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From: Alexander Orzechowski <orzechowski.alexander@gmail.com>
To: "Marc-André Lureau" <marcandre.lureau@gmail.com>
Cc: qemu trivial <qemu-trivial@nongnu.org>, QEMU <qemu-devel@nongnu.org>
Subject: Re: [PATCH 4/4] ui: Fix gtk/gl when the scaled virtual console does not fit the window
Date: Tue, 21 Dec 2021 03:07:22 -0500	[thread overview]
Message-ID: <3fc718a1-5e5d-ab97-9300-2e912fcf14db@gmail.com> (raw)
In-Reply-To: <CAJ+F1CK3aPi3WP9kBpz53Nvp5JR_TQ7CQjoMK3=F38rEHudtAA@mail.gmail.com>

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On 12/21/21 02:48, Marc-André Lureau wrote:

> Hi
>
> On Sun, Dec 19, 2021 at 6:32 AM Alexander Orzechowski 
> <orzechowski.alexander@gmail.com> wrote:
>
>     gtk/gl was incorrectly always rendering as if the 'Zoom to Fit' was
>     always checked even if it wasn't. This is now using logic closer
>     to what is being used for the existing cairo code paths.
>
>     Signed-off-by: Alexander Orzechowski <orzechowski.alexander@gmail.com>
>
>
> This doesn't work as expected, the display is not being centered 
> correctly.
>
>     ---
>      ui/gtk-gl-area.c | 34 +++++++++++++++++++++++++++++-----
>      1 file changed, 29 insertions(+), 5 deletions(-)
>
>     diff --git a/ui/gtk-gl-area.c b/ui/gtk-gl-area.c
>     index 01e4e74ee3..ea72f1817b 100644
>     --- a/ui/gtk-gl-area.c
>     +++ b/ui/gtk-gl-area.c
>     @@ -41,16 +41,40 @@ void gd_gl_area_draw(VirtualConsole *vc)
>      #ifdef CONFIG_GBM
>          QemuDmaBuf *dmabuf = vc->gfx.guest_fb.dmabuf;
>      #endif
>     +    GtkDisplayState *s = vc->s;
>          int ww, wh, ws, y1, y2;
>     +    int mx, my;
>     +    int fbh, fbw;
>
>          if (!vc->gfx.gls) {
>              return;
>          }
>
>      gtk_gl_area_make_current(GTK_GL_AREA(vc->gfx.drawing_area));
>     +
>     +    fbw = surface_width(vc->gfx.ds);
>     +    fbh = surface_height(vc->gfx.ds);
>     +
>          ws =
>     gdk_window_get_scale_factor(gtk_widget_get_window(vc->gfx.drawing_area));
>     -    ww = gtk_widget_get_allocated_width(vc->gfx.drawing_area) * ws;
>     -    wh = gtk_widget_get_allocated_height(vc->gfx.drawing_area) * ws;
>     +    ww = gtk_widget_get_allocated_width(vc->gfx.drawing_area);
>     +    wh = gtk_widget_get_allocated_height(vc->gfx.drawing_area);
>     +
>     +    if (s->full_screen) {
>     +        vc->gfx.scale_x = (double)ww / fbw;
>     +        vc->gfx.scale_y = (double)wh / fbh;
>     +    } else if (s->free_scale) {
>     +        double sx, sy;
>     +
>     +        sx = (double)ww / fbw;
>     +        sy = (double)wh / fbh;
>     +
>     +        vc->gfx.scale_x = vc->gfx.scale_y = MIN(sx, sy);
>     +    }
>     +
>     +    fbw *= vc->gfx.scale_x * ws;
>     +    fbh *= vc->gfx.scale_y * ws;
>     +    mx = (ww * ws - fbw) / 2;
>     +    my = (wh * ws - fbh) / 2;
>
>          if (vc->gfx.scanout_mode) {
>              if (!vc->gfx.guest_fb.framebuffer) {
>     @@ -70,11 +94,11 @@ void gd_gl_area_draw(VirtualConsole *vc)
>              glBindFramebuffer(GL_READ_FRAMEBUFFER,
>     vc->gfx.guest_fb.framebuffer);
>              /* GtkGLArea sets GL_DRAW_FRAMEBUFFER for us */
>
>     -        glViewport(0, 0, ww, wh);
>     +        glViewport(mx, my, fbw, fbh);
>              y1 = vc->gfx.y0_top ? 0 : vc->gfx.h;
>              y2 = vc->gfx.y0_top ? vc->gfx.h : 0;
>              glBlitFramebuffer(0, y1, vc->gfx.w, y2,
>     -                          0, 0, ww, wh,
>     +                          mx, my, fbw, fbh,
>                                GL_COLOR_BUFFER_BIT, GL_NEAREST);
>      #ifdef CONFIG_GBM
>              if (dmabuf) {
>     @@ -98,7 +122,7 @@ void gd_gl_area_draw(VirtualConsole *vc)
>              }
>      gtk_gl_area_make_current(GTK_GL_AREA(vc->gfx.drawing_area));
>
>     -        surface_gl_setup_viewport(vc->gfx.gls, vc->gfx.ds, ww, wh);
>     +        glViewport(mx, my, fbw, fbh);
>              surface_gl_render_texture(vc->gfx.gls, vc->gfx.ds);
>          }
>
>     -- 
>     2.34.1
>
>
>
>
> -- 
> Marc-André Lureau

It seems glBlitFramebuffer takes two coordinates instead of a width and 
height. I have corrected this locally and I will have v2 up tomorrow. 
Thanks for the thorough testing!

--

Alexander Orzechowski

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      reply	other threads:[~2021-12-21  8:13 UTC|newest]

Thread overview: 10+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2021-12-19  2:30 [PATCH 0/4] UI fixups Alexander Orzechowski
2021-12-19  2:30 ` [PATCH 1/4] ui: Use allocated size instead of window size Alexander Orzechowski
2021-12-21  7:27   ` Marc-André Lureau
2021-12-19  2:30 ` [PATCH 2/4] ui: Remove unnecessary checks Alexander Orzechowski
2021-12-21  7:40   ` Marc-André Lureau
2021-12-21  8:26     ` Alexander Orzechowski
2021-12-19  2:30 ` [PATCH 3/4] ui: Revert: "fix incorrect pointer position on highdpi with gtk" Alexander Orzechowski
2021-12-19  2:30 ` [PATCH 4/4] ui: Fix gtk/gl when the scaled virtual console does not fit the window Alexander Orzechowski
2021-12-21  7:48   ` Marc-André Lureau
2021-12-21  8:07     ` Alexander Orzechowski [this message]

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