From: Stefan Weil <weil@mail.berlios.de>
To: Anthony Liguori <aliguori@us.ibm.com>
Cc: qemu-devel@nongnu.org
Subject: [Qemu-devel] Re: [PATCH v3] ui/sdl: Load optional QEMU icon
Date: Sun, 20 Mar 2011 13:11:08 +0100 [thread overview]
Message-ID: <4D85EEDC.802@mail.berlios.de> (raw)
In-Reply-To: <1297887340-18623-1-git-send-email-weil@mail.berlios.de>
Am 16.02.2011 21:15, schrieb Stefan Weil:
> Load an optional QEMU icon file. If there is no icon file named
> qemu.bmp in QEMU's default search path, QEMU will run with
> the usual system default icon.
>
> A matching icon file will be loaded and used by X Windows managers
> or MS Windows while a QEMU instance is running.
>
> SDL requires icon files in 32x32x4 bmp format.
>
> v2:
> The first version of this patch also included qemu-icon.bmp
> and rules to handle this file. That part will now be published
> in a separate patch as soon as the QEMU community has chosen
> a common QEMU icon. The SDL code here is useful to try
> different icons.
>
> v3:
> White pixels are now used for transparency.
> This needs a 16 colour bmp file.
>
> Cc: Anthony Liguori <aliguori@us.ibm.com>
> Signed-off-by: Stefan Weil <weil@mail.berlios.de>
> ---
> ui/sdl.c | 13 +++++++++++++
> 1 files changed, 13 insertions(+), 0 deletions(-)
>
> diff --git a/ui/sdl.c b/ui/sdl.c
> index 47ac49c..f5dbc93 100644
> --- a/ui/sdl.c
> +++ b/ui/sdl.c
> @@ -816,6 +816,7 @@ void sdl_display_init(DisplayState *ds, int
> full_screen, int no_frame)
> uint8_t data = 0;
> DisplayAllocator *da;
> const SDL_VideoInfo *vi;
> + char *filename;
>
> #if defined(__APPLE__)
> /* always use generic keymaps */
> @@ -848,6 +849,18 @@ void sdl_display_init(DisplayState *ds, int
> full_screen, int no_frame)
> vi = SDL_GetVideoInfo();
> host_format = *(vi->vfmt);
>
> + /* Load a 32x32x4 image. White pixels are transparent. */
> + filename = qemu_find_file(QEMU_FILE_TYPE_BIOS, "qemu-icon.bmp");
> + if (filename) {
> + SDL_Surface *image = SDL_LoadBMP(filename);
> + if (image) {
> + uint32_t colorkey = SDL_MapRGB(image->format, 255, 255, 255);
> + SDL_SetColorKey(image, SDL_SRCCOLORKEY, colorkey);
> + SDL_WM_SetIcon(image, NULL);
> + }
> + qemu_free(filename);
> + }
> +
> dcl = qemu_mallocz(sizeof(DisplayChangeListener));
> dcl->dpy_update = sdl_update;
> dcl->dpy_resize = sdl_resize;
Ping. No comments? No commit?
Regards,
Stefan W.
next prev parent reply other threads:[~2011-03-20 12:11 UTC|newest]
Thread overview: 14+ messages / expand[flat|nested] mbox.gz Atom feed top
2011-01-26 19:18 [Qemu-devel] QEMU icon Stefan Weil
2011-01-26 19:23 ` [Qemu-devel] [PATCH] Add an qemu icon Stefan Weil
2011-01-26 19:29 ` [Qemu-devel] Re: [PATCH] Add a QEMU icon Stefan Weil
2011-01-27 6:24 ` [Qemu-devel] " Mulyadi Santosa
2011-01-27 21:18 ` Stefan Weil
2011-01-28 18:53 ` [Qemu-devel] [PATCH v2] ui: Load QEMU icon from SDL user interface Stefan Weil
2011-01-29 12:43 ` Andreas Färber
2011-01-29 14:48 ` Stefan Weil
2011-02-16 20:15 ` [Qemu-devel] [PATCH v3] ui/sdl: Load optional QEMU icon Stefan Weil
2011-03-20 12:11 ` Stefan Weil [this message]
2011-04-01 19:54 ` Aurelien Jarno
2011-01-28 22:07 ` [Qemu-devel] " Blue Swirl
2011-01-28 22:19 ` Alexander Graf
2011-01-28 22:48 ` Stefan Weil
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