* [PATCH 0/2] Fix win32/msys2 shader compilation
@ 2023-01-09 11:21 marcandre.lureau
2023-01-09 11:21 ` [PATCH 1/2] build-sys: fix crlf-ending C code marcandre.lureau
2023-01-09 11:21 ` [PATCH 2/2] .gitlab-ci.d/windows: do not disable opengl marcandre.lureau
0 siblings, 2 replies; 9+ messages in thread
From: marcandre.lureau @ 2023-01-09 11:21 UTC (permalink / raw)
To: qemu-devel
Cc: Cleber Rosa, Thomas Huth, Marc-André Lureau, John Snow,
Christian Borntraeger, pbonzini, David Hildenbrand,
Daniel P. Berrangé, Halil Pasic, Eric Farman, kraxel,
Wainer dos Santos Moschetta, Cornelia Huck,
Philippe Mathieu-Daudé, Richard Henderson, qemu-s390x,
Alex Bennée, Beraldo Leal
From: Marc-André Lureau <marcandre.lureau@redhat.com>
Hi,
Fix the shader compilation error on win32/msys2 and convert the related script
from perl to python.
Marc-André Lureau (2):
build-sys: fix crlf-ending C code
.gitlab-ci.d/windows: do not disable opengl
meson.build | 2 +-
.gitlab-ci.d/windows.yml | 5 ++---
scripts/shaderinclude.pl | 16 ----------------
scripts/shaderinclude.py | 22 ++++++++++++++++++++++
4 files changed, 25 insertions(+), 20 deletions(-)
delete mode 100644 scripts/shaderinclude.pl
create mode 100755 scripts/shaderinclude.py
--
2.39.0
^ permalink raw reply [flat|nested] 9+ messages in thread
* [PATCH 1/2] build-sys: fix crlf-ending C code
2023-01-09 11:21 [PATCH 0/2] Fix win32/msys2 shader compilation marcandre.lureau
@ 2023-01-09 11:21 ` marcandre.lureau
2023-01-09 11:41 ` Thomas Huth
2023-01-09 12:20 ` Philippe Mathieu-Daudé
2023-01-09 11:21 ` [PATCH 2/2] .gitlab-ci.d/windows: do not disable opengl marcandre.lureau
1 sibling, 2 replies; 9+ messages in thread
From: marcandre.lureau @ 2023-01-09 11:21 UTC (permalink / raw)
To: qemu-devel
Cc: Cleber Rosa, Thomas Huth, Marc-André Lureau, John Snow,
Christian Borntraeger, pbonzini, David Hildenbrand,
Daniel P. Berrangé, Halil Pasic, Eric Farman, kraxel,
Wainer dos Santos Moschetta, Cornelia Huck,
Philippe Mathieu-Daudé, Richard Henderson, qemu-s390x,
Alex Bennée, Beraldo Leal
From: Marc-André Lureau <marcandre.lureau@redhat.com>
On msys2, the shader-to-C script produces bad C:
./ui/shader/texture-blit-vert.h:2:5: error: missing terminating " character [-Werror]
Fix it by changing the line ending from crlf to lf, and convert the
script to Python (qemu build seems perl-free after that).
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
---
meson.build | 2 +-
scripts/shaderinclude.pl | 16 ----------------
scripts/shaderinclude.py | 22 ++++++++++++++++++++++
3 files changed, 23 insertions(+), 17 deletions(-)
delete mode 100644 scripts/shaderinclude.pl
create mode 100755 scripts/shaderinclude.py
diff --git a/meson.build b/meson.build
index 175517eafd..b3c6db8343 100644
--- a/meson.build
+++ b/meson.build
@@ -2781,7 +2781,7 @@ config_host_data.set('CONFIG_SLIRP', slirp.found())
genh += configure_file(output: 'config-host.h', configuration: config_host_data)
hxtool = find_program('scripts/hxtool')
-shaderinclude = find_program('scripts/shaderinclude.pl')
+shaderinclude = find_program('scripts/shaderinclude.py')
qapi_gen = find_program('scripts/qapi-gen.py')
qapi_gen_depends = [ meson.current_source_dir() / 'scripts/qapi/__init__.py',
meson.current_source_dir() / 'scripts/qapi/commands.py',
diff --git a/scripts/shaderinclude.pl b/scripts/shaderinclude.pl
deleted file mode 100644
index cd3bb40b12..0000000000
--- a/scripts/shaderinclude.pl
+++ /dev/null
@@ -1,16 +0,0 @@
-#!/usr/bin/env perl
-use strict;
-use warnings;
-
-my $file = shift;
-open FILE, "<", $file or die "open $file: $!";
-my $name = $file;
-$name =~ s|.*/||;
-$name =~ s/[-.]/_/g;
-print "static GLchar ${name}_src[] =\n";
-while (<FILE>) {
- chomp;
- printf " \"%s\\n\"\n", $_;
-}
-print " \"\\n\";\n";
-close FILE;
diff --git a/scripts/shaderinclude.py b/scripts/shaderinclude.py
new file mode 100755
index 0000000000..c314b7ac63
--- /dev/null
+++ b/scripts/shaderinclude.py
@@ -0,0 +1,22 @@
+#!/usr/bin/env python3
+
+import sys
+import os
+
+
+def main(args):
+ file_path = args[1]
+ basename = os.path.basename(file_path)
+ varname = basename.replace('-', '_').replace('.', '_')
+
+ with os.fdopen(sys.stdout.fileno(), "wt", closefd=False, newline='\n') as stdout:
+ with open(file_path, "r", encoding='utf-8') as file:
+ print(f'static GLchar {varname}_src[] =', file=stdout)
+ for line in file:
+ line = line.rstrip()
+ print(f' "{line}\\n"', file=stdout)
+ print(' "\\n";', file=stdout)
+
+
+if __name__ == '__main__':
+ sys.exit(main(sys.argv))
--
2.39.0
^ permalink raw reply related [flat|nested] 9+ messages in thread
* [PATCH 2/2] .gitlab-ci.d/windows: do not disable opengl
2023-01-09 11:21 [PATCH 0/2] Fix win32/msys2 shader compilation marcandre.lureau
2023-01-09 11:21 ` [PATCH 1/2] build-sys: fix crlf-ending C code marcandre.lureau
@ 2023-01-09 11:21 ` marcandre.lureau
2023-01-09 11:42 ` Thomas Huth
1 sibling, 1 reply; 9+ messages in thread
From: marcandre.lureau @ 2023-01-09 11:21 UTC (permalink / raw)
To: qemu-devel
Cc: Cleber Rosa, Thomas Huth, Marc-André Lureau, John Snow,
Christian Borntraeger, pbonzini, David Hildenbrand,
Daniel P. Berrangé, Halil Pasic, Eric Farman, kraxel,
Wainer dos Santos Moschetta, Cornelia Huck,
Philippe Mathieu-Daudé, Richard Henderson, qemu-s390x,
Alex Bennée, Beraldo Leal
From: Marc-André Lureau <marcandre.lureau@redhat.com>
The previous patch should fix shader compilation.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
---
.gitlab-ci.d/windows.yml | 5 ++---
1 file changed, 2 insertions(+), 3 deletions(-)
diff --git a/.gitlab-ci.d/windows.yml b/.gitlab-ci.d/windows.yml
index 22f794e537..5e59a7cc96 100644
--- a/.gitlab-ci.d/windows.yml
+++ b/.gitlab-ci.d/windows.yml
@@ -71,7 +71,7 @@ msys2-64bit:
# for the msys2 64-bit job, due to the build could not complete within
# the project timeout.
- ..\msys64\usr\bin\bash -lc '../configure --target-list=x86_64-softmmu
- --without-default-devices --disable-opengl'
+ --without-default-devices'
- ..\msys64\usr\bin\bash -lc 'make'
# qTests don't run successfully with "--without-default-devices",
# so let's exclude the qtests from CI for now.
@@ -113,7 +113,6 @@ msys2-32bit:
- $env:MSYS = 'winsymlinks:native' # Enable native Windows symlink
- mkdir output
- cd output
- - ..\msys64\usr\bin\bash -lc '../configure --target-list=ppc64-softmmu
- --disable-opengl'
+ - ..\msys64\usr\bin\bash -lc '../configure --target-list=ppc64-softmmu'
- ..\msys64\usr\bin\bash -lc 'make'
- ..\msys64\usr\bin\bash -lc 'make check || { cat meson-logs/testlog.txt; exit 1; } ;'
--
2.39.0
^ permalink raw reply related [flat|nested] 9+ messages in thread
* Re: [PATCH 1/2] build-sys: fix crlf-ending C code
2023-01-09 11:21 ` [PATCH 1/2] build-sys: fix crlf-ending C code marcandre.lureau
@ 2023-01-09 11:41 ` Thomas Huth
2023-01-09 11:47 ` Marc-André Lureau
2023-01-09 12:20 ` Philippe Mathieu-Daudé
1 sibling, 1 reply; 9+ messages in thread
From: Thomas Huth @ 2023-01-09 11:41 UTC (permalink / raw)
To: marcandre.lureau, qemu-devel
Cc: Cleber Rosa, John Snow, Christian Borntraeger, pbonzini,
David Hildenbrand, Daniel P. Berrangé, Halil Pasic,
Eric Farman, kraxel, Wainer dos Santos Moschetta, Cornelia Huck,
Philippe Mathieu-Daudé, Richard Henderson, qemu-s390x,
Alex Bennée, Beraldo Leal
On 09/01/2023 12.21, marcandre.lureau@redhat.com wrote:
> From: Marc-André Lureau <marcandre.lureau@redhat.com>
>
> On msys2, the shader-to-C script produces bad C:
> ./ui/shader/texture-blit-vert.h:2:5: error: missing terminating " character [-Werror]
>
> Fix it by changing the line ending from crlf to lf, and convert the
> script to Python (qemu build seems perl-free after that).
If the build process does not depend on Perl anymore, would it make sense to
also add a patch that removes perl from most of the containers (the ones
that don't use check_patch.pl etc.)? ... that way we would make sure that
the dependency does not creep in again later...
> Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
> ---
> meson.build | 2 +-
> scripts/shaderinclude.pl | 16 ----------------
> scripts/shaderinclude.py | 22 ++++++++++++++++++++++
> 3 files changed, 23 insertions(+), 17 deletions(-)
> delete mode 100644 scripts/shaderinclude.pl
> create mode 100755 scripts/shaderinclude.py
Acked-by: Thomas Huth <thuth@redhat.com>
^ permalink raw reply [flat|nested] 9+ messages in thread
* Re: [PATCH 2/2] .gitlab-ci.d/windows: do not disable opengl
2023-01-09 11:21 ` [PATCH 2/2] .gitlab-ci.d/windows: do not disable opengl marcandre.lureau
@ 2023-01-09 11:42 ` Thomas Huth
0 siblings, 0 replies; 9+ messages in thread
From: Thomas Huth @ 2023-01-09 11:42 UTC (permalink / raw)
To: marcandre.lureau, qemu-devel
Cc: Cleber Rosa, John Snow, Christian Borntraeger, pbonzini,
David Hildenbrand, Daniel P. Berrangé, Halil Pasic,
Eric Farman, kraxel, Wainer dos Santos Moschetta, Cornelia Huck,
Philippe Mathieu-Daudé, Richard Henderson, qemu-s390x,
Alex Bennée, Beraldo Leal
On 09/01/2023 12.21, marcandre.lureau@redhat.com wrote:
> From: Marc-André Lureau <marcandre.lureau@redhat.com>
>
> The previous patch should fix shader compilation.
>
> Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
> ---
> .gitlab-ci.d/windows.yml | 5 ++---
> 1 file changed, 2 insertions(+), 3 deletions(-)
>
> diff --git a/.gitlab-ci.d/windows.yml b/.gitlab-ci.d/windows.yml
> index 22f794e537..5e59a7cc96 100644
> --- a/.gitlab-ci.d/windows.yml
> +++ b/.gitlab-ci.d/windows.yml
> @@ -71,7 +71,7 @@ msys2-64bit:
> # for the msys2 64-bit job, due to the build could not complete within
> # the project timeout.
> - ..\msys64\usr\bin\bash -lc '../configure --target-list=x86_64-softmmu
> - --without-default-devices --disable-opengl'
> + --without-default-devices'
> - ..\msys64\usr\bin\bash -lc 'make'
> # qTests don't run successfully with "--without-default-devices",
> # so let's exclude the qtests from CI for now.
> @@ -113,7 +113,6 @@ msys2-32bit:
> - $env:MSYS = 'winsymlinks:native' # Enable native Windows symlink
> - mkdir output
> - cd output
> - - ..\msys64\usr\bin\bash -lc '../configure --target-list=ppc64-softmmu
> - --disable-opengl'
> + - ..\msys64\usr\bin\bash -lc '../configure --target-list=ppc64-softmmu'
> - ..\msys64\usr\bin\bash -lc 'make'
> - ..\msys64\usr\bin\bash -lc 'make check || { cat meson-logs/testlog.txt; exit 1; } ;'
Reviewed-by: Thomas Huth <thuth@redhat.com>
^ permalink raw reply [flat|nested] 9+ messages in thread
* Re: [PATCH 1/2] build-sys: fix crlf-ending C code
2023-01-09 11:41 ` Thomas Huth
@ 2023-01-09 11:47 ` Marc-André Lureau
2023-01-09 15:56 ` Paolo Bonzini
0 siblings, 1 reply; 9+ messages in thread
From: Marc-André Lureau @ 2023-01-09 11:47 UTC (permalink / raw)
To: Thomas Huth
Cc: qemu-devel, Cleber Rosa, John Snow, Christian Borntraeger,
pbonzini, David Hildenbrand, Daniel P. Berrangé, Halil Pasic,
Eric Farman, kraxel, Wainer dos Santos Moschetta, Cornelia Huck,
Philippe Mathieu-Daudé, Richard Henderson, qemu-s390x,
Alex Bennée, Beraldo Leal
[-- Attachment #1: Type: text/plain, Size: 1343 bytes --]
Hi
On Mon, Jan 9, 2023 at 3:41 PM Thomas Huth <thuth@redhat.com> wrote:
> On 09/01/2023 12.21, marcandre.lureau@redhat.com wrote:
> > From: Marc-André Lureau <marcandre.lureau@redhat.com>
> >
> > On msys2, the shader-to-C script produces bad C:
> > ./ui/shader/texture-blit-vert.h:2:5: error: missing terminating "
> character [-Werror]
> >
> > Fix it by changing the line ending from crlf to lf, and convert the
> > script to Python (qemu build seems perl-free after that).
>
> If the build process does not depend on Perl anymore, would it make sense
> to
> also add a patch that removes perl from most of the containers (the ones
> that don't use check_patch.pl etc.)? ... that way we would make sure that
> the dependency does not creep in again later...
>
Let's try that. A quick check reveals that configure already still has perl
usage. I will take a look.
>
> > Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
> > ---
> > meson.build | 2 +-
> > scripts/shaderinclude.pl | 16 ----------------
> > scripts/shaderinclude.py | 22 ++++++++++++++++++++++
> > 3 files changed, 23 insertions(+), 17 deletions(-)
> > delete mode 100644 scripts/shaderinclude.pl
> > create mode 100755 scripts/shaderinclude.py
>
> Acked-by: Thomas Huth <thuth@redhat.com>
>
>
[-- Attachment #2: Type: text/html, Size: 2411 bytes --]
^ permalink raw reply [flat|nested] 9+ messages in thread
* Re: [PATCH 1/2] build-sys: fix crlf-ending C code
2023-01-09 11:21 ` [PATCH 1/2] build-sys: fix crlf-ending C code marcandre.lureau
2023-01-09 11:41 ` Thomas Huth
@ 2023-01-09 12:20 ` Philippe Mathieu-Daudé
1 sibling, 0 replies; 9+ messages in thread
From: Philippe Mathieu-Daudé @ 2023-01-09 12:20 UTC (permalink / raw)
To: marcandre.lureau, qemu-devel
Cc: Cleber Rosa, Thomas Huth, John Snow, Christian Borntraeger,
pbonzini, David Hildenbrand, Daniel P. Berrangé, Halil Pasic,
Eric Farman, kraxel, Wainer dos Santos Moschetta, Cornelia Huck,
Richard Henderson, qemu-s390x, Alex Bennée, Beraldo Leal
On 9/1/23 12:21, marcandre.lureau@redhat.com wrote:
> From: Marc-André Lureau <marcandre.lureau@redhat.com>
>
> On msys2, the shader-to-C script produces bad C:
> ./ui/shader/texture-blit-vert.h:2:5: error: missing terminating " character [-Werror]
>
> Fix it by changing the line ending from crlf to lf, and convert the
> script to Python (qemu build seems perl-free after that).
>
> Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
> ---
> meson.build | 2 +-
> scripts/shaderinclude.pl | 16 ----------------
> scripts/shaderinclude.py | 22 ++++++++++++++++++++++
> 3 files changed, 23 insertions(+), 17 deletions(-)
> delete mode 100644 scripts/shaderinclude.pl
> create mode 100755 scripts/shaderinclude.py
> diff --git a/scripts/shaderinclude.py b/scripts/shaderinclude.py
> new file mode 100755
> index 0000000000..c314b7ac63
> --- /dev/null
> +++ b/scripts/shaderinclude.py
> @@ -0,0 +1,22 @@
Missing license boilerplate.
> +#!/usr/bin/env python3
> +
> +import sys
> +import os
> +
> +
> +def main(args):
> + file_path = args[1]
> + basename = os.path.basename(file_path)
> + varname = basename.replace('-', '_').replace('.', '_')
> +
> + with os.fdopen(sys.stdout.fileno(), "wt", closefd=False, newline='\n') as stdout:
> + with open(file_path, "r", encoding='utf-8') as file:
> + print(f'static GLchar {varname}_src[] =', file=stdout)
> + for line in file:
> + line = line.rstrip()
> + print(f' "{line}\\n"', file=stdout)
> + print(' "\\n";', file=stdout)
^ permalink raw reply [flat|nested] 9+ messages in thread
* Re: [PATCH 1/2] build-sys: fix crlf-ending C code
2023-01-09 11:47 ` Marc-André Lureau
@ 2023-01-09 15:56 ` Paolo Bonzini
2023-01-09 15:59 ` Marc-André Lureau
0 siblings, 1 reply; 9+ messages in thread
From: Paolo Bonzini @ 2023-01-09 15:56 UTC (permalink / raw)
To: Marc-André Lureau, Thomas Huth
Cc: qemu-devel, Cleber Rosa, John Snow, Christian Borntraeger,
David Hildenbrand, Daniel P. Berrangé, Halil Pasic,
Eric Farman, kraxel, Wainer dos Santos Moschetta, Cornelia Huck,
Philippe Mathieu-Daudé, Richard Henderson, qemu-s390x,
Alex Bennée, Beraldo Leal
On 1/9/23 12:47, Marc-André Lureau wrote:
> Let's try that. A quick check reveals that configure already still has
> perl usage. I will take a look.
There's already a patch planned to remove it ("configure: remove
backwards-compatibility code").
Paolo
^ permalink raw reply [flat|nested] 9+ messages in thread
* Re: [PATCH 1/2] build-sys: fix crlf-ending C code
2023-01-09 15:56 ` Paolo Bonzini
@ 2023-01-09 15:59 ` Marc-André Lureau
0 siblings, 0 replies; 9+ messages in thread
From: Marc-André Lureau @ 2023-01-09 15:59 UTC (permalink / raw)
To: Paolo Bonzini
Cc: Thomas Huth, qemu-devel, Cleber Rosa, John Snow,
Christian Borntraeger, David Hildenbrand, Daniel P. Berrangé,
Halil Pasic, Eric Farman, kraxel, Wainer dos Santos Moschetta,
Cornelia Huck, Philippe Mathieu-Daudé, Richard Henderson,
qemu-s390x, Alex Bennée, Beraldo Leal
Hi
On Mon, Jan 9, 2023 at 7:57 PM Paolo Bonzini <pbonzini@redhat.com> wrote:
>
> On 1/9/23 12:47, Marc-André Lureau wrote:
> > Let's try that. A quick check reveals that configure already still has
> > perl usage. I will take a look.
>
> There's already a patch planned to remove it ("configure: remove
> backwards-compatibility code").
Ok, in the meantime, I replaced it with sed :)
The remaining one seems to be some sphinx workaround.
We'll need to update lcitool, my test CI branch is currently running from:
https://gitlab.com/marcandre.lureau/qemu/-/commits/test
--
Marc-André Lureau
^ permalink raw reply [flat|nested] 9+ messages in thread
end of thread, other threads:[~2023-01-09 15:59 UTC | newest]
Thread overview: 9+ messages (download: mbox.gz follow: Atom feed
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2023-01-09 11:21 [PATCH 0/2] Fix win32/msys2 shader compilation marcandre.lureau
2023-01-09 11:21 ` [PATCH 1/2] build-sys: fix crlf-ending C code marcandre.lureau
2023-01-09 11:41 ` Thomas Huth
2023-01-09 11:47 ` Marc-André Lureau
2023-01-09 15:56 ` Paolo Bonzini
2023-01-09 15:59 ` Marc-André Lureau
2023-01-09 12:20 ` Philippe Mathieu-Daudé
2023-01-09 11:21 ` [PATCH 2/2] .gitlab-ci.d/windows: do not disable opengl marcandre.lureau
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