From mboxrd@z Thu Jan 1 00:00:00 1970 Received: from [140.186.70.92] (port=49343 helo=eggs.gnu.org) by lists.gnu.org with esmtp (Exim 4.43) id 1PpdkO-00062h-3O for qemu-devel@nongnu.org; Wed, 16 Feb 2011 04:32:33 -0500 Received: from Debian-exim by eggs.gnu.org with spam-scanned (Exim 4.71) (envelope-from ) id 1PpdkN-0002OG-5A for qemu-devel@nongnu.org; Wed, 16 Feb 2011 04:32:32 -0500 Received: from mx1.redhat.com ([209.132.183.28]:56861) by eggs.gnu.org with esmtp (Exim 4.71) (envelope-from ) id 1PpdkM-0002Ny-Ur for qemu-devel@nongnu.org; Wed, 16 Feb 2011 04:32:31 -0500 Message-ID: <4D5B99A9.1010404@redhat.com> Date: Wed, 16 Feb 2011 10:32:25 +0100 From: Paolo Bonzini MIME-Version: 1.0 References: <20110215175410.GA13487@amt.cnet> <4D5ACCED.1080906@siemens.com> <20110215200446.GA15802@amt.cnet> <4D5AE2FC.4020309@web.de> <20110215205504.GA16527@amt.cnet> <20110215205631.GA16579@amt.cnet> In-Reply-To: <20110215205631.GA16579@amt.cnet> Content-Type: text/plain; charset=ISO-8859-1; format=flowed Content-Transfer-Encoding: 7bit Subject: [Qemu-devel] Re: [PATCH] fix halt emulation with icount and CONFIG_IOTHREAD (v2) List-Id: qemu-devel.nongnu.org List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , To: Marcelo Tosatti Cc: "Edgar E. Iglesias" , Jan Kiszka , "qemu-devel@nongnu.org" On 02/15/2011 09:56 PM, Marcelo Tosatti wrote: > Note: to be applied to uq/master. > > In icount mode, halt emulation should take into account the nearest > event when sleeping. I agree with Jan that this patch is not the best solution, if not incorrect. However, in the iothread, the main loop can kick the VCPU thread instead of running cpu_exec_all like it does in non-iothread mode. Something like this: diff --git a/vl.c b/vl.c index b436952..7835317 100644 --- a/vl.c +++ b/vl.c @@ -1425,7 +1425,9 @@ static void main_loop(void) qemu_main_loop_start(); for (;;) { -#ifndef CONFIG_IOTHREAD +#ifdef CONFIG_IOTHREAD + qemu_cpu_kick(first_cpu); +#else nonblocking = cpu_exec_all(); if (vm_request_pending()) { nonblocking = true; I don't like this 100% because it relies on the fact that there is only one TCG execution thread. In a multithreaded world you would: 1) have each CPU register its own instruction counter; 2) have each CPU register its own QEMU_CLOCK_REALTIME timer based on qemu_icount_delta() and arm it just before going to sleep; the timer kicks the CPU. 3) remove all icount business from qemu_calculate_timeout. Item (3) is what makes me prefer my patch above (if it works) to Marcelo's. Marcelo's patch is tying even more qemu_calculate_timeout to the icount. So if anything, a patch tweaking the timedwait like Marcelo's should use something based on qemu_icount_delta(). Paolo