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From: Anthony Liguori <anthony@codemonkey.ws>
To: Johannes Schindelin <Johannes.Schindelin@gmx.de>
Cc: qemu-devel@nongnu.org
Subject: Re: [Qemu-devel] [PATCH] OpenGL for OS X
Date: Tue, 05 Feb 2008 10:34:07 -0600	[thread overview]
Message-ID: <47A88FFF.3000107@codemonkey.ws> (raw)
In-Reply-To: <alpine.LSU.1.00.0802051628300.8543@racer.site>

Johannes Schindelin wrote:
> Hi,
>
> On Tue, 5 Feb 2008, Anthony Liguori wrote:
>
>   
>> I would really like to use OpenGL on non-Apple platforms.  OpenGL gives 
>> much better scaling than SDL.  Typically, and OpenGL app has very little 
>> platform specific code.  It would be nice if we could use similar code 
>> here.
>>     
>
> But SDL runs on many more platforms than those which have OpenGL.
>
> So if at all, this should be optional, and not replace SDL.
>   

Absolutely.  My thinking was just that if we're already going to have 
OpenGL code to support OS X (where SDL isn't an option), then we might 
as well make it so it's usable elsewhere.

Regards,

Anthony Liguori

> Ciao,
> Dscho
>
>   

  reply	other threads:[~2008-02-05 16:34 UTC|newest]

Thread overview: 9+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2008-02-01 16:45 [Qemu-devel] [PATCH] OpenGL for OS X Mike Kronenberg
2008-02-05  9:05 ` Alexander Graf
2008-02-05 16:06   ` Anthony Liguori
2008-02-05 16:29     ` Johannes Schindelin
2008-02-05 16:34       ` Anthony Liguori [this message]
2008-02-05 16:45         ` Fabrice Bellard
2008-02-06  6:00           ` Gwenole Beauchesne
2008-02-06 12:39             ` Philip Boulain
2008-02-16  7:54 ` Mike Kronenberg

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