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* [Qemu-devel] [PULL 0/6] Opengl 20171017 patches
@ 2017-10-17 11:13 Gerd Hoffmann
  2017-10-17 11:13 ` [Qemu-devel] [PULL 1/6] console: add support for dmabufs Gerd Hoffmann
                   ` (6 more replies)
  0 siblings, 7 replies; 8+ messages in thread
From: Gerd Hoffmann @ 2017-10-17 11:13 UTC (permalink / raw)
  To: qemu-devel; +Cc: Gerd Hoffmann

The following changes since commit c5bbcaa4b7c0f8a322bebe9ec563560178a68b55:

  Merge remote-tracking branch 'remotes/mst/tags/for_upstream' into staging (2017-10-16 17:29:16 +0100)

are available in the git repository at:

  git://git.kraxel.org/qemu tags/opengl-20171017-pull-request

for you to fetch changes up to a35179170034b60bcfb997e06bc63258caaf5049:

  egl-headless: add dmabuf support (2017-10-17 10:25:42 +0200)

----------------------------------------------------------------
ui: opengl updates for dma-buf support.

----------------------------------------------------------------

Gerd Hoffmann (6):
  console: add support for dmabufs
  opengl: move shader init from console-gl.c to shader.c
  opengl: add flipping vertex shader
  egl-helpers: add dmabuf import support
  egl-helpers: add egl_texture_blit and egl_texture_blend
  egl-headless: add dmabuf support

 Makefile                         |  6 ++--
 include/qemu/typedefs.h          |  1 +
 include/ui/console.h             | 39 ++++++++++++++++-----
 include/ui/egl-helpers.h         |  7 ++++
 include/ui/gtk.h                 |  2 +-
 include/ui/sdl2.h                |  2 +-
 include/ui/shader.h              | 12 +++----
 include/ui/spice-display.h       |  2 +-
 ui/console-gl.c                  | 45 ++++---------------------
 ui/console.c                     | 33 ++++++++++++++++++
 ui/egl-headless.c                | 59 ++++++++++++++++++++++++++++++--
 ui/egl-helpers.c                 | 73 ++++++++++++++++++++++++++++++++++++++++
 ui/gtk-egl.c                     |  2 +-
 ui/gtk-gl-area.c                 |  2 +-
 ui/sdl2-gl.c                     |  4 +--
 ui/shader.c                      | 57 ++++++++++++++++++++++++++-----
 ui/spice-display.c               |  2 +-
 ui/shader/texture-blit-flip.vert | 10 ++++++
 18 files changed, 283 insertions(+), 75 deletions(-)
 create mode 100644 ui/shader/texture-blit-flip.vert

-- 
2.9.3

^ permalink raw reply	[flat|nested] 8+ messages in thread

* [Qemu-devel] [PULL 1/6] console: add support for dmabufs
  2017-10-17 11:13 [Qemu-devel] [PULL 0/6] Opengl 20171017 patches Gerd Hoffmann
@ 2017-10-17 11:13 ` Gerd Hoffmann
  2017-10-17 11:13 ` [Qemu-devel] [PULL 2/6] opengl: move shader init from console-gl.c to shader.c Gerd Hoffmann
                   ` (5 subsequent siblings)
  6 siblings, 0 replies; 8+ messages in thread
From: Gerd Hoffmann @ 2017-10-17 11:13 UTC (permalink / raw)
  To: qemu-devel; +Cc: Gerd Hoffmann

This patch adds support for dma-bufs to the qemu console interfaces.
It adds a new "struct QemuDmaBuf" to represent a dmabuf with accociated
metatdata (size, format).  It adds three functions (and
DisplayChangeListenerOps operations) to set a dma-buf as display
scanout, as cursor and to release a dmabuf.

Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Message-id: 20171010135453.6704-2-kraxel@redhat.com
---
 include/qemu/typedefs.h |  1 +
 include/ui/console.h    | 25 +++++++++++++++++++++++++
 ui/console.c            | 33 +++++++++++++++++++++++++++++++++
 3 files changed, 59 insertions(+)

diff --git a/include/qemu/typedefs.h b/include/qemu/typedefs.h
index 980d2b330e..3dbc69b1e9 100644
--- a/include/qemu/typedefs.h
+++ b/include/qemu/typedefs.h
@@ -83,6 +83,7 @@ typedef struct PropertyInfo PropertyInfo;
 typedef struct PS2State PS2State;
 typedef struct QEMUBH QEMUBH;
 typedef struct QemuConsole QemuConsole;
+typedef struct QemuDmaBuf QemuDmaBuf;
 typedef struct QEMUFile QEMUFile;
 typedef struct QemuOpt QemuOpt;
 typedef struct QemuOpts QemuOpts;
diff --git a/include/ui/console.h b/include/ui/console.h
index 6966e4bd9d..158969f978 100644
--- a/include/ui/console.h
+++ b/include/ui/console.h
@@ -5,6 +5,7 @@
 #include "qom/object.h"
 #include "qapi/qmp/qdict.h"
 #include "qemu/notify.h"
+#include "qemu/typedefs.h"
 #include "qapi-types.h"
 #include "qemu/error-report.h"
 #include "qapi/error.h"
@@ -180,6 +181,15 @@ struct QEMUGLParams {
     int minor_ver;
 };
 
+struct QemuDmaBuf {
+    int       fd;
+    uint32_t  width;
+    uint32_t  height;
+    uint32_t  stride;
+    uint32_t  fourcc;
+    uint32_t  texture;
+};
+
 typedef struct DisplayChangeListenerOps {
     const char *dpy_name;
 
@@ -220,6 +230,13 @@ typedef struct DisplayChangeListenerOps {
                                    uint32_t backing_height,
                                    uint32_t x, uint32_t y,
                                    uint32_t w, uint32_t h);
+    void (*dpy_gl_scanout_dmabuf)(DisplayChangeListener *dcl,
+                                  QemuDmaBuf *dmabuf);
+    void (*dpy_gl_cursor_dmabuf)(DisplayChangeListener *dcl,
+                                 QemuDmaBuf *dmabuf,
+                                 uint32_t pos_x, uint32_t pos_y);
+    void (*dpy_gl_release_dmabuf)(DisplayChangeListener *dcl,
+                                  QemuDmaBuf *dmabuf);
     void (*dpy_gl_update)(DisplayChangeListener *dcl,
                           uint32_t x, uint32_t y, uint32_t w, uint32_t h);
 
@@ -288,6 +305,13 @@ void dpy_gl_scanout_texture(QemuConsole *con,
                             uint32_t backing_id, bool backing_y_0_top,
                             uint32_t backing_width, uint32_t backing_height,
                             uint32_t x, uint32_t y, uint32_t w, uint32_t h);
+void dpy_gl_scanout_dmabuf(QemuConsole *con,
+                           QemuDmaBuf *dmabuf);
+void dpy_gl_cursor_dmabuf(QemuConsole *con,
+                          QemuDmaBuf *dmabuf,
+                          uint32_t pos_x, uint32_t pos_y);
+void dpy_gl_release_dmabuf(QemuConsole *con,
+                           QemuDmaBuf *dmabuf);
 void dpy_gl_update(QemuConsole *con,
                    uint32_t x, uint32_t y, uint32_t w, uint32_t h);
 
@@ -298,6 +322,7 @@ int dpy_gl_ctx_make_current(QemuConsole *con, QEMUGLContext ctx);
 QEMUGLContext dpy_gl_ctx_get_current(QemuConsole *con);
 
 bool console_has_gl(QemuConsole *con);
+bool console_has_gl_dmabuf(QemuConsole *con);
 
 static inline int surface_stride(DisplaySurface *s)
 {
diff --git a/ui/console.c b/ui/console.c
index b82c27960a..eca854cbd5 100644
--- a/ui/console.c
+++ b/ui/console.c
@@ -1404,6 +1404,11 @@ bool console_has_gl(QemuConsole *con)
     return con->gl != NULL;
 }
 
+bool console_has_gl_dmabuf(QemuConsole *con)
+{
+    return con->gl != NULL && con->gl->ops->dpy_gl_scanout_dmabuf != NULL;
+}
+
 void register_displaychangelistener(DisplayChangeListener *dcl)
 {
     static const char nodev[] =
@@ -1745,6 +1750,34 @@ void dpy_gl_scanout_texture(QemuConsole *con,
                                          x, y, width, height);
 }
 
+void dpy_gl_scanout_dmabuf(QemuConsole *con,
+                           QemuDmaBuf *dmabuf)
+{
+    assert(con->gl);
+    con->gl->ops->dpy_gl_scanout_dmabuf(con->gl, dmabuf);
+}
+
+void dpy_gl_cursor_dmabuf(QemuConsole *con,
+                          QemuDmaBuf *dmabuf,
+                          uint32_t pos_x, uint32_t pos_y)
+{
+    assert(con->gl);
+
+    if (con->gl->ops->dpy_gl_cursor_dmabuf) {
+        con->gl->ops->dpy_gl_cursor_dmabuf(con->gl, dmabuf, pos_x, pos_y);
+    }
+}
+
+void dpy_gl_release_dmabuf(QemuConsole *con,
+                          QemuDmaBuf *dmabuf)
+{
+    assert(con->gl);
+
+    if (con->gl->ops->dpy_gl_release_dmabuf) {
+        con->gl->ops->dpy_gl_release_dmabuf(con->gl, dmabuf);
+    }
+}
+
 void dpy_gl_update(QemuConsole *con,
                    uint32_t x, uint32_t y, uint32_t w, uint32_t h)
 {
-- 
2.9.3

^ permalink raw reply related	[flat|nested] 8+ messages in thread

* [Qemu-devel] [PULL 2/6] opengl: move shader init from console-gl.c to shader.c
  2017-10-17 11:13 [Qemu-devel] [PULL 0/6] Opengl 20171017 patches Gerd Hoffmann
  2017-10-17 11:13 ` [Qemu-devel] [PULL 1/6] console: add support for dmabufs Gerd Hoffmann
@ 2017-10-17 11:13 ` Gerd Hoffmann
  2017-10-17 11:13 ` [Qemu-devel] [PULL 3/6] opengl: add flipping vertex shader Gerd Hoffmann
                   ` (4 subsequent siblings)
  6 siblings, 0 replies; 8+ messages in thread
From: Gerd Hoffmann @ 2017-10-17 11:13 UTC (permalink / raw)
  To: qemu-devel; +Cc: Gerd Hoffmann

With the upcoming dmabuf support in qemu there will be more users of the
shaders than just console-gl.c.  So rename ConsoleGLState to
QemuGLShader, rename some functions too, move code from console-gl.c to
shaders.c.

No functional change.

Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Message-id: 20171010135453.6704-3-kraxel@redhat.com
---
 Makefile                   |  2 +-
 include/ui/console.h       | 14 ++++++-------
 include/ui/gtk.h           |  2 +-
 include/ui/sdl2.h          |  2 +-
 include/ui/shader.h        | 12 +++++------
 include/ui/spice-display.h |  2 +-
 ui/console-gl.c            | 45 ++++++----------------------------------
 ui/gtk-egl.c               |  2 +-
 ui/gtk-gl-area.c           |  2 +-
 ui/sdl2-gl.c               |  4 ++--
 ui/shader.c                | 51 ++++++++++++++++++++++++++++++++++++++--------
 ui/spice-display.c         |  2 +-
 12 files changed, 68 insertions(+), 72 deletions(-)

diff --git a/Makefile b/Makefile
index 97b4508d7d..e124f1c5a0 100644
--- a/Makefile
+++ b/Makefile
@@ -672,7 +672,7 @@ ui/shader/%-frag.h: $(SRC_PATH)/ui/shader/%.frag $(SRC_PATH)/scripts/shaderinclu
 		perl $(SRC_PATH)/scripts/shaderinclude.pl $< > $@,\
 		"FRAG","$@")
 
-ui/console-gl.o: $(SRC_PATH)/ui/console-gl.c \
+ui/shader.o: $(SRC_PATH)/ui/shader.c \
 	ui/shader/texture-blit-vert.h ui/shader/texture-blit-frag.h
 
 # documentation
diff --git a/include/ui/console.h b/include/ui/console.h
index 158969f978..580dfc57ee 100644
--- a/include/ui/console.h
+++ b/include/ui/console.h
@@ -12,6 +12,7 @@
 
 #ifdef CONFIG_OPENGL
 # include <epoxy/gl.h>
+# include "ui/shader.h"
 #endif
 
 /* keyboard/mouse support */
@@ -415,22 +416,19 @@ void qemu_console_resize(QemuConsole *con, int width, int height);
 DisplaySurface *qemu_console_surface(QemuConsole *con);
 
 /* console-gl.c */
-typedef struct ConsoleGLState ConsoleGLState;
 #ifdef CONFIG_OPENGL
-ConsoleGLState *console_gl_init_context(void);
-void console_gl_fini_context(ConsoleGLState *gls);
 bool console_gl_check_format(DisplayChangeListener *dcl,
                              pixman_format_code_t format);
-void surface_gl_create_texture(ConsoleGLState *gls,
+void surface_gl_create_texture(QemuGLShader *gls,
                                DisplaySurface *surface);
-void surface_gl_update_texture(ConsoleGLState *gls,
+void surface_gl_update_texture(QemuGLShader *gls,
                                DisplaySurface *surface,
                                int x, int y, int w, int h);
-void surface_gl_render_texture(ConsoleGLState *gls,
+void surface_gl_render_texture(QemuGLShader *gls,
                                DisplaySurface *surface);
-void surface_gl_destroy_texture(ConsoleGLState *gls,
+void surface_gl_destroy_texture(QemuGLShader *gls,
                                DisplaySurface *surface);
-void surface_gl_setup_viewport(ConsoleGLState *gls,
+void surface_gl_setup_viewport(QemuGLShader *gls,
                                DisplaySurface *surface,
                                int ww, int wh);
 #endif
diff --git a/include/ui/gtk.h b/include/ui/gtk.h
index 2f7b720358..849c896eef 100644
--- a/include/ui/gtk.h
+++ b/include/ui/gtk.h
@@ -47,7 +47,7 @@ typedef struct VirtualGfxConsole {
     double scale_x;
     double scale_y;
 #if defined(CONFIG_OPENGL)
-    ConsoleGLState *gls;
+    QemuGLShader *gls;
     EGLContext ectx;
     EGLSurface esurface;
     int glupdates;
diff --git a/include/ui/sdl2.h b/include/ui/sdl2.h
index 454367ac84..b29cf803c9 100644
--- a/include/ui/sdl2.h
+++ b/include/ui/sdl2.h
@@ -26,7 +26,7 @@ struct sdl2_console {
     int idle_counter;
     SDL_GLContext winctx;
 #ifdef CONFIG_OPENGL
-    ConsoleGLState *gls;
+    QemuGLShader *gls;
     egl_fb guest_fb;
     egl_fb win_fb;
     bool y0_top;
diff --git a/include/ui/shader.h b/include/ui/shader.h
index f7d86188bf..369e49865f 100644
--- a/include/ui/shader.h
+++ b/include/ui/shader.h
@@ -3,13 +3,11 @@
 
 #include <epoxy/gl.h>
 
-GLuint qemu_gl_init_texture_blit(GLint texture_blit_prog);
-void qemu_gl_run_texture_blit(GLint texture_blit_prog,
-                              GLint texture_blit_vao);
+typedef struct QemuGLShader QemuGLShader;
 
-GLuint qemu_gl_create_compile_shader(GLenum type, const GLchar *src);
-GLuint qemu_gl_create_link_program(GLuint vert, GLuint frag);
-GLuint qemu_gl_create_compile_link_program(const GLchar *vert_src,
-                                           const GLchar *frag_src);
+void qemu_gl_run_texture_blit(QemuGLShader *gls);
+
+QemuGLShader *qemu_gl_init_shader(void);
+void qemu_gl_fini_shader(QemuGLShader *gls);
 
 #endif /* QEMU_SHADER_H */
diff --git a/include/ui/spice-display.h b/include/ui/spice-display.h
index 4ba9444dba..aaf2019889 100644
--- a/include/ui/spice-display.h
+++ b/include/ui/spice-display.h
@@ -119,7 +119,7 @@ struct SimpleSpiceDisplay {
     /* opengl rendering */
     QEMUBH *gl_unblock_bh;
     QEMUTimer *gl_unblock_timer;
-    ConsoleGLState *gls;
+    QemuGLShader *gls;
     int gl_updates;
     bool have_scanout;
     bool have_surface;
diff --git a/ui/console-gl.c b/ui/console-gl.c
index 5165e21646..9b50daedbd 100644
--- a/ui/console-gl.c
+++ b/ui/console-gl.c
@@ -29,40 +29,8 @@
 #include "ui/console.h"
 #include "ui/shader.h"
 
-#include "shader/texture-blit-vert.h"
-#include "shader/texture-blit-frag.h"
-
-struct ConsoleGLState {
-    GLint texture_blit_prog;
-    GLint texture_blit_vao;
-};
-
 /* ---------------------------------------------------------------------- */
 
-ConsoleGLState *console_gl_init_context(void)
-{
-    ConsoleGLState *gls = g_new0(ConsoleGLState, 1);
-
-    gls->texture_blit_prog = qemu_gl_create_compile_link_program
-        (texture_blit_vert_src, texture_blit_frag_src);
-    if (!gls->texture_blit_prog) {
-        exit(1);
-    }
-
-    gls->texture_blit_vao =
-        qemu_gl_init_texture_blit(gls->texture_blit_prog);
-
-    return gls;
-}
-
-void console_gl_fini_context(ConsoleGLState *gls)
-{
-    if (!gls) {
-        return;
-    }
-    g_free(gls);
-}
-
 bool console_gl_check_format(DisplayChangeListener *dcl,
                              pixman_format_code_t format)
 {
@@ -76,7 +44,7 @@ bool console_gl_check_format(DisplayChangeListener *dcl,
     }
 }
 
-void surface_gl_create_texture(ConsoleGLState *gls,
+void surface_gl_create_texture(QemuGLShader *gls,
                                DisplaySurface *surface)
 {
     assert(gls);
@@ -116,7 +84,7 @@ void surface_gl_create_texture(ConsoleGLState *gls,
     glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
 }
 
-void surface_gl_update_texture(ConsoleGLState *gls,
+void surface_gl_update_texture(QemuGLShader *gls,
                                DisplaySurface *surface,
                                int x, int y, int w, int h)
 {
@@ -133,7 +101,7 @@ void surface_gl_update_texture(ConsoleGLState *gls,
                     + surface_bytes_per_pixel(surface) * x);
 }
 
-void surface_gl_render_texture(ConsoleGLState *gls,
+void surface_gl_render_texture(QemuGLShader *gls,
                                DisplaySurface *surface)
 {
     assert(gls);
@@ -141,11 +109,10 @@ void surface_gl_render_texture(ConsoleGLState *gls,
     glClearColor(0.1f, 0.1f, 0.1f, 0.0f);
     glClear(GL_COLOR_BUFFER_BIT);
 
-    qemu_gl_run_texture_blit(gls->texture_blit_prog,
-                             gls->texture_blit_vao);
+    qemu_gl_run_texture_blit(gls);
 }
 
-void surface_gl_destroy_texture(ConsoleGLState *gls,
+void surface_gl_destroy_texture(QemuGLShader *gls,
                                 DisplaySurface *surface)
 {
     if (!surface || !surface->texture) {
@@ -155,7 +122,7 @@ void surface_gl_destroy_texture(ConsoleGLState *gls,
     surface->texture = 0;
 }
 
-void surface_gl_setup_viewport(ConsoleGLState *gls,
+void surface_gl_setup_viewport(QemuGLShader *gls,
                                DisplaySurface *surface,
                                int ww, int wh)
 {
diff --git a/ui/gtk-egl.c b/ui/gtk-egl.c
index 0f0d35e041..eb86c26a1d 100644
--- a/ui/gtk-egl.c
+++ b/ui/gtk-egl.c
@@ -113,7 +113,7 @@ void gd_egl_refresh(DisplayChangeListener *dcl)
         if (!vc->gfx.esurface) {
             return;
         }
-        vc->gfx.gls = console_gl_init_context();
+        vc->gfx.gls = qemu_gl_init_shader();
         if (vc->gfx.ds) {
             surface_gl_create_texture(vc->gfx.gls, vc->gfx.ds);
         }
diff --git a/ui/gtk-gl-area.c b/ui/gtk-gl-area.c
index 01ebf2c7de..55ba2b57d7 100644
--- a/ui/gtk-gl-area.c
+++ b/ui/gtk-gl-area.c
@@ -96,7 +96,7 @@ void gd_gl_area_refresh(DisplayChangeListener *dcl)
             return;
         }
         gtk_gl_area_make_current(GTK_GL_AREA(vc->gfx.drawing_area));
-        vc->gfx.gls = console_gl_init_context();
+        vc->gfx.gls = qemu_gl_init_shader();
         if (vc->gfx.ds) {
             surface_gl_create_texture(vc->gfx.gls, vc->gfx.ds);
         }
diff --git a/ui/sdl2-gl.c b/ui/sdl2-gl.c
index 9110491ee5..5e1073a084 100644
--- a/ui/sdl2-gl.c
+++ b/ui/sdl2-gl.c
@@ -90,7 +90,7 @@ void sdl2_gl_switch(DisplayChangeListener *dcl,
     scon->surface = new_surface;
 
     if (!new_surface) {
-        console_gl_fini_context(scon->gls);
+        qemu_gl_fini_shader(scon->gls);
         scon->gls = NULL;
         sdl2_window_destroy(scon);
         return;
@@ -98,7 +98,7 @@ void sdl2_gl_switch(DisplayChangeListener *dcl,
 
     if (!scon->real_window) {
         sdl2_window_create(scon);
-        scon->gls = console_gl_init_context();
+        scon->gls = qemu_gl_init_shader();
     } else if (old_surface &&
                ((surface_width(old_surface)  != surface_width(new_surface)) ||
                 (surface_height(old_surface) != surface_height(new_surface)))) {
diff --git a/ui/shader.c b/ui/shader.c
index 1ffddbef3b..d36e7af232 100644
--- a/ui/shader.c
+++ b/ui/shader.c
@@ -28,9 +28,17 @@
 #include "qemu-common.h"
 #include "ui/shader.h"
 
+#include "shader/texture-blit-vert.h"
+#include "shader/texture-blit-frag.h"
+
+struct QemuGLShader {
+    GLint texture_blit_prog;
+    GLint texture_blit_vao;
+};
+
 /* ---------------------------------------------------------------------- */
 
-GLuint qemu_gl_init_texture_blit(GLint texture_blit_prog)
+static GLuint qemu_gl_init_texture_blit(GLint texture_blit_prog)
 {
     static const GLfloat in_position[] = {
         -1, -1,
@@ -60,17 +68,16 @@ GLuint qemu_gl_init_texture_blit(GLint texture_blit_prog)
     return vao;
 }
 
-void qemu_gl_run_texture_blit(GLint texture_blit_prog,
-                              GLint texture_blit_vao)
+void qemu_gl_run_texture_blit(QemuGLShader *gls)
 {
-    glUseProgram(texture_blit_prog);
-    glBindVertexArray(texture_blit_vao);
+    glUseProgram(gls->texture_blit_prog);
+    glBindVertexArray(gls->texture_blit_vao);
     glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
 }
 
 /* ---------------------------------------------------------------------- */
 
-GLuint qemu_gl_create_compile_shader(GLenum type, const GLchar *src)
+static GLuint qemu_gl_create_compile_shader(GLenum type, const GLchar *src)
 {
     GLuint shader;
     GLint status, length;
@@ -94,7 +101,7 @@ GLuint qemu_gl_create_compile_shader(GLenum type, const GLchar *src)
     return shader;
 }
 
-GLuint qemu_gl_create_link_program(GLuint vert, GLuint frag)
+static GLuint qemu_gl_create_link_program(GLuint vert, GLuint frag)
 {
     GLuint program;
     GLint status, length;
@@ -117,8 +124,8 @@ GLuint qemu_gl_create_link_program(GLuint vert, GLuint frag)
     return program;
 }
 
-GLuint qemu_gl_create_compile_link_program(const GLchar *vert_src,
-                                           const GLchar *frag_src)
+static GLuint qemu_gl_create_compile_link_program(const GLchar *vert_src,
+                                                  const GLchar *frag_src)
 {
     GLuint vert_shader, frag_shader, program;
 
@@ -134,3 +141,29 @@ GLuint qemu_gl_create_compile_link_program(const GLchar *vert_src,
 
     return program;
 }
+
+/* ---------------------------------------------------------------------- */
+
+QemuGLShader *qemu_gl_init_shader(void)
+{
+    QemuGLShader *gls = g_new0(QemuGLShader, 1);
+
+    gls->texture_blit_prog = qemu_gl_create_compile_link_program
+        (texture_blit_vert_src, texture_blit_frag_src);
+    if (!gls->texture_blit_prog) {
+        exit(1);
+    }
+
+    gls->texture_blit_vao =
+        qemu_gl_init_texture_blit(gls->texture_blit_prog);
+
+    return gls;
+}
+
+void qemu_gl_fini_shader(QemuGLShader *gls)
+{
+    if (!gls) {
+        return;
+    }
+    g_free(gls);
+}
diff --git a/ui/spice-display.c b/ui/spice-display.c
index 0963c7825f..ad1ceafb3f 100644
--- a/ui/spice-display.c
+++ b/ui/spice-display.c
@@ -1019,7 +1019,7 @@ static void qemu_spice_display_init_one(QemuConsole *con)
         ssd->gl_unblock_bh = qemu_bh_new(qemu_spice_gl_unblock_bh, ssd);
         ssd->gl_unblock_timer = timer_new_ms(QEMU_CLOCK_REALTIME,
                                              qemu_spice_gl_block_timer, ssd);
-        ssd->gls = console_gl_init_context();
+        ssd->gls = qemu_gl_init_shader();
         ssd->have_surface = false;
         ssd->have_scanout = false;
     }
-- 
2.9.3

^ permalink raw reply related	[flat|nested] 8+ messages in thread

* [Qemu-devel] [PULL 3/6] opengl: add flipping vertex shader
  2017-10-17 11:13 [Qemu-devel] [PULL 0/6] Opengl 20171017 patches Gerd Hoffmann
  2017-10-17 11:13 ` [Qemu-devel] [PULL 1/6] console: add support for dmabufs Gerd Hoffmann
  2017-10-17 11:13 ` [Qemu-devel] [PULL 2/6] opengl: move shader init from console-gl.c to shader.c Gerd Hoffmann
@ 2017-10-17 11:13 ` Gerd Hoffmann
  2017-10-17 11:13 ` [Qemu-devel] [PULL 4/6] egl-helpers: add dmabuf import support Gerd Hoffmann
                   ` (3 subsequent siblings)
  6 siblings, 0 replies; 8+ messages in thread
From: Gerd Hoffmann @ 2017-10-17 11:13 UTC (permalink / raw)
  To: qemu-devel; +Cc: Gerd Hoffmann

Add vertex shader which flips the texture upside down while blitting it.
Add argument to qemu_gl_run_texture_blit() to enable flipping.

Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Message-id: 20171010135453.6704-4-kraxel@redhat.com
---
 Makefile                         |  4 +++-
 include/ui/shader.h              |  2 +-
 ui/console-gl.c                  |  2 +-
 ui/shader.c                      | 12 +++++++++---
 ui/shader/texture-blit-flip.vert | 10 ++++++++++
 5 files changed, 24 insertions(+), 6 deletions(-)
 create mode 100644 ui/shader/texture-blit-flip.vert

diff --git a/Makefile b/Makefile
index e124f1c5a0..0d293ad294 100644
--- a/Makefile
+++ b/Makefile
@@ -673,7 +673,9 @@ ui/shader/%-frag.h: $(SRC_PATH)/ui/shader/%.frag $(SRC_PATH)/scripts/shaderinclu
 		"FRAG","$@")
 
 ui/shader.o: $(SRC_PATH)/ui/shader.c \
-	ui/shader/texture-blit-vert.h ui/shader/texture-blit-frag.h
+	ui/shader/texture-blit-vert.h \
+	ui/shader/texture-blit-flip-vert.h \
+	ui/shader/texture-blit-frag.h
 
 # documentation
 MAKEINFO=makeinfo
diff --git a/include/ui/shader.h b/include/ui/shader.h
index 369e49865f..4c5acb2ce8 100644
--- a/include/ui/shader.h
+++ b/include/ui/shader.h
@@ -5,7 +5,7 @@
 
 typedef struct QemuGLShader QemuGLShader;
 
-void qemu_gl_run_texture_blit(QemuGLShader *gls);
+void qemu_gl_run_texture_blit(QemuGLShader *gls, bool flip);
 
 QemuGLShader *qemu_gl_init_shader(void);
 void qemu_gl_fini_shader(QemuGLShader *gls);
diff --git a/ui/console-gl.c b/ui/console-gl.c
index 9b50daedbd..5b77e7aa88 100644
--- a/ui/console-gl.c
+++ b/ui/console-gl.c
@@ -109,7 +109,7 @@ void surface_gl_render_texture(QemuGLShader *gls,
     glClearColor(0.1f, 0.1f, 0.1f, 0.0f);
     glClear(GL_COLOR_BUFFER_BIT);
 
-    qemu_gl_run_texture_blit(gls);
+    qemu_gl_run_texture_blit(gls, false);
 }
 
 void surface_gl_destroy_texture(QemuGLShader *gls,
diff --git a/ui/shader.c b/ui/shader.c
index d36e7af232..008458bf94 100644
--- a/ui/shader.c
+++ b/ui/shader.c
@@ -29,10 +29,12 @@
 #include "ui/shader.h"
 
 #include "shader/texture-blit-vert.h"
+#include "shader/texture-blit-flip-vert.h"
 #include "shader/texture-blit-frag.h"
 
 struct QemuGLShader {
     GLint texture_blit_prog;
+    GLint texture_blit_flip_prog;
     GLint texture_blit_vao;
 };
 
@@ -68,9 +70,11 @@ static GLuint qemu_gl_init_texture_blit(GLint texture_blit_prog)
     return vao;
 }
 
-void qemu_gl_run_texture_blit(QemuGLShader *gls)
+void qemu_gl_run_texture_blit(QemuGLShader *gls, bool flip)
 {
-    glUseProgram(gls->texture_blit_prog);
+    glUseProgram(flip
+                 ? gls->texture_blit_flip_prog
+                 : gls->texture_blit_prog);
     glBindVertexArray(gls->texture_blit_vao);
     glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
 }
@@ -150,7 +154,9 @@ QemuGLShader *qemu_gl_init_shader(void)
 
     gls->texture_blit_prog = qemu_gl_create_compile_link_program
         (texture_blit_vert_src, texture_blit_frag_src);
-    if (!gls->texture_blit_prog) {
+    gls->texture_blit_flip_prog = qemu_gl_create_compile_link_program
+        (texture_blit_flip_vert_src, texture_blit_frag_src);
+    if (!gls->texture_blit_prog || !gls->texture_blit_flip_prog) {
         exit(1);
     }
 
diff --git a/ui/shader/texture-blit-flip.vert b/ui/shader/texture-blit-flip.vert
new file mode 100644
index 0000000000..ba081fa5a6
--- /dev/null
+++ b/ui/shader/texture-blit-flip.vert
@@ -0,0 +1,10 @@
+
+#version 300 es
+
+in vec2  in_position;
+out vec2 ex_tex_coord;
+
+void main(void) {
+    gl_Position = vec4(in_position, 0.0, 1.0);
+    ex_tex_coord = vec2(1.0 + in_position.x, 1.0 + in_position.y) * 0.5;
+}
-- 
2.9.3

^ permalink raw reply related	[flat|nested] 8+ messages in thread

* [Qemu-devel] [PULL 4/6] egl-helpers: add dmabuf import support
  2017-10-17 11:13 [Qemu-devel] [PULL 0/6] Opengl 20171017 patches Gerd Hoffmann
                   ` (2 preceding siblings ...)
  2017-10-17 11:13 ` [Qemu-devel] [PULL 3/6] opengl: add flipping vertex shader Gerd Hoffmann
@ 2017-10-17 11:13 ` Gerd Hoffmann
  2017-10-17 11:13 ` [Qemu-devel] [PULL 5/6] egl-helpers: add egl_texture_blit and egl_texture_blend Gerd Hoffmann
                   ` (2 subsequent siblings)
  6 siblings, 0 replies; 8+ messages in thread
From: Gerd Hoffmann @ 2017-10-17 11:13 UTC (permalink / raw)
  To: qemu-devel; +Cc: Gerd Hoffmann

Add helper function to import a dma-buf as opengl texture.
Also add a helper to release the texture again.

Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Message-id: 20171010135453.6704-5-kraxel@redhat.com
---
 include/ui/egl-helpers.h |  3 +++
 ui/egl-helpers.c         | 46 ++++++++++++++++++++++++++++++++++++++++++++++
 2 files changed, 49 insertions(+)

diff --git a/include/ui/egl-helpers.h b/include/ui/egl-helpers.h
index 81cb255de0..4924fe560d 100644
--- a/include/ui/egl-helpers.h
+++ b/include/ui/egl-helpers.h
@@ -33,6 +33,9 @@ extern EGLContext qemu_egl_rn_ctx;
 int egl_rendernode_init(const char *rendernode);
 int egl_get_fd_for_texture(uint32_t tex_id, EGLint *stride, EGLint *fourcc);
 
+void egl_dmabuf_import_texture(QemuDmaBuf *dmabuf);
+void egl_dmabuf_release_texture(QemuDmaBuf *dmabuf);
+
 #endif
 
 EGLSurface qemu_egl_init_surface_x11(EGLContext ectx, Window win);
diff --git a/ui/egl-helpers.c b/ui/egl-helpers.c
index cde9965dea..e7ee337d7e 100644
--- a/ui/egl-helpers.c
+++ b/ui/egl-helpers.c
@@ -19,6 +19,7 @@
 #include <dirent.h>
 
 #include "qemu/error-report.h"
+#include "ui/console.h"
 #include "ui/egl-helpers.h"
 
 EGLDisplay *qemu_egl_display;
@@ -241,6 +242,51 @@ int egl_get_fd_for_texture(uint32_t tex_id, EGLint *stride, EGLint *fourcc)
     return fd;
 }
 
+void egl_dmabuf_import_texture(QemuDmaBuf *dmabuf)
+{
+    EGLImageKHR image = EGL_NO_IMAGE_KHR;
+    EGLint attrs[] = {
+        EGL_DMA_BUF_PLANE0_FD_EXT,      dmabuf->fd,
+        EGL_DMA_BUF_PLANE0_PITCH_EXT,   dmabuf->stride,
+        EGL_DMA_BUF_PLANE0_OFFSET_EXT,  0,
+        EGL_WIDTH,                      dmabuf->width,
+        EGL_HEIGHT,                     dmabuf->height,
+        EGL_LINUX_DRM_FOURCC_EXT,       dmabuf->fourcc,
+        EGL_NONE, /* end of list */
+    };
+
+    if (dmabuf->texture != 0) {
+        return;
+    }
+
+    image = eglCreateImageKHR(qemu_egl_display,
+                              EGL_NO_CONTEXT,
+                              EGL_LINUX_DMA_BUF_EXT,
+                              NULL, attrs);
+    if (image == EGL_NO_IMAGE_KHR) {
+        error_report("eglCreateImageKHR failed");
+        return;
+    }
+
+    glGenTextures(1, &dmabuf->texture);
+    glBindTexture(GL_TEXTURE_2D, dmabuf->texture);
+    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
+    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
+
+    glEGLImageTargetTexture2DOES(GL_TEXTURE_2D, (GLeglImageOES)image);
+    eglDestroyImageKHR(qemu_egl_display, image);
+}
+
+void egl_dmabuf_release_texture(QemuDmaBuf *dmabuf)
+{
+    if (dmabuf->texture == 0) {
+        return;
+    }
+
+    glDeleteTextures(1, &dmabuf->texture);
+    dmabuf->texture = 0;
+}
+
 #endif /* CONFIG_OPENGL_DMABUF */
 
 /* ---------------------------------------------------------------------- */
-- 
2.9.3

^ permalink raw reply related	[flat|nested] 8+ messages in thread

* [Qemu-devel] [PULL 5/6] egl-helpers: add egl_texture_blit and egl_texture_blend
  2017-10-17 11:13 [Qemu-devel] [PULL 0/6] Opengl 20171017 patches Gerd Hoffmann
                   ` (3 preceding siblings ...)
  2017-10-17 11:13 ` [Qemu-devel] [PULL 4/6] egl-helpers: add dmabuf import support Gerd Hoffmann
@ 2017-10-17 11:13 ` Gerd Hoffmann
  2017-10-17 11:13 ` [Qemu-devel] [PULL 6/6] egl-headless: add dmabuf support Gerd Hoffmann
  2017-10-19 12:28 ` [Qemu-devel] [PULL 0/6] Opengl 20171017 patches Peter Maydell
  6 siblings, 0 replies; 8+ messages in thread
From: Gerd Hoffmann @ 2017-10-17 11:13 UTC (permalink / raw)
  To: qemu-devel; +Cc: Gerd Hoffmann

egl_texture_blit() blits a texture, simliar to egl_fb_blit() but by
rendering the texture to the screen instead of using a framebuffer blit.

egl_texture_blend() renders a texture with alpha blending, will be used
to render the cursor to the screen.

Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Message-id: 20171010135453.6704-6-kraxel@redhat.com
---
 include/ui/egl-helpers.h |  4 ++++
 ui/egl-helpers.c         | 27 +++++++++++++++++++++++++++
 2 files changed, 31 insertions(+)

diff --git a/include/ui/egl-helpers.h b/include/ui/egl-helpers.h
index 4924fe560d..747233ce58 100644
--- a/include/ui/egl-helpers.h
+++ b/include/ui/egl-helpers.h
@@ -24,6 +24,10 @@ void egl_fb_setup_new_tex(egl_fb *fb, int width, int height);
 void egl_fb_blit(egl_fb *dst, egl_fb *src, bool flip);
 void egl_fb_read(void *dst, egl_fb *src);
 
+void egl_texture_blit(QemuGLShader *gls, egl_fb *dst, egl_fb *src, bool flip);
+void egl_texture_blend(QemuGLShader *gls, egl_fb *dst, egl_fb *src, bool flip,
+                       int x, int y);
+
 #ifdef CONFIG_OPENGL_DMABUF
 
 extern int qemu_egl_rn_fd;
diff --git a/ui/egl-helpers.c b/ui/egl-helpers.c
index e7ee337d7e..5fa60ef4e8 100644
--- a/ui/egl-helpers.c
+++ b/ui/egl-helpers.c
@@ -111,6 +111,33 @@ void egl_fb_read(void *dst, egl_fb *src)
                  GL_BGRA, GL_UNSIGNED_BYTE, dst);
 }
 
+void egl_texture_blit(QemuGLShader *gls, egl_fb *dst, egl_fb *src, bool flip)
+{
+    glBindFramebuffer(GL_FRAMEBUFFER_EXT, dst->framebuffer);
+    glViewport(0, 0, dst->width, dst->height);
+    glEnable(GL_TEXTURE_2D);
+    glBindTexture(GL_TEXTURE_2D, src->texture);
+    qemu_gl_run_texture_blit(gls, flip);
+}
+
+void egl_texture_blend(QemuGLShader *gls, egl_fb *dst, egl_fb *src, bool flip,
+                       int x, int y)
+{
+    glBindFramebuffer(GL_FRAMEBUFFER_EXT, dst->framebuffer);
+    if (flip) {
+        glViewport(x, y, src->width, src->height);
+    } else {
+        glViewport(x, dst->height - src->height - y,
+                   src->width, src->height);
+    }
+    glEnable(GL_TEXTURE_2D);
+    glBindTexture(GL_TEXTURE_2D, src->texture);
+    glEnable(GL_BLEND);
+    glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
+    qemu_gl_run_texture_blit(gls, flip);
+    glDisable(GL_BLEND);
+}
+
 /* ---------------------------------------------------------------------- */
 
 #ifdef CONFIG_OPENGL_DMABUF
-- 
2.9.3

^ permalink raw reply related	[flat|nested] 8+ messages in thread

* [Qemu-devel] [PULL 6/6] egl-headless: add dmabuf support
  2017-10-17 11:13 [Qemu-devel] [PULL 0/6] Opengl 20171017 patches Gerd Hoffmann
                   ` (4 preceding siblings ...)
  2017-10-17 11:13 ` [Qemu-devel] [PULL 5/6] egl-helpers: add egl_texture_blit and egl_texture_blend Gerd Hoffmann
@ 2017-10-17 11:13 ` Gerd Hoffmann
  2017-10-19 12:28 ` [Qemu-devel] [PULL 0/6] Opengl 20171017 patches Peter Maydell
  6 siblings, 0 replies; 8+ messages in thread
From: Gerd Hoffmann @ 2017-10-17 11:13 UTC (permalink / raw)
  To: qemu-devel; +Cc: Gerd Hoffmann

Add support for the new dmabuf interface.

Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Message-id: 20171010135453.6704-7-kraxel@redhat.com
---
 ui/egl-headless.c | 59 +++++++++++++++++++++++++++++++++++++++++++++++++++++--
 1 file changed, 57 insertions(+), 2 deletions(-)

diff --git a/ui/egl-headless.c b/ui/egl-headless.c
index 12ad64e995..5d50226869 100644
--- a/ui/egl-headless.c
+++ b/ui/egl-headless.c
@@ -4,13 +4,18 @@
 #include "ui/console.h"
 #include "ui/egl-helpers.h"
 #include "ui/egl-context.h"
+#include "ui/shader.h"
 
 typedef struct egl_dpy {
     DisplayChangeListener dcl;
     DisplaySurface *ds;
+    QemuGLShader *gls;
     egl_fb guest_fb;
+    egl_fb cursor_fb;
     egl_fb blit_fb;
     bool y_0_top;
+    uint32_t pos_x;
+    uint32_t pos_y;
 } egl_dpy;
 
 /* ------------------------------------------------------------------ */
@@ -65,6 +70,43 @@ static void egl_scanout_texture(DisplayChangeListener *dcl,
     }
 }
 
+static void egl_scanout_dmabuf(DisplayChangeListener *dcl,
+                               QemuDmaBuf *dmabuf)
+{
+    egl_dmabuf_import_texture(dmabuf);
+    if (!dmabuf->texture) {
+        return;
+    }
+
+    egl_scanout_texture(dcl, dmabuf->texture,
+                        false, dmabuf->width, dmabuf->height,
+                        0, 0, dmabuf->width, dmabuf->height);
+}
+
+static void egl_cursor_dmabuf(DisplayChangeListener *dcl,
+                              QemuDmaBuf *dmabuf,
+                              uint32_t pos_x, uint32_t pos_y)
+{
+    egl_dpy *edpy = container_of(dcl, egl_dpy, dcl);
+
+    edpy->pos_x = pos_x;
+    edpy->pos_y = pos_y;
+
+    egl_dmabuf_import_texture(dmabuf);
+    if (!dmabuf->texture) {
+        return;
+    }
+
+    egl_fb_setup_for_tex(&edpy->cursor_fb, dmabuf->width, dmabuf->height,
+                         dmabuf->texture, false);
+}
+
+static void egl_release_dmabuf(DisplayChangeListener *dcl,
+                               QemuDmaBuf *dmabuf)
+{
+    egl_dmabuf_release_texture(dmabuf);
+}
+
 static void egl_scanout_flush(DisplayChangeListener *dcl,
                               uint32_t x, uint32_t y,
                               uint32_t w, uint32_t h)
@@ -78,9 +120,18 @@ static void egl_scanout_flush(DisplayChangeListener *dcl,
     assert(surface_height(edpy->ds) == edpy->guest_fb.height);
     assert(surface_format(edpy->ds) == PIXMAN_x8r8g8b8);
 
-    egl_fb_blit(&edpy->blit_fb, &edpy->guest_fb, edpy->y_0_top);
+    if (edpy->cursor_fb.texture) {
+        /* have cursor -> render using textures */
+        egl_texture_blit(edpy->gls, &edpy->blit_fb, &edpy->guest_fb,
+                         !edpy->y_0_top);
+        egl_texture_blend(edpy->gls, &edpy->blit_fb, &edpy->cursor_fb,
+                          !edpy->y_0_top, edpy->pos_x, edpy->pos_y);
+    } else {
+        /* no cursor -> use simple framebuffer blit */
+        egl_fb_blit(&edpy->blit_fb, &edpy->guest_fb, edpy->y_0_top);
+    }
+
     egl_fb_read(surface_data(edpy->ds), &edpy->blit_fb);
-
     dpy_gfx_update(edpy->dcl.con, x, y, w, h);
 }
 
@@ -97,6 +148,9 @@ static const DisplayChangeListenerOps egl_ops = {
 
     .dpy_gl_scanout_disable  = egl_scanout_disable,
     .dpy_gl_scanout_texture  = egl_scanout_texture,
+    .dpy_gl_scanout_dmabuf   = egl_scanout_dmabuf,
+    .dpy_gl_cursor_dmabuf    = egl_cursor_dmabuf,
+    .dpy_gl_release_dmabuf   = egl_release_dmabuf,
     .dpy_gl_update           = egl_scanout_flush,
 };
 
@@ -120,6 +174,7 @@ void egl_headless_init(void)
         edpy = g_new0(egl_dpy, 1);
         edpy->dcl.con = con;
         edpy->dcl.ops = &egl_ops;
+        edpy->gls = qemu_gl_init_shader();
         register_displaychangelistener(&edpy->dcl);
     }
 }
-- 
2.9.3

^ permalink raw reply related	[flat|nested] 8+ messages in thread

* Re: [Qemu-devel] [PULL 0/6] Opengl 20171017 patches
  2017-10-17 11:13 [Qemu-devel] [PULL 0/6] Opengl 20171017 patches Gerd Hoffmann
                   ` (5 preceding siblings ...)
  2017-10-17 11:13 ` [Qemu-devel] [PULL 6/6] egl-headless: add dmabuf support Gerd Hoffmann
@ 2017-10-19 12:28 ` Peter Maydell
  6 siblings, 0 replies; 8+ messages in thread
From: Peter Maydell @ 2017-10-19 12:28 UTC (permalink / raw)
  To: Gerd Hoffmann; +Cc: QEMU Developers

On 17 October 2017 at 12:13, Gerd Hoffmann <kraxel@redhat.com> wrote:
> The following changes since commit c5bbcaa4b7c0f8a322bebe9ec563560178a68b55:
>
>   Merge remote-tracking branch 'remotes/mst/tags/for_upstream' into staging (2017-10-16 17:29:16 +0100)
>
> are available in the git repository at:
>
>   git://git.kraxel.org/qemu tags/opengl-20171017-pull-request
>
> for you to fetch changes up to a35179170034b60bcfb997e06bc63258caaf5049:
>
>   egl-headless: add dmabuf support (2017-10-17 10:25:42 +0200)
>
> ----------------------------------------------------------------
> ui: opengl updates for dma-buf support.
>
> ----------------------------------------------------------------

Applied, thanks.

-- PMM

^ permalink raw reply	[flat|nested] 8+ messages in thread

end of thread, other threads:[~2017-10-19 12:28 UTC | newest]

Thread overview: 8+ messages (download: mbox.gz follow: Atom feed
-- links below jump to the message on this page --
2017-10-17 11:13 [Qemu-devel] [PULL 0/6] Opengl 20171017 patches Gerd Hoffmann
2017-10-17 11:13 ` [Qemu-devel] [PULL 1/6] console: add support for dmabufs Gerd Hoffmann
2017-10-17 11:13 ` [Qemu-devel] [PULL 2/6] opengl: move shader init from console-gl.c to shader.c Gerd Hoffmann
2017-10-17 11:13 ` [Qemu-devel] [PULL 3/6] opengl: add flipping vertex shader Gerd Hoffmann
2017-10-17 11:13 ` [Qemu-devel] [PULL 4/6] egl-helpers: add dmabuf import support Gerd Hoffmann
2017-10-17 11:13 ` [Qemu-devel] [PULL 5/6] egl-helpers: add egl_texture_blit and egl_texture_blend Gerd Hoffmann
2017-10-17 11:13 ` [Qemu-devel] [PULL 6/6] egl-headless: add dmabuf support Gerd Hoffmann
2017-10-19 12:28 ` [Qemu-devel] [PULL 0/6] Opengl 20171017 patches Peter Maydell

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