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* [Qemu-devel] Ping: [PATCH] qobject: object_property_add() performance improvement
@ 2015-06-04  7:35 Pavel Fedin
  2015-06-04  8:07 ` Peter Crosthwaite
  2015-06-04 13:06 ` Luiz Capitulino
  0 siblings, 2 replies; 4+ messages in thread
From: Pavel Fedin @ 2015-06-04  7:35 UTC (permalink / raw)
  To: qemu-devel; +Cc: 'Luiz Capitulino'

 Hello Luiz! Have you missed this ?

Kind regards,
Pavel Fedin
Expert Engineer
Samsung Electronics Research center Russia


> -----Original Message-----
> From: qemu-devel-bounces+p.fedin=samsung.com@nongnu.org [mailto:qemu-devel-
> bounces+p.fedin=samsung.com@nongnu.org] On Behalf Of Pavel Fedin
> Sent: Thursday, May 28, 2015 11:42 AM
> To: qemu-devel@nongnu.org
> Cc: 'Luiz Capitulino'
> Subject: [Qemu-devel] [PATCH] qobject: object_property_add() performance improvement
> 
>  The function originally behaves very badly when adding properties with "[*]" suffix.
> Nomnally these are used for numbering IRQ pins. In order to find the correct starting
> number the function started from zero and checked for duplicates. This took incredibly
> long time with large number of CPUs because number of IRQ pins on some architectures
(like
> ARM GICv3) gets multiplied by number of CPUs.
>  The solution is to add one more property which caches last used index so that
duplication
> check is not repeated thousands of times. Every time an array is expanded the index is
> picked up from this cache. Cache property is a uint32_t and has the original name of the
> array ('name[*]') for simplicity.
>  Some more improvements:
> - Call object_property_add_single() instead of recursing into itself - keeps off
memcmp()
> check every time when its result is already known.
> - Allocate name_no_array only once and not every time for every property (there can be
> thousands of them)
>  The modification decreases qemu startup time with 32 ARMv8 CPUs by a factor of 2 (~10
sec
> vs ~20 sec).
> 
> Signed-off-by: Pavel Fedin <p.fedin@samsung.com>
> ---
>  qom/object.c | 89 ++++++++++++++++++++++++++++++++++++++++++------------------
>  1 file changed, 62 insertions(+), 27 deletions(-)
> 
> diff --git a/qom/object.c b/qom/object.c
> index b8dff43..72480bc 100644
> --- a/qom/object.c
> +++ b/qom/object.c
> @@ -10,6 +10,8 @@
>   * See the COPYING file in the top-level directory.
>   */
> 
> +#include <glib/gprintf.h>
> +
>  #include "qom/object.h"
>  #include "qemu-common.h"
>  #include "qapi/visitor.h"
> @@ -721,35 +723,14 @@ void object_unref(Object *obj)
>      }
>  }
> 
> -ObjectProperty *
> -object_property_add(Object *obj, const char *name, const char *type,
> -                    ObjectPropertyAccessor *get,
> -                    ObjectPropertyAccessor *set,
> -                    ObjectPropertyRelease *release,
> -                    void *opaque, Error **errp)
> +static ObjectProperty *
> +object_property_add_single(Object *obj, const char *name, const char *type,
> +                           ObjectPropertyAccessor *get,
> +                           ObjectPropertyAccessor *set,
> +                           ObjectPropertyRelease *release,
> +                           void *opaque, Error **errp)
>  {
>      ObjectProperty *prop;
> -    size_t name_len = strlen(name);
> -
> -    if (name_len >= 3 && !memcmp(name + name_len - 3, "[*]", 4)) {
> -        int i;
> -        ObjectProperty *ret;
> -        char *name_no_array = g_strdup(name);
> -
> -        name_no_array[name_len - 3] = '\0';
> -        for (i = 0; ; ++i) {
> -            char *full_name = g_strdup_printf("%s[%d]", name_no_array, i);
> -
> -            ret = object_property_add(obj, full_name, type, get, set,
> -                                      release, opaque, NULL);
> -            g_free(full_name);
> -            if (ret) {
> -                break;
> -            }
> -        }
> -        g_free(name_no_array);
> -        return ret;
> -    }
> 
>      QTAILQ_FOREACH(prop, &obj->properties, node) {
>          if (strcmp(prop->name, name) == 0) {
> @@ -774,6 +755,60 @@ object_property_add(Object *obj, const char *name, const char
*type,
>      return prop;
>  }
> 
> +static void property_get_uint32_ptr(Object *obj, Visitor *v,
> +                                   void *opaque, const char *name,
> +                                   Error **errp);
> +
> +ObjectProperty *
> +object_property_add(Object *obj, const char *name, const char *type,
> +                    ObjectPropertyAccessor *get,
> +                    ObjectPropertyAccessor *set,
> +                    ObjectPropertyRelease *release,
> +                    void *opaque, Error **errp)
> +{
> +    size_t name_len = strlen(name);
> +
> +    if (name_len >= 3 && !memcmp(name + name_len - 3, "[*]", 4)) {
> +        int i;
> +        ObjectProperty *ret, *count;
> +        /* 10 characters for maximum possible integer number */
> +        char *name_no_array = g_malloc(name_len + 10);
> +
> +        count = object_property_find(obj, name, NULL);
> +	if (count == NULL) {
> +	    void *v = g_malloc0(sizeof(uint32_t));
> +
> +            /* This is the same as object_property_add_uint32_ptr(), but:
> +             * - Slightly faster and returns pointer
> +             * - Will not recurse here so that we can use
> +             *   raw name with [*] here */
> +            count = object_property_add_single(obj, name, "uint32",
> +                                               property_get_uint32_ptr, NULL,
> +                                               NULL, v, &error_abort);
> +	}
> +
> +        name_len -= 2;
> +        memcpy(name_no_array, name, name_len);
> +
> +        for (i = *((uint32_t *)count->opaque); ; ++i) {
> +	    g_sprintf(&name_no_array[name_len], "%d]", i);
> +
> +            ret = object_property_add_single(obj, name_no_array, type, get, set,
> +                                             release, opaque, NULL);
> +            if (ret) {
> +                break;
> +            }
> +        }
> +        *((uint32_t *)count->opaque) = i + 1;
> +
> +        g_free(name_no_array);
> +        return ret;
> +    }
> +
> +    return object_property_add_single(obj, name, type,
> +                                      get, set, release, opaque, errp);
> +}
> +
>  ObjectProperty *object_property_find(Object *obj, const char *name,
>                                       Error **errp)
>  {
> --
> 1.9.5.msysgit.0
> 

^ permalink raw reply	[flat|nested] 4+ messages in thread

* Re: [Qemu-devel] Ping: [PATCH] qobject: object_property_add() performance improvement
  2015-06-04  7:35 [Qemu-devel] Ping: [PATCH] qobject: object_property_add() performance improvement Pavel Fedin
@ 2015-06-04  8:07 ` Peter Crosthwaite
  2015-06-04 10:01   ` Pavel Fedin
  2015-06-04 13:06 ` Luiz Capitulino
  1 sibling, 1 reply; 4+ messages in thread
From: Peter Crosthwaite @ 2015-06-04  8:07 UTC (permalink / raw)
  To: Pavel Fedin; +Cc: qemu-devel@nongnu.org Developers, Luiz Capitulino

On Thu, Jun 4, 2015 at 12:35 AM, Pavel Fedin <p.fedin@samsung.com> wrote:
>  Hello Luiz! Have you missed this ?
>
> Kind regards,
> Pavel Fedin
> Expert Engineer
> Samsung Electronics Research center Russia
>
>
>> -----Original Message-----
>> From: qemu-devel-bounces+p.fedin=samsung.com@nongnu.org [mailto:qemu-devel-
>> bounces+p.fedin=samsung.com@nongnu.org] On Behalf Of Pavel Fedin
>> Sent: Thursday, May 28, 2015 11:42 AM
>> To: qemu-devel@nongnu.org
>> Cc: 'Luiz Capitulino'
>> Subject: [Qemu-devel] [PATCH] qobject: object_property_add() performance improvement
>>
>>  The function originally behaves very badly when adding properties with "[*]" suffix.
>> Nomnally these are used for numbering IRQ pins. In order to find the correct starting

"normally"

>> number the function started from zero and checked for duplicates. This took incredibly
>> long time with large number of CPUs because number of IRQ pins on some architectures
> (like
>> ARM GICv3) gets multiplied by number of CPUs.
>>  The solution is to add one more property which caches last used index so that
> duplication
>> check is not repeated thousands of times. Every time an array is expanded the index is
>> picked up from this cache. Cache property is a uint32_t and has the original name of the
>> array ('name[*]') for simplicity.
>>  Some more improvements:
>> - Call object_property_add_single() instead of recursing into itself - keeps off
> memcmp()
>> check every time when its result is already known.
>> - Allocate name_no_array only once and not every time for every property (there can be
>> thousands of them)
>>  The modification decreases qemu startup time with 32 ARMv8 CPUs by a factor of 2 (~10
> sec
>> vs ~20 sec).
>>
>> Signed-off-by: Pavel Fedin <p.fedin@samsung.com>
>> ---
>>  qom/object.c | 89 ++++++++++++++++++++++++++++++++++++++++++------------------
>>  1 file changed, 62 insertions(+), 27 deletions(-)
>>
>> diff --git a/qom/object.c b/qom/object.c
>> index b8dff43..72480bc 100644
>> --- a/qom/object.c
>> +++ b/qom/object.c
>> @@ -10,6 +10,8 @@
>>   * See the COPYING file in the top-level directory.
>>   */
>>
>> +#include <glib/gprintf.h>
>> +
>>  #include "qom/object.h"
>>  #include "qemu-common.h"
>>  #include "qapi/visitor.h"
>> @@ -721,35 +723,14 @@ void object_unref(Object *obj)
>>      }
>>  }
>>
>> -ObjectProperty *
>> -object_property_add(Object *obj, const char *name, const char *type,
>> -                    ObjectPropertyAccessor *get,
>> -                    ObjectPropertyAccessor *set,
>> -                    ObjectPropertyRelease *release,
>> -                    void *opaque, Error **errp)
>> +static ObjectProperty *
>> +object_property_add_single(Object *obj, const char *name, const char *type,
>> +                           ObjectPropertyAccessor *get,
>> +                           ObjectPropertyAccessor *set,
>> +                           ObjectPropertyRelease *release,
>> +                           void *opaque, Error **errp)
>>  {
>>      ObjectProperty *prop;
>> -    size_t name_len = strlen(name);
>> -
>> -    if (name_len >= 3 && !memcmp(name + name_len - 3, "[*]", 4)) {
>> -        int i;
>> -        ObjectProperty *ret;
>> -        char *name_no_array = g_strdup(name);
>> -
>> -        name_no_array[name_len - 3] = '\0';
>> -        for (i = 0; ; ++i) {
>> -            char *full_name = g_strdup_printf("%s[%d]", name_no_array, i);
>> -
>> -            ret = object_property_add(obj, full_name, type, get, set,
>> -                                      release, opaque, NULL);
>> -            g_free(full_name);
>> -            if (ret) {
>> -                break;
>> -            }
>> -        }
>> -        g_free(name_no_array);
>> -        return ret;
>> -    }
>>
>>      QTAILQ_FOREACH(prop, &obj->properties, node) {
>>          if (strcmp(prop->name, name) == 0) {
>> @@ -774,6 +755,60 @@ object_property_add(Object *obj, const char *name, const char
> *type,
>>      return prop;
>>  }
>>
>> +static void property_get_uint32_ptr(Object *obj, Visitor *v,
>> +                                   void *opaque, const char *name,
>> +                                   Error **errp);
>> +
>> +ObjectProperty *
>> +object_property_add(Object *obj, const char *name, const char *type,
>> +                    ObjectPropertyAccessor *get,
>> +                    ObjectPropertyAccessor *set,
>> +                    ObjectPropertyRelease *release,
>> +                    void *opaque, Error **errp)
>> +{
>> +    size_t name_len = strlen(name);
>> +
>> +    if (name_len >= 3 && !memcmp(name + name_len - 3, "[*]", 4)) {

Rather than if this large block, negate the condition and use
object_property_add_single to short return.

>> +        int i;
>> +        ObjectProperty *ret, *count;
>> +        /* 10 characters for maximum possible integer number */
>> +        char *name_no_array = g_malloc(name_len + 10);
>> +
>> +        count = object_property_find(obj, name, NULL);
>> +     if (count == NULL) {

Indentation doesn't look right.

>> +         void *v = g_malloc0(sizeof(uint32_t));
>> +

Can you allocate name_no_array here along with the count in a small
struct to save on some allocs and memcpys?

>> +            /* This is the same as object_property_add_uint32_ptr(), but:
>> +             * - Slightly faster and returns pointer
>> +             * - Will not recurse here so that we can use
>> +             *   raw name with [*] here */

newline before */

>> +            count = object_property_add_single(obj, name, "uint32",
>> +                                               property_get_uint32_ptr, NULL,

Do you need to register the getter or can you make it completely
opaque instead? Alternatively can you register the setter and use
set/get instead of going hands on with the property opaque pointer?

>> +                                               NULL, v, &error_abort);
>> +     }
>> +
>> +        name_len -= 2;
>> +        memcpy(name_no_array, name, name_len);

Can you drop the "[" as well? You will have one less byte to memcpy
and pick it up again in the sprintf so I dont see a huge perf
advantage. Makes the code below more readable.

>> +
>> +        for (i = *((uint32_t *)count->opaque); ; ++i) {

Parentheses not needed.


>> +         g_sprintf(&name_no_array[name_len], "%d]", i);
>> +

Indentation.

Regards,
Peter

>> +            ret = object_property_add_single(obj, name_no_array, type, get, set,
>> +                                             release, opaque, NULL);
>> +            if (ret) {
>> +                break;
>> +            }
>> +        }
>> +        *((uint32_t *)count->opaque) = i + 1;
>> +
>> +        g_free(name_no_array);
>> +        return ret;
>> +    }
>> +
>> +    return object_property_add_single(obj, name, type,
>> +                                      get, set, release, opaque, errp);
>> +}
>> +
>>  ObjectProperty *object_property_find(Object *obj, const char *name,
>>                                       Error **errp)
>>  {
>> --
>> 1.9.5.msysgit.0
>>
>
>
>

^ permalink raw reply	[flat|nested] 4+ messages in thread

* Re: [Qemu-devel] Ping: [PATCH] qobject: object_property_add() performance improvement
  2015-06-04  8:07 ` Peter Crosthwaite
@ 2015-06-04 10:01   ` Pavel Fedin
  0 siblings, 0 replies; 4+ messages in thread
From: Pavel Fedin @ 2015-06-04 10:01 UTC (permalink / raw)
  To: 'Peter Crosthwaite'; +Cc: qemu-devel, 'Luiz Capitulino'

 Hello!

> >> +         void *v = g_malloc0(sizeof(uint32_t));
> >> +
> 
> Can you allocate name_no_array here along with the count in a small
> struct to save on some allocs and memcpys?

 How can i? Here i allocate persistent storage space for the property, which is kept along. And name_no_array is a temporary buffer which is freed after usage because property names are copied when respective properties are added.

> >> +            count = object_property_add_single(obj, name, "uint32",
> >> +                                               property_get_uint32_ptr, NULL,
> 
> Do you need to register the getter or can you make it completely
> opaque instead? 

 I don't need getter, but i decided to register it just in case, because i suggest that it could be useful for example for manual object inspection using monitor. Does monitor have this capability?

> Alternatively can you register the setter and use
> set/get instead of going hands on with the property opaque pointer?

 I wanted to do this but i remember having something like object_property_get_int() function but missing object_property_set_int() counterpart (sorry i may have forgotten the exact names) because apparently settable properties start only from qdev class. I decided not to write too much code for a single use case. It's even slightly faster to use a pointer. And by design this property is supposed to be read-only, because anyway setting it from outside isn't a good idea.

Kind regards,
Pavel Fedin
Expert Engineer
Samsung Electronics Research center Russia

^ permalink raw reply	[flat|nested] 4+ messages in thread

* Re: [Qemu-devel] Ping: [PATCH] qobject: object_property_add() performance improvement
  2015-06-04  7:35 [Qemu-devel] Ping: [PATCH] qobject: object_property_add() performance improvement Pavel Fedin
  2015-06-04  8:07 ` Peter Crosthwaite
@ 2015-06-04 13:06 ` Luiz Capitulino
  1 sibling, 0 replies; 4+ messages in thread
From: Luiz Capitulino @ 2015-06-04 13:06 UTC (permalink / raw)
  To: Pavel Fedin; +Cc: qemu-devel, afaerber

On Thu, 04 Jun 2015 10:35:17 +0300
Pavel Fedin <p.fedin@samsung.com> wrote:

>  Hello Luiz! Have you missed this ?

Well, this is a QOM patch. QOM also has an object abstraction, but
it's not the same as QObject.

I'm CC'ing the maintainer.

> 
> Kind regards,
> Pavel Fedin
> Expert Engineer
> Samsung Electronics Research center Russia
> 
> 
> > -----Original Message-----
> > From: qemu-devel-bounces+p.fedin=samsung.com@nongnu.org [mailto:qemu-devel-
> > bounces+p.fedin=samsung.com@nongnu.org] On Behalf Of Pavel Fedin
> > Sent: Thursday, May 28, 2015 11:42 AM
> > To: qemu-devel@nongnu.org
> > Cc: 'Luiz Capitulino'
> > Subject: [Qemu-devel] [PATCH] qobject: object_property_add() performance improvement
> > 
> >  The function originally behaves very badly when adding properties with "[*]" suffix.
> > Nomnally these are used for numbering IRQ pins. In order to find the correct starting
> > number the function started from zero and checked for duplicates. This took incredibly
> > long time with large number of CPUs because number of IRQ pins on some architectures
> (like
> > ARM GICv3) gets multiplied by number of CPUs.
> >  The solution is to add one more property which caches last used index so that
> duplication
> > check is not repeated thousands of times. Every time an array is expanded the index is
> > picked up from this cache. Cache property is a uint32_t and has the original name of the
> > array ('name[*]') for simplicity.
> >  Some more improvements:
> > - Call object_property_add_single() instead of recursing into itself - keeps off
> memcmp()
> > check every time when its result is already known.
> > - Allocate name_no_array only once and not every time for every property (there can be
> > thousands of them)
> >  The modification decreases qemu startup time with 32 ARMv8 CPUs by a factor of 2 (~10
> sec
> > vs ~20 sec).
> > 
> > Signed-off-by: Pavel Fedin <p.fedin@samsung.com>
> > ---
> >  qom/object.c | 89 ++++++++++++++++++++++++++++++++++++++++++------------------
> >  1 file changed, 62 insertions(+), 27 deletions(-)
> > 
> > diff --git a/qom/object.c b/qom/object.c
> > index b8dff43..72480bc 100644
> > --- a/qom/object.c
> > +++ b/qom/object.c
> > @@ -10,6 +10,8 @@
> >   * See the COPYING file in the top-level directory.
> >   */
> > 
> > +#include <glib/gprintf.h>
> > +
> >  #include "qom/object.h"
> >  #include "qemu-common.h"
> >  #include "qapi/visitor.h"
> > @@ -721,35 +723,14 @@ void object_unref(Object *obj)
> >      }
> >  }
> > 
> > -ObjectProperty *
> > -object_property_add(Object *obj, const char *name, const char *type,
> > -                    ObjectPropertyAccessor *get,
> > -                    ObjectPropertyAccessor *set,
> > -                    ObjectPropertyRelease *release,
> > -                    void *opaque, Error **errp)
> > +static ObjectProperty *
> > +object_property_add_single(Object *obj, const char *name, const char *type,
> > +                           ObjectPropertyAccessor *get,
> > +                           ObjectPropertyAccessor *set,
> > +                           ObjectPropertyRelease *release,
> > +                           void *opaque, Error **errp)
> >  {
> >      ObjectProperty *prop;
> > -    size_t name_len = strlen(name);
> > -
> > -    if (name_len >= 3 && !memcmp(name + name_len - 3, "[*]", 4)) {
> > -        int i;
> > -        ObjectProperty *ret;
> > -        char *name_no_array = g_strdup(name);
> > -
> > -        name_no_array[name_len - 3] = '\0';
> > -        for (i = 0; ; ++i) {
> > -            char *full_name = g_strdup_printf("%s[%d]", name_no_array, i);
> > -
> > -            ret = object_property_add(obj, full_name, type, get, set,
> > -                                      release, opaque, NULL);
> > -            g_free(full_name);
> > -            if (ret) {
> > -                break;
> > -            }
> > -        }
> > -        g_free(name_no_array);
> > -        return ret;
> > -    }
> > 
> >      QTAILQ_FOREACH(prop, &obj->properties, node) {
> >          if (strcmp(prop->name, name) == 0) {
> > @@ -774,6 +755,60 @@ object_property_add(Object *obj, const char *name, const char
> *type,
> >      return prop;
> >  }
> > 
> > +static void property_get_uint32_ptr(Object *obj, Visitor *v,
> > +                                   void *opaque, const char *name,
> > +                                   Error **errp);
> > +
> > +ObjectProperty *
> > +object_property_add(Object *obj, const char *name, const char *type,
> > +                    ObjectPropertyAccessor *get,
> > +                    ObjectPropertyAccessor *set,
> > +                    ObjectPropertyRelease *release,
> > +                    void *opaque, Error **errp)
> > +{
> > +    size_t name_len = strlen(name);
> > +
> > +    if (name_len >= 3 && !memcmp(name + name_len - 3, "[*]", 4)) {
> > +        int i;
> > +        ObjectProperty *ret, *count;
> > +        /* 10 characters for maximum possible integer number */
> > +        char *name_no_array = g_malloc(name_len + 10);
> > +
> > +        count = object_property_find(obj, name, NULL);
> > +	if (count == NULL) {
> > +	    void *v = g_malloc0(sizeof(uint32_t));
> > +
> > +            /* This is the same as object_property_add_uint32_ptr(), but:
> > +             * - Slightly faster and returns pointer
> > +             * - Will not recurse here so that we can use
> > +             *   raw name with [*] here */
> > +            count = object_property_add_single(obj, name, "uint32",
> > +                                               property_get_uint32_ptr, NULL,
> > +                                               NULL, v, &error_abort);
> > +	}
> > +
> > +        name_len -= 2;
> > +        memcpy(name_no_array, name, name_len);
> > +
> > +        for (i = *((uint32_t *)count->opaque); ; ++i) {
> > +	    g_sprintf(&name_no_array[name_len], "%d]", i);
> > +
> > +            ret = object_property_add_single(obj, name_no_array, type, get, set,
> > +                                             release, opaque, NULL);
> > +            if (ret) {
> > +                break;
> > +            }
> > +        }
> > +        *((uint32_t *)count->opaque) = i + 1;
> > +
> > +        g_free(name_no_array);
> > +        return ret;
> > +    }
> > +
> > +    return object_property_add_single(obj, name, type,
> > +                                      get, set, release, opaque, errp);
> > +}
> > +
> >  ObjectProperty *object_property_find(Object *obj, const char *name,
> >                                       Error **errp)
> >  {
> > --
> > 1.9.5.msysgit.0
> > 
> 
> 

^ permalink raw reply	[flat|nested] 4+ messages in thread

end of thread, other threads:[~2015-06-04 13:07 UTC | newest]

Thread overview: 4+ messages (download: mbox.gz follow: Atom feed
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2015-06-04  7:35 [Qemu-devel] Ping: [PATCH] qobject: object_property_add() performance improvement Pavel Fedin
2015-06-04  8:07 ` Peter Crosthwaite
2015-06-04 10:01   ` Pavel Fedin
2015-06-04 13:06 ` Luiz Capitulino

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