemu([event
> keyCode]);
> -
> if (keycode & 0x80)
> kbd_put_keycode(0xe0);
> kbd_put_keycode(keycode & 0x7f);
> @@ -279,21 +365,73 @@
> }
> break;
> case NSScrollWheel:
> -
> + if(grab)
> + {
> + int dz = [event deltaZ];
> + kbd_mouse_event(0, 0, dz, 0);
> + }
> + break;
> case NSLeftMouseDown:
> + if(grab)
> + {
> + int buttons = 0;
> + buttons |= MOUSE_EVENT_LBUTTON;
> + kbd_mouse_event(0, 0, 0, buttons);
> + } else {
> + grab = true;
> + [ window setTitle:@"Qemu - Press ctrl + alt to ungrab" ];
> + [NSCursor hide];
> + CGAssociateMouseAndMouseCursorPosition ( FALSE );
> + }
> + break;
> case NSLeftMouseUp:
> -
> + if(grab)
> + {
> + kbd_mouse_event(0, 0, 0, 0);
> + }
> + break;
> case NSOtherMouseDown:
> case NSRightMouseDown:
> -
> + if(grab)
> + {
> + int buttons = 0;
> + buttons |= MOUSE_EVENT_RBUTTON;
> + kbd_mouse_event(0, 0, 0, buttons);
> + }
> + break;
> case NSOtherMouseUp:
> case NSRightMouseUp:
> + if(grab)
> + {
> + kbd_mouse_event(0, 0, 0, 0);
> + }
> + break;
>
> case NSMouseMoved:
> + if(grab)
> + {
> + int dx, dy, dz, buttons;
> + dx = [event deltaX];
> + dy = [event deltaY];
> + dz = 0;
> + buttons = 0;
> + kbd_mouse_event(dx, dy, dz, buttons);
> + }
> + break;
> case NSOtherMouseDragged:
> case NSRightMouseDragged:
> case NSLeftMouseDragged:
> -
> + if(grab)
> + {
> + int dx, dy, dz, buttons;
> + dx = [event deltaX];
> + dy = [event deltaY];
> + dz = 0;
> + buttons = 0;
> + buttons |= MOUSE_EVENT_LBUTTON;
> + kbd_mouse_event(dx, dy, dz, buttons);
> + }
> + break;
> default: [NSApp sendEvent:event];
> }
> }
> @@ -325,6 +463,7 @@
>
> cocoa_resize(ds, 640, 400);
>
> +
> atexit(cocoa_cleanup);
> }
>
> _______________________________________________
> Qemu-devel mailing list
> Qemu-devel@nongnu.org
> http://lists.nongnu.org/mailman/listinfo/qemu-devel
^ permalink raw reply [flat|nested] 21+ messages in thread
* Re: [Qemu-devel] [PATCH] Experimental Cocoa Video Driver
2005-04-10 9:53 ` René Korthaus
@ 2005-04-10 11:09 ` Mike Kronenberg
2005-04-10 12:05 ` René Korthaus
0 siblings, 1 reply; 21+ messages in thread
From: Mike Kronenberg @ 2005-04-10 11:09 UTC (permalink / raw)
To: qemu-devel
[-- Attachment #1: Type: text/plain, Size: 679 bytes --]
some minor changes:
- ing grab instead of bool :) (or did you mean the naming of the var?)
- rightdrag works now
- leftclick+command emulates rightclick (also for rightdrag)
- disabled ungrab when windows-switching -> clicking qemu-window will
now activate window and grab
Known Bug:
- if you return to qemu by alt-tab and the mouse is outside the
qemu-window, clicks are passed to window under hidden cursor
Workaround:
- ungrab with ctrl+alt, click into qemu-window
Mike
PS.
René Korthaus wrote:
> What about a simple var for choosing mouse grabbing or not, like
>
> // grabbing enabled: 1, grabbing disabled: 0
> int mouseGrabbing = 1;
Tanks. I hope I got you right.
[-- Attachment #2: cocoa.m_20050410_2.diff --]
[-- Type: text/plain, Size: 10011 bytes --]
Index: cocoa.m
===================================================================
RCS file: /cvsroot/qemu/qemu/cocoa.m,v
retrieving revision 1.4
diff -u -r1.4 cocoa.m
--- cocoa.m 7 Apr 2005 20:36:50 -0000 1.4
+++ cocoa.m 10 Apr 2005 10:54:59 -0000
@@ -27,7 +27,7 @@
x center the window
- save window position
- handle keyboard event
- - handle mouse event
+ / handle mouse event
- non 32 bpp support
- full screen
- mouse focus
@@ -47,6 +47,8 @@
char **gArgv;
DisplayState current_ds;
+int grab = 0;
+
/* main defined in qemu/vl.c */
int qemu_main(int argc, char **argv);
@@ -173,55 +175,129 @@
static int keymap[] =
{
- 30, //'a' 0x0
- 31, //'s'
- 32, //'d'
- 33, //'f'
- 35, //'h'
- 34, //'g'
- 44, //'z'
- 45, //'x'
- 46, //'c'
- 47, //'v'
- 0, // 0 0x0a
- 48, //'b'
- 16, //'q'
- 17, //'w'
- 18, //'e'
- 19, //'r'
- 21, //'y' 0x10
- 20, //'t'
- 2, //'1'
- 3, //'2'
- 4, //'3'
- 5, //'4'
- 7, //'6'
- 6, //'5'
- 0, //'='
- 10, //'9'
- 8, //'7' 0x1A
- 0, //'-'
- 9, //'8'
- 11, //'0'
- 27, //']'
- 24, //'o'
- 22, //'u' 0x20
- 26, //'['
- 23, //'i'
- 25, //'p'
- 28, //'\n'
- 38, //'l'
- 36, //'j'
- 40, //'"'
- 37, //'k'
- 39, //';'
- 15, //'\t' 0x30
- 0, //' '
- 0, //'`'
- 14, //'<backspace>'
- 0, //'' 0x34
- 0, //'<esc>'
- 0, //'<esc>'
+ 30, // 0x00 #define QZ_a 0x1e
+ 31, // 0x01 #define QZ_s 0x1f
+ 32, // 0x02 #define QZ_d 0x20
+ 33, // 0x03 #define QZ_f 0x21
+ 35, // 0x04 #define QZ_h 0x23
+ 34, // 0x05 #define QZ_g 0x22
+ 44, // 0x06 #define QZ_z 0x2c
+ 45, // 0x07 #define QZ_x 0x2d
+ 46, // 0x08 #define QZ_c 0x2e
+ 47, // 0x09 #define QZ_v 0x2f
+ 0, // 0x0A Undefined
+ 48, // 0x0B #define QZ_b 0x30
+ 16, // 0x0C #define QZ_q 0x10
+ 17, // 0x0D #define QZ_w 0x11
+ 18, // 0x0E #define QZ_e 0x12
+ 19, // 0x0F #define QZ_r 0x13
+ 21, // 0x10 #define QZ_y 0x15
+ 20, // 0x11 #define QZ_t 0x14
+ 2, // 0x12 #define QZ_1 0x2
+ 3, // 0x13 #define QZ_2 0x3
+ 4, // 0x14 #define QZ_3 0x4
+ 5, // 0x15 #define QZ_4 0x5
+ 7, // 0x16 #define QZ_6 0x7
+ 6, // 0x17 #define QZ_5 0x6
+ 13, // 0x18 #define QZ_EQUALS 0xd
+ 10, // 0x19 #define QZ_9 0xa
+ 8, // 0x1A #define QZ_7 0x8
+ 12, // 0x1B #define QZ_MINUS 0xc
+ 9, // 0x1C #define QZ_8 0x9
+ 11, // 0x1D #define QZ_0 0xb
+ 27, // 0x1E #define QZ_RIGHTBRACKET 0x1b
+ 24, // 0x1F #define QZ_o 0x18
+ 22, // 0x20 #define QZ_u 0x16
+ 26, // 0x21 #define QZ_LEFTBRACKET 0x1a
+ 23, // 0x22 #define QZ_i 0x17
+ 25, // 0x23 #define QZ_p 0x19
+ 28, // 0x24 #define QZ_RETURN 0x1c
+ 38, // 0x25 #define QZ_l 0x26
+ 36, // 0x26 #define QZ_j 0x24
+ 40, // 0x27 #define QZ_QUOTE 0x28
+ 37, // 0x28 #define QZ_k 0x25
+ 39, // 0x29 #define QZ_SEMICOLON 0x27
+ 43, // 0x2A #define QZ_BACKSLASH 0x2b
+ 51, // 0x2B #define QZ_COMMA 0x33
+ 53, // 0x2C #define QZ_SLASH 0x35
+ 49, // 0x2D #define QZ_n 0x31
+ 50, // 0x2E #define QZ_m 0x32
+ 52, // 0x2F #define QZ_PERIOD 0x34
+ 15, // 0x30 #define QZ_TAB 0xf
+ 57, // 0x31 #define QZ_SPACE 0x39
+ 41, // 0x32 #define QZ_BACKQUOTE 0x29
+ 14, // 0x33 #define QZ_BACKSPACE 0xe
+ 0, // 0x34 Undefined
+ 1, // 0x35 #define QZ_ESCAPE 0x1
+ 0, // 0x36 #define QZ_RMETA
+ 0, // 0x37 #define QZ_LMETA
+ 26, // 0x38 #define QZ_LSHIFT 0x2a
+ 58, // 0x39 #define QZ_CAPSLOCK 0x3a
+ 56, // 0x3A #define QZ_LALT 0x38
+ 29, // 0x3B #define QZ_LCTRL 0x1d
+ 54, // 0x3C #define QZ_RSHIFT 0x36
+ 168, // 0x3D #define QZ_RALT 0xb8
+ 157, // 0x3E #define QZ_RCTRL 0x9d
+ 0, // 0x3F Undefined
+ 0, // 0x40 Undefined
+ 0, // 0x41 Undefined
+ 0, // 0x42 Undefined
+ 55, // 0x43 #define QZ_KP_MULTIPLY 0x37
+ 78, // 0x45 #define QZ_KP_PLUS 0x4e
+ 69, // 0x47 #define QZ_NUMLOCK 0x45
+ 0, // 0x48 Undefined
+ 0, // 0x49 Undefined
+ 0, // 0x4A Undefined
+ 21, // 0x4B #define QZ_KP_DIVIDE 0xb5
+ 152, // 0x4C #define QZ_KP_ENTER 0x9c
+ 74, // 0x4E #define QZ_KP_MINUS 0x4a
+ 0, // 0x4F Undefined
+ 0, // 0x50 Undefined
+ 0, // 0x51 #define QZ_KP_EQUALS
+ 82, // 0x52 #define QZ_KP0 0x52
+ 79, // 0x53 #define QZ_KP1 0x4f
+ 80, // 0x54 #define QZ_KP2 0x50
+ 81, // 0x55 #define QZ_KP3 0x51
+ 76, // 0x56 #define QZ_KP4 0x4b
+ 77, // 0x57 #define QZ_KP5 0x4c
+ 78, // 0x58 #define QZ_KP6 0x4d
+ 71, // 0x59 #define QZ_KP7 0x47
+ 0, // 0x5A Undefined
+ 72, // 0x5B #define QZ_KP8 0x48
+ 73, // 0x5C #define QZ_KP9 0x49
+ 0, // 0x5D Undefined
+ 0, // 0x5E Undefined
+ 0, // 0x5F Undefined
+ 63, // 0x60 #define QZ_F5 0x3f
+ 64, // 0x61 #define QZ_F6 0x40
+ 65, // 0x62 #define QZ_F7 0x41
+ 61, // 0x63 #define QZ_F3 0x3d
+ 66, // 0x64 #define QZ_F8 0x42
+ 67, // 0x65 #define QZ_F9 0x43
+ 0, // 0x66 Undefined
+ 87, // 0x67 #define QZ_F11 0x57
+ 0, // 0x68 Undefined
+ 23, // 0x69 #define QZ_PRINT 0xb7
+ 0, // 0x6A Undefined
+ 70, // 0x6B #define QZ_SCROLLOCK 0x46
+ 68, // 0x6D #define QZ_F10 0x44
+ 0, // 0x6E Undefined
+ 88, // 0x6F #define QZ_F12 0x58
+ 0, // 0x70 Undefined
+ 110, // 0x71 #define QZ_PAUSE 0x0
+ 210, // 0x72 #define QZ_INSERT 0xd2
+ 199, // 0x73 #define QZ_HOME 0xc7
+ 201, // 0x74 #define QZ_PAGEUP 0xc9
+ 211, // 0x75 #define QZ_DELETE 0xd3
+ 62, // 0x76 #define QZ_F4 0x3e
+ 223, // 0x77 #define QZ_END 0xcf
+ 60, // 0x78 #define QZ_F2 0x3c
+ 209, // 0x79 #define QZ_PAGEDOWN 0xd1
+ 59, // 0x7A #define QZ_F1 0x3b
+ 219, // 0x7B #define QZ_LEFT 0xcb
+ 221, // 0x7C #define QZ_RIGHT 0xcd
+ 208, // 0x7D #define QZ_DOWN 0xd0
+ 200, // 0x7E #define QZ_UP 0xc8
/* Not completed to finish see http://www.libsdl.org/cgi/cvsweb.cgi/SDL12/src/video/quartz/SDL_QuartzKeys.h?rev=1.6&content-type=text/x-cvsweb-markup */
};
@@ -246,23 +322,33 @@
NSDate *distantPast;
NSEvent *event;
NSAutoreleasePool *pool;
- int grab = 1;
pool = [ [ NSAutoreleasePool alloc ] init ];
distantPast = [ NSDate distantPast ];
+ /* release grab when switching windows or pressing ctrl+alt */
+ if (
+ //(![ NSApp isActive ]) ||
+ (([ [ NSApp currentEvent ] modifierFlags ] & NSControlKeyMask) && ([ [ NSApp currentEvent ] modifierFlags ] & NSAlternateKeyMask))
+ ) {
+ grab = 0;
+ [ window setTitle:@"Qemu" ];
+ [ NSCursor unhide ];
+ CGAssociateMouseAndMouseCursorPosition ( TRUE );
+ }
+
if (is_active_console(vga_console))
vga_update_display();
do {
event = [ NSApp nextEventMatchingMask:NSAnyEventMask untilDate:distantPast
inMode: NSDefaultRunLoopMode dequeue:YES ];
if (event != nil) {
+
switch ([event type]) {
case NSKeyDown:
if(grab)
{
int keycode = cocoa_keycode_to_qemu([event keyCode]);
-
if (keycode & 0x80)
kbd_put_keycode(0xe0);
kbd_put_keycode(keycode & 0x7f);
@@ -279,21 +365,91 @@
}
break;
case NSScrollWheel:
-
+ if(grab)
+ {
+ int dz = [event deltaZ];
+ kbd_mouse_event(0, 0, dz, 0);
+ }
+ break;
case NSLeftMouseDown:
+ if(grab)
+ {
+ int buttons = 0;
+ if ([ [ NSApp currentEvent ] modifierFlags ] & NSCommandKeyMask) { //leftclick+command simulates rightclick
+ buttons |= MOUSE_EVENT_RBUTTON;
+ } else {
+ buttons |= MOUSE_EVENT_LBUTTON;
+ }
+ kbd_mouse_event(0, 0, 0, buttons);
+ } else {
+ grab = 1;
+ [ window setTitle:@"Qemu - Press ctrl + alt to ungrab" ];
+ [ NSCursor hide ];
+ CGAssociateMouseAndMouseCursorPosition ( FALSE );
+ }
+ break;
case NSLeftMouseUp:
-
+ if(grab)
+ {
+ kbd_mouse_event(0, 0, 0, 0);
+ }
+ break;
case NSOtherMouseDown:
case NSRightMouseDown:
-
+ if(grab)
+ {
+ int buttons = 0;
+ buttons |= MOUSE_EVENT_RBUTTON;
+ kbd_mouse_event(0, 0, 0, buttons);
+ }
+ break;
case NSOtherMouseUp:
case NSRightMouseUp:
+ if(grab)
+ {
+ kbd_mouse_event(0, 0, 0, 0);
+ }
+ break;
case NSMouseMoved:
+ if(grab)
+ {
+ int dx, dy, dz, buttons;
+ dx = [event deltaX];
+ dy = [event deltaY];
+ dz = 0;
+ buttons = 0;
+ kbd_mouse_event(dx, dy, dz, buttons);
+ }
+ break;
case NSOtherMouseDragged:
case NSRightMouseDragged:
+ if(grab)
+ {
+ int dx, dy, dz, buttons;
+ dx = [event deltaX];
+ dy = [event deltaY];
+ dz = 0;
+ buttons = 0;
+ buttons |= MOUSE_EVENT_RBUTTON;
+ kbd_mouse_event(dx, dy, dz, buttons);
+ }
case NSLeftMouseDragged:
-
+ if(grab)
+ {
+ int dx, dy, dz, buttons;
+ dx = [event deltaX];
+ dy = [event deltaY];
+ dz = 0;
+ buttons = 0;
+ if ([ [ NSApp currentEvent ] modifierFlags ] & NSCommandKeyMask) { //leftclick+command simulates rightclick
+ buttons |= MOUSE_EVENT_RBUTTON;
+ } else {
+ buttons |= MOUSE_EVENT_LBUTTON;
+ }
+ kbd_mouse_event(dx, dy, dz, buttons);
+ }
+ break;
default: [NSApp sendEvent:event];
}
}
@@ -325,6 +481,7 @@
cocoa_resize(ds, 640, 400);
+
atexit(cocoa_cleanup);
}
^ permalink raw reply [flat|nested] 21+ messages in thread
* Re: [Qemu-devel] [PATCH] Experimental Cocoa Video Driver
2005-04-10 11:09 ` Mike Kronenberg
@ 2005-04-10 12:05 ` René Korthaus
2005-04-10 13:07 ` Mike Kronenberg
0 siblings, 1 reply; 21+ messages in thread
From: René Korthaus @ 2005-04-10 12:05 UTC (permalink / raw)
To: qemu-devel
I meant a simple switch to set whether you want mouse grabbing or not,
cause if you want to do this in qemu+sdl, you have to patch many files.
I personally don't like this whole mouse grabbing thing.
Am 10.04.2005 um 13:09 schrieb Mike Kronenberg:
> some minor changes:
> - ing grab instead of bool :) (or did you mean the naming of the var?)
> - rightdrag works now
> - leftclick+command emulates rightclick (also for rightdrag)
> - disabled ungrab when windows-switching -> clicking qemu-window will
> now activate window and grab
>
> Known Bug:
> - if you return to qemu by alt-tab and the mouse is outside the
> qemu-window, clicks are passed to window under hidden cursor
>
> Workaround:
> - ungrab with ctrl+alt, click into qemu-window
>
> Mike
>
> PS.
> René Korthaus wrote:
>
>> What about a simple var for choosing mouse grabbing or not, like
>>
>> // grabbing enabled: 1, grabbing disabled: 0
>> int mouseGrabbing = 1;
>
> Tanks. I hope I got you right.
> Index: cocoa.m
> ===================================================================
> RCS file: /cvsroot/qemu/qemu/cocoa.m,v
> retrieving revision 1.4
> diff -u -r1.4 cocoa.m
> --- cocoa.m 7 Apr 2005 20:36:50 -0000 1.4
> +++ cocoa.m 10 Apr 2005 10:54:59 -0000
> @@ -27,7 +27,7 @@
> x center the window
> - save window position
> - handle keyboard event
> - - handle mouse event
> + / handle mouse event
> - non 32 bpp support
> - full screen
> - mouse focus
> @@ -47,6 +47,8 @@
> char **gArgv;
> DisplayState current_ds;
>
> +int grab = 0;
> +
> /* main defined in qemu/vl.c */
> int qemu_main(int argc, char **argv);
>
> @@ -173,55 +175,129 @@
>
> static int keymap[] =
> {
> - 30, //'a' 0x0
> - 31, //'s'
> - 32, //'d'
> - 33, //'f'
> - 35, //'h'
> - 34, //'g'
> - 44, //'z'
> - 45, //'x'
> - 46, //'c'
> - 47, //'v'
> - 0, // 0 0x0a
> - 48, //'b'
> - 16, //'q'
> - 17, //'w'
> - 18, //'e'
> - 19, //'r'
> - 21, //'y' 0x10
> - 20, //'t'
> - 2, //'1'
> - 3, //'2'
> - 4, //'3'
> - 5, //'4'
> - 7, //'6'
> - 6, //'5'
> - 0, //'='
> - 10, //'9'
> - 8, //'7' 0x1A
> - 0, //'-'
> - 9, //'8'
> - 11, //'0'
> - 27, //']'
> - 24, //'o'
> - 22, //'u' 0x20
> - 26, //'['
> - 23, //'i'
> - 25, //'p'
> - 28, //'\n'
> - 38, //'l'
> - 36, //'j'
> - 40, //'"'
> - 37, //'k'
> - 39, //';'
> - 15, //'\t' 0x30
> - 0, //' '
> - 0, //'`'
> - 14, //'<backspace>'
> - 0, //'' 0x34
> - 0, //'<esc>'
> - 0, //'<esc>'
> + 30, // 0x00 #define QZ_a 0x1e
> + 31, // 0x01 #define QZ_s 0x1f
> + 32, // 0x02 #define QZ_d 0x20
> + 33, // 0x03 #define QZ_f 0x21
> + 35, // 0x04 #define QZ_h 0x23
> + 34, // 0x05 #define QZ_g 0x22
> + 44, // 0x06 #define QZ_z 0x2c
> + 45, // 0x07 #define QZ_x 0x2d
> + 46, // 0x08 #define QZ_c 0x2e
> + 47, // 0x09 #define QZ_v 0x2f
> + 0, // 0x0A Undefined
> + 48, // 0x0B #define QZ_b 0x30
> + 16, // 0x0C #define QZ_q 0x10
> + 17, // 0x0D #define QZ_w 0x11
> + 18, // 0x0E #define QZ_e 0x12
> + 19, // 0x0F #define QZ_r 0x13
> + 21, // 0x10 #define QZ_y 0x15
> + 20, // 0x11 #define QZ_t 0x14
> + 2, // 0x12 #define QZ_1 0x2
> + 3, // 0x13 #define QZ_2 0x3
> + 4, // 0x14 #define QZ_3 0x4
> + 5, // 0x15 #define QZ_4 0x5
> + 7, // 0x16 #define QZ_6 0x7
> + 6, // 0x17 #define QZ_5 0x6
> + 13, // 0x18 #define QZ_EQUALS 0xd
> + 10, // 0x19 #define QZ_9 0xa
> + 8, // 0x1A #define QZ_7 0x8
> + 12, // 0x1B #define QZ_MINUS 0xc
> + 9, // 0x1C #define QZ_8 0x9
> + 11, // 0x1D #define QZ_0 0xb
> + 27, // 0x1E #define QZ_RIGHTBRACKET 0x1b
> + 24, // 0x1F #define QZ_o 0x18
> + 22, // 0x20 #define QZ_u 0x16
> + 26, // 0x21 #define QZ_LEFTBRACKET 0x1a
> + 23, // 0x22 #define QZ_i 0x17
> + 25, // 0x23 #define QZ_p 0x19
> + 28, // 0x24 #define QZ_RETURN 0x1c
> + 38, // 0x25 #define QZ_l 0x26
> + 36, // 0x26 #define QZ_j 0x24
> + 40, // 0x27 #define QZ_QUOTE 0x28
> + 37, // 0x28 #define QZ_k 0x25
> + 39, // 0x29 #define QZ_SEMICOLON 0x27
> + 43, // 0x2A #define QZ_BACKSLASH 0x2b
> + 51, // 0x2B #define QZ_COMMA 0x33
> + 53, // 0x2C #define QZ_SLASH 0x35
> + 49, // 0x2D #define QZ_n 0x31
> + 50, // 0x2E #define QZ_m 0x32
> + 52, // 0x2F #define QZ_PERIOD 0x34
> + 15, // 0x30 #define QZ_TAB 0xf
> + 57, // 0x31 #define QZ_SPACE 0x39
> + 41, // 0x32 #define QZ_BACKQUOTE 0x29
> + 14, // 0x33 #define QZ_BACKSPACE 0xe
> + 0, // 0x34 Undefined
> + 1, // 0x35 #define QZ_ESCAPE 0x1
> + 0, // 0x36 #define QZ_RMETA
> + 0, // 0x37 #define QZ_LMETA
> + 26, // 0x38 #define QZ_LSHIFT 0x2a
> + 58, // 0x39 #define QZ_CAPSLOCK 0x3a
> + 56, // 0x3A #define QZ_LALT 0x38
> + 29, // 0x3B #define QZ_LCTRL 0x1d
> + 54, // 0x3C #define QZ_RSHIFT 0x36
> + 168, // 0x3D #define QZ_RALT 0xb8
> + 157, // 0x3E #define QZ_RCTRL 0x9d
> + 0, // 0x3F Undefined
> + 0, // 0x40 Undefined
> + 0, // 0x41 Undefined
> + 0, // 0x42 Undefined
> + 55, // 0x43 #define QZ_KP_MULTIPLY 0x37
> + 78, // 0x45 #define QZ_KP_PLUS 0x4e
> + 69, // 0x47 #define QZ_NUMLOCK 0x45
> + 0, // 0x48 Undefined
> + 0, // 0x49 Undefined
> + 0, // 0x4A Undefined
> + 21, // 0x4B #define QZ_KP_DIVIDE 0xb5
> + 152, // 0x4C #define QZ_KP_ENTER 0x9c
> + 74, // 0x4E #define QZ_KP_MINUS 0x4a
> + 0, // 0x4F Undefined
> + 0, // 0x50 Undefined
> + 0, // 0x51 #define QZ_KP_EQUALS
> + 82, // 0x52 #define QZ_KP0 0x52
> + 79, // 0x53 #define QZ_KP1 0x4f
> + 80, // 0x54 #define QZ_KP2 0x50
> + 81, // 0x55 #define QZ_KP3 0x51
> + 76, // 0x56 #define QZ_KP4 0x4b
> + 77, // 0x57 #define QZ_KP5 0x4c
> + 78, // 0x58 #define QZ_KP6 0x4d
> + 71, // 0x59 #define QZ_KP7 0x47
> + 0, // 0x5A Undefined
> + 72, // 0x5B #define QZ_KP8 0x48
> + 73, // 0x5C #define QZ_KP9 0x49
> + 0, // 0x5D Undefined
> + 0, // 0x5E Undefined
> + 0, // 0x5F Undefined
> + 63, // 0x60 #define QZ_F5 0x3f
> + 64, // 0x61 #define QZ_F6 0x40
> + 65, // 0x62 #define QZ_F7 0x41
> + 61, // 0x63 #define QZ_F3 0x3d
> + 66, // 0x64 #define QZ_F8 0x42
> + 67, // 0x65 #define QZ_F9 0x43
> + 0, // 0x66 Undefined
> + 87, // 0x67 #define QZ_F11 0x57
> + 0, // 0x68 Undefined
> + 23, // 0x69 #define QZ_PRINT 0xb7
> + 0, // 0x6A Undefined
> + 70, // 0x6B #define QZ_SCROLLOCK 0x46
> + 68, // 0x6D #define QZ_F10 0x44
> + 0, // 0x6E Undefined
> + 88, // 0x6F #define QZ_F12 0x58
> + 0, // 0x70 Undefined
> + 110, // 0x71 #define QZ_PAUSE 0x0
> + 210, // 0x72 #define QZ_INSERT 0xd2
> + 199, // 0x73 #define QZ_HOME 0xc7
> + 201, // 0x74 #define QZ_PAGEUP 0xc9
> + 211, // 0x75 #define QZ_DELETE 0xd3
> + 62, // 0x76 #define QZ_F4 0x3e
> + 223, // 0x77 #define QZ_END 0xcf
> + 60, // 0x78 #define QZ_F2 0x3c
> + 209, // 0x79 #define QZ_PAGEDOWN 0xd1
> + 59, // 0x7A #define QZ_F1 0x3b
> + 219, // 0x7B #define QZ_LEFT 0xcb
> + 221, // 0x7C #define QZ_RIGHT 0xcd
> + 208, // 0x7D #define QZ_DOWN 0xd0
> + 200, // 0x7E #define QZ_UP 0xc8
> /* Not completed to finish see
> http://www.libsdl.org/cgi/cvsweb.cgi/SDL12/src/video/quartz/
> SDL_QuartzKeys.h?rev=1.6&content-type=text/x-cvsweb-markup */
> };
>
> @@ -246,23 +322,33 @@
> NSDate *distantPast;
> NSEvent *event;
> NSAutoreleasePool *pool;
> - int grab = 1;
>
> pool = [ [ NSAutoreleasePool alloc ] init ];
> distantPast = [ NSDate distantPast ];
>
> + /* release grab when switching windows or pressing ctrl+alt */
> + if (
> + //(![ NSApp isActive ]) ||
> + (([ [ NSApp currentEvent ] modifierFlags ] & NSControlKeyMask)
> && ([ [ NSApp currentEvent ] modifierFlags ] & NSAlternateKeyMask))
> + ) {
> + grab = 0;
> + [ window setTitle:@"Qemu" ];
> + [ NSCursor unhide ];
> + CGAssociateMouseAndMouseCursorPosition ( TRUE );
> + }
> +
> if (is_active_console(vga_console))
> vga_update_display();
> do {
> event = [ NSApp nextEventMatchingMask:NSAnyEventMask
> untilDate:distantPast
> inMode: NSDefaultRunLoopMode dequeue:YES ];
> if (event != nil) {
> +
> switch ([event type]) {
> case NSKeyDown:
> if(grab)
> {
> int keycode = cocoa_keycode_to_qemu([event
> keyCode]);
> -
> if (keycode & 0x80)
> kbd_put_keycode(0xe0);
> kbd_put_keycode(keycode & 0x7f);
> @@ -279,21 +365,91 @@
> }
> break;
> case NSScrollWheel:
> -
> + if(grab)
> + {
> + int dz = [event deltaZ];
> + kbd_mouse_event(0, 0, dz, 0);
> + }
> + break;
> case NSLeftMouseDown:
> + if(grab)
> + {
> + int buttons = 0;
> + if ([ [ NSApp currentEvent ] modifierFlags ] &
> NSCommandKeyMask) { //leftclick+command simulates rightclick
> + buttons |= MOUSE_EVENT_RBUTTON;
> + } else {
> + buttons |= MOUSE_EVENT_LBUTTON;
> + }
> + kbd_mouse_event(0, 0, 0, buttons);
> + } else {
> + grab = 1;
> + [ window setTitle:@"Qemu - Press ctrl + alt to ungrab" ];
> + [ NSCursor hide ];
> + CGAssociateMouseAndMouseCursorPosition ( FALSE );
> + }
> + break;
> case NSLeftMouseUp:
> -
> + if(grab)
> + {
> + kbd_mouse_event(0, 0, 0, 0);
> + }
> + break;
> case NSOtherMouseDown:
> case NSRightMouseDown:
> -
> + if(grab)
> + {
> + int buttons = 0;
> + buttons |= MOUSE_EVENT_RBUTTON;
> + kbd_mouse_event(0, 0, 0, buttons);
> + }
> + break;
> case NSOtherMouseUp:
> case NSRightMouseUp:
> + if(grab)
> + {
> + kbd_mouse_event(0, 0, 0, 0);
> + }
> + break;
>
> case NSMouseMoved:
> + if(grab)
> + {
> + int dx, dy, dz, buttons;
> + dx = [event deltaX];
> + dy = [event deltaY];
> + dz = 0;
> + buttons = 0;
> + kbd_mouse_event(dx, dy, dz, buttons);
> + }
> + break;
> case NSOtherMouseDragged:
> case NSRightMouseDragged:
> + if(grab)
> + {
> + int dx, dy, dz, buttons;
> + dx = [event deltaX];
> + dy = [event deltaY];
> + dz = 0;
> + buttons = 0;
> + buttons |= MOUSE_EVENT_RBUTTON;
> + kbd_mouse_event(dx, dy, dz, buttons);
> + }
> case NSLeftMouseDragged:
> -
> + if(grab)
> + {
> + int dx, dy, dz, buttons;
> + dx = [event deltaX];
> + dy = [event deltaY];
> + dz = 0;
> + buttons = 0;
> + if ([ [ NSApp currentEvent ] modifierFlags ] &
> NSCommandKeyMask) { //leftclick+command simulates rightclick
> + buttons |= MOUSE_EVENT_RBUTTON;
> + } else {
> + buttons |= MOUSE_EVENT_LBUTTON;
> + }
> + kbd_mouse_event(dx, dy, dz, buttons);
> + }
> + break;
> default: [NSApp sendEvent:event];
> }
> }
> @@ -325,6 +481,7 @@
>
> cocoa_resize(ds, 640, 400);
>
> +
> atexit(cocoa_cleanup);
> }
>
> _______________________________________________
> Qemu-devel mailing list
> Qemu-devel@nongnu.org
> http://lists.nongnu.org/mailman/listinfo/qemu-devel
^ permalink raw reply [flat|nested] 21+ messages in thread
* Re: [Qemu-devel] [PATCH] Experimental Cocoa Video Driver
2005-04-10 12:05 ` René Korthaus
@ 2005-04-10 13:07 ` Mike Kronenberg
2005-04-10 16:15 ` [Qemu-devel] Cocoa Video Driver & mouse grabbing (was: [PATCH] Experimental Cocoa Video Driver) René Korthaus
0 siblings, 1 reply; 21+ messages in thread
From: Mike Kronenberg @ 2005-04-10 13:07 UTC (permalink / raw)
To: qemu-devel
René Korthaus wrote:
> I meant a simple switch to set whether you want mouse grabbing or
> not, cause if you want to do this in qemu+sdl, you have to patch many
> files. I personally don't like this whole mouse grabbing thing.
The cocoa-Aproach does not use SDL at all, it is an alternative to SDL.
Mouse and Key Grabbing is handled completly by cocoa.m. The
cocoa-Aproach is meant to add a userfriendly GUI to qemu under OS X.
In order to be able to use elements outside qemu (like for examples a
toolbar with a button to switch cdrom-images) you must have a way to
ungrab on the fly. I use the same ctrl+alt as in SDL.
Never the less, one could make an Menu- / Prefferencepanel entry for
enabling/disabling mousegrab for Console-Style Guest-OSes
Mike
^ permalink raw reply [flat|nested] 21+ messages in thread
* [Qemu-devel] Cocoa Video Driver & mouse grabbing (was: [PATCH] Experimental Cocoa Video Driver)
2005-04-10 13:07 ` Mike Kronenberg
@ 2005-04-10 16:15 ` René Korthaus
2005-04-10 16:50 ` [Qemu-devel] Cocoa Video Driver & mouse grabbing Mike Kronenberg
0 siblings, 1 reply; 21+ messages in thread
From: René Korthaus @ 2005-04-10 16:15 UTC (permalink / raw)
To: qemu-devel
Am 10.04.2005 um 15:07 schrieb Mike Kronenberg:
> René Korthaus wrote:
>
>> I meant a simple switch to set whether you want mouse grabbing or
>> not, cause if you want to do this in qemu+sdl, you have to patch
>> many files. I personally don't like this whole mouse grabbing thing.
>
> The cocoa-Aproach does not use SDL at all, it is an alternative to
> SDL. Mouse and Key Grabbing is handled completly by cocoa.m. The
> cocoa-Aproach is meant to add a userfriendly GUI to qemu under OS X.
I know.
>
> In order to be able to use elements outside qemu (like for examples a
> toolbar with a button to switch cdrom-images) you must have a way to
> ungrab on the fly. I use the same ctrl+alt as in SDL.
Why do you have to use grabbing anyway? Its as simple as when the mouse
moves over the Qemu window, the cursor in the guest os moves, isn't it?
VPC doesn't need grabbing, too, right? I think no grabbing is more
user-friendly.
>
> Never the less, one could make an Menu- / Prefferencepanel entry for
> enabling/disabling mousegrab for Console-Style Guest-OSes
Then, that would require a command-line argument like -nograb for
disabling mouse grabbing for the current session, which would be the
approach I would favour personally and also for the users of a GUI,
cause it would only mean to be a checkbox in the preferences.
We could probably start a poll about that... :)
BTW: I renamed the subject to meet the discussion point.
>
> Mike
>
>
> _______________________________________________
> Qemu-devel mailing list
> Qemu-devel@nongnu.org
> http://lists.nongnu.org/mailman/listinfo/qemu-devel
>
^ permalink raw reply [flat|nested] 21+ messages in thread
* Re: [Qemu-devel] Cocoa Video Driver & mouse grabbing
2005-04-10 16:15 ` [Qemu-devel] Cocoa Video Driver & mouse grabbing (was: [PATCH] Experimental Cocoa Video Driver) René Korthaus
@ 2005-04-10 16:50 ` Mike Kronenberg
2005-04-10 17:20 ` Herbert Poetzl
0 siblings, 1 reply; 21+ messages in thread
From: Mike Kronenberg @ 2005-04-10 16:50 UTC (permalink / raw)
To: qemu-devel
René Korthaus wrote:
> I know.
I knew - I'm following the list for quite some time :) - It was rather
retorical to see whether I was worng, since I still have to crawl a lot
of code.
>> In order to be able to use elements outside qemu (like for examples a
>> toolbar with a button to switch cdrom-images) you must have a way to
>> ungrab on the fly. I use the same ctrl+alt as in SDL.
>
>
> Why do you have to use grabbing anyway? Its as simple as when the
> mouse moves over the Qemu window, the cursor in the guest os moves,
> isn't it? VPC doesn't need grabbing, too, right? I think no grabbing
> is more user-friendly.
That is exactly the point. To achive that, both system would have to use
the same cursor speed/acceleration. One way is to disable acceleration
in the guest-OS.
Further, the guest-OS would have to know, where I enter the window - as
far as i know, the guest-OS only reads the mouse-delta. One way would be
to "calibrate" the guest-OS cursor.
Possibility: Send a (-10000,-10000) mouse-delta to qemu - guessing that
the cursor is now at (0/0) in the guest, then compute the mouse-delta to
the window-entrypoint.
Writing this, I realise I have to try that. Thanks for the input :)
(Still under the assumption the guest has cursor-acceleration turned of)
>> Never the less, one could make an Menu- / Prefferencepanel entry for
>> enabling/disabling mousegrab for Console-Style Guest-OSes
>
>
> Then, that would require a command-line argument like -nograb for
> disabling mouse grabbing for the current session, which would be the
> approach I would favour personally and also for the users of a GUI,
> cause it would only mean to be a checkbox in the preferences.
Well, I think the "Vanilla OS X user" does not care about command-line
options :) . If the SDL part would have a similar option, it would be ok
to use that, but as long as only the "small" cocoa world would need it,
i would stay with a checkbox in the preferences - which could be handled
by cocoa.m without cmdline option.
> We could probably start a poll about that... :)
> BTW: I renamed the subject to meet the discussion point.
No doubt :)
I rl I write programs for education - target users are children 7-14 and
teachers - the keyword is: keep it REAL simple. I think both ways are
needed, the commandline way for us, the guiway for them :)
Mike
^ permalink raw reply [flat|nested] 21+ messages in thread
* Re: [Qemu-devel] Cocoa Video Driver & mouse grabbing
2005-04-10 16:50 ` [Qemu-devel] Cocoa Video Driver & mouse grabbing Mike Kronenberg
@ 2005-04-10 17:20 ` Herbert Poetzl
2005-04-10 19:55 ` Jim C. Brown
2005-04-12 7:07 ` Antwort: Re: [Qemu-devel] Cocoa Video Driver & mouse grabbing [Hugo Boss: Virus checked] Michael Hoeller
0 siblings, 2 replies; 21+ messages in thread
From: Herbert Poetzl @ 2005-04-10 17:20 UTC (permalink / raw)
To: Mike Kronenberg; +Cc: qemu-devel
On Sun, Apr 10, 2005 at 06:50:16PM +0200, Mike Kronenberg wrote:
> René Korthaus wrote:
>
> >I know.
>
> I knew - I'm following the list for quite some time :) - It was rather
> retorical to see whether I was worng, since I still have to crawl a lot
> of code.
>
> >>In order to be able to use elements outside qemu (like for examples a
> >>toolbar with a button to switch cdrom-images) you must have a way to
> >>ungrab on the fly. I use the same ctrl+alt as in SDL.
> >
> >
> >Why do you have to use grabbing anyway? Its as simple as when the
> >mouse moves over the Qemu window, the cursor in the guest os moves,
> >isn't it? VPC doesn't need grabbing, too, right? I think no grabbing
> >is more user-friendly.
>
> That is exactly the point. To achive that, both system would have to use
> the same cursor speed/acceleration. One way is to disable acceleration
> in the guest-OS.
> Further, the guest-OS would have to know, where I enter the window - as
> far as i know, the guest-OS only reads the mouse-delta. One way would be
> to "calibrate" the guest-OS cursor.
> Possibility: Send a (-10000,-10000) mouse-delta to qemu - guessing that
> the cursor is now at (0/0) in the guest, then compute the mouse-delta to
> the window-entrypoint.
>
> Writing this, I realise I have to try that. Thanks for the input :)
> (Still under the assumption the guest has cursor-acceleration turned of)
hmm, probably not such a good idea, just think of the many
systems where you have hot-spot corners to activate your
favorite wossname ...
btw, what is the problem with emulating a touchscreen like
interface for the guest? it would be sufficient to set the
coordinate field to the window size and every host point
could be translated 1:1 to the guest .. no magic, no special
accelleration, just simple coordinates ...
probably I'm missing something utterly important here, because
it cannot be that simple, can it?
> >>Never the less, one could make an Menu- / Prefferencepanel entry for
> >>enabling/disabling mousegrab for Console-Style Guest-OSes
> >
> >Then, that would require a command-line argument like -nograb for
> >disabling mouse grabbing for the current session, which would be the
> >approach I would favour personally and also for the users of a GUI,
> >cause it would only mean to be a checkbox in the preferences.
>
> Well, I think the "Vanilla OS X user" does not care about command-line
> options :) . If the SDL part would have a similar option, it would be ok
> to use that, but as long as only the "small" cocoa world would need it,
> i would stay with a checkbox in the preferences - which could be handled
> by cocoa.m without cmdline option.
>
> >We could probably start a poll about that... :)
> >BTW: I renamed the subject to meet the discussion point.
>
> No doubt :)
>
> I rl I write programs for education - target users are children 7-14 and
> teachers - the keyword is: keep it REAL simple. I think both ways are
> needed, the commandline way for us, the guiway for them :)
btw, if you need somebody to talk about OS X stuff,
feel free to contact me, I started with NeXSTEP some
long time ago ... (still wincing ;)
best,
Herbert
> Mike
>
>
>
> _______________________________________________
> Qemu-devel mailing list
> Qemu-devel@nongnu.org
> http://lists.nongnu.org/mailman/listinfo/qemu-devel
^ permalink raw reply [flat|nested] 21+ messages in thread
* Re: [Qemu-devel] [PATCH] Experimental Cocoa Video Driver
2005-04-10 2:21 [Qemu-devel] [PATCH] Experimental Cocoa Video Driver Mike Kronenberg
2005-04-10 9:53 ` René Korthaus
@ 2005-04-10 18:18 ` Mike Kronenberg
2005-04-11 2:11 ` Mike Kronenberg
1 sibling, 1 reply; 21+ messages in thread
From: Mike Kronenberg @ 2005-04-10 18:18 UTC (permalink / raw)
To: qemu-devel
[-- Attachment #1: Type: text/plain, Size: 625 bytes --]
And another little update - i know im posting way to fast :)
Mike Kronenberg wrote:
> Provides improved Mousesupport and grab/ungrab
> - to grab: click into qemu window
> - to ungrab: ctrl+alt or switch window (incl. alt-tab)
>
> Tested: (on Win95b)
> - leftclick, leftdrag, leftdoubleclick
> - rightclick, rightdrag
>
> Not tested:
> - scrollwheel
>
> Known Bug:
> - can't grab when switching from other app by clicking qemu-window
> (first grabs, then ungrabs)
> -> workaround: alt-tab to qemu, then click on qemu-window
This patch removes this Bug
- ungrabs automatically, when qemu-window looses activ-status.
Mike
[-- Attachment #2: cocoa.m_20050410_3.tiff --]
[-- Type: image/tiff, Size: 10393 bytes --]
^ permalink raw reply [flat|nested] 21+ messages in thread
* Re: [Qemu-devel] Cocoa Video Driver & mouse grabbing
2005-04-10 17:20 ` Herbert Poetzl
@ 2005-04-10 19:55 ` Jim C. Brown
2005-04-10 20:26 ` John R. Hogerhuis
2005-04-12 7:07 ` Antwort: Re: [Qemu-devel] Cocoa Video Driver & mouse grabbing [Hugo Boss: Virus checked] Michael Hoeller
1 sibling, 1 reply; 21+ messages in thread
From: Jim C. Brown @ 2005-04-10 19:55 UTC (permalink / raw)
To: qemu-devel
On Sun, Apr 10, 2005 at 07:20:38PM +0200, Herbert Poetzl wrote:
> btw, what is the problem with emulating a touchscreen like
> interface for the guest? it would be sufficient to set the
> coordinate field to the window size and every host point
> could be translated 1:1 to the guest .. no magic, no special
> accelleration, just simple coordinates ...
>
> probably I'm missing something utterly important here, because
> it cannot be that simple, can it?
>
Once the absolute coordinates pass through from the touchpad, acceleration can
still be applied. The effect of this is that the translation is no longer
1:1 ... emulating a touchpad doesn't really help unless acceleration is turned
off in touchpad mode for the guest.
--
Infinite complexity begets infinite beauty.
Infinite precision begets infinite perfection.
^ permalink raw reply [flat|nested] 21+ messages in thread
* Re: [Qemu-devel] Cocoa Video Driver & mouse grabbing
2005-04-10 19:55 ` Jim C. Brown
@ 2005-04-10 20:26 ` John R. Hogerhuis
2005-04-10 20:39 ` Thomas Steffen
2005-04-11 1:20 ` Herbert Poetzl
0 siblings, 2 replies; 21+ messages in thread
From: John R. Hogerhuis @ 2005-04-10 20:26 UTC (permalink / raw)
To: qemu-devel
On Sun, 2005-04-10 at 15:55 -0400, Jim C. Brown wrote:
> On Sun, Apr 10, 2005 at 07:20:38PM +0200, Herbert Poetzl wrote:
> > btw, what is the problem with emulating a touchscreen like
> > interface for the guest? it would be sufficient to set the
> > coordinate field to the window size and every host point
> > could be translated 1:1 to the guest .. no magic, no special
> > accelleration, just simple coordinates ...
> >
> > probably I'm missing something utterly important here, because
> > it cannot be that simple, can it?
> >
>
> Once the absolute coordinates pass through from the touchpad, acceleration can
> still be applied. The effect of this is that the translation is no longer
> 1:1 ... emulating a touchpad doesn't really help unless acceleration is turned
> off in touchpad mode for the guest.
>
Oops, he said touchscreen not touchpad.
A high res touchscreen emulation sounds like a promising solution. Won't
work with all OSes, but it should work with newer ones anyway. Clever
idea.
-- John.
^ permalink raw reply [flat|nested] 21+ messages in thread
* Re: [Qemu-devel] Cocoa Video Driver & mouse grabbing
2005-04-10 20:26 ` John R. Hogerhuis
@ 2005-04-10 20:39 ` Thomas Steffen
2005-04-10 21:04 ` Mike Kronenberg
2005-04-11 1:20 ` Herbert Poetzl
1 sibling, 1 reply; 21+ messages in thread
From: Thomas Steffen @ 2005-04-10 20:39 UTC (permalink / raw)
To: qemu-devel
On Apr 10, 2005 10:26 PM, John R. Hogerhuis <jhoger@pobox.com> wrote:
> A high res touchscreen emulation sounds like a promising solution. Won't
> work with all OSes, but it should work with newer ones anyway. Clever
> idea.
Sounds like a good idea. But is there a standard that is supported out
of the box by most OSes? Last time I used a touch screen I had to
install the driver for the serial protocol myself, even on Linux and
on XP. But of course that could be specific to this manufacturer.
Thomas
^ permalink raw reply [flat|nested] 21+ messages in thread
* Re: [Qemu-devel] Cocoa Video Driver & mouse grabbing
2005-04-10 20:39 ` Thomas Steffen
@ 2005-04-10 21:04 ` Mike Kronenberg
0 siblings, 0 replies; 21+ messages in thread
From: Mike Kronenberg @ 2005-04-10 21:04 UTC (permalink / raw)
To: Thomas Steffen, qemu-devel
Thomas Steffen wrote:
>Sounds like a good idea. But is there a standard that is supported out
>of the box by most OSes? Last time I used a touch screen I had to
>install the driver for the serial protocol myself, even on Linux and
>on XP. But of course that could be specific to this manufacturer.
>
>
>
Maybe we should take a glimpse at the Tablet PC standarts from MS...
If memory serves me right, most of the Tablets use a wacom system.
I have a TC1000 (not wacom), and there is linux support.
Mike
^ permalink raw reply [flat|nested] 21+ messages in thread
* Re: [Qemu-devel] Cocoa Video Driver & mouse grabbing
2005-04-10 20:26 ` John R. Hogerhuis
2005-04-10 20:39 ` Thomas Steffen
@ 2005-04-11 1:20 ` Herbert Poetzl
1 sibling, 0 replies; 21+ messages in thread
From: Herbert Poetzl @ 2005-04-11 1:20 UTC (permalink / raw)
To: jhoger, qemu-devel
On Sun, Apr 10, 2005 at 01:26:11PM -0700, John R. Hogerhuis wrote:
> On Sun, 2005-04-10 at 15:55 -0400, Jim C. Brown wrote:
> > On Sun, Apr 10, 2005 at 07:20:38PM +0200, Herbert Poetzl wrote:
> > > btw, what is the problem with emulating a touchscreen like
> > > interface for the guest? it would be sufficient to set the
> > > coordinate field to the window size and every host point
> > > could be translated 1:1 to the guest .. no magic, no special
> > > accelleration, just simple coordinates ...
> > >
> > > probably I'm missing something utterly important here, because
> > > it cannot be that simple, can it?
> > >
> >
> > Once the absolute coordinates pass through from the touchpad, acceleration can
> > still be applied. The effect of this is that the translation is no longer
> > 1:1 ... emulating a touchpad doesn't really help unless acceleration is turned
> > off in touchpad mode for the guest.
> >
>
> Oops, he said touchscreen not touchpad.
>
> A high res touchscreen emulation sounds like a promising solution. Won't
> work with all OSes, but it should work with newer ones anyway. Clever
> idea.
thanks!
http://www.elotouch.com/support/linux.asp
http://www.elotouch.com/support/dnld.asp
http://www.3M.com/3MTouchSystems/downloads/legacy.jhtml#Linux
http://www.wacom.com/productsupport/linux.cfm
just some links ...
best,
Herbert
> -- John.
>
> _______________________________________________
> Qemu-devel mailing list
> Qemu-devel@nongnu.org
> http://lists.nongnu.org/mailman/listinfo/qemu-devel
^ permalink raw reply [flat|nested] 21+ messages in thread
* Re: [Qemu-devel] [PATCH] Experimental Cocoa Video Driver
2005-04-10 18:18 ` [Qemu-devel] [PATCH] Experimental Cocoa Video Driver Mike Kronenberg
@ 2005-04-11 2:11 ` Mike Kronenberg
0 siblings, 0 replies; 21+ messages in thread
From: Mike Kronenberg @ 2005-04-11 2:11 UTC (permalink / raw)
To: qemu-devel
I put up a Build with this patch at
http://www.kberg.ch/cocoaqemu/
Just give a try! :)
Mike
^ permalink raw reply [flat|nested] 21+ messages in thread
* Antwort: Re: [Qemu-devel] Cocoa Video Driver & mouse grabbing [Hugo Boss: Virus checked]
2005-04-10 17:20 ` Herbert Poetzl
2005-04-10 19:55 ` Jim C. Brown
@ 2005-04-12 7:07 ` Michael Hoeller
2005-04-12 8:48 ` Mike Kronenberg
2005-04-12 14:49 ` [Qemu-devel] QEMU accelerator Question Michael Hoeller
1 sibling, 2 replies; 21+ messages in thread
From: Michael Hoeller @ 2005-04-12 7:07 UTC (permalink / raw)
To: qemu-devel
Hello,
i have downloaded the latest version of qemu from the cvs - how can I get
the fitting version of the QEMU
accelerator for the cvs version? I tried to install WinXP with qemu but
the installation is __very__ slow.
Initially I wanted to install Win98 SE but when ever I boot form the disk
with CD support I have the problem
that the installation fails do the not enough ext.memory... So I tried
with Win98 this works since here the
installation CD is bootable. But I don't want this version. Any idear
about the ext.memory problem?
And last I have a understanding problem. Every time i want to install with
qemu -m 256 -localtime -user-net
-hda /data3/win98.img -cdrom /dev/cdrom -k de -boot d I get them message :
Could not get an DNS Addess.
This goes away when I start a connection to the internet. Question is:
what is this good for and when can
I close the connection again? Or do I need to have it up all time I am
installing??
Thanks lot
Michael
This e-mail (and/or attachments) is confidential and may be privileged. Use or disclosure of it by anyone other than a designated addressee is unauthorized.
If you are not an intended recipient, please delete this e-mail from the computer on which you received it. We thank you for notifying us immediately.
^ permalink raw reply [flat|nested] 21+ messages in thread
* Re: Antwort: Re: [Qemu-devel] Cocoa Video Driver & mouse grabbing [Hugo Boss: Virus checked]
2005-04-12 7:07 ` Antwort: Re: [Qemu-devel] Cocoa Video Driver & mouse grabbing [Hugo Boss: Virus checked] Michael Hoeller
@ 2005-04-12 8:48 ` Mike Kronenberg
2005-04-12 14:49 ` [Qemu-devel] QEMU accelerator Question Michael Hoeller
1 sibling, 0 replies; 21+ messages in thread
From: Mike Kronenberg @ 2005-04-12 8:48 UTC (permalink / raw)
To: qemu-devel
Michael Hoeller wrote:
>Hello,
>
>i have downloaded the latest version of qemu from the cvs - how can I get
>the fitting version of the QEMU
>accelerator for the cvs version? I tried to install WinXP with qemu but
>the installation is __very__ slow.
>
>
there are 2 accelerators:
http://fabrice.bellard.free.fr/qemu/download.html (kqemu - the original
one, closed source)
http://www.dad-answers.com/qemu/ (qvm86 - open souce)
>Initially I wanted to install Win98 SE but when ever I boot form the disk
>with CD support I have the problem
>that the installation fails do the not enough ext.memory... So I tried
>with Win98 this works since here the
>installation CD is bootable. But I don't want this version. Any idear
>about the ext.memory problem?
>
>
is this the original win98SE Boot floppy? Else you have to edit
autoexec.bat/config.sys to adjust emm386 to provide enough ext.memory
>And last I have a understanding problem. Every time i want to install with
>qemu -m 256 -localtime -user-net
>-hda /data3/win98.img -cdrom /dev/cdrom -k de -boot d I get them message :
>Could not get an DNS Addess.
>This goes away when I start a connection to the internet. Question is:
>what is this good for and when can
>I close the connection again? Or do I need to have it up all time I am
>installing??
>
>
qemu emulates a DHCP/DNS/SMB Server, but it need a running network
connection to do so. if you have no connection up, ad the switch
-dummy-net and you should have no problem.
http://fabrice.bellard.free.fr/qemu/qemu-doc.html
Greetings
Mike
^ permalink raw reply [flat|nested] 21+ messages in thread
* Re: [Qemu-devel] QEMU accelerator Question
2005-04-13 5:36 ` Michael Hoeller
@ 2005-04-12 10:13 ` Mark Williamson
0 siblings, 0 replies; 21+ messages in thread
From: Mark Williamson @ 2005-04-12 10:13 UTC (permalink / raw)
To: Michael Hoeller; +Cc: qemu-devel
If you untar the accelerator package into the the QEmu directory it overwrites
a few files to modify the build process. Simply rebuilding will then also
build and install the accelerator. Try it and let us know if you have any
problems...
Let go your fear, use the source Luke ;-)
Cheers,
Mark
On Wednesday 13 April 2005 06:36, Michael Hoeller wrote:
> Hello Mark,
>
> Mark wrote:
> >First, go here: http://fabrice.bellard.free.fr/qemu/qemu-accel.html and
>
> read
>
> >the blurb about the accelerator.
> >
> >Then download this
>
> http://fabrice.bellard.free.fr/qemu/kqemu-0.6.2-1.tar.gz
>
> >(it's linked from the Downloads page) and untar it in the Qemu CVS
>
> directory.
>
> >Then do ./configure && make in the QEmu CVS directory. The do make
>
> install as
>
> >root.
> >
> >This will build & install QEmu and the accelerator module.
>
> I have read the documentation more than twice but I still don't know how
> to compile
> the kqemu. I have compiled qemu 0.6.2 successfully on SuSE 9.2 and it
> works.
>
> How do I install the kqemu the readme in kqemu tell to copy the code in
> the qemu
> dir but then I over write the qemu Makefile.
>
> Only doing a make in kqemu fials do to unset variable like the
> KERNLE_SOUCRE (might
> recall the false name - I have the code not on this machine :-( but it was
> KERNEL_.... )
>
> or to I only need to do an install? I have a 2.6 Kernel
>
> Thanks a lot
> Michael
>
>
>
>
> This e-mail (and/or attachments) is confidential and may be privileged. Use
> or disclosure of it by anyone other than a designated addressee is
> unauthorized. If you are not an intended recipient, please delete this
> e-mail from the computer on which you received it. We thank you for
> notifying us immediately.
^ permalink raw reply [flat|nested] 21+ messages in thread
* Re: [Qemu-devel] QEMU accelerator Question
2005-04-12 14:49 ` [Qemu-devel] QEMU accelerator Question Michael Hoeller
@ 2005-04-12 14:24 ` Mark Williamson
2005-04-13 5:36 ` Michael Hoeller
0 siblings, 1 reply; 21+ messages in thread
From: Mark Williamson @ 2005-04-12 14:24 UTC (permalink / raw)
To: qemu-devel
First, go here: http://fabrice.bellard.free.fr/qemu/qemu-accel.html and read
the blurb about the accelerator.
Then download this http://fabrice.bellard.free.fr/qemu/kqemu-0.6.2-1.tar.gz
(it's linked from the Downloads page) and untar it in the Qemu CVS directory.
Then do ./configure && make in the QEmu CVS directory. The do make install as
root.
This will build & install QEmu and the accelerator module.
Cheers,
Mark
On Tuesday 12 April 2005 15:49, Michael Hoeller wrote:
> Hello,
>
>
> first sorry I posted this with a false subject before ...
>
> i have downloaded the latest version of qemu from the cvs - how can I get
> the fitting version of the QEMU accelerator for the cvs version? I tried
> to install WinXP with qemu but the installation is __very__ slow.
>
> Initially I wanted to install Win98 SE but when ever I boot form the disk
> with CD support I have the problem
> that the installation fails do the not enough ext.memory... So I tried
> with Win98 this works since here the
> installation CD is bootable. But I don't want this version. Any idear
> about the ext.memory problem?
>
> And last I have a understanding problem. Every time i want to install with
>
> qemu -m 256 -localtime -user-net
> -hda /data3/win98.img -cdrom /dev/cdrom -k de -boot d I get them message :
>
> Could not get an DNS Addess.
> This goes away when I start a connection to the internet. Question is:
> what is this good for and when can
> I close the connection again? Or do I need to have it up all time I am
> installing??
>
> Thanks lot
> Michael
>
>
> This e-mail (and/or attachments) is confidential and may be privileged. Use
> or disclosure of it by anyone other than a designated addressee is
> unauthorized. If you are not an intended recipient, please delete this
> e-mail from the computer on which you received it. We thank you for
> notifying us immediately.
>
>
>
> _______________________________________________
> Qemu-devel mailing list
> Qemu-devel@nongnu.org
> http://lists.nongnu.org/mailman/listinfo/qemu-devel
^ permalink raw reply [flat|nested] 21+ messages in thread
* [Qemu-devel] QEMU accelerator Question
2005-04-12 7:07 ` Antwort: Re: [Qemu-devel] Cocoa Video Driver & mouse grabbing [Hugo Boss: Virus checked] Michael Hoeller
2005-04-12 8:48 ` Mike Kronenberg
@ 2005-04-12 14:49 ` Michael Hoeller
2005-04-12 14:24 ` Mark Williamson
1 sibling, 1 reply; 21+ messages in thread
From: Michael Hoeller @ 2005-04-12 14:49 UTC (permalink / raw)
To: qemu-devel
Hello,
first sorry I posted this with a false subject before ...
i have downloaded the latest version of qemu from the cvs - how can I get
the fitting version of the QEMU accelerator for the cvs version? I tried
to install WinXP with qemu but the installation is __very__ slow.
Initially I wanted to install Win98 SE but when ever I boot form the disk
with CD support I have the problem
that the installation fails do the not enough ext.memory... So I tried
with Win98 this works since here the
installation CD is bootable. But I don't want this version. Any idear
about the ext.memory problem?
And last I have a understanding problem. Every time i want to install with
qemu -m 256 -localtime -user-net
-hda /data3/win98.img -cdrom /dev/cdrom -k de -boot d I get them message :
Could not get an DNS Addess.
This goes away when I start a connection to the internet. Question is:
what is this good for and when can
I close the connection again? Or do I need to have it up all time I am
installing??
Thanks lot
Michael
This e-mail (and/or attachments) is confidential and may be privileged. Use or disclosure of it by anyone other than a designated addressee is unauthorized.
If you are not an intended recipient, please delete this e-mail from the computer on which you received it. We thank you for notifying us immediately.
^ permalink raw reply [flat|nested] 21+ messages in thread
* Re: [Qemu-devel] QEMU accelerator Question
2005-04-12 14:24 ` Mark Williamson
@ 2005-04-13 5:36 ` Michael Hoeller
2005-04-12 10:13 ` Mark Williamson
0 siblings, 1 reply; 21+ messages in thread
From: Michael Hoeller @ 2005-04-13 5:36 UTC (permalink / raw)
To: qemu-devel
Hello Mark,
Mark wrote:
>First, go here: http://fabrice.bellard.free.fr/qemu/qemu-accel.html and
read
>the blurb about the accelerator.
>
>Then download this
http://fabrice.bellard.free.fr/qemu/kqemu-0.6.2-1.tar.gz
>(it's linked from the Downloads page) and untar it in the Qemu CVS
directory.
>
>Then do ./configure && make in the QEmu CVS directory. The do make
install as
>root.
>
>This will build & install QEmu and the accelerator module.
I have read the documentation more than twice but I still don't know how
to compile
the kqemu. I have compiled qemu 0.6.2 successfully on SuSE 9.2 and it
works.
How do I install the kqemu the readme in kqemu tell to copy the code in
the qemu
dir but then I over write the qemu Makefile.
Only doing a make in kqemu fials do to unset variable like the
KERNLE_SOUCRE (might
recall the false name - I have the code not on this machine :-( but it was
KERNEL_.... )
or to I only need to do an install? I have a 2.6 Kernel
Thanks a lot
Michael
This e-mail (and/or attachments) is confidential and may be privileged. Use or disclosure of it by anyone other than a designated addressee is unauthorized.
If you are not an intended recipient, please delete this e-mail from the computer on which you received it. We thank you for notifying us immediately.
^ permalink raw reply [flat|nested] 21+ messages in thread
end of thread, other threads:[~2005-04-13 10:19 UTC | newest]
Thread overview: 21+ messages (download: mbox.gz follow: Atom feed
-- links below jump to the message on this page --
2005-04-10 2:21 [Qemu-devel] [PATCH] Experimental Cocoa Video Driver Mike Kronenberg
2005-04-10 9:53 ` René Korthaus
2005-04-10 11:09 ` Mike Kronenberg
2005-04-10 12:05 ` René Korthaus
2005-04-10 13:07 ` Mike Kronenberg
2005-04-10 16:15 ` [Qemu-devel] Cocoa Video Driver & mouse grabbing (was: [PATCH] Experimental Cocoa Video Driver) René Korthaus
2005-04-10 16:50 ` [Qemu-devel] Cocoa Video Driver & mouse grabbing Mike Kronenberg
2005-04-10 17:20 ` Herbert Poetzl
2005-04-10 19:55 ` Jim C. Brown
2005-04-10 20:26 ` John R. Hogerhuis
2005-04-10 20:39 ` Thomas Steffen
2005-04-10 21:04 ` Mike Kronenberg
2005-04-11 1:20 ` Herbert Poetzl
2005-04-12 7:07 ` Antwort: Re: [Qemu-devel] Cocoa Video Driver & mouse grabbing [Hugo Boss: Virus checked] Michael Hoeller
2005-04-12 8:48 ` Mike Kronenberg
2005-04-12 14:49 ` [Qemu-devel] QEMU accelerator Question Michael Hoeller
2005-04-12 14:24 ` Mark Williamson
2005-04-13 5:36 ` Michael Hoeller
2005-04-12 10:13 ` Mark Williamson
2005-04-10 18:18 ` [Qemu-devel] [PATCH] Experimental Cocoa Video Driver Mike Kronenberg
2005-04-11 2:11 ` Mike Kronenberg
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