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From: Tarmo Pikaro <tapika@yahoo.com>
To: qemu-devel@nongnu.org
Subject: [Qemu-devel] Binary translation (of code)
Date: Sun, 8 May 2011 06:05:41 -0700 (PDT)	[thread overview]
Message-ID: <413381.49201.qm@web38404.mail.mud.yahoo.com> (raw)
In-Reply-To: <BANLkTi=QWFkXbCC1nn+4j73Qs2KTZ=o=8Q@mail.gmail.com>


> In general, this is not possible. Consider for example self-modifying
> or otherwise dynamically created code, or just code that examines
> itself.

> In some specific trivial cases it could work, and QEMU could be made
> to abort if translation would be needed.

I think self-modifying code is kinda rare case - it's made typically for
protection againt hackers , and typically on pc side. Nintendo roms probably 
don't use this kind of
protection.

Anyway - I think even to self-modifying code could be some tricks like 
dynamically generated code.

I would be probably intrest to re-compile only modules, like .dll - but this 
would 

require to analyze when and how .dll being loaded. This is kinda self-modifying 
code as well ? (OS loads .DLL)

 --
Have a nice day!
Tarmo.

  reply	other threads:[~2011-05-08 13:05 UTC|newest]

Thread overview: 11+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2011-05-07 11:26 [Qemu-devel] Binary translation (of code) Tarmo Pikaro
2011-05-08  8:40 ` Mulyadi Santosa
2011-05-08 10:22 ` Blue Swirl
2011-05-08 13:05   ` Tarmo Pikaro [this message]
2011-05-08 13:46     ` Blue Swirl
2011-05-08 13:54       ` Stefan Hajnoczi
2011-05-08 19:02       ` Tarmo Pikaro
2011-05-08 19:41         ` Lluís
  -- strict thread matches above, loose matches on Subject: below --
2011-05-10 18:13 Tarmo Pikaro
2011-05-10 19:46 ` Richard Henderson
2011-05-10 20:02 ` Lluís

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