From: Richard Henderson <richard.henderson@linaro.org>
To: qemu-devel@nongnu.org
Cc: peter.maydell@linaro.org, Richard Henderson <rth@twiddle.net>
Subject: [Qemu-devel] [PULL 12/23] tcg/aarch64: Use constant pool for movi
Date: Thu, 7 Sep 2017 15:40:40 -0700 [thread overview]
Message-ID: <20170907224051.21518-13-richard.henderson@linaro.org> (raw)
In-Reply-To: <20170907224051.21518-1-richard.henderson@linaro.org>
From: Richard Henderson <rth@twiddle.net>
Signed-off-by: Richard Henderson <rth@twiddle.net>
---
tcg/aarch64/tcg-target.h | 1 +
tcg/aarch64/tcg-target.inc.c | 62 +++++++++++++++++++++++---------------------
2 files changed, 33 insertions(+), 30 deletions(-)
diff --git a/tcg/aarch64/tcg-target.h b/tcg/aarch64/tcg-target.h
index 1bdbd7058b..c2525066ab 100644
--- a/tcg/aarch64/tcg-target.h
+++ b/tcg/aarch64/tcg-target.h
@@ -125,5 +125,6 @@ void tb_target_set_jmp_target(uintptr_t, uintptr_t, uintptr_t);
#ifdef CONFIG_SOFTMMU
#define TCG_TARGET_NEED_LDST_LABELS
#endif
+#define TCG_TARGET_NEED_POOL_LABELS
#endif /* AARCH64_TCG_TARGET_H */
diff --git a/tcg/aarch64/tcg-target.inc.c b/tcg/aarch64/tcg-target.inc.c
index c7c751bafc..c2f3812214 100644
--- a/tcg/aarch64/tcg-target.inc.c
+++ b/tcg/aarch64/tcg-target.inc.c
@@ -10,6 +10,7 @@
* See the COPYING file in the top-level directory for details.
*/
+#include "tcg-pool.inc.c"
#include "qemu/bitops.h"
/* We're going to re-use TCGType in setting of the SF bit, which controls
@@ -587,9 +588,11 @@ static void tcg_out_logicali(TCGContext *s, AArch64Insn insn, TCGType ext,
static void tcg_out_movi(TCGContext *s, TCGType type, TCGReg rd,
tcg_target_long value)
{
- int i, wantinv, shift;
tcg_target_long svalue = value;
tcg_target_long ivalue = ~value;
+ tcg_target_long t0, t1, t2;
+ int s0, s1;
+ AArch64Insn opc;
/* For 32-bit values, discard potential garbage in value. For 64-bit
values within [2**31, 2**32-1], we can create smaller sequences by
@@ -638,38 +641,29 @@ static void tcg_out_movi(TCGContext *s, TCGType type, TCGReg rd,
}
}
- /* Would it take fewer insns to begin with MOVN? For the value and its
- inverse, count the number of 16-bit lanes that are 0. */
- for (i = wantinv = 0; i < 64; i += 16) {
- tcg_target_long mask = 0xffffull << i;
- wantinv -= ((value & mask) == 0);
- wantinv += ((ivalue & mask) == 0);
- }
-
- if (wantinv <= 0) {
- /* Find the lowest lane that is not 0x0000. */
- shift = ctz64(value) & (63 & -16);
- tcg_out_insn(s, 3405, MOVZ, type, rd, value >> shift, shift);
- /* Clear out the lane that we just set. */
- value &= ~(0xffffUL << shift);
- /* Iterate until all non-zero lanes have been processed. */
- while (value) {
- shift = ctz64(value) & (63 & -16);
- tcg_out_insn(s, 3405, MOVK, type, rd, value >> shift, shift);
- value &= ~(0xffffUL << shift);
- }
+ /* Would it take fewer insns to begin with MOVN? */
+ if (ctpop64(value) >= 32) {
+ t0 = ivalue;
+ opc = I3405_MOVN;
} else {
- /* Like above, but with the inverted value and MOVN to start. */
- shift = ctz64(ivalue) & (63 & -16);
- tcg_out_insn(s, 3405, MOVN, type, rd, ivalue >> shift, shift);
- ivalue &= ~(0xffffUL << shift);
- while (ivalue) {
- shift = ctz64(ivalue) & (63 & -16);
- /* Provide MOVK with the non-inverted value. */
- tcg_out_insn(s, 3405, MOVK, type, rd, ~(ivalue >> shift), shift);
- ivalue &= ~(0xffffUL << shift);
+ t0 = value;
+ opc = I3405_MOVZ;
+ }
+ s0 = ctz64(t0) & (63 & -16);
+ t1 = t0 & ~(0xffffUL << s0);
+ s1 = ctz64(t1) & (63 & -16);
+ t2 = t1 & ~(0xffffUL << s1);
+ if (t2 == 0) {
+ tcg_out_insn_3405(s, opc, type, rd, t0 >> s0, s0);
+ if (t1 != 0) {
+ tcg_out_insn(s, 3405, MOVK, type, rd, value >> s1, s1);
}
+ return;
}
+
+ /* For more than 2 insns, dump it into the constant pool. */
+ new_pool_label(s, value, R_AARCH64_CONDBR19, s->code_ptr, 0);
+ tcg_out_insn(s, 3305, LDR, 0, rd);
}
/* Define something more legible for general use. */
@@ -2030,6 +2024,14 @@ static void tcg_target_qemu_prologue(TCGContext *s)
tcg_out_insn(s, 3207, RET, TCG_REG_LR);
}
+static void tcg_out_nop_fill(tcg_insn_unit *p, int count)
+{
+ int i;
+ for (i = 0; i < count; ++i) {
+ p[i] = NOP;
+ }
+}
+
typedef struct {
DebugFrameHeader h;
uint8_t fde_def_cfa[4];
--
2.13.5
next prev parent reply other threads:[~2017-09-07 22:41 UTC|newest]
Thread overview: 25+ messages / expand[flat|nested] mbox.gz Atom feed top
2017-09-07 22:40 [Qemu-devel] [PULL 00/23] tcg constant pools and USE_DIRECT_JUMP cleanup Richard Henderson
2017-09-07 22:40 ` [Qemu-devel] [PULL 01/23] tcg: Move USE_DIRECT_JUMP discriminator to tcg/cpu/tcg-target.h Richard Henderson
2017-09-07 22:40 ` [Qemu-devel] [PULL 02/23] tcg: Rearrange ldst label tracking Richard Henderson
2017-09-07 22:40 ` [Qemu-devel] [PULL 03/23] tcg: Infrastructure for managing constant pools Richard Henderson
2017-09-07 22:40 ` [Qemu-devel] [PULL 04/23] tcg/i386: Store out-of-range call targets in constant pool Richard Henderson
2017-09-07 22:40 ` [Qemu-devel] [PULL 05/23] tcg/s390: Introduce TCG_REG_TB Richard Henderson
2017-09-07 22:40 ` [Qemu-devel] [PULL 06/23] tcg/s390: Fix sign of patch_reloc addend Richard Henderson
2017-09-07 22:40 ` [Qemu-devel] [PULL 07/23] tcg/s390: Use constant pool for movi Richard Henderson
2017-09-07 22:40 ` [Qemu-devel] [PULL 08/23] tcg/s390: Use constant pool for andi Richard Henderson
2017-09-07 22:40 ` [Qemu-devel] [PULL 09/23] tcg/s390: Use constant pool for ori Richard Henderson
2017-09-07 22:40 ` [Qemu-devel] [PULL 10/23] tcg/s390: Use constant pool for xori Richard Henderson
2017-09-07 22:40 ` [Qemu-devel] [PULL 11/23] tcg/s390: Use constant pool for cmpi Richard Henderson
2017-09-07 22:40 ` Richard Henderson [this message]
2017-09-07 22:40 ` [Qemu-devel] [PULL 13/23] tcg/sparc: Introduce TCG_REG_TB Richard Henderson
2017-09-07 22:40 ` [Qemu-devel] [PULL 14/23] tcg/sparc: Use constant pool for movi Richard Henderson
2017-09-07 22:40 ` [Qemu-devel] [PULL 15/23] tcg/arm: Improve tlb load for armv7 Richard Henderson
2017-09-07 22:40 ` [Qemu-devel] [PULL 16/23] tcg/arm: Tighten tlb indexing offset test Richard Henderson
2017-09-07 22:40 ` [Qemu-devel] [PULL 17/23] tcg/arm: Code rearrangement Richard Henderson
2017-09-07 22:40 ` [Qemu-devel] [PULL 18/23] tcg/arm: Extract INSN_NOP Richard Henderson
2017-09-07 22:40 ` [Qemu-devel] [PULL 19/23] tcg/arm: Use constant pool for movi Richard Henderson
2017-09-07 22:40 ` [Qemu-devel] [PULL 20/23] tcg/arm: Use constant pool for call Richard Henderson
2017-09-07 22:40 ` [Qemu-devel] [PULL 21/23] tcg/ppc: Change TCG_REG_RA to TCG_REG_TB Richard Henderson
2017-09-07 22:40 ` [Qemu-devel] [PULL 22/23] tcg/ppc: Look for shifted constants Richard Henderson
2017-09-07 22:40 ` [Qemu-devel] [PULL 23/23] tcg/ppc: Use constant pool for movi Richard Henderson
2017-09-08 11:56 ` [Qemu-devel] [PULL 00/23] tcg constant pools and USE_DIRECT_JUMP cleanup Peter Maydell
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