* [Qemu-devel] [PATCH v1 0/9] Various fixes for input/ps2 handling
@ 2017-10-19 14:28 Daniel P. Berrange
2017-10-19 14:28 ` [Qemu-devel] [PATCH v1 1/9] input: use hex in ps2 keycode trace events Daniel P. Berrange
` (8 more replies)
0 siblings, 9 replies; 14+ messages in thread
From: Daniel P. Berrange @ 2017-10-19 14:28 UTC (permalink / raw)
To: qemu-devel; +Cc: Gerd Hoffmann, Daniel P. Berrange
While preparing to send the rest of my keycodemapdb patches I identified some
problems in the input code and particularly in the ps2 device handling of the
pause & print / sysrq key that needed fixing.
Daniel P. Berrange (9):
input: use hex in ps2 keycode trace events
ui: fix crash with sendkey and raw key numbers
ui: use correct union field for key number
ps2: fix scancodes sent for Alt-Print key combination (aka SysRq)
ps2: fix scancodes sent for Shift/Ctrl+Print key combination
ps2: fix scancodess sent for Pause key in AT set 1
ps2: fix scancodes sent for Ctrl+Pause key combination
ui: normalize the 'sysrq' key into the 'print' key
ui: pull in latest keycodemapdb
hw/input/ps2.c | 207 +++++++++++++++++++++++++++++++++++++++++---------
hw/input/trace-events | 3 +-
qapi/ui.json | 7 ++
ui/input-legacy.c | 5 ++
ui/input.c | 16 +++-
ui/keycodemapdb | 2 +-
6 files changed, 201 insertions(+), 39 deletions(-)
--
2.13.6
^ permalink raw reply [flat|nested] 14+ messages in thread
* [Qemu-devel] [PATCH v1 1/9] input: use hex in ps2 keycode trace events
2017-10-19 14:28 [Qemu-devel] [PATCH v1 0/9] Various fixes for input/ps2 handling Daniel P. Berrange
@ 2017-10-19 14:28 ` Daniel P. Berrange
2017-10-19 15:17 ` Eric Blake
2017-10-19 14:28 ` [Qemu-devel] [PATCH v1 2/9] ui: fix crash with sendkey and raw key numbers Daniel P. Berrange
` (7 subsequent siblings)
8 siblings, 1 reply; 14+ messages in thread
From: Daniel P. Berrange @ 2017-10-19 14:28 UTC (permalink / raw)
To: qemu-devel; +Cc: Gerd Hoffmann, Daniel P. Berrange
Hardware scancodes are all documented in hex, so use that in trace
events to make it easier to understand.
Signed-off-by: Daniel P. Berrange <berrange@redhat.com>
---
hw/input/trace-events | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/hw/input/trace-events b/hw/input/trace-events
index 6fcb3c063f..d04132d342 100644
--- a/hw/input/trace-events
+++ b/hw/input/trace-events
@@ -1,7 +1,7 @@
# See docs/devel/tracing.txt for syntax documentation.
# hw/input/ps2.c
-ps2_put_keycode(void *opaque, int keycode) "%p keycode %d"
+ps2_put_keycode(void *opaque, int keycode) "%p keycode 0x%02x"
ps2_read_data(void *opaque) "%p"
ps2_set_ledstate(void *s, int ledstate) "%p ledstate %d"
ps2_reset_keyboard(void *s) "%p"
--
2.13.6
^ permalink raw reply related [flat|nested] 14+ messages in thread
* [Qemu-devel] [PATCH v1 2/9] ui: fix crash with sendkey and raw key numbers
2017-10-19 14:28 [Qemu-devel] [PATCH v1 0/9] Various fixes for input/ps2 handling Daniel P. Berrange
2017-10-19 14:28 ` [Qemu-devel] [PATCH v1 1/9] input: use hex in ps2 keycode trace events Daniel P. Berrange
@ 2017-10-19 14:28 ` Daniel P. Berrange
2017-10-19 15:18 ` Eric Blake
2017-10-19 14:28 ` [Qemu-devel] [PATCH v1 3/9] ui: use correct union field for key number Daniel P. Berrange
` (6 subsequent siblings)
8 siblings, 1 reply; 14+ messages in thread
From: Daniel P. Berrange @ 2017-10-19 14:28 UTC (permalink / raw)
To: qemu-devel; +Cc: Gerd Hoffmann, Daniel P. Berrange
Previously we enforced that all key events are using QKeyCodes
at time they are sent:
commit af07e5ff02ae6d4258fc5331007811d0b1c4d35a
Author: Daniel P. Berrange <berrange@redhat.com>
Date: Fri Sep 29 11:12:00 2017 +0100
ui: convert key events to QKeyCodes immediately
This commit forget to fix the code for the legacy 'sendkey'
command which still accepts key numbers from the user, which
then need converting to QKeyCodes
Signed-off-by: Daniel P. Berrange <berrange@redhat.com>
---
ui/input-legacy.c | 5 +++++
1 file changed, 5 insertions(+)
diff --git a/ui/input-legacy.c b/ui/input-legacy.c
index 6bc3525499..c75aba1549 100644
--- a/ui/input-legacy.c
+++ b/ui/input-legacy.c
@@ -76,6 +76,11 @@ static KeyValue *copy_key_value(KeyValue *src)
{
KeyValue *dst = g_new(KeyValue, 1);
memcpy(dst, src, sizeof(*src));
+ if (dst->type == KEY_VALUE_KIND_NUMBER) {
+ QKeyCode code = qemu_input_key_number_to_qcode(dst->u.number.data);
+ dst->type = KEY_VALUE_KIND_QCODE;
+ dst->u.qcode.data = code;
+ }
return dst;
}
--
2.13.6
^ permalink raw reply related [flat|nested] 14+ messages in thread
* [Qemu-devel] [PATCH v1 3/9] ui: use correct union field for key number
2017-10-19 14:28 [Qemu-devel] [PATCH v1 0/9] Various fixes for input/ps2 handling Daniel P. Berrange
2017-10-19 14:28 ` [Qemu-devel] [PATCH v1 1/9] input: use hex in ps2 keycode trace events Daniel P. Berrange
2017-10-19 14:28 ` [Qemu-devel] [PATCH v1 2/9] ui: fix crash with sendkey and raw key numbers Daniel P. Berrange
@ 2017-10-19 14:28 ` Daniel P. Berrange
2017-10-19 15:19 ` Eric Blake
2017-10-19 14:28 ` [Qemu-devel] [PATCH v1 4/9] ps2: fix scancodes sent for Alt-Print key combination (aka SysRq) Daniel P. Berrange
` (5 subsequent siblings)
8 siblings, 1 reply; 14+ messages in thread
From: Daniel P. Berrange @ 2017-10-19 14:28 UTC (permalink / raw)
To: qemu-devel; +Cc: Gerd Hoffmann, Daniel P. Berrange
The code converting key numbers to QKeyCode in the 'input-send-event'
command mistakenly accessed the key->u.qcode union field instead of
the key->u.number field. This is harmless because the fields use the
same size datatype in both cases, but none the less it should be fixed
to avoid confusion.
Signed-off-by: Daniel P. Berrange <berrange@redhat.com>
---
ui/input.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/ui/input.c b/ui/input.c
index 290b47354a..4e821f8f2b 100644
--- a/ui/input.c
+++ b/ui/input.c
@@ -162,7 +162,7 @@ void qmp_input_send_event(bool has_device, const char *device,
if (evt->type == INPUT_EVENT_KIND_KEY &&
evt->u.key.data->key->type == KEY_VALUE_KIND_NUMBER) {
KeyValue *key = evt->u.key.data->key;
- QKeyCode code = qemu_input_key_number_to_qcode(key->u.qcode.data);
+ QKeyCode code = qemu_input_key_number_to_qcode(key->u.number.data);
qemu_input_event_send_key_qcode(con, code, evt->u.key.data->down);
} else {
qemu_input_event_send(con, evt);
--
2.13.6
^ permalink raw reply related [flat|nested] 14+ messages in thread
* [Qemu-devel] [PATCH v1 4/9] ps2: fix scancodes sent for Alt-Print key combination (aka SysRq)
2017-10-19 14:28 [Qemu-devel] [PATCH v1 0/9] Various fixes for input/ps2 handling Daniel P. Berrange
` (2 preceding siblings ...)
2017-10-19 14:28 ` [Qemu-devel] [PATCH v1 3/9] ui: use correct union field for key number Daniel P. Berrange
@ 2017-10-19 14:28 ` Daniel P. Berrange
2017-10-19 14:45 ` Daniel P. Berrange
2017-10-19 14:28 ` [Qemu-devel] [PATCH v1 5/9] ps2: fix scancodes sent for Shift/Ctrl+Print key combination Daniel P. Berrange
` (4 subsequent siblings)
8 siblings, 1 reply; 14+ messages in thread
From: Daniel P. Berrange @ 2017-10-19 14:28 UTC (permalink / raw)
To: qemu-devel; +Cc: Gerd Hoffmann, Daniel P. Berrange
The 'Print' key is special in the AT set 1 / set 2 scancode definitions.
An unmodified 'Print' key is supposed to send
AT Set 1: e0 2a e0 37 (Down) e0 b7 e0 aa (Up)
AT Set 2: e0 12 e0 7c (Down) e0 f0 7c e0 f0 12 (Up)
which QEMU gets right. When pressed in combination with the 'Alt_L' or 'Alt_R'
keys (which signify SysRq), the scancodes are required to follow a different
scheme. With Alt_L, the expected sequences are
AT set 1: 38, 54 (Down) d4, b8 (Up)
AT set 2: 11, 84 (Down) f0 84, f0 11 (Up)
And with Alt_R
AT set 1: e0 38, 54 (Down) d4, e0 b8 (Up)
AT set 2: e0 11, 84 (Down) f0 84, f0 e0 11 (Up)
It is actually slightly more complicated than that, because (according results
of 'showkey -s', keyboards will in fact first release the currently pressed
modifier before sending the sequence above (which effectively re-presses &
then releases the modifier) and finally re-press the original modifier
afterwards. IOW, with Alt_L we need to send
AT set 1: b8, 38, 54 (Down) d4, b8, 38 (Up)
AT set 2: f0 11, 11, 84 (Down) f0 84, f0 11, 11 (Up)
And with Alt_R
AT set 1: e0 b8, e0 38, 54 (Down) d4, e0 b8, e0 38 (Up)
AT set 2: e0 f0 11, e0 11, 84 (Down) f0 84, e0 f0 11, e0 11 (Up)
The AT set 3 scancodes have no special handling for Alt-Print.
Rather than fixing the handling of the 'print' key in the ps2 driver to consider
the Alt modifiers, way back, a patch was commited that defined an extra 'sysrq'
key name:
commit f2289cb6924afc97b2a75d21bfc9217024d11741
Author: balrog <balrog@c046a42c-6fe2-441c-8c8c-71466251a162>
Date: Wed Jun 4 10:14:16 2008 +0000
Add sysrq to key names known by "sendkey".
Adding sysrq keycode to the table enabling running sysrq debugging in
the guest via the monitor sendkey command, like:
(qemu) sendkey alt-sysrq-t
Tested on x86-64 target and Linux guest.
Signed-off-by: Ryan Harper <ryanh@us.ibm.com>
With this patch QEMU would send
AT set 1: 38, 54 (Down) d4, b8 (Up)
AT set 2: 11, 84 (Down) f0 84, f0 11 (Up)
but this doesn't match what actual real keyboards send, as it is not releasing
the original modifier & pressing it again afterwards. In addition the original
problem remains, and a new problem was added:
- The sequence 'alt-print-t' is still broken, acting as if 'print-t' was
requested
- The sequence 'sysrq-t' is broken, injecting an undefine scancode sequence
tot he guest os (bare 0x54)
To deal with this mess we make these changes to the ps2 code, so that we track
the state of modifier keys (Alt, Shift, Ctrl - both left & right). Then we can
vary what scancodes are sent for Q_KEY_CODE_PRINT according to the Alt key
modifier state
Interestingly, it appears that of operating systems I've checked (Linux, FreeBSD
and OpenSolaris), none of them actually bother to validate the full sequences
for a unmodified 'Print' key. They all just ignore the leading "e0 2a" and
trigger based off "e0 37" alone. The latter two byte sequence is what keyboards
send with 'Print' is combined with 'Shift' or 'Ctrl' modifiers.
Signed-off-by: Daniel P. Berrange <berrange@redhat.com>
---
hw/input/ps2.c | 137 ++++++++++++++++++++++++++++++++++++++++++--------
hw/input/trace-events | 1 +
2 files changed, 118 insertions(+), 20 deletions(-)
diff --git a/hw/input/ps2.c b/hw/input/ps2.c
index dff3f1e024..1e6f6ae9b6 100644
--- a/hw/input/ps2.c
+++ b/hw/input/ps2.c
@@ -78,6 +78,14 @@
#define PS2_QUEUE_SIZE 16 /* Buffer size required by PS/2 protocol */
+/* Bits for 'modifiers' field in PS2KbdState */
+#define MOD_CTRL_L (1 << 0)
+#define MOD_SHIFT_L (1 << 1)
+#define MOD_ALT_L (1 << 2)
+#define MOD_CTRL_R (1 << 3)
+#define MOD_SHIFT_R (1 << 4)
+#define MOD_ALT_R (1 << 5)
+
typedef struct {
/* Keep the data array 256 bytes long, which compatibility
with older qemu versions. */
@@ -99,6 +107,7 @@ typedef struct {
int scancode_set; /* 1=XT, 2=AT, 3=PS/2 */
int ledstate;
bool need_high_bit;
+ unsigned int modifiers; /* bitmask of MOD_* constants above */
} PS2KbdState;
typedef struct {
@@ -545,6 +554,26 @@ static uint8_t translate_table[256] = {
0xf8, 0xf9, 0xfa, 0xfb, 0xfc, 0xfd, 0xfe, 0xff,
};
+static unsigned int ps2_modifier_bit(QKeyCode key)
+{
+ switch (key) {
+ case Q_KEY_CODE_CTRL:
+ return MOD_CTRL_L;
+ case Q_KEY_CODE_CTRL_R:
+ return MOD_CTRL_R;
+ case Q_KEY_CODE_SHIFT:
+ return MOD_SHIFT_L;
+ case Q_KEY_CODE_SHIFT_R:
+ return MOD_SHIFT_R;
+ case Q_KEY_CODE_ALT:
+ return MOD_ALT_L;
+ case Q_KEY_CODE_ALT_R:
+ return MOD_ALT_R;
+ default:
+ return 0;
+ }
+}
+
static void ps2_reset_queue(PS2State *s)
{
PS2Queue *q = &s->queue;
@@ -596,11 +625,20 @@ static void ps2_keyboard_event(DeviceState *dev, QemuConsole *src,
InputKeyEvent *key = evt->u.key.data;
int qcode;
uint16_t keycode;
+ int mod;
qemu_system_wakeup_request(QEMU_WAKEUP_REASON_OTHER);
assert(evt->type == INPUT_EVENT_KIND_KEY);
qcode = qemu_input_key_value_to_qcode(key->key);
+ mod = ps2_modifier_bit(qcode);
+ trace_ps2_keyboard_event(s, qcode, key->down, mod, s->modifiers);
+ if (key->down) {
+ s->modifiers |= mod;
+ } else {
+ s->modifiers &= ~mod;
+ }
+
if (s->scancode_set == 1) {
if (qcode == Q_KEY_CODE_PAUSE) {
if (key->down) {
@@ -612,16 +650,42 @@ static void ps2_keyboard_event(DeviceState *dev, QemuConsole *src,
ps2_put_keycode(s, 0xc5);
}
} else if (qcode == Q_KEY_CODE_PRINT) {
- if (key->down) {
- ps2_put_keycode(s, 0xe0);
- ps2_put_keycode(s, 0x2a);
- ps2_put_keycode(s, 0xe0);
- ps2_put_keycode(s, 0x37);
+ if (s->modifiers & MOD_ALT_L) {
+ if (key->down) {
+ ps2_put_keycode(s, 0xb8);
+ ps2_put_keycode(s, 0x38);
+ ps2_put_keycode(s, 0x54);
+ } else {
+ ps2_put_keycode(s, 0xd4);
+ ps2_put_keycode(s, 0xb8);
+ ps2_put_keycode(s, 0x38);
+ }
+ } else if (s->modifiers & MOD_ALT_R) {
+ if (key->down) {
+ ps2_put_keycode(s, 0xe0);
+ ps2_put_keycode(s, 0xb8);
+ ps2_put_keycode(s, 0xe0);
+ ps2_put_keycode(s, 0x38);
+ ps2_put_keycode(s, 0x54);
+ } else {
+ ps2_put_keycode(s, 0xd4);
+ ps2_put_keycode(s, 0xe0);
+ ps2_put_keycode(s, 0xb8);
+ ps2_put_keycode(s, 0xe0);
+ ps2_put_keycode(s, 0x38);
+ }
} else {
- ps2_put_keycode(s, 0xe0);
- ps2_put_keycode(s, 0xb7);
- ps2_put_keycode(s, 0xe0);
- ps2_put_keycode(s, 0xaa);
+ if (key->down) {
+ ps2_put_keycode(s, 0xe0);
+ ps2_put_keycode(s, 0x2a);
+ ps2_put_keycode(s, 0xe0);
+ ps2_put_keycode(s, 0x37);
+ } else {
+ ps2_put_keycode(s, 0xe0);
+ ps2_put_keycode(s, 0xb7);
+ ps2_put_keycode(s, 0xe0);
+ ps2_put_keycode(s, 0xaa);
+ }
}
} else {
keycode = qcode_to_keycode_set1[qcode];
@@ -651,18 +715,50 @@ static void ps2_keyboard_event(DeviceState *dev, QemuConsole *src,
ps2_put_keycode(s, 0x77);
}
} else if (qcode == Q_KEY_CODE_PRINT) {
- if (key->down) {
- ps2_put_keycode(s, 0xe0);
- ps2_put_keycode(s, 0x12);
- ps2_put_keycode(s, 0xe0);
- ps2_put_keycode(s, 0x7c);
+ if (s->modifiers & MOD_ALT_L) {
+ if (key->down) {
+ ps2_put_keycode(s, 0xf0);
+ ps2_put_keycode(s, 0x11);
+ ps2_put_keycode(s, 0x11);
+ ps2_put_keycode(s, 0x84);
+ } else {
+ ps2_put_keycode(s, 0xf0);
+ ps2_put_keycode(s, 0x84);
+ ps2_put_keycode(s, 0xf0);
+ ps2_put_keycode(s, 0x11);
+ ps2_put_keycode(s, 0x11);
+ }
+ } else if (s->modifiers & MOD_ALT_R) {
+ if (key->down) {
+ ps2_put_keycode(s, 0xe0);
+ ps2_put_keycode(s, 0xf0);
+ ps2_put_keycode(s, 0x11);
+ ps2_put_keycode(s, 0xe0);
+ ps2_put_keycode(s, 0x11);
+ ps2_put_keycode(s, 0x84);
+ } else {
+ ps2_put_keycode(s, 0xf0);
+ ps2_put_keycode(s, 0x84);
+ ps2_put_keycode(s, 0xe0);
+ ps2_put_keycode(s, 0xf0);
+ ps2_put_keycode(s, 0x11);
+ ps2_put_keycode(s, 0xe0);
+ ps2_put_keycode(s, 0x11);
+ }
} else {
- ps2_put_keycode(s, 0xe0);
- ps2_put_keycode(s, 0xf0);
- ps2_put_keycode(s, 0x7c);
- ps2_put_keycode(s, 0xe0);
- ps2_put_keycode(s, 0xf0);
- ps2_put_keycode(s, 0x12);
+ if (key->down) {
+ ps2_put_keycode(s, 0xe0);
+ ps2_put_keycode(s, 0x12);
+ ps2_put_keycode(s, 0xe0);
+ ps2_put_keycode(s, 0x7c);
+ } else {
+ ps2_put_keycode(s, 0xe0);
+ ps2_put_keycode(s, 0xf0);
+ ps2_put_keycode(s, 0x7c);
+ ps2_put_keycode(s, 0xe0);
+ ps2_put_keycode(s, 0xf0);
+ ps2_put_keycode(s, 0x12);
+ }
}
} else {
keycode = qcode_to_keycode_set2[qcode];
@@ -1125,6 +1221,7 @@ static void ps2_kbd_reset(void *opaque)
s->scan_enabled = 0;
s->translate = 0;
s->scancode_set = 2;
+ s->modifiers = 0;
}
static void ps2_mouse_reset(void *opaque)
diff --git a/hw/input/trace-events b/hw/input/trace-events
index d04132d342..88150ef7a6 100644
--- a/hw/input/trace-events
+++ b/hw/input/trace-events
@@ -2,6 +2,7 @@
# hw/input/ps2.c
ps2_put_keycode(void *opaque, int keycode) "%p keycode 0x%02x"
+ps2_keyboard_event(void *opaque, int qcode, int down, unsigned int modifier, unsigned int modifiers) "%p qcode %d down %d modifier 0x%x modifiers 0x%x"
ps2_read_data(void *opaque) "%p"
ps2_set_ledstate(void *s, int ledstate) "%p ledstate %d"
ps2_reset_keyboard(void *s) "%p"
--
2.13.6
^ permalink raw reply related [flat|nested] 14+ messages in thread
* [Qemu-devel] [PATCH v1 5/9] ps2: fix scancodes sent for Shift/Ctrl+Print key combination
2017-10-19 14:28 [Qemu-devel] [PATCH v1 0/9] Various fixes for input/ps2 handling Daniel P. Berrange
` (3 preceding siblings ...)
2017-10-19 14:28 ` [Qemu-devel] [PATCH v1 4/9] ps2: fix scancodes sent for Alt-Print key combination (aka SysRq) Daniel P. Berrange
@ 2017-10-19 14:28 ` Daniel P. Berrange
2017-10-19 14:28 ` [Qemu-devel] [PATCH v1 6/9] ps2: fix scancodess sent for Pause key in AT set 1 Daniel P. Berrange
` (3 subsequent siblings)
8 siblings, 0 replies; 14+ messages in thread
From: Daniel P. Berrange @ 2017-10-19 14:28 UTC (permalink / raw)
To: qemu-devel; +Cc: Gerd Hoffmann, Daniel P. Berrange
The 'Print' key is special in the AT set 1 / set 2 scancode definitions.
An unmodified 'Print' key is supposed to send
AT Set 1: e0 2a e0 37 (Down) e0 b7 e0 aa (Up)
AT Set 2: e0 12 e0 7c (Down) e0 f0 7c e0 f0 12 (Up)
which QEMU gets right. When combined with Shift/Ctrl (both left and right
variants), the leading two bytes should be dropped, resulting in
AT Set 1: e0 37 (Down) e0 b7 (Up)
AT Set 2: e0 7c (Down) e0 f0 7c (Up)
This difference is pretty benign, since of all the operating systems I have
checked (Linux, FreeBSD and OpenStack), none bother to check the leading two
bytes anyway. This change none the less makes the ps2 device better follow real
hardware behaviour.
Signed-off-by: Daniel P. Berrange <berrange@redhat.com>
---
hw/input/ps2.c | 19 +++++++++++++++++++
1 file changed, 19 insertions(+)
diff --git a/hw/input/ps2.c b/hw/input/ps2.c
index 1e6f6ae9b6..c35b410e4d 100644
--- a/hw/input/ps2.c
+++ b/hw/input/ps2.c
@@ -674,6 +674,15 @@ static void ps2_keyboard_event(DeviceState *dev, QemuConsole *src,
ps2_put_keycode(s, 0xe0);
ps2_put_keycode(s, 0x38);
}
+ } else if (s->modifiers & (MOD_SHIFT_L | MOD_CTRL_L |
+ MOD_SHIFT_R | MOD_CTRL_R)) {
+ if (key->down) {
+ ps2_put_keycode(s, 0xe0);
+ ps2_put_keycode(s, 0x37);
+ } else {
+ ps2_put_keycode(s, 0xe0);
+ ps2_put_keycode(s, 0xb7);
+ }
} else {
if (key->down) {
ps2_put_keycode(s, 0xe0);
@@ -745,6 +754,16 @@ static void ps2_keyboard_event(DeviceState *dev, QemuConsole *src,
ps2_put_keycode(s, 0xe0);
ps2_put_keycode(s, 0x11);
}
+ } else if (s->modifiers & (MOD_SHIFT_L | MOD_CTRL_L |
+ MOD_SHIFT_R | MOD_CTRL_R)) {
+ if (key->down) {
+ ps2_put_keycode(s, 0xe0);
+ ps2_put_keycode(s, 0x7c);
+ } else {
+ ps2_put_keycode(s, 0xe0);
+ ps2_put_keycode(s, 0xf0);
+ ps2_put_keycode(s, 0x7c);
+ }
} else {
if (key->down) {
ps2_put_keycode(s, 0xe0);
--
2.13.6
^ permalink raw reply related [flat|nested] 14+ messages in thread
* [Qemu-devel] [PATCH v1 6/9] ps2: fix scancodess sent for Pause key in AT set 1
2017-10-19 14:28 [Qemu-devel] [PATCH v1 0/9] Various fixes for input/ps2 handling Daniel P. Berrange
` (4 preceding siblings ...)
2017-10-19 14:28 ` [Qemu-devel] [PATCH v1 5/9] ps2: fix scancodes sent for Shift/Ctrl+Print key combination Daniel P. Berrange
@ 2017-10-19 14:28 ` Daniel P. Berrange
2017-10-19 14:28 ` [Qemu-devel] [PATCH v1 7/9] ps2: fix scancodes sent for Ctrl+Pause key combination Daniel P. Berrange
` (2 subsequent siblings)
8 siblings, 0 replies; 14+ messages in thread
From: Daniel P. Berrange @ 2017-10-19 14:28 UTC (permalink / raw)
To: qemu-devel; +Cc: Gerd Hoffmann, Daniel P. Berrange
The ps2 device was previously fixed to send the special Pause/Print
scancode sequences in:
commit 8c10e0baf0260b59a4e984744462a18016662e3e
Author: Hervé Poussineau <hpoussin@reactos.org>
Date: Thu Sep 15 22:06:26 2016 +0200
ps2: use QEMU qcodes instead of scancodes
The sequence used for Pause had a small typo in the AT set 1, with a 0xe1
accidentally changed to 0x91. This is not immediately visible with Linux
guests since they run the ps2 device with AT set 2 scancodes.
Signed-off-by: Daniel P. Berrange <berrange@redhat.com>
---
hw/input/ps2.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/hw/input/ps2.c b/hw/input/ps2.c
index c35b410e4d..133cc2aa64 100644
--- a/hw/input/ps2.c
+++ b/hw/input/ps2.c
@@ -645,7 +645,7 @@ static void ps2_keyboard_event(DeviceState *dev, QemuConsole *src,
ps2_put_keycode(s, 0xe1);
ps2_put_keycode(s, 0x1d);
ps2_put_keycode(s, 0x45);
- ps2_put_keycode(s, 0x91);
+ ps2_put_keycode(s, 0xe1);
ps2_put_keycode(s, 0x9d);
ps2_put_keycode(s, 0xc5);
}
--
2.13.6
^ permalink raw reply related [flat|nested] 14+ messages in thread
* [Qemu-devel] [PATCH v1 7/9] ps2: fix scancodes sent for Ctrl+Pause key combination
2017-10-19 14:28 [Qemu-devel] [PATCH v1 0/9] Various fixes for input/ps2 handling Daniel P. Berrange
` (5 preceding siblings ...)
2017-10-19 14:28 ` [Qemu-devel] [PATCH v1 6/9] ps2: fix scancodess sent for Pause key in AT set 1 Daniel P. Berrange
@ 2017-10-19 14:28 ` Daniel P. Berrange
2017-10-19 14:28 ` [Qemu-devel] [PATCH v1 8/9] ui: normalize the 'sysrq' key into the 'print' key Daniel P. Berrange
2017-10-19 14:28 ` [Qemu-devel] [PATCH v1 9/9] ui: pull in latest keycodemapdb Daniel P. Berrange
8 siblings, 0 replies; 14+ messages in thread
From: Daniel P. Berrange @ 2017-10-19 14:28 UTC (permalink / raw)
To: qemu-devel; +Cc: Gerd Hoffmann, Daniel P. Berrange
The 'Pause' key is special in the AT set 1 / set 2 scancode definitions.
An unmodified 'Pause' key is supposed to send
AT Set 1: e1 1d 45 91 9d c5 (Down) <nothing> (Up)
AT Set 2: e1 14 77 e1 f0 14 f0 77 (Down) <nothing> (Up)
which QEMU gets right. When combined with Ctrl (both left and right variants),
a different sequence is expected
AT Set 1: e0 46 e0 c6 (Down) <nothing> (Up)
AT Set 2: e0 7e e0 f0 73 (Down) <nothing> (Up)
Signed-off-by: Daniel P. Berrange <berrange@redhat.com>
---
hw/input/ps2.c | 51 +++++++++++++++++++++++++++++++++++----------------
1 file changed, 35 insertions(+), 16 deletions(-)
diff --git a/hw/input/ps2.c b/hw/input/ps2.c
index 133cc2aa64..f388a23c8e 100644
--- a/hw/input/ps2.c
+++ b/hw/input/ps2.c
@@ -641,13 +641,22 @@ static void ps2_keyboard_event(DeviceState *dev, QemuConsole *src,
if (s->scancode_set == 1) {
if (qcode == Q_KEY_CODE_PAUSE) {
- if (key->down) {
- ps2_put_keycode(s, 0xe1);
- ps2_put_keycode(s, 0x1d);
- ps2_put_keycode(s, 0x45);
- ps2_put_keycode(s, 0xe1);
- ps2_put_keycode(s, 0x9d);
- ps2_put_keycode(s, 0xc5);
+ if (s->modifiers & (MOD_CTRL_L | MOD_CTRL_R)) {
+ if (key->down) {
+ ps2_put_keycode(s, 0xe0);
+ ps2_put_keycode(s, 0x46);
+ ps2_put_keycode(s, 0xe0);
+ ps2_put_keycode(s, 0xc6);
+ }
+ } else {
+ if (key->down) {
+ ps2_put_keycode(s, 0xe1);
+ ps2_put_keycode(s, 0x1d);
+ ps2_put_keycode(s, 0x45);
+ ps2_put_keycode(s, 0xe1);
+ ps2_put_keycode(s, 0x9d);
+ ps2_put_keycode(s, 0xc5);
+ }
}
} else if (qcode == Q_KEY_CODE_PRINT) {
if (s->modifiers & MOD_ALT_L) {
@@ -713,15 +722,25 @@ static void ps2_keyboard_event(DeviceState *dev, QemuConsole *src,
}
} else if (s->scancode_set == 2) {
if (qcode == Q_KEY_CODE_PAUSE) {
- if (key->down) {
- ps2_put_keycode(s, 0xe1);
- ps2_put_keycode(s, 0x14);
- ps2_put_keycode(s, 0x77);
- ps2_put_keycode(s, 0xe1);
- ps2_put_keycode(s, 0xf0);
- ps2_put_keycode(s, 0x14);
- ps2_put_keycode(s, 0xf0);
- ps2_put_keycode(s, 0x77);
+ if (s->modifiers & (MOD_CTRL_L | MOD_CTRL_R)) {
+ if (key->down) {
+ ps2_put_keycode(s, 0xe0);
+ ps2_put_keycode(s, 0x7e);
+ ps2_put_keycode(s, 0xe0);
+ ps2_put_keycode(s, 0xf0);
+ ps2_put_keycode(s, 0x7e);
+ }
+ } else {
+ if (key->down) {
+ ps2_put_keycode(s, 0xe1);
+ ps2_put_keycode(s, 0x14);
+ ps2_put_keycode(s, 0x77);
+ ps2_put_keycode(s, 0xe1);
+ ps2_put_keycode(s, 0xf0);
+ ps2_put_keycode(s, 0x14);
+ ps2_put_keycode(s, 0xf0);
+ ps2_put_keycode(s, 0x77);
+ }
}
} else if (qcode == Q_KEY_CODE_PRINT) {
if (s->modifiers & MOD_ALT_L) {
--
2.13.6
^ permalink raw reply related [flat|nested] 14+ messages in thread
* [Qemu-devel] [PATCH v1 8/9] ui: normalize the 'sysrq' key into the 'print' key
2017-10-19 14:28 [Qemu-devel] [PATCH v1 0/9] Various fixes for input/ps2 handling Daniel P. Berrange
` (6 preceding siblings ...)
2017-10-19 14:28 ` [Qemu-devel] [PATCH v1 7/9] ps2: fix scancodes sent for Ctrl+Pause key combination Daniel P. Berrange
@ 2017-10-19 14:28 ` Daniel P. Berrange
2017-10-19 14:28 ` [Qemu-devel] [PATCH v1 9/9] ui: pull in latest keycodemapdb Daniel P. Berrange
8 siblings, 0 replies; 14+ messages in thread
From: Daniel P. Berrange @ 2017-10-19 14:28 UTC (permalink / raw)
To: qemu-devel; +Cc: Gerd Hoffmann, Daniel P. Berrange
The 'sysrq' key was mistakenly added to QEMU to deal with incorrect handling
of the 'print' key in the ps2 device:
commit f2289cb6924afc97b2a75d21bfc9217024d11741
Author: balrog <balrog@c046a42c-6fe2-441c-8c8c-71466251a162>
Date: Wed Jun 4 10:14:16 2008 +0000
Add sysrq to key names known by "sendkey".
Adding sysrq keycode to the table enabling running sysrq debugging in
the guest via the monitor sendkey command, like:
(qemu) sendkey alt-sysrq-t
Tested on x86-64 target and Linux guest.
Signed-off-by: Ryan Harper <ryanh@us.ibm.com>
The ps2 device is now fixed wrt modifiers and the 'print' key. Further the
handling of the 'sysrq' key has some problems of its own, documented in the
previous commit. To cleanup this mess, we convert any use of 'sysrq' into
'print' prior to dispatching the event to device models.
Signed-off-by: Daniel P. Berrange <berrange@redhat.com>
---
qapi/ui.json | 7 +++++++
ui/input.c | 14 ++++++++++++++
2 files changed, 21 insertions(+)
diff --git a/qapi/ui.json b/qapi/ui.json
index e5d6610b4a..07b468f625 100644
--- a/qapi/ui.json
+++ b/qapi/ui.json
@@ -748,6 +748,13 @@
# @ac_bookmarks: since 2.10
# altgr, altgr_r: dropped in 2.10
#
+# 'sysrq' was mistakenly added to hack around the fact that
+# the ps2 driver was not generating correct scancodes sequences
+# when 'alt+print' was pressed. This flaw is now fixed and the
+# 'sysrq' key serves no further purpose. Any further use of
+# 'sysrq' will be transparently changed to 'print', so they
+# are effectively synonyms.
+#
# Since: 1.3.0
#
##
diff --git a/ui/input.c b/ui/input.c
index 4e821f8f2b..3e2d324278 100644
--- a/ui/input.c
+++ b/ui/input.c
@@ -353,6 +353,20 @@ void qemu_input_event_send(QemuConsole *src, InputEvent *evt)
assert(!(evt->type == INPUT_EVENT_KIND_KEY &&
evt->u.key.data->key->type == KEY_VALUE_KIND_NUMBER));
+
+ /*
+ * 'sysrq' was mistakenly added to hack around the fact that
+ * the ps2 driver was not generating correct scancodes sequences
+ * when 'alt+print' was pressed. This flaw is now fixed and the
+ * 'sysrq' key serves no further purpose. We normalize it to
+ * 'print', so that downstream receivers of the event don't
+ * neeed to deal with this mistake
+ */
+ if (evt->type == INPUT_EVENT_KIND_KEY &&
+ evt->u.key.data->key->u.qcode.data == Q_KEY_CODE_SYSRQ) {
+ evt->u.key.data->key->u.qcode.data = Q_KEY_CODE_PRINT;
+ }
+
if (!runstate_is_running() && !runstate_check(RUN_STATE_SUSPENDED)) {
return;
}
--
2.13.6
^ permalink raw reply related [flat|nested] 14+ messages in thread
* [Qemu-devel] [PATCH v1 9/9] ui: pull in latest keycodemapdb
2017-10-19 14:28 [Qemu-devel] [PATCH v1 0/9] Various fixes for input/ps2 handling Daniel P. Berrange
` (7 preceding siblings ...)
2017-10-19 14:28 ` [Qemu-devel] [PATCH v1 8/9] ui: normalize the 'sysrq' key into the 'print' key Daniel P. Berrange
@ 2017-10-19 14:28 ` Daniel P. Berrange
8 siblings, 0 replies; 14+ messages in thread
From: Daniel P. Berrange @ 2017-10-19 14:28 UTC (permalink / raw)
To: qemu-devel; +Cc: Gerd Hoffmann, Daniel P. Berrange
Latest keycodemapdb has a fix for Sun keyboard Pause mapping
and backcompat fix for QEMU's treatment of 0xb7 as an alternative
to 0x54 for triggering Print/SysRq
Signed-off-by: Daniel P. Berrange <berrange@redhat.com>
---
ui/keycodemapdb | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/ui/keycodemapdb b/ui/keycodemapdb
index 56ce5650d2..10739aa260 160000
--- a/ui/keycodemapdb
+++ b/ui/keycodemapdb
@@ -1 +1 @@
-Subproject commit 56ce5650d2c6ea216b4580df44b9a6dd3bc92c3b
+Subproject commit 10739aa26051a5d49d88132604539d3ed085e72e
--
2.13.6
^ permalink raw reply related [flat|nested] 14+ messages in thread
* Re: [Qemu-devel] [PATCH v1 4/9] ps2: fix scancodes sent for Alt-Print key combination (aka SysRq)
2017-10-19 14:28 ` [Qemu-devel] [PATCH v1 4/9] ps2: fix scancodes sent for Alt-Print key combination (aka SysRq) Daniel P. Berrange
@ 2017-10-19 14:45 ` Daniel P. Berrange
0 siblings, 0 replies; 14+ messages in thread
From: Daniel P. Berrange @ 2017-10-19 14:45 UTC (permalink / raw)
To: qemu-devel; +Cc: Gerd Hoffmann
On Thu, Oct 19, 2017 at 03:28:43PM +0100, Daniel P. Berrange wrote:
> The 'Print' key is special in the AT set 1 / set 2 scancode definitions.
>
> An unmodified 'Print' key is supposed to send
>
> AT Set 1: e0 2a e0 37 (Down) e0 b7 e0 aa (Up)
> AT Set 2: e0 12 e0 7c (Down) e0 f0 7c e0 f0 12 (Up)
>
> which QEMU gets right. When pressed in combination with the 'Alt_L' or 'Alt_R'
> keys (which signify SysRq), the scancodes are required to follow a different
> scheme. With Alt_L, the expected sequences are
>
> AT set 1: 38, 54 (Down) d4, b8 (Up)
> AT set 2: 11, 84 (Down) f0 84, f0 11 (Up)
>
> And with Alt_R
>
> AT set 1: e0 38, 54 (Down) d4, e0 b8 (Up)
> AT set 2: e0 11, 84 (Down) f0 84, f0 e0 11 (Up)
>
> It is actually slightly more complicated than that, because (according results
> of 'showkey -s', keyboards will in fact first release the currently pressed
> modifier before sending the sequence above (which effectively re-presses &
> then releases the modifier) and finally re-press the original modifier
> afterwards. IOW, with Alt_L we need to send
>
> AT set 1: b8, 38, 54 (Down) d4, b8, 38 (Up)
> AT set 2: f0 11, 11, 84 (Down) f0 84, f0 11, 11 (Up)
>
> And with Alt_R
>
> AT set 1: e0 b8, e0 38, 54 (Down) d4, e0 b8, e0 38 (Up)
> AT set 2: e0 f0 11, e0 11, 84 (Down) f0 84, e0 f0 11, e0 11 (Up)
>
> The AT set 3 scancodes have no special handling for Alt-Print.
>
> Rather than fixing the handling of the 'print' key in the ps2 driver to consider
> the Alt modifiers, way back, a patch was commited that defined an extra 'sysrq'
> key name:
>
> commit f2289cb6924afc97b2a75d21bfc9217024d11741
> Author: balrog <balrog@c046a42c-6fe2-441c-8c8c-71466251a162>
> Date: Wed Jun 4 10:14:16 2008 +0000
>
> Add sysrq to key names known by "sendkey".
>
> Adding sysrq keycode to the table enabling running sysrq debugging in
> the guest via the monitor sendkey command, like:
>
> (qemu) sendkey alt-sysrq-t
>
> Tested on x86-64 target and Linux guest.
>
> Signed-off-by: Ryan Harper <ryanh@us.ibm.com>
>
> With this patch QEMU would send
>
> AT set 1: 38, 54 (Down) d4, b8 (Up)
> AT set 2: 11, 84 (Down) f0 84, f0 11 (Up)
>
> but this doesn't match what actual real keyboards send, as it is not releasing
> the original modifier & pressing it again afterwards. In addition the original
> problem remains, and a new problem was added:
>
> - The sequence 'alt-print-t' is still broken, acting as if 'print-t' was
> requested
> - The sequence 'sysrq-t' is broken, injecting an undefine scancode sequence
> tot he guest os (bare 0x54)
>
> To deal with this mess we make these changes to the ps2 code, so that we track
> the state of modifier keys (Alt, Shift, Ctrl - both left & right). Then we can
> vary what scancodes are sent for Q_KEY_CODE_PRINT according to the Alt key
> modifier state
>
> Interestingly, it appears that of operating systems I've checked (Linux, FreeBSD
> and OpenSolaris), none of them actually bother to validate the full sequences
> for a unmodified 'Print' key. They all just ignore the leading "e0 2a" and
> trigger based off "e0 37" alone. The latter two byte sequence is what keyboards
> send with 'Print' is combined with 'Shift' or 'Ctrl' modifiers.
>
> Signed-off-by: Daniel P. Berrange <berrange@redhat.com>
> ---
> hw/input/ps2.c | 137 ++++++++++++++++++++++++++++++++++++++++++--------
> hw/input/trace-events | 1 +
> 2 files changed, 118 insertions(+), 20 deletions(-)
>
> diff --git a/hw/input/ps2.c b/hw/input/ps2.c
> index dff3f1e024..1e6f6ae9b6 100644
> --- a/hw/input/ps2.c
> +++ b/hw/input/ps2.c
> @@ -78,6 +78,14 @@
>
> #define PS2_QUEUE_SIZE 16 /* Buffer size required by PS/2 protocol */
>
> +/* Bits for 'modifiers' field in PS2KbdState */
> +#define MOD_CTRL_L (1 << 0)
> +#define MOD_SHIFT_L (1 << 1)
> +#define MOD_ALT_L (1 << 2)
> +#define MOD_CTRL_R (1 << 3)
> +#define MOD_SHIFT_R (1 << 4)
> +#define MOD_ALT_R (1 << 5)
> +
> typedef struct {
> /* Keep the data array 256 bytes long, which compatibility
> with older qemu versions. */
> @@ -99,6 +107,7 @@ typedef struct {
> int scancode_set; /* 1=XT, 2=AT, 3=PS/2 */
> int ledstate;
> bool need_high_bit;
> + unsigned int modifiers; /* bitmask of MOD_* constants above */
> } PS2KbdState;
Presumably the addition of this field means I should do something with the
vmstate for migration. I'm unclear exactly how to modify that data in the right
way that correctly preserves back compatibility ?
Regards,
Daniel
--
|: https://berrange.com -o- https://www.flickr.com/photos/dberrange :|
|: https://libvirt.org -o- https://fstop138.berrange.com :|
|: https://entangle-photo.org -o- https://www.instagram.com/dberrange :|
^ permalink raw reply [flat|nested] 14+ messages in thread
* Re: [Qemu-devel] [PATCH v1 1/9] input: use hex in ps2 keycode trace events
2017-10-19 14:28 ` [Qemu-devel] [PATCH v1 1/9] input: use hex in ps2 keycode trace events Daniel P. Berrange
@ 2017-10-19 15:17 ` Eric Blake
0 siblings, 0 replies; 14+ messages in thread
From: Eric Blake @ 2017-10-19 15:17 UTC (permalink / raw)
To: Daniel P. Berrange, qemu-devel; +Cc: Gerd Hoffmann
[-- Attachment #1: Type: text/plain, Size: 1038 bytes --]
On 10/19/2017 09:28 AM, Daniel P. Berrange wrote:
> Hardware scancodes are all documented in hex, so use that in trace
> events to make it easier to understand.
>
> Signed-off-by: Daniel P. Berrange <berrange@redhat.com>
> ---
> hw/input/trace-events | 2 +-
> 1 file changed, 1 insertion(+), 1 deletion(-)
Reviewed-by: Eric Blake <eblake@redhat.com>
>
> diff --git a/hw/input/trace-events b/hw/input/trace-events
> index 6fcb3c063f..d04132d342 100644
> --- a/hw/input/trace-events
> +++ b/hw/input/trace-events
> @@ -1,7 +1,7 @@
> # See docs/devel/tracing.txt for syntax documentation.
>
> # hw/input/ps2.c
> -ps2_put_keycode(void *opaque, int keycode) "%p keycode %d"
> +ps2_put_keycode(void *opaque, int keycode) "%p keycode 0x%02x"
> ps2_read_data(void *opaque) "%p"
> ps2_set_ledstate(void *s, int ledstate) "%p ledstate %d"
> ps2_reset_keyboard(void *s) "%p"
>
--
Eric Blake, Principal Software Engineer
Red Hat, Inc. +1-919-301-3266
Virtualization: qemu.org | libvirt.org
[-- Attachment #2: OpenPGP digital signature --]
[-- Type: application/pgp-signature, Size: 615 bytes --]
^ permalink raw reply [flat|nested] 14+ messages in thread
* Re: [Qemu-devel] [PATCH v1 2/9] ui: fix crash with sendkey and raw key numbers
2017-10-19 14:28 ` [Qemu-devel] [PATCH v1 2/9] ui: fix crash with sendkey and raw key numbers Daniel P. Berrange
@ 2017-10-19 15:18 ` Eric Blake
0 siblings, 0 replies; 14+ messages in thread
From: Eric Blake @ 2017-10-19 15:18 UTC (permalink / raw)
To: Daniel P. Berrange, qemu-devel; +Cc: Gerd Hoffmann
[-- Attachment #1: Type: text/plain, Size: 842 bytes --]
On 10/19/2017 09:28 AM, Daniel P. Berrange wrote:
> Previously we enforced that all key events are using QKeyCodes
> at time they are sent:
>
> commit af07e5ff02ae6d4258fc5331007811d0b1c4d35a
> Author: Daniel P. Berrange <berrange@redhat.com>
> Date: Fri Sep 29 11:12:00 2017 +0100
>
> ui: convert key events to QKeyCodes immediately
>
> This commit forget to fix the code for the legacy 'sendkey'
> command which still accepts key numbers from the user, which
> then need converting to QKeyCodes
>
> Signed-off-by: Daniel P. Berrange <berrange@redhat.com>
> ---
> ui/input-legacy.c | 5 +++++
> 1 file changed, 5 insertions(+)
Reviewed-by: Eric Blake <eblake@redhat.com>
--
Eric Blake, Principal Software Engineer
Red Hat, Inc. +1-919-301-3266
Virtualization: qemu.org | libvirt.org
[-- Attachment #2: OpenPGP digital signature --]
[-- Type: application/pgp-signature, Size: 619 bytes --]
^ permalink raw reply [flat|nested] 14+ messages in thread
* Re: [Qemu-devel] [PATCH v1 3/9] ui: use correct union field for key number
2017-10-19 14:28 ` [Qemu-devel] [PATCH v1 3/9] ui: use correct union field for key number Daniel P. Berrange
@ 2017-10-19 15:19 ` Eric Blake
0 siblings, 0 replies; 14+ messages in thread
From: Eric Blake @ 2017-10-19 15:19 UTC (permalink / raw)
To: Daniel P. Berrange, qemu-devel; +Cc: Gerd Hoffmann
[-- Attachment #1: Type: text/plain, Size: 1398 bytes --]
On 10/19/2017 09:28 AM, Daniel P. Berrange wrote:
> The code converting key numbers to QKeyCode in the 'input-send-event'
> command mistakenly accessed the key->u.qcode union field instead of
> the key->u.number field. This is harmless because the fields use the
> same size datatype in both cases, but none the less it should be fixed
> to avoid confusion.
>
> Signed-off-by: Daniel P. Berrange <berrange@redhat.com>
> ---
> ui/input.c | 2 +-
> 1 file changed, 1 insertion(+), 1 deletion(-)
Reviewed-by: Eric Blake <eblake@redhat.com>
>
> diff --git a/ui/input.c b/ui/input.c
> index 290b47354a..4e821f8f2b 100644
> --- a/ui/input.c
> +++ b/ui/input.c
> @@ -162,7 +162,7 @@ void qmp_input_send_event(bool has_device, const char *device,
> if (evt->type == INPUT_EVENT_KIND_KEY &&
> evt->u.key.data->key->type == KEY_VALUE_KIND_NUMBER) {
> KeyValue *key = evt->u.key.data->key;
> - QKeyCode code = qemu_input_key_number_to_qcode(key->u.qcode.data);
> + QKeyCode code = qemu_input_key_number_to_qcode(key->u.number.data);
> qemu_input_event_send_key_qcode(con, code, evt->u.key.data->down);
> } else {
> qemu_input_event_send(con, evt);
>
--
Eric Blake, Principal Software Engineer
Red Hat, Inc. +1-919-301-3266
Virtualization: qemu.org | libvirt.org
[-- Attachment #2: OpenPGP digital signature --]
[-- Type: application/pgp-signature, Size: 619 bytes --]
^ permalink raw reply [flat|nested] 14+ messages in thread
end of thread, other threads:[~2017-10-19 15:19 UTC | newest]
Thread overview: 14+ messages (download: mbox.gz follow: Atom feed
-- links below jump to the message on this page --
2017-10-19 14:28 [Qemu-devel] [PATCH v1 0/9] Various fixes for input/ps2 handling Daniel P. Berrange
2017-10-19 14:28 ` [Qemu-devel] [PATCH v1 1/9] input: use hex in ps2 keycode trace events Daniel P. Berrange
2017-10-19 15:17 ` Eric Blake
2017-10-19 14:28 ` [Qemu-devel] [PATCH v1 2/9] ui: fix crash with sendkey and raw key numbers Daniel P. Berrange
2017-10-19 15:18 ` Eric Blake
2017-10-19 14:28 ` [Qemu-devel] [PATCH v1 3/9] ui: use correct union field for key number Daniel P. Berrange
2017-10-19 15:19 ` Eric Blake
2017-10-19 14:28 ` [Qemu-devel] [PATCH v1 4/9] ps2: fix scancodes sent for Alt-Print key combination (aka SysRq) Daniel P. Berrange
2017-10-19 14:45 ` Daniel P. Berrange
2017-10-19 14:28 ` [Qemu-devel] [PATCH v1 5/9] ps2: fix scancodes sent for Shift/Ctrl+Print key combination Daniel P. Berrange
2017-10-19 14:28 ` [Qemu-devel] [PATCH v1 6/9] ps2: fix scancodess sent for Pause key in AT set 1 Daniel P. Berrange
2017-10-19 14:28 ` [Qemu-devel] [PATCH v1 7/9] ps2: fix scancodes sent for Ctrl+Pause key combination Daniel P. Berrange
2017-10-19 14:28 ` [Qemu-devel] [PATCH v1 8/9] ui: normalize the 'sysrq' key into the 'print' key Daniel P. Berrange
2017-10-19 14:28 ` [Qemu-devel] [PATCH v1 9/9] ui: pull in latest keycodemapdb Daniel P. Berrange
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