From: Fabrice Bellard <fabrice@bellard.org>
To: alex@fsn.hu
Cc: qemu-devel@nongnu.org
Subject: Re: [Qemu-devel] qvm86, kqemu and video speed
Date: Tue, 12 Apr 2005 21:30:48 +0200 [thread overview]
Message-ID: <425C21E8.6090306@bellard.org> (raw)
In-Reply-To: <20050412183843.1a3ad827@caprice.artificis.hu>
Alex Beregszaszi wrote:
>>I understand qvm86 and kqemu provide some virtualisation of the host
>>machine, including allowing the guest some direct memory access. Is it
>>conceivable for these modules to be extended to allow the guest
>>machine to directly write to host video memory, or else to a host
>>memory buffer that is copied into the Qemu window?
>
>
> I'm working on such a Direct Host Graphics custom "videocard". I'm
> reusing the common vga code, while adding an mmio and framebuffer range
> for the direct stuff. Also it has a custom pci vendor/device id. It is
> working quiet nicely, however, plenty of guest os drivers are needed
> (preferably for different Windows versions - for Linux I have mine).
You can do that, but there is also a lot of optimisation opportunities
in the existing Cirrus driver. My feeling is that using a driver for a
virtual card will add only marginal gains (except in 3d) for a bigger
amount of work (you need specific drivers in the guest OSes).
For example, in the Cirrus driver, it could be possible for the virtual
CPU to access the virtual frame buffer (currently a callback is always
used). A specific virtual CPU support is needed to change dynamically
the type of a physical memory mapping - that's why I did not implement
it when I enhanced the Cirrus driver. It will be even more critical soon
with a more optimized version of kqemu.
Moreover, it could be possible to suppress one memcpy from the virtual
frame buffer to the SDL/X11 frame buffer, and another memcpy if full
screen mode is used (in this case, the virtual CPU accesses directly the
host frame buffer).
Finally, the Cirrus bitblt operations could be redirected to the
corresponding X11 DGA operations in full screen mode.
If you want to do 3d, emulating a SiS or Intel VGA card could suffice
too as they are documented. I believe most of their 3d operations can be
directly remapped to host OpenGL calls.
Another project would be to write a driver to use the host card in full
screen mode. The QEMU support would depend on the host VGA card, but
supporting only one type of card in the beginning (for example ATI
Radeon cards) would suffice. The QEMU driver would swap the VGA memory
frame buffer and the mmio registers when switching between the host and
guest displays. It would need to do a host PCI probe to find the host
VGA memory areas. Note that I think such a project should be separated
from the generic host PCI card usage for which patches already exist.
Supporting host PCI VGA cards need specific quirks and there is little
gain in merging the two features.
Fabrice.
next prev parent reply other threads:[~2005-04-12 19:16 UTC|newest]
Thread overview: 19+ messages / expand[flat|nested] mbox.gz Atom feed top
2005-04-11 14:07 [Qemu-devel] qvm86, kqemu and video speed Struan Bartlett
2005-04-11 15:01 ` James Mastros
2005-04-11 15:17 ` Paul Brook
2005-04-11 15:35 ` Struan Bartlett
2005-04-11 21:51 ` Struan Bartlett
2005-04-15 8:54 ` Struan Bartlett
2005-04-12 3:13 ` Darryl Dixon
2005-04-11 21:53 ` Struan Bartlett
2005-04-12 16:38 ` Alex Beregszaszi
2005-04-12 19:30 ` Fabrice Bellard [this message]
2005-04-13 3:57 ` use.reply-to.address
2005-04-13 8:06 ` Struan Bartlett
2005-04-13 18:12 ` Hetz Ben Hamo
2005-04-13 19:24 ` Leonardo E. Reiter
2005-04-13 20:09 ` Leonardo E. Reiter
2005-04-14 9:42 ` Thomas Steffen
2005-04-18 7:32 ` Oliver Gerlich
2005-04-19 6:15 ` emuls
2005-04-13 21:12 ` Jim C. Brown
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