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From: Aurelien Jarno <aurelien@aurel32.net>
To: Richard Henderson <rth@twiddle.net>
Cc: Laurent Desnogues <laurent.desnogues@gmail.com>, qemu-devel@nongnu.org
Subject: Re: [Qemu-devel] tcg conditional set/move, round 3
Date: Sun, 20 Dec 2009 00:02:33 +0100	[thread overview]
Message-ID: <20091219230233.GA1348@volta.aurel32.net> (raw)
In-Reply-To: <4B2CFD14.3000206@twiddle.net>

On Sat, Dec 19, 2009 at 08:19:32AM -0800, Richard Henderson wrote:
> On 12/19/2009 05:03 AM, Aurelien Jarno wrote:
> >- For the movcond instruction, is there a real use for vtrue and vfalse
> >   values? Most CPU actually implement a version with one value.
> >   Implementing it with two values moves complexity within the arch
> >   specific tcg code.
> 
> The reason I added both is that rather than force TCG to insert
> extra moves in order to always match VFALSE with DEST, I could have
> the backend invert the condition if VTRUE happened to match DEST
> already.
> 
> I suppose it would be possible to tweek the TCG register allocator
> to understand such commutative operations.  That seemed harder, but
> perhaps it really isn't considering that inversion code has to be
> replicated across all the targets.  It's certainly something to
> think about.
> 

My main concerns here is that we are introducing a complex code here
that has to be multiplied by the number of TCG targets we have. On the
other hand I am not sure there are a lot of use cases for the different
architectures we support.

In addition I am reserved to make such bug changes given I am not sure 
it will result in a speed gain. All the previous setcond implementations
have been stopped because there was no measurable gain.

-- 
Aurelien Jarno                          GPG: 1024D/F1BCDB73
aurelien@aurel32.net                 http://www.aurel32.net

      reply	other threads:[~2009-12-19 23:02 UTC|newest]

Thread overview: 26+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
     [not found] <761ea48b0912170620l534dcb02m8ea6b59524d76dbe@mail.gmail.com>
2009-12-17 19:32 ` [Qemu-devel] [PATCH 0/6] tcg conditional set/move, round 2 Richard Henderson
2009-12-17 17:27   ` [Qemu-devel] [PATCH 1/6] tcg: Generic support for conditional set and conditional move Richard Henderson
2009-12-17 20:50     ` malc
2009-12-18 11:38     ` [Qemu-devel] " Laurent Desnogues
2009-12-17 17:28   ` [Qemu-devel] [PATCH 2/6] tcg: Add tcg_invert_cond Richard Henderson
2009-12-18 11:39     ` [Qemu-devel] " Laurent Desnogues
2009-12-17 17:32   ` [Qemu-devel] [PATCH 3/6] tcg-x86_64: Implement setcond and movcond Richard Henderson
2009-12-18 11:39     ` [Qemu-devel] " Laurent Desnogues
2009-12-18 17:11       ` Richard Henderson
2009-12-18 17:41         ` Laurent Desnogues
2009-12-17 17:55   ` [Qemu-devel] [PATCH 4/6] tcg-i386: Implement small forward branches Richard Henderson
2009-12-18 11:39     ` [Qemu-devel] " Laurent Desnogues
2009-12-18 17:16       ` Richard Henderson
2009-12-17 18:38   ` [Qemu-devel] [PATCH 5/6] tcg-i386: Simplify brcond2 Richard Henderson
2009-12-18 11:40     ` [Qemu-devel] " Laurent Desnogues
2009-12-18 17:45       ` Richard Henderson
2009-12-17 19:08   ` [Qemu-devel] [PATCH 6/6] tcg-i386: Implement setcond, movcond, setcond2 Richard Henderson
2009-12-18 11:37   ` [Qemu-devel] Re: [PATCH 0/6] tcg conditional set/move, round 2 Laurent Desnogues
2009-12-18 21:38     ` [Qemu-devel] tcg conditional set/move, round 3 Richard Henderson
2009-12-19 11:40       ` [Qemu-devel] " Laurent Desnogues
2009-12-19 16:09         ` Richard Henderson
2009-12-19 12:09       ` [Qemu-devel] " Andreas Färber
2009-12-19 13:03       ` Aurelien Jarno
2009-12-19 13:32         ` Aurelien Jarno
2009-12-19 16:19         ` Richard Henderson
2009-12-19 23:02           ` Aurelien Jarno [this message]

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