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From: Fabrice Bellard <fabrice@bellard.org>
To: qemu-devel@nongnu.org
Subject: Re: [Qemu-devel] [PATCH] OpenGL for OS X
Date: Tue, 05 Feb 2008 17:45:09 +0100	[thread overview]
Message-ID: <47A89295.6@bellard.org> (raw)
In-Reply-To: <47A88FFF.3000107@codemonkey.ws>

Anthony Liguori wrote:
> Johannes Schindelin wrote:
>> Hi,
>>
>> On Tue, 5 Feb 2008, Anthony Liguori wrote:
>>
>>  
>>> I would really like to use OpenGL on non-Apple platforms.  OpenGL 
>>> gives much better scaling than SDL.  Typically, and OpenGL app has 
>>> very little platform specific code.  It would be nice if we could use 
>>> similar code here.
>>>     
>>
>> But SDL runs on many more platforms than those which have OpenGL.
>>
>> So if at all, this should be optional, and not replace SDL.
>>   
> 
> Absolutely.  My thinking was just that if we're already going to have 
> OpenGL code to support OS X (where SDL isn't an option), then we might 
> as well make it so it's usable elsewhere.

This is an SDL related issue (i.e. SDL may or may not use OpenGL to 
display graphics). Fixing SDL for Mac OS X would also be interesting.

Regards,

Fabrice.

  reply	other threads:[~2008-02-05 16:45 UTC|newest]

Thread overview: 9+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2008-02-01 16:45 [Qemu-devel] [PATCH] OpenGL for OS X Mike Kronenberg
2008-02-05  9:05 ` Alexander Graf
2008-02-05 16:06   ` Anthony Liguori
2008-02-05 16:29     ` Johannes Schindelin
2008-02-05 16:34       ` Anthony Liguori
2008-02-05 16:45         ` Fabrice Bellard [this message]
2008-02-06  6:00           ` Gwenole Beauchesne
2008-02-06 12:39             ` Philip Boulain
2008-02-16  7:54 ` Mike Kronenberg

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