From: "Alex Bennée" <alex.bennee@linaro.org>
To: peter.maydell@linaro.org
Cc: qemu-devel@nongnu.org, "Alex Bennée" <alex.bennee@linaro.org>,
"Aurelien Jarno" <aurelien@aurel32.net>
Subject: [Qemu-devel] [PULL 18/22] fpu/softfloat: re-factor int/uint to float
Date: Wed, 21 Feb 2018 11:05:18 +0000 [thread overview]
Message-ID: <20180221110523.859-19-alex.bennee@linaro.org> (raw)
In-Reply-To: <20180221110523.859-1-alex.bennee@linaro.org>
These are considerably simpler as the lower order integers can just
use the higher order conversion function. As the decomposed fractional
part is a full 64 bit rounding and inexact handling comes from the
pack functions.
Signed-off-by: Alex Bennée <alex.bennee@linaro.org>
Reviewed-by: Richard Henderson <richard.henderson@linaro.org>
diff --git a/fpu/softfloat.c b/fpu/softfloat.c
index da0c43c0e7..4313d3a602 100644
--- a/fpu/softfloat.c
+++ b/fpu/softfloat.c
@@ -1500,6 +1500,169 @@ FLOAT_TO_UINT(64, 64)
#undef FLOAT_TO_UINT
+/*
+ * Integer to float conversions
+ *
+ * Returns the result of converting the two's complement integer `a'
+ * to the floating-point format. The conversion is performed according
+ * to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
+ */
+
+static FloatParts int_to_float(int64_t a, float_status *status)
+{
+ FloatParts r;
+ if (a == 0) {
+ r.cls = float_class_zero;
+ r.sign = false;
+ } else if (a == (1ULL << 63)) {
+ r.cls = float_class_normal;
+ r.sign = true;
+ r.frac = DECOMPOSED_IMPLICIT_BIT;
+ r.exp = 63;
+ } else {
+ uint64_t f;
+ if (a < 0) {
+ f = -a;
+ r.sign = true;
+ } else {
+ f = a;
+ r.sign = false;
+ }
+ int shift = clz64(f) - 1;
+ r.cls = float_class_normal;
+ r.exp = (DECOMPOSED_BINARY_POINT - shift);
+ r.frac = f << shift;
+ }
+
+ return r;
+}
+
+float16 int64_to_float16(int64_t a, float_status *status)
+{
+ FloatParts pa = int_to_float(a, status);
+ return float16_round_pack_canonical(pa, status);
+}
+
+float16 int32_to_float16(int32_t a, float_status *status)
+{
+ return int64_to_float16(a, status);
+}
+
+float16 int16_to_float16(int16_t a, float_status *status)
+{
+ return int64_to_float16(a, status);
+}
+
+float32 int64_to_float32(int64_t a, float_status *status)
+{
+ FloatParts pa = int_to_float(a, status);
+ return float32_round_pack_canonical(pa, status);
+}
+
+float32 int32_to_float32(int32_t a, float_status *status)
+{
+ return int64_to_float32(a, status);
+}
+
+float32 int16_to_float32(int16_t a, float_status *status)
+{
+ return int64_to_float32(a, status);
+}
+
+float64 int64_to_float64(int64_t a, float_status *status)
+{
+ FloatParts pa = int_to_float(a, status);
+ return float64_round_pack_canonical(pa, status);
+}
+
+float64 int32_to_float64(int32_t a, float_status *status)
+{
+ return int64_to_float64(a, status);
+}
+
+float64 int16_to_float64(int16_t a, float_status *status)
+{
+ return int64_to_float64(a, status);
+}
+
+
+/*
+ * Unsigned Integer to float conversions
+ *
+ * Returns the result of converting the unsigned integer `a' to the
+ * floating-point format. The conversion is performed according to the
+ * IEC/IEEE Standard for Binary Floating-Point Arithmetic.
+ */
+
+static FloatParts uint_to_float(uint64_t a, float_status *status)
+{
+ FloatParts r = { .sign = false};
+
+ if (a == 0) {
+ r.cls = float_class_zero;
+ } else {
+ int spare_bits = clz64(a) - 1;
+ r.cls = float_class_normal;
+ r.exp = DECOMPOSED_BINARY_POINT - spare_bits;
+ if (spare_bits < 0) {
+ shift64RightJamming(a, -spare_bits, &a);
+ r.frac = a;
+ } else {
+ r.frac = a << spare_bits;
+ }
+ }
+
+ return r;
+}
+
+float16 uint64_to_float16(uint64_t a, float_status *status)
+{
+ FloatParts pa = uint_to_float(a, status);
+ return float16_round_pack_canonical(pa, status);
+}
+
+float16 uint32_to_float16(uint32_t a, float_status *status)
+{
+ return uint64_to_float16(a, status);
+}
+
+float16 uint16_to_float16(uint16_t a, float_status *status)
+{
+ return uint64_to_float16(a, status);
+}
+
+float32 uint64_to_float32(uint64_t a, float_status *status)
+{
+ FloatParts pa = uint_to_float(a, status);
+ return float32_round_pack_canonical(pa, status);
+}
+
+float32 uint32_to_float32(uint32_t a, float_status *status)
+{
+ return uint64_to_float32(a, status);
+}
+
+float32 uint16_to_float32(uint16_t a, float_status *status)
+{
+ return uint64_to_float32(a, status);
+}
+
+float64 uint64_to_float64(uint64_t a, float_status *status)
+{
+ FloatParts pa = uint_to_float(a, status);
+ return float64_round_pack_canonical(pa, status);
+}
+
+float64 uint32_to_float64(uint32_t a, float_status *status)
+{
+ return uint64_to_float64(a, status);
+}
+
+float64 uint16_to_float64(uint16_t a, float_status *status)
+{
+ return uint64_to_float64(a, status);
+}
+
/*----------------------------------------------------------------------------
| Takes a 64-bit fixed-point value `absZ' with binary point between bits 6
| and 7, and returns the properly rounded 32-bit integer corresponding to the
@@ -2591,43 +2754,6 @@ static float128 normalizeRoundAndPackFloat128(flag zSign, int32_t zExp,
}
-/*----------------------------------------------------------------------------
-| Returns the result of converting the 32-bit two's complement integer `a'
-| to the single-precision floating-point format. The conversion is performed
-| according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
-*----------------------------------------------------------------------------*/
-
-float32 int32_to_float32(int32_t a, float_status *status)
-{
- flag zSign;
-
- if ( a == 0 ) return float32_zero;
- if ( a == (int32_t) 0x80000000 ) return packFloat32( 1, 0x9E, 0 );
- zSign = ( a < 0 );
- return normalizeRoundAndPackFloat32(zSign, 0x9C, zSign ? -a : a, status);
-}
-
-/*----------------------------------------------------------------------------
-| Returns the result of converting the 32-bit two's complement integer `a'
-| to the double-precision floating-point format. The conversion is performed
-| according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
-*----------------------------------------------------------------------------*/
-
-float64 int32_to_float64(int32_t a, float_status *status)
-{
- flag zSign;
- uint32_t absA;
- int8_t shiftCount;
- uint64_t zSig;
-
- if ( a == 0 ) return float64_zero;
- zSign = ( a < 0 );
- absA = zSign ? - a : a;
- shiftCount = countLeadingZeros32( absA ) + 21;
- zSig = absA;
- return packFloat64( zSign, 0x432 - shiftCount, zSig<<shiftCount );
-
-}
/*----------------------------------------------------------------------------
| Returns the result of converting the 32-bit two's complement integer `a'
@@ -2674,56 +2800,6 @@ float128 int32_to_float128(int32_t a, float_status *status)
}
-/*----------------------------------------------------------------------------
-| Returns the result of converting the 64-bit two's complement integer `a'
-| to the single-precision floating-point format. The conversion is performed
-| according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
-*----------------------------------------------------------------------------*/
-
-float32 int64_to_float32(int64_t a, float_status *status)
-{
- flag zSign;
- uint64_t absA;
- int8_t shiftCount;
-
- if ( a == 0 ) return float32_zero;
- zSign = ( a < 0 );
- absA = zSign ? - a : a;
- shiftCount = countLeadingZeros64( absA ) - 40;
- if ( 0 <= shiftCount ) {
- return packFloat32( zSign, 0x95 - shiftCount, absA<<shiftCount );
- }
- else {
- shiftCount += 7;
- if ( shiftCount < 0 ) {
- shift64RightJamming( absA, - shiftCount, &absA );
- }
- else {
- absA <<= shiftCount;
- }
- return roundAndPackFloat32(zSign, 0x9C - shiftCount, absA, status);
- }
-
-}
-
-/*----------------------------------------------------------------------------
-| Returns the result of converting the 64-bit two's complement integer `a'
-| to the double-precision floating-point format. The conversion is performed
-| according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
-*----------------------------------------------------------------------------*/
-
-float64 int64_to_float64(int64_t a, float_status *status)
-{
- flag zSign;
-
- if ( a == 0 ) return float64_zero;
- if ( a == (int64_t) LIT64( 0x8000000000000000 ) ) {
- return packFloat64( 1, 0x43E, 0 );
- }
- zSign = ( a < 0 );
- return normalizeRoundAndPackFloat64(zSign, 0x43C, zSign ? -a : a, status);
-}
-
/*----------------------------------------------------------------------------
| Returns the result of converting the 64-bit two's complement integer `a'
| to the extended double-precision floating-point format. The conversion
@@ -2778,65 +2854,6 @@ float128 int64_to_float128(int64_t a, float_status *status)
}
-/*----------------------------------------------------------------------------
-| Returns the result of converting the 64-bit unsigned integer `a'
-| to the single-precision floating-point format. The conversion is performed
-| according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
-*----------------------------------------------------------------------------*/
-
-float32 uint64_to_float32(uint64_t a, float_status *status)
-{
- int shiftcount;
-
- if (a == 0) {
- return float32_zero;
- }
-
- /* Determine (left) shift needed to put first set bit into bit posn 23
- * (since packFloat32() expects the binary point between bits 23 and 22);
- * this is the fast case for smallish numbers.
- */
- shiftcount = countLeadingZeros64(a) - 40;
- if (shiftcount >= 0) {
- return packFloat32(0, 0x95 - shiftcount, a << shiftcount);
- }
- /* Otherwise we need to do a round-and-pack. roundAndPackFloat32()
- * expects the binary point between bits 30 and 29, hence the + 7.
- */
- shiftcount += 7;
- if (shiftcount < 0) {
- shift64RightJamming(a, -shiftcount, &a);
- } else {
- a <<= shiftcount;
- }
-
- return roundAndPackFloat32(0, 0x9c - shiftcount, a, status);
-}
-
-/*----------------------------------------------------------------------------
-| Returns the result of converting the 64-bit unsigned integer `a'
-| to the double-precision floating-point format. The conversion is performed
-| according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
-*----------------------------------------------------------------------------*/
-
-float64 uint64_to_float64(uint64_t a, float_status *status)
-{
- int exp = 0x43C;
- int shiftcount;
-
- if (a == 0) {
- return float64_zero;
- }
-
- shiftcount = countLeadingZeros64(a) - 1;
- if (shiftcount < 0) {
- shift64RightJamming(a, -shiftcount, &a);
- } else {
- a <<= shiftcount;
- }
- return roundAndPackFloat64(0, exp - shiftcount, a, status);
-}
-
/*----------------------------------------------------------------------------
| Returns the result of converting the 64-bit unsigned integer `a'
| to the quadruple-precision floating-point format. The conversion is performed
@@ -6714,19 +6731,6 @@ int float128_unordered_quiet(float128 a, float128 b, float_status *status)
return 0;
}
-/* misc functions */
-float32 uint32_to_float32(uint32_t a, float_status *status)
-{
- return int64_to_float32(a, status);
-}
-
-float64 uint32_to_float64(uint32_t a, float_status *status)
-{
- return int64_to_float64(a, status);
-}
-
-
-
#define COMPARE(s, nan_exp) \
static inline int float ## s ## _compare_internal(float ## s a, float ## s b,\
int is_quiet, float_status *status) \
diff --git a/include/fpu/softfloat.h b/include/fpu/softfloat.h
index ec1e701c26..3e6fdd756a 100644
--- a/include/fpu/softfloat.h
+++ b/include/fpu/softfloat.h
@@ -190,9 +190,13 @@ enum {
/*----------------------------------------------------------------------------
| Software IEC/IEEE integer-to-floating-point conversion routines.
*----------------------------------------------------------------------------*/
+float32 int16_to_float32(int16_t, float_status *status);
float32 int32_to_float32(int32_t, float_status *status);
+float64 int16_to_float64(int16_t, float_status *status);
float64 int32_to_float64(int32_t, float_status *status);
+float32 uint16_to_float32(uint16_t, float_status *status);
float32 uint32_to_float32(uint32_t, float_status *status);
+float64 uint16_to_float64(uint16_t, float_status *status);
float64 uint32_to_float64(uint32_t, float_status *status);
floatx80 int32_to_floatx80(int32_t, float_status *status);
float128 int32_to_float128(int32_t, float_status *status);
@@ -204,27 +208,6 @@ float32 uint64_to_float32(uint64_t, float_status *status);
float64 uint64_to_float64(uint64_t, float_status *status);
float128 uint64_to_float128(uint64_t, float_status *status);
-/* We provide the int16 versions for symmetry of API with float-to-int */
-static inline float32 int16_to_float32(int16_t v, float_status *status)
-{
- return int32_to_float32(v, status);
-}
-
-static inline float32 uint16_to_float32(uint16_t v, float_status *status)
-{
- return uint32_to_float32(v, status);
-}
-
-static inline float64 int16_to_float64(int16_t v, float_status *status)
-{
- return int32_to_float64(v, status);
-}
-
-static inline float64 uint16_to_float64(uint16_t v, float_status *status)
-{
- return uint32_to_float64(v, status);
-}
-
/*----------------------------------------------------------------------------
| Software half-precision conversion routines.
*----------------------------------------------------------------------------*/
@@ -245,6 +228,11 @@ uint64_t float16_to_uint64(float16 a, float_status *status);
int64_t float16_to_int64_round_to_zero(float16, float_status *status);
uint64_t float16_to_uint64_round_to_zero(float16 a, float_status *status);
float16 int16_to_float16(int16_t a, float_status *status);
+float16 int32_to_float16(int32_t a, float_status *status);
+float16 int64_to_float16(int64_t a, float_status *status);
+float16 uint16_to_float16(uint16_t a, float_status *status);
+float16 uint32_to_float16(uint32_t a, float_status *status);
+float16 uint64_to_float16(uint64_t a, float_status *status);
/*----------------------------------------------------------------------------
| Software half-precision operations.
--
2.15.1
next prev parent reply other threads:[~2018-02-21 11:12 UTC|newest]
Thread overview: 28+ messages / expand[flat|nested] mbox.gz Atom feed top
2018-02-21 11:05 [Qemu-devel] [PULL 00/22] re-factor softfloat and add fp16 functions Alex Bennée
2018-02-21 11:05 ` [Qemu-devel] [PULL 01/22] fpu/softfloat: implement float16_squash_input_denormal Alex Bennée
2018-02-21 11:05 ` [Qemu-devel] [PULL 02/22] include/fpu/softfloat: remove USE_SOFTFLOAT_STRUCT_TYPES Alex Bennée
2018-02-21 11:05 ` [Qemu-devel] [PULL 03/22] fpu/softfloat-types: new header to prevent excessive re-builds Alex Bennée
2018-02-21 11:05 ` [Qemu-devel] [PULL 04/22] target/*/cpu.h: remove softfloat.h Alex Bennée
2018-02-21 11:05 ` [Qemu-devel] [PULL 05/22] include/fpu/softfloat: implement float16_abs helper Alex Bennée
2018-02-21 11:05 ` [Qemu-devel] [PULL 06/22] include/fpu/softfloat: implement float16_chs helper Alex Bennée
2018-02-21 11:05 ` [Qemu-devel] [PULL 07/22] include/fpu/softfloat: implement float16_set_sign helper Alex Bennée
2018-02-21 11:05 ` [Qemu-devel] [PULL 08/22] include/fpu/softfloat: add some float16 constants Alex Bennée
2018-02-21 11:05 ` [Qemu-devel] [PULL 09/22] fpu/softfloat: improve comments on ARM NaN propagation Alex Bennée
2018-02-21 11:05 ` [Qemu-devel] [PULL 10/22] fpu/softfloat: move the extract functions to the top of the file Alex Bennée
2018-02-21 11:05 ` [Qemu-devel] [PULL 11/22] fpu/softfloat: define decompose structures Alex Bennée
2018-02-21 11:05 ` [Qemu-devel] [PULL 12/22] fpu/softfloat: re-factor add/sub Alex Bennée
2018-02-21 11:05 ` [Qemu-devel] [PULL 13/22] fpu/softfloat: re-factor mul Alex Bennée
2018-02-21 11:05 ` [Qemu-devel] [PULL 14/22] fpu/softfloat: re-factor div Alex Bennée
2018-02-21 11:05 ` [Qemu-devel] [PULL 15/22] fpu/softfloat: re-factor muladd Alex Bennée
2018-02-21 11:05 ` [Qemu-devel] [PULL 16/22] fpu/softfloat: re-factor round_to_int Alex Bennée
2018-02-21 11:05 ` [Qemu-devel] [PULL 17/22] fpu/softfloat: re-factor float to int/uint Alex Bennée
2018-02-21 11:05 ` Alex Bennée [this message]
2018-04-27 12:15 ` [Qemu-devel] [PULL 18/22] fpu/softfloat: re-factor int/uint to float Peter Maydell
2018-04-27 13:49 ` Alex Bennée
2018-05-08 10:41 ` Peter Maydell
2018-05-08 10:54 ` Alex Bennée
2018-02-21 11:05 ` [Qemu-devel] [PULL 19/22] fpu/softfloat: re-factor scalbn Alex Bennée
2018-02-21 11:05 ` [Qemu-devel] [PULL 20/22] fpu/softfloat: re-factor minmax Alex Bennée
2018-02-21 11:05 ` [Qemu-devel] [PULL 21/22] fpu/softfloat: re-factor compare Alex Bennée
2018-02-21 11:05 ` [Qemu-devel] [PULL 22/22] fpu/softfloat: re-factor sqrt Alex Bennée
2018-02-22 11:36 ` [Qemu-devel] [PULL 00/22] re-factor softfloat and add fp16 functions Peter Maydell
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