From mboxrd@z Thu Jan 1 00:00:00 1970 Received: from mailman by lists.gnu.org with tmda-scanned (Exim 4.43) id 1Dab6f-0007DQ-Px for qemu-devel@nongnu.org; Tue, 24 May 2005 11:14:10 -0400 Received: from exim by lists.gnu.org with spam-scanned (Exim 4.43) id 1Dab6b-0007Ba-Df for qemu-devel@nongnu.org; Tue, 24 May 2005 11:14:05 -0400 Received: from [199.232.76.173] (helo=monty-python.gnu.org) by lists.gnu.org with esmtp (Exim 4.43) id 1Dab6b-0007BG-1y for qemu-devel@nongnu.org; Tue, 24 May 2005 11:14:05 -0400 Received: from [195.129.94.252] (helo=srv94-252.ip-tech.ch) by monty-python.gnu.org with esmtp (TLS-1.0:DHE_RSA_3DES_EDE_CBC_SHA:24) (Exim 4.34) id 1Dab4Z-0006Qd-Ek for qemu-devel@nongnu.org; Tue, 24 May 2005 11:11:59 -0400 Message-ID: <4293442B.7030402@kberg.ch> Date: Tue, 24 May 2005 17:11:39 +0200 From: Mike Kronenberg MIME-Version: 1.0 Subject: Re: [Qemu-devel] cocoa.m using openGL References: <0cc6f5b63524e90917746dada48718b0@gmail.com> In-Reply-To: <0cc6f5b63524e90917746dada48718b0@gmail.com> Content-Type: text/plain; charset=ISO-8859-1; format=flowed Content-Transfer-Encoding: 7bit Reply-To: qemu-devel@nongnu.org List-Id: qemu-devel.nongnu.org List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , To: qemu-devel@nongnu.org Hello Peter and Pierre I have woven the patch into my patch and run some basic but in other times often used benchmarks with doom: i unpacked freedos and installed doom from http://www.kberg.ch/cocoaqemu/files/freedosdoom.img.zip then i started doom with doom -timedemo demo3 (reboot between the runs) realticks with QD 2542 2544 2543 2543 2545 Average: 2543.4 => 29.3662 fps realticks with openGL 2476 2466 2447 2451 2454 Average: 2458.8 => 30.3865 fps To get fps from these Number you have to 35*2134/realticks => openGL is 3.5% faster on my system plus - it solves some issues i had with hiding/showing the toolbar (damaging the qd_view) - it could accelerate the generation of livethumbnails i am using Testbuild and diff are on http://www.kberg.ch/cocoaqemu At this point I'm asking, whether my patch should/can be included into the CVS, what changes I should make, or how to continue... Mike