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From: David Gibson <david@gibson.dropbear.id.au>
To: Greg Kurz <groug@kaod.org>
Cc: "Peter Maydell" <peter.maydell@linaro.org>,
	"Daniel P. Berrange" <berrange@redhat.com>,
	"Markus Armbruster" <armbru@redhat.com>,
	qemu-devel@nongnu.org,
	"Marc-André Lureau" <marcandre.lureau@redhat.com>,
	"Paolo Bonzini" <pbonzini@redhat.com>,
	"Philippe Mathieu-Daudé" <philmd@redhat.com>
Subject: Re: [PATCH] object: Improve documentation of interfaces
Date: Thu, 12 Dec 2019 11:37:02 +1100	[thread overview]
Message-ID: <20191212003702.GR207300@umbus.fritz.box> (raw)
In-Reply-To: <157607116183.174911.9764813135617350231.stgit@bahia.lan>

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On Wed, Dec 11, 2019 at 02:32:41PM +0100, Greg Kurz wrote:
> QOM interfaces allow a limited form of multiple inheritance, at the
> condition of being stateless. That is, they cannot be instantiated
> and a pointer to an interface shouldn't be dereferenceable in any way.
> This is achieved by making the QOM instance type an incomplete type,
> which is, as mentioned by Markus Armbruster, the closest you can get
> to abstract class in C.
> 
> Incomplete types are widely used to hide implementation details, but
> people usually expect to find at least one place where the type is
> fully defined. The fact that it doesn't happen with QOM interfaces is
> quite disturbing, especially since it isn't documented anywhere as
> recently discussed in this thread:
> 
> https://lists.gnu.org/archive/html/qemu-devel/2019-12/msg01579.html
> 
> Amend the documentation in the object.h header file to provide more
> details about why and how to implement QOM interfaces using incomplete
> types.
> 
> Signed-off-by: Greg Kurz <groug@kaod.org>

Reviewed-by: David Gibson <david@gibson.dropbear.id.au>

> ---
>  include/qom/object.h |   10 ++++++++--
>  1 file changed, 8 insertions(+), 2 deletions(-)
> 
> diff --git a/include/qom/object.h b/include/qom/object.h
> index 128d00c77fd6..5cf98d2c4350 100644
> --- a/include/qom/object.h
> +++ b/include/qom/object.h
> @@ -200,8 +200,14 @@ typedef struct InterfaceInfo InterfaceInfo;
>   *
>   * Interfaces allow a limited form of multiple inheritance.  Instances are
>   * similar to normal types except for the fact that are only defined by
> - * their classes and never carry any state.  You can dynamically cast an object
> - * to one of its #Interface types and vice versa.
> + * their classes and never carry any state.  As a consequence, a pointer to
> + * an interface instance should always be of incomplete type in order to be
> + * sure it cannot be dereferenced.  That is, you should define the
> + * 'typedef struct SomethingIf SomethingIf' so that you can pass around
> + * 'SomethingIf *si' arguments, but not define a 'struct SomethingIf { ... }'.
> + * The only things you can validly do with a 'SomethingIf *' are to pass it as
> + * an argument to a method on its corresponding SomethingIfClass, or to
> + * dynamically cast it to an object that implements the interface.
>   *
>   * # Methods #
>   *
> 

-- 
David Gibson			| I'll have my music baroque, and my code
david AT gibson.dropbear.id.au	| minimalist, thank you.  NOT _the_ _other_
				| _way_ _around_!
http://www.ozlabs.org/~dgibson

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  parent reply	other threads:[~2019-12-12  2:41 UTC|newest]

Thread overview: 5+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2019-12-11 13:32 [PATCH] object: Improve documentation of interfaces Greg Kurz
2019-12-11 13:35 ` Marc-André Lureau
2019-12-11 17:01 ` Markus Armbruster
2019-12-12  0:37 ` David Gibson [this message]
2019-12-12  8:12 ` Paolo Bonzini

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