* [Qemu-devel] [SDL] Problem with mouse grabbing
@ 2004-04-23 20:35 Jim C. Brown
2004-04-25 23:45 ` Greg Alexander
0 siblings, 1 reply; 5+ messages in thread
From: Jim C. Brown @ 2004-04-23 20:35 UTC (permalink / raw)
To: qemu-devel
Why does qemu grab the mouse? Sometimes, when it is closing, I will
forget to press Ctrl-Shift, and the mouse ends up being unusable.
This got very old in a very short amount of time, so I edited sdl.c to simply
"follow" the X mouse pointer, ala VNC-style, and it works. There is a strange
bug, but aside from that it works perfectly. I find this more convenient
for handling the mouse. My question is: why does qemu grab the mouse pointer
instead of just following it? Is this for technical reasons or just because
the VM looks nicer that way?
P.S. The strange bug is simply that the virtual mouse pointer moves a little bit
faster than the real mouse pointer. It's annoying but still usable, although
it does cause the virtual mouse pointer to show up in odd places every now and
then.
--
Infinite complexity begets infinite beauty.
Infinite precision begets infinite perfection.
^ permalink raw reply [flat|nested] 5+ messages in thread
* Re: [Qemu-devel] [SDL] Problem with mouse grabbing
2004-04-23 20:35 [Qemu-devel] [SDL] Problem with mouse grabbing Jim C. Brown
@ 2004-04-25 23:45 ` Greg Alexander
2004-04-29 21:41 ` Jim C. Brown
0 siblings, 1 reply; 5+ messages in thread
From: Greg Alexander @ 2004-04-25 23:45 UTC (permalink / raw)
To: qemu-devel
QEMU Needs to grab the mouse because it emulates a real mouse, instead
of using a pseudo-mouse driver.
As a result, mouse scaling will always be a problem, since all the user
has to do is change the mouse scaling in the host OS to cause problems
with the tracking (the scaling problem you noticed.) That's not to
mention if the mouse came in somewhere different from where it left.
There's nothing to cause the emulated mouse pointer to move to the
position where the real one entered the QEMU window.
GREG
Jim C. Brown wrote:
> Why does qemu grab the mouse? Sometimes, when it is closing, I will
> forget to press Ctrl-Shift, and the mouse ends up being unusable.
>
> This got very old in a very short amount of time, so I edited sdl.c to simply
> "follow" the X mouse pointer, ala VNC-style, and it works. There is a strange
> bug, but aside from that it works perfectly. I find this more convenient
> for handling the mouse. My question is: why does qemu grab the mouse pointer
> instead of just following it? Is this for technical reasons or just because
> the VM looks nicer that way?
>
> P.S. The strange bug is simply that the virtual mouse pointer moves a little bit
> faster than the real mouse pointer. It's annoying but still usable, although
> it does cause the virtual mouse pointer to show up in odd places every now and
> then.
>
^ permalink raw reply [flat|nested] 5+ messages in thread
* Re: [Qemu-devel] [SDL] Problem with mouse grabbing
2004-04-25 23:45 ` Greg Alexander
@ 2004-04-29 21:41 ` Jim C. Brown
2004-04-30 21:19 ` Gregory Alexander
0 siblings, 1 reply; 5+ messages in thread
From: Jim C. Brown @ 2004-04-29 21:41 UTC (permalink / raw)
To: gwa, qemu-devel
On Sun, Apr 25, 2004 at 06:45:08PM -0500, Greg Alexander wrote:
> QEMU Needs to grab the mouse because it emulates a real mouse, instead
> of using a pseudo-mouse driver.
I don't follow you here. How would using a pseudo-mouse driver fix it?
>
> As a result, mouse scaling will always be a problem, since all the user
> has to do is change the mouse scaling in the host OS to cause problems
> with the tracking (the scaling problem you noticed.)
There must be some way to detect this. If we did know what the mouse scaling
was, this should be easy to compensate for.
> That's not to
> mention if the mouse came in somewhere different from where it left.
> There's nothing to cause the emulated mouse pointer to move to the
> position where the real one entered the QEMU window.
>
It does for me, actually. And I didn't deliberately change any code to make it
do this, either. It seems to be a side effect.
>
> GREG
<snip>
--
Infinite complexity begets infinite beauty.
Infinite precision begets infinite perfection.
^ permalink raw reply [flat|nested] 5+ messages in thread
* Re: [Qemu-devel] [SDL] Problem with mouse grabbing
2004-04-29 21:41 ` Jim C. Brown
@ 2004-04-30 21:19 ` Gregory Alexander
2004-04-30 22:05 ` [Qemu-devel] " Matthew Mastracci
0 siblings, 1 reply; 5+ messages in thread
From: Gregory Alexander @ 2004-04-30 21:19 UTC (permalink / raw)
To: jbrown106; +Cc: qemu-devel
Jim C. Brown wrote:
> On Sun, Apr 25, 2004 at 06:45:08PM -0500, Greg Alexander wrote:
>
>>QEMU Needs to grab the mouse because it emulates a real mouse, instead
>>of using a pseudo-mouse driver.
>
>
> I don't follow you here. How would using a pseudo-mouse driver fix it?
A pseudo-mouse driver for the guest OS would position the guest mouse
pointer at the position of the host mouse pointer within the VNC window,
instead of using relative mouse movements and pretending to be a real
mouse to the guest OS.
>>As a result, mouse scaling will always be a problem, since all the user
>>has to do is change the mouse scaling in the host OS to cause problems
>>with the tracking (the scaling problem you noticed.)
>
>
> There must be some way to detect this. If we did know what the mouse scaling
> was, this should be easy to compensate for.
If you have that much access to the guest OS, why not just write the
pseudo-mouse driver? Of course, there's also the option of adding a
"dumb" scaling option to the emulated mouse that is user configurable.
>>That's not to
>>mention if the mouse came in somewhere different from where it left.
>>There's nothing to cause the emulated mouse pointer to move to the
>>position where the real one entered the QEMU window.
>>
>
>
> It does for me, actually. And I didn't deliberately change any code to make it
> do this, either. It seems to be a side effect.
I guess if the scaling is accurate and it interprets moving off the
screen and then moving back in at another location as a movement from
where it left to where it came in, that would take care of the leaving
and reentering problems.
GREG
^ permalink raw reply [flat|nested] 5+ messages in thread
* [Qemu-devel] Re: [SDL] Problem with mouse grabbing
2004-04-30 21:19 ` Gregory Alexander
@ 2004-04-30 22:05 ` Matthew Mastracci
0 siblings, 0 replies; 5+ messages in thread
From: Matthew Mastracci @ 2004-04-30 22:05 UTC (permalink / raw)
To: qemu-devel
[-- Attachment #1: Type: text/plain, Size: 599 bytes --]
> A pseudo-mouse driver for the guest OS would position the guest mouse
> pointer at the position of the host mouse pointer within the VNC
> window, instead of using relative mouse movements and pretending to be
> a real mouse to the guest OS.
Some pointing devices actually report absolute position as part of their
packet stream. Some examples:
- Synaptics Touchpad
- Various PS/2 touchscreen input drivers
- Any USB HID-compliant device can
The first two require a "knocking" protocol to unlock the absolute
positioning data. Only the third has built-in support in Windows.
Matt.
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^ permalink raw reply [flat|nested] 5+ messages in thread
end of thread, other threads:[~2004-04-30 22:06 UTC | newest]
Thread overview: 5+ messages (download: mbox.gz follow: Atom feed
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2004-04-23 20:35 [Qemu-devel] [SDL] Problem with mouse grabbing Jim C. Brown
2004-04-25 23:45 ` Greg Alexander
2004-04-29 21:41 ` Jim C. Brown
2004-04-30 21:19 ` Gregory Alexander
2004-04-30 22:05 ` [Qemu-devel] " Matthew Mastracci
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