From mboxrd@z Thu Jan 1 00:00:00 1970 Received: from eggs.gnu.org ([2001:4830:134:3::10]:48330) by lists.gnu.org with esmtp (Exim 4.71) (envelope-from ) id 1gH3mf-0004m0-Iu for qemu-devel@nongnu.org; Mon, 29 Oct 2018 05:24:30 -0400 Received: from Debian-exim by eggs.gnu.org with spam-scanned (Exim 4.71) (envelope-from ) id 1gH3mc-0002XX-Eu for qemu-devel@nongnu.org; Mon, 29 Oct 2018 05:24:29 -0400 Date: Mon, 29 Oct 2018 10:24:20 +0100 From: Gerd Hoffmann Message-ID: <20181029092420.oevomnhk2uvg3xdp@sirius.home.kraxel.org> References: <20181024143748.4425-1-dos@dosowisko.net> MIME-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Disposition: inline In-Reply-To: <20181024143748.4425-1-dos@dosowisko.net> Subject: Re: [Qemu-devel] [PATCH] SDL: set a hint to not bypass the window compositor List-Id: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , To: Sebastian Krzyszkowiak Cc: qemu-devel@nongnu.org, qemu-trivial@nongnu.org On Wed, Oct 24, 2018 at 04:37:48PM +0200, Sebastian Krzyszkowiak wrote: > Without that, window effects in KWin get suspended as soon as any > qemu-sdl window becomes visible. While the SDL default makes sense > for games, it's not really suitable for QEMU. > > Signed-off-by: Sebastian Krzyszkowiak Added to UI patch queue. thanks, Gerd