From: Paul Brook <paul@codesourcery.com>
To: qemu-devel@nongnu.org
Cc: "Jernej Simončič" <jernej@ena.si>
Subject: Re: [Qemu-devel] video mode in windows game
Date: Sat, 24 Sep 2005 18:09:35 +0100 [thread overview]
Message-ID: <200509241809.36788.paul@codesourcery.com> (raw)
In-Reply-To: <1878848186.20050924183306@ena.si>
On Saturday 24 September 2005 17:33, Jernej Simončič wrote:
> On Saturday, September 24, 2005, 17:46:49, Jim C. Brown wrote:
> > Weird. Of course, in that case it shouldn't go into fullscreen mode at
> > all - it should report the error and go back to the host's original
> > resolution.
>
> Not necessarily - especially LCDs can be sometimes very picky about the
> modes they support, eg. on one of my computers, a LCD monitor wouldn't
> display the BIOS bootup screen anymore (it just showed "Video mode not
> supported") after I switched from an on-board GFX card to a PCI one, even
> though it appeared identically on an old CRT monitor.
It's still wrong for windows to try and use modes that don't work.
Windows should know what modes are supported by your monitor and refuse to
switch to anything else. Sounds like you haven't configured windows
correctly.
Paul
next prev parent reply other threads:[~2005-09-24 17:35 UTC|newest]
Thread overview: 9+ messages / expand[flat|nested] mbox.gz Atom feed top
2005-09-24 6:43 [Qemu-devel] video mode in windows game Kenneth Ng
2005-09-24 15:46 ` Jim C. Brown
2005-09-24 16:33 ` Jernej Simončič
2005-09-24 17:09 ` Paul Brook [this message]
2005-09-24 17:51 ` Jim C. Brown
2005-09-25 13:04 ` Henrik Nordstrom
2005-09-24 17:16 ` Kenneth Ng
2005-09-24 17:53 ` Jim C. Brown
2005-09-25 6:52 ` Kenneth Ng
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