From: Akihiko Odaki <akihiko.odaki@daynix.com>
To: "Dmitry Osipenko" <dmitry.osipenko@collabora.com>,
"Huang Rui" <ray.huang@amd.com>,
"Marc-André Lureau" <marcandre.lureau@redhat.com>,
"Philippe Mathieu-Daudé" <philmd@linaro.org>,
"Gerd Hoffmann" <kraxel@redhat.com>,
"Alex Bennée" <alex.bennee@linaro.org>,
"Michael S . Tsirkin" <mst@redhat.com>,
"Paolo Bonzini" <pbonzini@redhat.com>
Cc: "Gert Wollny" <gert.wollny@collabora.com>,
qemu-devel@nongnu.org,
"Gurchetan Singh" <gurchetansingh@chromium.org>,
"Alyssa Ross" <hi@alyssa.is>,
"Roger Pau Monné" <roger.pau@citrix.com>,
"Alex Deucher" <alexander.deucher@amd.com>,
"Stefano Stabellini" <stefano.stabellini@amd.com>,
"Christian König" <christian.koenig@amd.com>,
"Xenia Ragiadakou" <xenia.ragiadakou@amd.com>,
"Pierre-Eric Pelloux-Prayer" <pierre-eric.pelloux-prayer@amd.com>,
"Honglei Huang" <honglei1.huang@amd.com>,
"Julia Zhang" <julia.zhang@amd.com>,
"Chen Jiqian" <Jiqian.Chen@amd.com>,
"Rob Clark" <robdclark@gmail.com>,
"Yiwei Zhang" <zzyiwei@chromium.org>,
"Sergio Lopez Pascual" <slp@redhat.com>
Subject: Re: [PATCH v2 5/6] virtio-gpu: Support asynchronous fencing
Date: Wed, 23 Oct 2024 19:04:38 +0900 [thread overview]
Message-ID: <2020cf8d-32b8-459a-91d2-59b2464f817a@daynix.com> (raw)
In-Reply-To: <20241015043238.114034-6-dmitry.osipenko@collabora.com>
On 2024/10/15 13:32, Dmitry Osipenko wrote:
> Support asynchronous fencing feature of virglrenderer. It allows Qemu to
> handle fence as soon as it's signalled instead of periodically polling
> the fence status. This feature is required for enabling DRM context
> support in Qemu because legacy fencing mode isn't supported for DRM
> contexts in virglrenderer.
>
> Signed-off-by: Dmitry Osipenko <dmitry.osipenko@collabora.com>
> ---
> hw/display/virtio-gpu-gl.c | 3 +
> hw/display/virtio-gpu-virgl.c | 134 ++++++++++++++++++++++++++++-----
> include/hw/virtio/virtio-gpu.h | 14 ++++
> 3 files changed, 133 insertions(+), 18 deletions(-)
>
> diff --git a/hw/display/virtio-gpu-gl.c b/hw/display/virtio-gpu-gl.c
> index 7c0e448b4661..53d938f23f20 100644
> --- a/hw/display/virtio-gpu-gl.c
> +++ b/hw/display/virtio-gpu-gl.c
> @@ -170,6 +170,9 @@ static void virtio_gpu_gl_device_unrealize(DeviceState *qdev)
> if (gl->renderer_state >= RS_INITED) {
> #if VIRGL_VERSION_MAJOR >= 1
> qemu_bh_delete(gl->cmdq_resume_bh);
> +
> + virtio_gpu_virgl_reset_async_fences(g);
> + qemu_bh_delete(gl->async_fence_bh);
> #endif
> if (virtio_gpu_stats_enabled(g->parent_obj.conf)) {
> timer_free(gl->print_stats);
> diff --git a/hw/display/virtio-gpu-virgl.c b/hw/display/virtio-gpu-virgl.c
> index b32ce44ba2b1..ad6512987079 100644
> --- a/hw/display/virtio-gpu-virgl.c
> +++ b/hw/display/virtio-gpu-virgl.c
> @@ -891,6 +891,7 @@ static void virgl_cmd_set_scanout_blob(VirtIOGPU *g,
> void virtio_gpu_virgl_process_cmd(VirtIOGPU *g,
> struct virtio_gpu_ctrl_command *cmd)
> {
> + VirtIOGPUGL *gl = VIRTIO_GPU_GL(g);
> bool cmd_suspended = false;
> int ret;
>
> @@ -992,35 +993,117 @@ void virtio_gpu_virgl_process_cmd(VirtIOGPU *g,
>
> trace_virtio_gpu_fence_ctrl(cmd->cmd_hdr.fence_id, cmd->cmd_hdr.type);
>
> - ret = virgl_renderer_create_fence(cmd->cmd_hdr.fence_id, 0);
> - if (ret)
> - qemu_log_mask(LOG_GUEST_ERROR,
> - "%s: virgl_renderer_create_fence error: %s",
> - __func__, strerror(-ret));
> + if (gl->context_fence_enabled &&
> + (cmd->cmd_hdr.flags & VIRTIO_GPU_FLAG_INFO_RING_IDX)) {
> + uint32_t flags = 0;
> +
> + ret = virgl_renderer_context_create_fence(cmd->cmd_hdr.ctx_id, flags,
> + cmd->cmd_hdr.ring_idx,
> + cmd->cmd_hdr.fence_id);
> + if (ret)
> + qemu_log_mask(LOG_GUEST_ERROR,
> + "%s: virgl_renderer_context_create_fence error: %s",
> + __func__, strerror(ret));
This should use: strerror(-ret)
> + } else {
> + ret = virgl_renderer_create_fence(cmd->cmd_hdr.fence_id, 0);
> + if (ret)
> + qemu_log_mask(LOG_GUEST_ERROR,
> + "%s: virgl_renderer_create_fence error: %s",
> + __func__, strerror(-ret));
> + }
> }
>
> -static void virgl_write_fence(void *opaque, uint32_t fence)
> +static void virtio_gpu_virgl_async_fence_bh(void *opaque)
> {
> - VirtIOGPU *g = opaque;
> + struct virtio_gpu_virgl_context_fence *f, *f_tmp;
> struct virtio_gpu_ctrl_command *cmd, *tmp;
> + VirtIOGPU *g = opaque;
> + VirtIOGPUGL *gl = VIRTIO_GPU_GL(g);
>
> - QTAILQ_FOREACH_SAFE(cmd, &g->fenceq, next, tmp) {
> - /*
> - * the guest can end up emitting fences out of order
> - * so we should check all fenced cmds not just the first one.
> - */
> - if (cmd->cmd_hdr.fence_id > fence) {
> - continue;
> + qemu_mutex_lock(&gl->async_fence_lock);
> +
> + QSLIST_FOREACH_SAFE(f, &gl->async_fenceq, next, f_tmp) {
> + QTAILQ_FOREACH_SAFE(cmd, &g->fenceq, next, tmp) {
> + /*
> + * the guest can end up emitting fences out of order
> + * so we should check all fenced cmds not just the first one.
> + */
> + if (cmd->cmd_hdr.fence_id > f->fence_id) {
> + continue;
> + }
> + if (cmd->cmd_hdr.flags & VIRTIO_GPU_FLAG_INFO_RING_IDX) {
> + if (cmd->cmd_hdr.ring_idx != f->ring_idx) {
> + continue;
> + }
> + if (cmd->cmd_hdr.ctx_id != f->ctx_id) {
> + continue;
> + }
> + } else if (f->ring_idx >= 0) {
> + /* ctx0 GL-query fences don't have ring info */
> + continue;
> + }
> + virtio_gpu_ctrl_response_nodata(g, cmd, VIRTIO_GPU_RESP_OK_NODATA);
> + QTAILQ_REMOVE(&g->fenceq, cmd, next);
> + g_free(cmd);
> }
> - trace_virtio_gpu_fence_resp(cmd->cmd_hdr.fence_id);
> - virtio_gpu_ctrl_response_nodata(g, cmd, VIRTIO_GPU_RESP_OK_NODATA);
> - QTAILQ_REMOVE(&g->fenceq, cmd, next);
> - g_free(cmd);
> +
> + trace_virtio_gpu_fence_resp(f->fence_id);
> + QSLIST_REMOVE(&gl->async_fenceq, f, virtio_gpu_virgl_context_fence,
> + next);
Use QSLIST_FIRST() and QSLIST_REMOVE_HEAD() to show that we are only
dealing with the head of the list to prove a singly-linked list is
sufficient for our use case.
> + g_free(f);
> g->inflight--;
> if (virtio_gpu_stats_enabled(g->parent_obj.conf)) {
> trace_virtio_gpu_dec_inflight_fences(g->inflight);
> }
> }
> +
> + qemu_mutex_unlock(&gl->async_fence_lock);
> +}
> +
> +void virtio_gpu_virgl_reset_async_fences(VirtIOGPU *g)
> +{
> + struct virtio_gpu_virgl_context_fence *f, *f_tmp;
> + VirtIOGPUGL *gl = VIRTIO_GPU_GL(g);
> +
> + QSLIST_FOREACH_SAFE(f, &gl->async_fenceq, next, f_tmp) {
> + QSLIST_REMOVE(&gl->async_fenceq, f, virtio_gpu_virgl_context_fence,
> + next);
> + g_free(f);
> + }
> +}
> +
> +static void
> +virtio_gpu_virgl_push_async_fence(VirtIOGPU *g, uint32_t ctx_id,
> + int64_t ring_idx, uint64_t fence_id)
> +{
> + struct virtio_gpu_virgl_context_fence *f;
> + VirtIOGPUGL *gl = VIRTIO_GPU_GL(g);
> +
> + f = g_new(struct virtio_gpu_virgl_context_fence, 1);
> + f->ctx_id = ctx_id;
> + f->ring_idx = ring_idx;
> + f->fence_id = fence_id;
> +
> + qemu_mutex_lock(&gl->async_fence_lock);
> + QSLIST_INSERT_HEAD(&gl->async_fenceq, f, next);
> + qemu_mutex_unlock(&gl->async_fence_lock);
> +
> + qemu_bh_schedule(gl->async_fence_bh);
> +}
> +
> +static void virgl_write_fence(void *opaque, uint32_t fence)
> +{
> + VirtIOGPU *g = opaque;
> +
> + virtio_gpu_virgl_push_async_fence(g, 0, -1, fence);
> +}
> +
> +static void virgl_write_context_fence(void *opaque, uint32_t ctx_id,
> + uint32_t ring_idx, uint64_t fence)
> +{
> + VirtIOGPU *g = opaque;
> +
> + virtio_gpu_virgl_push_async_fence(g, ctx_id, ring_idx, fence);
> }
>
> static virgl_renderer_gl_context
> @@ -1110,6 +1193,8 @@ void virtio_gpu_virgl_reset_scanout(VirtIOGPU *g)
> dpy_gfx_replace_surface(g->parent_obj.scanout[i].con, NULL);
> dpy_gl_scanout_disable(g->parent_obj.scanout[i].con);
> }
> +
> + virtio_gpu_virgl_reset_async_fences(g);
> }
>
> void virtio_gpu_virgl_reset(VirtIOGPU *g)
> @@ -1127,6 +1212,12 @@ int virtio_gpu_virgl_init(VirtIOGPU *g)
> if (qemu_egl_display) {
> virtio_gpu_3d_cbs.version = 4;
> virtio_gpu_3d_cbs.get_egl_display = virgl_get_egl_display;
> +#if VIRGL_VERSION_MAJOR >= 1
> + virtio_gpu_3d_cbs.write_context_fence = virgl_write_context_fence;
> + flags |= VIRGL_RENDERER_ASYNC_FENCE_CB;
> + flags |= VIRGL_RENDERER_THREAD_SYNC;
> + gl->context_fence_enabled = true;
> +#endif
> }
> #endif
> #ifdef VIRGL_RENDERER_D3D11_SHARE_TEXTURE
> @@ -1160,6 +1251,13 @@ int virtio_gpu_virgl_init(VirtIOGPU *g)
> gl->cmdq_resume_bh = aio_bh_new(qemu_get_aio_context(),
> virtio_gpu_virgl_resume_cmdq_bh,
> g);
> +
> + gl->async_fence_bh = aio_bh_new(qemu_get_aio_context(),
> + virtio_gpu_virgl_async_fence_bh,
> + g);
> +
> + qemu_mutex_init(&gl->async_fence_lock);
> + QSLIST_INIT(&gl->async_fenceq);
This QSLIST_INIT() call is unnecessary. gl->async_fenceq should be
already initialized with zero.
> #endif
>
> return 0;
> diff --git a/include/hw/virtio/virtio-gpu.h b/include/hw/virtio/virtio-gpu.h
> index 230fa0c4ee0a..5673f0be85f4 100644
> --- a/include/hw/virtio/virtio-gpu.h
> +++ b/include/hw/virtio/virtio-gpu.h
> @@ -229,6 +229,13 @@ struct VirtIOGPUClass {
> Error **errp);
> };
>
> +struct virtio_gpu_virgl_context_fence {
> + uint32_t ctx_id;
> + int64_t ring_idx;
> + uint64_t fence_id;
> + QSLIST_ENTRY(virtio_gpu_virgl_context_fence) next;
> +};
> +
> /* VirtIOGPUGL renderer states */
> typedef enum {
> RS_START, /* starting state */
> @@ -246,6 +253,12 @@ struct VirtIOGPUGL {
> QEMUTimer *print_stats;
>
> QEMUBH *cmdq_resume_bh;
> +
> + QEMUBH *async_fence_bh;
> + QemuMutex async_fence_lock;
Use QSLIST_INSERT_HEAD_ATOMIC() and QSLIST_MOVE_ATOMIC() to avoid locking.
Regards,
Akihiko Odaki
> + QSLIST_HEAD(, virtio_gpu_virgl_context_fence) async_fenceq;
> +
> + bool context_fence_enabled;
> };
>
> struct VhostUserGPU {
> @@ -360,5 +373,6 @@ void virtio_gpu_virgl_reset_scanout(VirtIOGPU *g);
> void virtio_gpu_virgl_reset(VirtIOGPU *g);
> int virtio_gpu_virgl_init(VirtIOGPU *g);
> GArray *virtio_gpu_virgl_get_capsets(VirtIOGPU *g);
> +void virtio_gpu_virgl_reset_async_fences(VirtIOGPU *g);
>
> #endif
next prev parent reply other threads:[~2024-10-23 10:05 UTC|newest]
Thread overview: 23+ messages / expand[flat|nested] mbox.gz Atom feed top
2024-10-15 4:32 [PATCH v2 0/6] Support virtio-gpu DRM native context Dmitry Osipenko
2024-10-15 4:32 ` [PATCH v2 1/6] ui/sdl2: Restore original context after new context creation Dmitry Osipenko
2024-10-15 4:32 ` [PATCH v2 2/6] ui/sdl2: Implement dpy dmabuf functions Dmitry Osipenko
2024-10-18 5:22 ` Akihiko Odaki
2024-10-21 1:02 ` Dmitry Osipenko
2024-10-15 4:32 ` [PATCH v2 3/6] linux-headers: Update to Linux v6.12-rc1 Dmitry Osipenko
2024-10-15 4:32 ` [PATCH v2 4/6] virtio-gpu: Handle virgl fence creation errors Dmitry Osipenko
2024-10-15 4:32 ` [PATCH v2 5/6] virtio-gpu: Support asynchronous fencing Dmitry Osipenko
2024-10-18 5:28 ` Akihiko Odaki
2024-10-18 21:31 ` Dmitry Osipenko
2024-10-22 5:11 ` Akihiko Odaki
2024-10-22 12:37 ` Dmitry Osipenko
2024-10-22 12:44 ` Dmitry Osipenko
2024-10-23 7:51 ` Akihiko Odaki
2024-10-23 10:04 ` Akihiko Odaki [this message]
2024-10-24 0:09 ` Dmitry Osipenko
2024-10-15 4:32 ` [PATCH v2 6/6] virtio-gpu: Support DRM native context Dmitry Osipenko
2024-10-18 5:33 ` Akihiko Odaki
2024-10-21 1:33 ` Dmitry Osipenko
2024-10-24 10:09 ` [PATCH v2 0/6] Support virtio-gpu " Alex Bennée
2024-10-24 12:21 ` Dmitry Osipenko
2024-10-24 12:45 ` Alex Bennée
2024-10-24 17:12 ` Dmitry Osipenko
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