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* [Qemu-devel] Getting tcg in a standalone library
@ 2010-06-07 21:27 Peter Fritzsche
  2010-06-07 23:35 ` Alexander Graf
  0 siblings, 1 reply; 2+ messages in thread
From: Peter Fritzsche @ 2010-06-07 21:27 UTC (permalink / raw)
  To: qemu-devel

Hi,

I am currently quite interesting in tcg for binary translation. There are many 
emulator projects (I mean mostly console emulators) out there which start to 
implement more or less bad ILs to translate their specific cpu (for example 
gameboy has z80, n64 has r4300i, gamecube has powerpc 750CXe, ...). These are 
most of the time x86 only and very limited. But it seems that qemu's cpu 
libraries aren't made for those cpu's and don't seem to provide the needed 
infrastructure for emulating such highly integrated systems (please correct me 
if I am wrong).

I think that the best way to share code would be if other projects could also 
use tcg for their translation needs. But it seems to me that it it to tightly 
integrated into qemu and cannot be ripped out. Are their any plans to open it 
for other projects as you have already done it with the emulation cores?

Best regards,
	Peter

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2010-06-07 21:27 [Qemu-devel] Getting tcg in a standalone library Peter Fritzsche
2010-06-07 23:35 ` Alexander Graf

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