* [Qemu-devel] [PATCH 05/11] TCG: fix negative frame offset calculations
@ 2011-05-14 19:38 Blue Swirl
2011-05-17 14:55 ` Richard Henderson
0 siblings, 1 reply; 2+ messages in thread
From: Blue Swirl @ 2011-05-14 19:38 UTC (permalink / raw)
To: qemu-devel
[-- Attachment #1: Type: text/plain, Size: 1294 bytes --]
size_t is unsigned, so the frame offset calculations can be incorrect for
negative offsets.
Signed-off-by: Blue Swirl <blauwirbel@gmail.com>
---
tcg/tcg.c | 10 +++++++---
1 files changed, 7 insertions(+), 3 deletions(-)
diff --git a/tcg/tcg.c b/tcg/tcg.c
index 8748c05..75972c3 100644
--- a/tcg/tcg.c
+++ b/tcg/tcg.c
@@ -1434,13 +1434,17 @@ static void temp_allocate_frame(TCGContext *s, int temp)
{
TCGTemp *ts;
ts = &s->temps[temp];
- s->current_frame_offset = (s->current_frame_offset +
sizeof(tcg_target_long) - 1) & ~(sizeof(tcg_target_long) - 1);
- if (s->current_frame_offset + sizeof(tcg_target_long) > s->frame_end)
+ s->current_frame_offset = (s->current_frame_offset +
+ (tcg_target_long)sizeof(tcg_target_long) - 1) &
+ ~(sizeof(tcg_target_long) - 1);
+ if (s->current_frame_offset + (tcg_target_long)sizeof(tcg_target_long) >
+ s->frame_end) {
tcg_abort();
+ }
ts->mem_offset = s->current_frame_offset;
ts->mem_reg = s->frame_reg;
ts->mem_allocated = 1;
- s->current_frame_offset += sizeof(tcg_target_long);
+ s->current_frame_offset += (tcg_target_long)sizeof(tcg_target_long);
}
/* free register 'reg' by spilling the corresponding temporary if necessary */
--
1.6.2.4
[-- Attachment #2: 0005-TCG-fix-negative-frame-offset-calculations.patch --]
[-- Type: text/x-diff, Size: 1787 bytes --]
From 13a409bacd4862293c4d65e8bef662779e5a0e47 Mon Sep 17 00:00:00 2001
Message-Id: <13a409bacd4862293c4d65e8bef662779e5a0e47.1305401750.git.blauwirbel@gmail.com>
In-Reply-To: <6e21df8e369388a3152dcc7da30431c672e1ee37.1305401750.git.blauwirbel@gmail.com>
References: <6e21df8e369388a3152dcc7da30431c672e1ee37.1305401750.git.blauwirbel@gmail.com>
From: Blue Swirl <blauwirbel@gmail.com>
Date: Sat, 14 May 2011 14:03:22 +0000
Subject: [PATCH 05/11] TCG: fix negative frame offset calculations
size_t is unsigned, so the frame offset calculations can be incorrect for
negative offsets.
Signed-off-by: Blue Swirl <blauwirbel@gmail.com>
---
tcg/tcg.c | 10 +++++++---
1 files changed, 7 insertions(+), 3 deletions(-)
diff --git a/tcg/tcg.c b/tcg/tcg.c
index 8748c05..75972c3 100644
--- a/tcg/tcg.c
+++ b/tcg/tcg.c
@@ -1434,13 +1434,17 @@ static void temp_allocate_frame(TCGContext *s, int temp)
{
TCGTemp *ts;
ts = &s->temps[temp];
- s->current_frame_offset = (s->current_frame_offset + sizeof(tcg_target_long) - 1) & ~(sizeof(tcg_target_long) - 1);
- if (s->current_frame_offset + sizeof(tcg_target_long) > s->frame_end)
+ s->current_frame_offset = (s->current_frame_offset +
+ (tcg_target_long)sizeof(tcg_target_long) - 1) &
+ ~(sizeof(tcg_target_long) - 1);
+ if (s->current_frame_offset + (tcg_target_long)sizeof(tcg_target_long) >
+ s->frame_end) {
tcg_abort();
+ }
ts->mem_offset = s->current_frame_offset;
ts->mem_reg = s->frame_reg;
ts->mem_allocated = 1;
- s->current_frame_offset += sizeof(tcg_target_long);
+ s->current_frame_offset += (tcg_target_long)sizeof(tcg_target_long);
}
/* free register 'reg' by spilling the corresponding temporary if necessary */
--
1.7.2.5
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2011-05-17 14:55 ` Richard Henderson
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