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From: Jiajie Chen <c@jia.je>
To: Richard Henderson <richard.henderson@linaro.org>, qemu-devel@nongnu.org
Cc: gaosong@loongson.cn, git@xen0n.name
Subject: Re: [PATCH v2 03/14] tcg/loongarch64: Lower cmp_vec to vseq/vsle/vslt
Date: Sat, 2 Sep 2023 01:28:20 +0800	[thread overview]
Message-ID: <3ddba7dd-db34-c017-8dfa-fa805145e2f2@jia.je> (raw)
In-Reply-To: <1f963ece-d5b6-50c7-5e40-bc04867494f7@linaro.org>


On 2023/9/2 01:24, Richard Henderson wrote:
> On 9/1/23 02:30, Jiajie Chen wrote:
>> Signed-off-by: Jiajie Chen <c@jia.je>
>> ---
>>   tcg/loongarch64/tcg-target-con-set.h |  1 +
>>   tcg/loongarch64/tcg-target.c.inc     | 60 ++++++++++++++++++++++++++++
>>   2 files changed, 61 insertions(+)
>
> Reviewed-by: Richard Henderson <richard.henderson@linaro.org>
>
>
>>
>> diff --git a/tcg/loongarch64/tcg-target-con-set.h 
>> b/tcg/loongarch64/tcg-target-con-set.h
>> index 37b3f80bf9..d04916db25 100644
>> --- a/tcg/loongarch64/tcg-target-con-set.h
>> +++ b/tcg/loongarch64/tcg-target-con-set.h
>> @@ -31,4 +31,5 @@ C_O1_I2(r, 0, rZ)
>>   C_O1_I2(r, rZ, ri)
>>   C_O1_I2(r, rZ, rJ)
>>   C_O1_I2(r, rZ, rZ)
>> +C_O1_I2(w, w, wJ)
>
> Notes for improvement: 'J' is a signed 32-bit immediate.


I was wondering about the behavior of 'J' on i128 types: in 
tcg_target_const_match(), the argument type is int, so will the higher 
bits be truncated?

Besides, tcg_target_const_match() does not know the vector element width.


>
>> +        if (const_args[2]) {
>> +            /*
>> +             * cmp_vec dest, src, value
>> +             * Try vseqi/vslei/vslti
>> +             */
>> +            int64_t value = sextract64(a2, 0, 8 << vece);
>> +            if ((cond == TCG_COND_EQ || cond == TCG_COND_LE || \
>> +                 cond == TCG_COND_LT) && (-0x10 <= value && value <= 
>> 0x0f)) {
>> +                tcg_out32(s, 
>> encode_vdvjsk5_insn(cmp_vec_imm_insn[cond][vece], \
>> +                                                 a0, a1, value));
>> +                break;
>> +            } else if ((cond == TCG_COND_LEU || cond == 
>> TCG_COND_LTU) &&
>> +                (0x00 <= value && value <= 0x1f)) {
>> +                tcg_out32(s, 
>> encode_vdvjuk5_insn(cmp_vec_imm_insn[cond][vece], \
>> +                                                 a0, a1, value));
>
> Better would be a new constraint that only matches
>
>     -0x10 <= x <= 0x1f
>
> If the sign is wrong for the comparison, it can *always* be loaded 
> with just vldi.
>
> Whereas at present, using J,
>
>> +            tcg_out_dupi_vec(s, type, vece, temp_vec, a2);
>> +            a2 = temp_vec;
>
> this may require 3 instructions (lu12i.w + ori + vreplgr2vr).
>
> By constraining the constants allowed, you allow the register 
> allocator to see that a register is required, which may be reused for 
> another instruction.
>
>
> r~


  reply	other threads:[~2023-09-01 17:28 UTC|newest]

Thread overview: 26+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2023-09-01  9:30 [PATCH v2 00/14] Lower TCG vector ops to LSX Jiajie Chen
2023-09-01  9:30 ` [PATCH v2 01/14] tcg/loongarch64: Import LSX instructions Jiajie Chen
2023-09-01 17:06   ` Richard Henderson
2023-09-01  9:30 ` [PATCH v2 02/14] tcg/loongarch64: Lower basic tcg vec ops to LSX Jiajie Chen
2023-09-01 17:05   ` Richard Henderson
2023-09-01  9:30 ` [PATCH v2 03/14] tcg/loongarch64: Lower cmp_vec to vseq/vsle/vslt Jiajie Chen
2023-09-01 17:24   ` Richard Henderson
2023-09-01 17:28     ` Jiajie Chen [this message]
2023-09-01 17:48       ` Richard Henderson
2023-09-02  1:06         ` Jiajie Chen
2023-09-01  9:30 ` [PATCH v2 04/14] tcg/loongarch64: Lower add/sub_vec to vadd/vsub Jiajie Chen
2023-09-01 17:58   ` Richard Henderson
2023-09-01  9:30 ` [PATCH v2 05/14] tcg/loongarch64: Lower vector bitwise operations Jiajie Chen
2023-09-01 17:59   ` Richard Henderson
2023-09-01  9:30 ` [PATCH v2 06/14] tcg/loongarch64: Lower neg_vec to vneg Jiajie Chen
2023-09-01  9:31 ` [PATCH v2 07/14] tcg/loongarch64: Lower mul_vec to vmul Jiajie Chen
2023-09-01  9:31 ` [PATCH v2 08/14] tcg/loongarch64: Lower vector min max ops Jiajie Chen
2023-09-01  9:31 ` [PATCH v2 09/14] tcg/loongarch64: Lower vector saturated ops Jiajie Chen
2023-09-01  9:31 ` [PATCH v2 10/14] tcg/loongarch64: Lower vector shift vector ops Jiajie Chen
2023-09-01  9:31 ` [PATCH v2 11/14] tcg/loongarch64: Lower bitsel_vec to vbitsel Jiajie Chen
2023-09-01  9:31 ` [PATCH v2 12/14] tcg/loongarch64: Lower vector shift integer ops Jiajie Chen
2023-09-01 18:01   ` Richard Henderson
2023-09-01  9:31 ` [PATCH v2 13/14] tcg/loongarch64: Lower rotv_vec ops to LSX Jiajie Chen
2023-09-01 18:02   ` Richard Henderson
2023-09-01  9:31 ` [PATCH v2 14/14] tcg/loongarch64: Lower rotli_vec to vrotri Jiajie Chen
2023-09-01 18:06   ` Richard Henderson

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