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From: Richard Henderson <richard.henderson@linaro.org>
To: qemu-devel@nongnu.org
Cc: rajav@quicinc.com, qemu-arm@nongnu.org, apazos@quicinc.com
Subject: [PATCH 27/31] target/arm: Tidy handle_vec_simd_shri
Date: Thu, 26 Mar 2020 16:08:34 -0700	[thread overview]
Message-ID: <20200326230838.31112-28-richard.henderson@linaro.org> (raw)
In-Reply-To: <20200326230838.31112-1-richard.henderson@linaro.org>

Now that we've converted all cases to gvec, there is quite a bit
of dead code at the end of the function.  Remove it.

Sink the call to gen_gvec_fn2i to the end, loading a function
pointer within the switch statement.

Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
---
 target/arm/translate-a64.c | 56 ++++++++++----------------------------
 1 file changed, 14 insertions(+), 42 deletions(-)

diff --git a/target/arm/translate-a64.c b/target/arm/translate-a64.c
index f7d492cce4..fc156a217a 100644
--- a/target/arm/translate-a64.c
+++ b/target/arm/translate-a64.c
@@ -11096,16 +11096,7 @@ static void handle_vec_simd_shri(DisasContext *s, bool is_q, bool is_u,
     int size = 32 - clz32(immh) - 1;
     int immhb = immh << 3 | immb;
     int shift = 2 * (8 << size) - immhb;
-    bool accumulate = false;
-    int dsize = is_q ? 128 : 64;
-    int esize = 8 << size;
-    int elements = dsize/esize;
-    MemOp memop = size | (is_u ? 0 : MO_SIGN);
-    TCGv_i64 tcg_rn = new_tmp_a64(s);
-    TCGv_i64 tcg_rd = new_tmp_a64(s);
-    TCGv_i64 tcg_round;
-    uint64_t round_const;
-    int i;
+    GVecGen2iFn *gvec_fn;
 
     if (extract32(immh, 3, 1) && !is_q) {
         unallocated_encoding(s);
@@ -11119,13 +11110,12 @@ static void handle_vec_simd_shri(DisasContext *s, bool is_q, bool is_u,
 
     switch (opcode) {
     case 0x02: /* SSRA / USRA (accumulate) */
-        gen_gvec_fn2i(s, is_q, rd, rn, shift,
-                      is_u ? arm_gen_gvec_usra : arm_gen_gvec_ssra, size);
-        return;
+        gvec_fn = is_u ? arm_gen_gvec_usra : arm_gen_gvec_ssra;
+        break;
 
     case 0x08: /* SRI */
-        gen_gvec_fn2i(s, is_q, rd, rn, shift, arm_gen_gvec_sri, size);
-        return;
+        gvec_fn = arm_gen_gvec_sri;
+        break;
 
     case 0x00: /* SSHR / USHR */
         if (is_u) {
@@ -11133,49 +11123,31 @@ static void handle_vec_simd_shri(DisasContext *s, bool is_q, bool is_u,
                 /* Shift count the same size as element size produces zero.  */
                 tcg_gen_gvec_dup8i(vec_full_reg_offset(s, rd),
                                    is_q ? 16 : 8, vec_full_reg_size(s), 0);
-            } else {
-                gen_gvec_fn2i(s, is_q, rd, rn, shift, tcg_gen_gvec_shri, size);
+                return;
             }
+            gvec_fn = tcg_gen_gvec_shri;
         } else {
             /* Shift count the same size as element size produces all sign.  */
             if (shift == 8 << size) {
                 shift -= 1;
             }
-            gen_gvec_fn2i(s, is_q, rd, rn, shift, tcg_gen_gvec_sari, size);
+            gvec_fn = tcg_gen_gvec_sari;
         }
-        return;
+        break;
 
     case 0x04: /* SRSHR / URSHR (rounding) */
-        gen_gvec_fn2i(s, is_q, rd, rn, shift,
-                      is_u ? arm_gen_gvec_urshr : arm_gen_gvec_srshr, size);
-        return;
+        gvec_fn = is_u ? arm_gen_gvec_urshr : arm_gen_gvec_srshr;
+        break;
 
     case 0x06: /* SRSRA / URSRA (accum + rounding) */
-        gen_gvec_fn2i(s, is_q, rd, rn, shift,
-                      is_u ? arm_gen_gvec_ursra : arm_gen_gvec_srsra, size);
-        return;
+        gvec_fn = is_u ? arm_gen_gvec_ursra : arm_gen_gvec_srsra;
+        break;
 
     default:
         g_assert_not_reached();
     }
 
-    round_const = 1ULL << (shift - 1);
-    tcg_round = tcg_const_i64(round_const);
-
-    for (i = 0; i < elements; i++) {
-        read_vec_element(s, tcg_rn, rn, i, memop);
-        if (accumulate) {
-            read_vec_element(s, tcg_rd, rd, i, memop);
-        }
-
-        handle_shri_with_rndacc(tcg_rd, tcg_rn, tcg_round,
-                                accumulate, is_u, size, shift);
-
-        write_vec_element(s, tcg_rd, rd, i, size);
-    }
-    tcg_temp_free_i64(tcg_round);
-
-    clear_vec_high(s, is_q, rd);
+    gen_gvec_fn2i(s, is_q, rd, rn, shift, gvec_fn, size);
 }
 
 /* SHL/SLI - Vector shift left */
-- 
2.20.1



  parent reply	other threads:[~2020-03-26 23:23 UTC|newest]

Thread overview: 44+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2020-03-26 23:08 [PATCH for-5.1 00/31] target/arm: SVE2, part 1 Richard Henderson
2020-03-26 23:08 ` [PATCH 01/31] target/arm: Add ID_AA64ZFR0 fields and isar_feature_aa64_sve2 Richard Henderson
2020-04-11 18:45   ` Alex Bennée
2020-03-26 23:08 ` [PATCH 02/31] target/arm: Implement SVE2 Integer Multiply - Unpredicated Richard Henderson
2020-03-26 23:08 ` [PATCH 03/31] target/arm: Implement SVE2 integer pairwise add and accumulate long Richard Henderson
2020-03-26 23:08 ` [PATCH 04/31] target/arm: Remove fp_status from helper_{recpe, rsqrte}_u32 Richard Henderson
2020-03-26 23:08 ` [PATCH 05/31] target/arm: Implement SVE2 integer unary operations (predicated) Richard Henderson
2020-03-26 23:08 ` [PATCH 06/31] target/arm: Split out saturating/rounding shifts from neon Richard Henderson
2020-03-26 23:08 ` [PATCH 07/31] target/arm: Implement SVE2 saturating/rounding bitwise shift left (predicated) Richard Henderson
2020-03-26 23:08 ` [PATCH 08/31] target/arm: Implement SVE2 integer halving add/subtract (predicated) Richard Henderson
2020-03-26 23:08 ` [PATCH 09/31] target/arm: Implement SVE2 integer pairwise arithmetic Richard Henderson
2020-04-13 16:02   ` Laurent Desnogues
2020-03-26 23:08 ` [PATCH 10/31] target/arm: Implement SVE2 saturating add/subtract (predicated) Richard Henderson
2020-03-26 23:08 ` [PATCH 11/31] target/arm: Implement SVE2 integer add/subtract long Richard Henderson
2020-04-13 16:09   ` Laurent Desnogues
2020-03-26 23:08 ` [PATCH 12/31] target/arm: Implement SVE2 integer add/subtract interleaved long Richard Henderson
2020-03-26 23:08 ` [PATCH 13/31] target/arm: Implement SVE2 integer add/subtract wide Richard Henderson
2020-04-13 16:11   ` Laurent Desnogues
2020-03-26 23:08 ` [PATCH 14/31] target/arm: Implement SVE2 integer multiply long Richard Henderson
2020-03-26 23:08 ` [PATCH 15/31] target/arm: Implement PMULLB and PMULLT Richard Henderson
2020-03-26 23:08 ` [PATCH 16/31] target/arm: Tidy SVE tszimm shift formats Richard Henderson
2020-03-26 23:08 ` [PATCH 17/31] target/arm: Implement SVE2 bitwise shift left long Richard Henderson
2020-03-26 23:08 ` [PATCH 18/31] target/arm: Implement SVE2 bitwise exclusive-or interleaved Richard Henderson
2020-03-26 23:08 ` [PATCH 19/31] target/arm: Implement SVE2 bitwise permute Richard Henderson
2020-03-26 23:08 ` [PATCH 20/31] target/arm: Implement SVE2 complex integer add Richard Henderson
2020-04-13 16:20   ` Laurent Desnogues
2020-03-26 23:08 ` [PATCH 21/31] target/arm: Implement SVE2 integer absolute difference and accumulate long Richard Henderson
2020-04-13 16:15   ` Laurent Desnogues
2020-04-13 23:19     ` Richard Henderson
2020-04-14  7:04       ` Laurent Desnogues
2020-03-26 23:08 ` [PATCH 22/31] target/arm: Implement SVE2 integer add/subtract long with carry Richard Henderson
2020-04-13 16:18   ` Laurent Desnogues
2020-03-26 23:08 ` [PATCH 23/31] target/arm: Create arm_gen_gvec_[us]sra Richard Henderson
2020-03-26 23:08 ` [PATCH 24/31] target/arm: Create arm_gen_gvec_{u,s}{rshr,rsra} Richard Henderson
2020-03-26 23:08 ` [PATCH 25/31] target/arm: Implement SVE2 bitwise shift right and accumulate Richard Henderson
2020-03-26 23:08 ` [PATCH 26/31] target/arm: Create arm_gen_gvec_{sri,sli} Richard Henderson
2020-03-26 23:08 ` Richard Henderson [this message]
2020-03-26 23:08 ` [PATCH 28/31] target/arm: Implement SVE2 bitwise shift and insert Richard Henderson
2020-03-26 23:08 ` [PATCH 29/31] target/arm: Vectorize SABD/UABD Richard Henderson
2020-03-26 23:08 ` [PATCH 30/31] target/arm: Vectorize SABA/UABA Richard Henderson
2020-03-26 23:08 ` [PATCH 31/31] target/arm: Implement SVE2 integer absolute difference and accumulate Richard Henderson
2020-04-01 21:17 ` [PATCH for-5.1 00/31] target/arm: SVE2, part 1 Ana Pazos
2020-04-22  2:51 ` LIU Zhiwei
2020-04-22  2:55   ` Richard Henderson

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