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From: "Alex Bennée" <alex.bennee@linaro.org>
To: qemu-devel@nongnu.org
Cc: "Alex Bennée" <alex.bennee@linaro.org>,
	"Philippe Mathieu-Daudé" <philmd@linaro.org>
Subject: [RFC PATCH] docs: document breakpoint and watchpoint support
Date: Tue,  2 May 2023 15:26:14 +0100	[thread overview]
Message-ID: <20230502142614.1075131-1-alex.bennee@linaro.org> (raw)

This varies by accelerator. Also mention the modern bear-trap that is
ASLR.

Signed-off-by: Alex Bennée <alex.bennee@linaro.org>
---
 docs/system/gdb.rst | 22 ++++++++++++++++++++++
 1 file changed, 22 insertions(+)

diff --git a/docs/system/gdb.rst b/docs/system/gdb.rst
index 453eb73f6c..7d3718deef 100644
--- a/docs/system/gdb.rst
+++ b/docs/system/gdb.rst
@@ -46,6 +46,28 @@ Here are some useful tips in order to use gdb on system code:
 3. Use ``set architecture i8086`` to dump 16 bit code. Then use
    ``x/10i $cs*16+$eip`` to dump the code at the PC position.
 
+Breakpoint and Watchpoint support
+=================================
+
+While GDB can always fall back to inserting breakpoints into memory
+(if writable) other features are very much dependent on support of the
+accelerator. For TCG system emulation we advertise an infinite number
+of hardware assisted breakpoints and watchpoints. For other
+accelerators it will depend on if support has been added (see
+supports_guest_debug and related hooks in AccelOpsClass).
+
+As TCG cannot track all memory accesses in user-mode there is no
+support for watchpoints.
+
+Relocating code
+---------------
+
+On modern kernels confusion can be caused by code being relocated by
+features such as address space layout randomisation. To avoid
+confusion when debugging such things you either need to update gdb's
+view of where things are in memory or perhaps more trivially disable
+ASLR when booting the system.
+
 Debugging multicore machines
 ============================
 
-- 
2.39.2



                 reply	other threads:[~2023-05-02 14:27 UTC|newest]

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