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From: "Volker Rümelin" <vr_qemu@t-online.de>
To: Gerd Hoffmann <kraxel@redhat.com>, Eric Blake <eblake@redhat.com>,
	Markus Armbruster <armbru@redhat.com>
Cc: "John Arbuckle" <programmingkidx@gmail.com>,
	"Howard Spoelstra" <hsp.cat7@gmail.com>,
	"Mark Cave-Ayland" <mark.cave-ayland@ilande.co.uk>,
	QEMU <qemu-devel@nongnu.org>,
	"Zoltán Kővágó" <dirty.ice.hu@gmail.com>
Subject: [PATCH 3/5] audio: consistency changes
Date: Mon,  2 Mar 2020 20:10:02 +0100	[thread overview]
Message-ID: <20200302191004.5991-3-vr_qemu@t-online.de> (raw)
In-Reply-To: <417bfe2f-e3c1-d83d-b437-47859daf524d@t-online.de>

Change the clip_natural_float_from_mono() function in
audio/mixeng.c to be consistent with the clip_*_from_mono()
functions in audio/mixeng_template.h.

Signed-off-by: Volker Rümelin <vr_qemu@t-online.de>
---
 audio/mixeng.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/audio/mixeng.c b/audio/mixeng.c
index b57fad83bf..725b529be7 100644
--- a/audio/mixeng.c
+++ b/audio/mixeng.c
@@ -316,7 +316,7 @@ static void clip_natural_float_from_mono(void *dst, const struct st_sample *src,
     float *out = (float *)dst;
 
     while (samples--) {
-        *out++ = CLIP_NATURAL_FLOAT(src->l) + CLIP_NATURAL_FLOAT(src->r);
+        *out++ = CLIP_NATURAL_FLOAT(src->l + src->r);
         src++;
     }
 }
-- 
2.16.4



  parent reply	other threads:[~2020-03-02 19:12 UTC|newest]

Thread overview: 9+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2020-03-02 19:08 [PATCH 0/5] mostly changes related to audio float samples Volker Rümelin
2020-03-02 19:10 ` [PATCH 1/5] qapi/audio: add documentation for AudioFormat Volker Rümelin
2020-03-03  5:47   ` Markus Armbruster
2020-03-02 19:10 ` [PATCH 2/5] audio: change naming scheme of FLOAT_CONV macros Volker Rümelin
2020-03-02 19:10 ` Volker Rümelin [this message]
2020-03-02 19:10 ` [PATCH 4/5] audio: change mixing engine float range to [-1.f, 1.f] Volker Rümelin
2020-03-02 19:10 ` [PATCH 5/5] audio: fix saturation nonlinearity in clip_* functions Volker Rümelin
2020-03-02 23:30 ` [PATCH 0/5] mostly changes related to audio float samples Howard Spoelstra
2020-03-08 19:11   ` Volker Rümelin

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