From: Stefano Stabellini <stefano.stabellini@citrix.com>
To: qemu-devel@nongnu.org
Subject: Re: [Qemu-devel] [PATCH] mouse click simple queue
Date: Mon, 28 Jan 2008 11:59:16 +0000 [thread overview]
Message-ID: <479DC394.6020008@citrix.com> (raw)
In-Reply-To: <479DC0F0.5050205@citrix.com>
[-- Attachment #1: Type: text/plain, Size: 428 bytes --]
Sorry for the format of the patch, this time I have generated it using
diff -uNp.
Stefano Stabellini wrote:
> Hi all,
>
> qemu doesn't enqueue mouse events, just records the latest mouse state.
> This can cause some lost mouse double clicks if the events are not
> processed fast enought.
> I am attaching a patch that implements a simple queue for left mouse
> click events.
>
> Best Regards,
>
> Stefano Stabellini
>
[-- Attachment #2: mouseclick-queue.patch --]
[-- Type: text/x-patch, Size: 6970 bytes --]
Index: sdl.c
===================================================================
RCS file: /sources/qemu/qemu/sdl.c,v
retrieving revision 1.45
diff -u -p -r1.45 sdl.c
--- sdl.c 17 Nov 2007 17:14:38 -0000 1.45
+++ sdl.c 28 Jan 2008 11:57:05 -0000
@@ -290,11 +290,10 @@ static void sdl_grab_end(void)
sdl_update_caption();
}
-static void sdl_send_mouse_event(int dz)
+static void sdl_send_mouse_event(int dx, int dy, int dz, int state)
{
- int dx, dy, state, buttons;
- state = SDL_GetRelativeMouseState(&dx, &dy);
- buttons = 0;
+ int buttons = 0;
+
if (state & SDL_BUTTON(SDL_BUTTON_LEFT))
buttons |= MOUSE_EVENT_LBUTTON;
if (state & SDL_BUTTON(SDL_BUTTON_RIGHT))
@@ -311,7 +310,7 @@ static void sdl_send_mouse_event(int dz)
absolute_enabled = 1;
}
- SDL_GetMouseState(&dx, &dy);
+ SDL_GetMouseState(&dx, &dy);
dx = dx * 0x7FFF / width;
dy = dy * 0x7FFF / height;
} else if (absolute_enabled) {
@@ -474,11 +473,19 @@ static void sdl_refresh(DisplayState *ds
case SDL_MOUSEMOTION:
if (gui_grab || kbd_mouse_is_absolute() ||
absolute_enabled) {
- sdl_send_mouse_event(0);
+ int dx, dy, state;
+ state = SDL_GetRelativeMouseState(&dx, &dy);
+ sdl_send_mouse_event(dx, dy, 0, state);
}
break;
- case SDL_MOUSEBUTTONDOWN:
case SDL_MOUSEBUTTONUP:
+ if (gui_grab || kbd_mouse_is_absolute()) {
+ int dx, dy, state;
+ state = SDL_GetRelativeMouseState(&dx, &dy);
+ sdl_send_mouse_event(dx, dy, 0, state);
+ }
+ break;
+ case SDL_MOUSEBUTTONDOWN:
{
SDL_MouseButtonEvent *bev = &ev->button;
if (!gui_grab && !kbd_mouse_is_absolute()) {
@@ -488,16 +495,21 @@ static void sdl_refresh(DisplayState *ds
sdl_grab_start();
}
} else {
- int dz;
+ int dx, dy, dz, state;
dz = 0;
+ state = SDL_GetRelativeMouseState(&dx, &dy);
#ifdef SDL_BUTTON_WHEELUP
- if (bev->button == SDL_BUTTON_WHEELUP && ev->type == SDL_MOUSEBUTTONDOWN) {
+ if (bev->button == SDL_BUTTON_WHEELUP) {
dz = -1;
- } else if (bev->button == SDL_BUTTON_WHEELDOWN && ev->type == SDL_MOUSEBUTTONDOWN) {
+ }
+ else if (bev->button == SDL_BUTTON_WHEELDOWN) {
dz = 1;
}
+ else {
+ state = bev->button | state;
+ }
#endif
- sdl_send_mouse_event(dz);
+ sdl_send_mouse_event(dx, dy, dz, state);
}
}
break;
Index: hw/usb-hid.c
===================================================================
RCS file: /sources/qemu/qemu/hw/usb-hid.c,v
retrieving revision 1.16
diff -u -p -r1.16 usb-hid.c
--- hw/usb-hid.c 14 Jan 2008 02:25:44 -0000 1.16
+++ hw/usb-hid.c 28 Jan 2008 11:57:06 -0000
@@ -384,17 +384,39 @@ static const uint8_t usb_hid_usage_keys[
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
};
+static int currentbutton = 0;
+typedef struct _mouseclick {
+ int button_state;
+ struct _mouseclick *next;
+} mouseclick;
+static mouseclick mousequeue[20];
+static mouseclick *head = mousequeue;
+static mouseclick *tail = mousequeue;
+
static void usb_mouse_event(void *opaque,
int dx1, int dy1, int dz1, int buttons_state)
{
USBHIDState *hs = opaque;
USBMouseState *s = &hs->ptr;
+ if (hs->changed == 1){
+ //A mouse event is lost
+ if (buttons_state != currentbutton && tail->next != head) {
+ //A left click event is lost: let's add it to the queue
+ //counter++;
+ tail->button_state = buttons_state;
+ tail = tail->next;
+ }
+ }
+ else {
+ s->buttons_state = buttons_state;
+ }
+
s->dx += dx1;
s->dy += dy1;
s->dz += dz1;
- s->buttons_state = buttons_state;
hs->changed = 1;
+ currentbutton = buttons_state;
}
static void usb_tablet_event(void *opaque,
@@ -403,11 +425,24 @@ static void usb_tablet_event(void *opaqu
USBHIDState *hs = opaque;
USBMouseState *s = &hs->ptr;
+ if (hs->changed == 1){
+ //A mouse event is lost
+ if (buttons_state != currentbutton && tail->next != head) {
+ //A left click event is lost: let's add it to the queue
+ //counter++;
+ tail->button_state = buttons_state;
+ tail = tail->next;
+ }
+ }
+ else {
+ s->buttons_state = buttons_state;
+ }
+
s->x = x;
s->y = y;
s->dz += dz;
- s->buttons_state = buttons_state;
hs->changed = 1;
+ currentbutton = buttons_state;
}
static void usb_keyboard_event(void *opaque, int keycode)
@@ -776,13 +811,26 @@ static int usb_hid_handle_data(USBDevice
/* TODO: Implement finite idle delays. */
if (!(s->changed || s->idle))
return USB_RET_NAK;
- s->changed = 0;
+
if (s->kind == USB_MOUSE)
ret = usb_mouse_poll(s, p->data, p->len);
else if (s->kind == USB_TABLET)
ret = usb_tablet_poll(s, p->data, p->len);
else if (s->kind == USB_KEYBOARD)
ret = usb_keyboard_poll(&s->kbd, p->data, p->len);
+
+ if ((s->kind == USB_MOUSE || s->kind == USB_TABLET) && s->changed) {
+ USBMouseState *ms = &s->ptr;
+ if (head != tail) {
+ ms->buttons_state = head->button_state;
+ head = head->next;
+ }
+ else {
+ s->changed = 0;
+ }
+ } else {
+ s->changed = 0;
+ }
} else {
goto fail;
}
@@ -808,8 +856,16 @@ static void usb_hid_handle_destroy(USBDe
USBDevice *usb_tablet_init(void)
{
+ int i;
USBHIDState *s;
+ for (i = 0; i < 19; i++) {
+ mousequeue[i].button_state = 0;
+ mousequeue[i].next = &(mousequeue[i + 1]);
+ }
+ mousequeue[i].button_state = 0;
+ mousequeue[i].next = mousequeue;
+
s = qemu_mallocz(sizeof(USBHIDState));
if (!s)
return NULL;
@@ -831,8 +887,16 @@ USBDevice *usb_tablet_init(void)
USBDevice *usb_mouse_init(void)
{
+ int i;
USBHIDState *s;
+ for (i = 0; i < 19; i++) {
+ mousequeue[i].button_state = 0;
+ mousequeue[i].next = &(mousequeue[i + 1]);
+ }
+ mousequeue[i].button_state = 0;
+ mousequeue[i].next = mousequeue;
+
s = qemu_mallocz(sizeof(USBHIDState));
if (!s)
return NULL;
next prev parent reply other threads:[~2008-01-28 12:00 UTC|newest]
Thread overview: 5+ messages / expand[flat|nested] mbox.gz Atom feed top
2008-01-28 11:48 [Qemu-devel] [PATCH] mouse click simple queue Stefano Stabellini
2008-01-28 11:59 ` Stefano Stabellini [this message]
2008-01-28 12:24 ` Ronan Keryell
2008-01-28 12:31 ` Samuel Thibault
2008-01-28 15:08 ` Stefano Stabellini
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