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* [Qemu-devel] [PATCH 0/2] Fix SDL keymapping when run against non-Linux X11 server
@ 2012-01-17 19:35 Daniel P. Berrange
  2012-01-17 19:35 ` [Qemu-devel] [PATCH 1/2] Rewrite the way keycode conversions are performed Daniel P. Berrange
  2012-01-17 19:35 ` [Qemu-devel] [PATCH 2/2] Add pre-generated keymaps Daniel P. Berrange
  0 siblings, 2 replies; 9+ messages in thread
From: Daniel P. Berrange @ 2012-01-17 19:35 UTC (permalink / raw)
  To: qemu-devel

The following two patches make the SDL display keymapping work correctly
when QEMU is executed on Linux, but displayed on an OS-X or Win32 X11
server. As an added bonus, I included support for the SDL Quartz and
Win32 video drivers, but I'm not clear if QEMU actually works with them.

The changes are based on code pulled as-is from GTK-VNC / SPICE-GTK
which have had good success with this approach.

This is in response to this bug report

  http://lists.nongnu.org/archive/html/qemu-devel/2012-01/msg01418.html

^ permalink raw reply	[flat|nested] 9+ messages in thread

end of thread, other threads:[~2012-01-18 18:39 UTC | newest]

Thread overview: 9+ messages (download: mbox.gz follow: Atom feed
-- links below jump to the message on this page --
2012-01-17 19:35 [Qemu-devel] [PATCH 0/2] Fix SDL keymapping when run against non-Linux X11 server Daniel P. Berrange
2012-01-17 19:35 ` [Qemu-devel] [PATCH 1/2] Rewrite the way keycode conversions are performed Daniel P. Berrange
2012-01-17 19:59   ` Daniel P. Berrange
2012-01-18 16:53   ` Anthony Liguori
2012-01-18 17:07     ` Daniel P. Berrange
2012-01-18 17:47       ` Anthony Liguori
2012-01-18 18:31         ` Daniel P. Berrange
2012-01-18 18:38           ` Anthony Liguori
2012-01-17 19:35 ` [Qemu-devel] [PATCH 2/2] Add pre-generated keymaps Daniel P. Berrange

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