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From: "Alex Bennée" <alex.bennee@linaro.org>
To: peter.maydell@linaro.org, rth@twiddle.net
Cc: mttcg@listserver.greensocs.com, qemu-devel@nongnu.org,
	fred.konrad@greensocs.com, a.rigo@virtualopensystems.com,
	cota@braap.org, bobby.prani@gmail.com, nikunj@linux.vnet.ibm.com,
	mark.burton@greensocs.com, pbonzini@redhat.com,
	jan.kiszka@siemens.com, serge.fdrv@gmail.com,
	bamvor.zhangjian@linaro.org,
	"Alex Bennée" <alex.bennee@linaro.org>,
	"Peter Crosthwaite" <crosthwaite.peter@gmail.com>
Subject: [Qemu-devel] [PATCH v12 06/24] tcg: add kick timer for single-threaded vCPU emulation
Date: Mon, 13 Feb 2017 12:09:59 +0000	[thread overview]
Message-ID: <20170213121017.12907-7-alex.bennee@linaro.org> (raw)
In-Reply-To: <20170213121017.12907-1-alex.bennee@linaro.org>

Currently we rely on the side effect of the main loop grabbing the
iothread_mutex to give any long running basic block chains a kick to
ensure the next vCPU is scheduled. As this code is being re-factored and
rationalised we now do it explicitly here.

Signed-off-by: Alex Bennée <alex.bennee@linaro.org>
Reviewed-by: Richard Henderson <rth@twiddle.net>
Reviewed-by: Pranith Kumar <bobby.prani@gmail.com>

---
v2
  - re-base fixes
  - get_ticks_per_sec() -> NANOSECONDS_PER_SEC
v3
  - add define for TCG_KICK_FREQ
  - fix checkpatch warning
v4
  - wrap next calc in inline qemu_tcg_next_kick() instead of macro
v5
  - move all kick code into own section
  - use global for timer
  - add helper functions to start/stop timer
  - stop timer when all cores paused
v7
  - checkpatch > 80 char fix
---
 cpus.c | 61 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
 1 file changed, 61 insertions(+)

diff --git a/cpus.c b/cpus.c
index ab18725e8a..6a15f9dc47 100644
--- a/cpus.c
+++ b/cpus.c
@@ -768,6 +768,53 @@ void configure_icount(QemuOpts *opts, Error **errp)
 }
 
 /***********************************************************/
+/* TCG vCPU kick timer
+ *
+ * The kick timer is responsible for moving single threaded vCPU
+ * emulation on to the next vCPU. If more than one vCPU is running a
+ * timer event with force a cpu->exit so the next vCPU can get
+ * scheduled.
+ *
+ * The timer is removed if all vCPUs are idle and restarted again once
+ * idleness is complete.
+ */
+
+static QEMUTimer *tcg_kick_vcpu_timer;
+
+static void qemu_cpu_kick_no_halt(void);
+
+#define TCG_KICK_PERIOD (NANOSECONDS_PER_SECOND / 10)
+
+static inline int64_t qemu_tcg_next_kick(void)
+{
+    return qemu_clock_get_ns(QEMU_CLOCK_VIRTUAL) + TCG_KICK_PERIOD;
+}
+
+static void kick_tcg_thread(void *opaque)
+{
+    timer_mod(tcg_kick_vcpu_timer, qemu_tcg_next_kick());
+    qemu_cpu_kick_no_halt();
+}
+
+static void start_tcg_kick_timer(void)
+{
+    if (!tcg_kick_vcpu_timer && CPU_NEXT(first_cpu)) {
+        tcg_kick_vcpu_timer = timer_new_ns(QEMU_CLOCK_VIRTUAL,
+                                           kick_tcg_thread, NULL);
+        timer_mod(tcg_kick_vcpu_timer, qemu_tcg_next_kick());
+    }
+}
+
+static void stop_tcg_kick_timer(void)
+{
+    if (tcg_kick_vcpu_timer) {
+        timer_del(tcg_kick_vcpu_timer);
+        tcg_kick_vcpu_timer = NULL;
+    }
+}
+
+
+/***********************************************************/
 void hw_error(const char *fmt, ...)
 {
     va_list ap;
@@ -1021,9 +1068,12 @@ static void qemu_wait_io_event_common(CPUState *cpu)
 static void qemu_tcg_wait_io_event(CPUState *cpu)
 {
     while (all_cpu_threads_idle()) {
+        stop_tcg_kick_timer();
         qemu_cond_wait(cpu->halt_cond, &qemu_global_mutex);
     }
 
+    start_tcg_kick_timer();
+
     while (iothread_requesting_mutex) {
         qemu_cond_wait(&qemu_io_proceeded_cond, &qemu_global_mutex);
     }
@@ -1223,6 +1273,15 @@ static void deal_with_unplugged_cpus(void)
     }
 }
 
+/* Single-threaded TCG
+ *
+ * In the single-threaded case each vCPU is simulated in turn. If
+ * there is more than a single vCPU we create a simple timer to kick
+ * the vCPU and ensure we don't get stuck in a tight loop in one vCPU.
+ * This is done explicitly rather than relying on side-effects
+ * elsewhere.
+ */
+
 static void *qemu_tcg_cpu_thread_fn(void *arg)
 {
     CPUState *cpu = arg;
@@ -1249,6 +1308,8 @@ static void *qemu_tcg_cpu_thread_fn(void *arg)
         }
     }
 
+    start_tcg_kick_timer();
+
     /* process any pending work */
     atomic_mb_set(&exit_request, 1);
 
-- 
2.11.0

  parent reply	other threads:[~2017-02-13 12:10 UTC|newest]

Thread overview: 33+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2017-02-13 12:09 [Qemu-devel] [PATCH v12 00/24] MTTCG Base enabling patches with ARM enablement Alex Bennée
2017-02-13 12:09 ` [Qemu-devel] [PATCH v12 01/24] docs: new design document multi-thread-tcg.txt Alex Bennée
2017-02-13 12:09 ` [Qemu-devel] [PATCH v12 02/24] mttcg: translate-all: Enable locking debug in a debug build Alex Bennée
2017-02-13 12:09 ` [Qemu-devel] [PATCH v12 03/24] mttcg: Add missing tb_lock/unlock() in cpu_exec_step() Alex Bennée
2017-02-13 12:09 ` [Qemu-devel] [PATCH v12 04/24] tcg: move TCG_MO/BAR types into own file Alex Bennée
2017-02-13 12:09 ` [Qemu-devel] [PATCH v12 05/24] tcg: add options for enabling MTTCG Alex Bennée
2017-02-13 12:09 ` Alex Bennée [this message]
2017-02-13 12:10 ` [Qemu-devel] [PATCH v12 07/24] tcg: rename tcg_current_cpu to tcg_current_rr_cpu Alex Bennée
2017-02-13 12:10 ` [Qemu-devel] [PATCH v12 08/24] tcg: drop global lock during TCG code execution Alex Bennée
2017-02-13 12:10 ` [Qemu-devel] [PATCH v12 09/24] tcg: remove global exit_request Alex Bennée
2017-02-13 12:10 ` [Qemu-devel] [PATCH v12 10/24] tcg: enable tb_lock() for SoftMMU Alex Bennée
2017-02-13 12:10 ` [Qemu-devel] [PATCH v12 11/24] tcg: enable thread-per-vCPU Alex Bennée
2017-02-13 12:10 ` [Qemu-devel] [PATCH v12 12/24] tcg: handle EXCP_ATOMIC exception for system emulation Alex Bennée
2017-02-13 19:19   ` Richard Henderson
2017-02-13 19:33     ` Pranith Kumar
2017-02-13 19:57       ` Richard Henderson
2017-02-14 10:50     ` Alex Bennée
2017-02-15 21:53       ` Richard Henderson
2017-02-13 12:10 ` [Qemu-devel] [PATCH v12 13/24] cputlb: add assert_cpu_is_self checks Alex Bennée
2017-02-13 12:10 ` [Qemu-devel] [PATCH v12 14/24] cputlb: tweak qemu_ram_addr_from_host_nofail reporting Alex Bennée
2017-02-13 12:10 ` [Qemu-devel] [PATCH v12 15/24] cputlb: introduce tlb_flush_* async work Alex Bennée
2017-02-13 12:10 ` [Qemu-devel] [PATCH v12 16/24] cputlb and arm/sparc targets: convert mmuidx flushes from varg to bitmap Alex Bennée
2017-02-13 12:10 ` [Qemu-devel] [PATCH v12 17/24] cputlb: add tlb_flush_by_mmuidx async routines Alex Bennée
2017-02-13 12:10 ` [Qemu-devel] [PATCH v12 18/24] cputlb: atomically update tlb fields used by tlb_reset_dirty Alex Bennée
2017-02-13 12:10 ` [Qemu-devel] [PATCH v12 19/24] cputlb: introduce tlb_flush_*_all_cpus[_synced] Alex Bennée
2017-02-13 12:10 ` [Qemu-devel] [PATCH v12 20/24] target-arm/powerctl: defer cpu reset work to CPU context Alex Bennée
2017-02-17 13:07   ` Peter Maydell
2017-02-13 12:10 ` [Qemu-devel] [PATCH v12 21/24] target-arm: don't generate WFE/YIELD calls for MTTCG Alex Bennée
2017-02-17 17:17   ` Pranith Kumar
2017-02-13 12:10 ` [Qemu-devel] [PATCH v12 22/24] target-arm: ensure all cross vCPUs TLB flushes complete Alex Bennée
2017-02-13 12:10 ` [Qemu-devel] [PATCH v12 23/24] hw/misc/imx6_src: defer clearing of SRC_SCR reset bits Alex Bennée
2017-02-17 13:08   ` Peter Maydell
2017-02-13 12:10 ` [Qemu-devel] [PATCH v12 24/24] tcg: enable MTTCG by default for ARM on x86 hosts Alex Bennée

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