From: Anthony Liguori <aliguori@us.ibm.com>
To: "Hervé Poussineau" <hpoussin@reactos.org>
Cc: qemu-devel@nongnu.org,
Stefano Stabellini <stefano.stabellini@eu.citrix.com>
Subject: Re: [Qemu-devel] [RFC] sdl: initialize all graphic consoles
Date: Thu, 23 Feb 2012 16:18:36 -0600 [thread overview]
Message-ID: <4F46BB3C.8050602@us.ibm.com> (raw)
In-Reply-To: <1330033159-15860-2-git-send-email-hpoussin@reactos.org>
On 02/23/2012 03:39 PM, Hervé Poussineau wrote:
> MIPS Jazz emulation registers two graphical consoles, but second one stays black.
> This patch repairs it.
>
> Other display methods (cocoa, vnc...) also probably require the same kind of fix.
I don't think this is really the right way to solve this problem.
A bunch of assumptions are being made here and since this has been "broken" for
some years now, I'm not sure that I really view this as a bug.
> ---
> console.c | 3 +++
> vl.c | 30 +++++++++++++++++++++---------
> 2 files changed, 24 insertions(+), 9 deletions(-)
>
> diff --git a/console.c b/console.c
> index 135394f..2c413a7 100644
> --- a/console.c
> +++ b/console.c
> @@ -1376,6 +1376,9 @@ DisplayState *get_displaystate(void)
> if (!display_state) {
> dumb_display_init ();
> }
> + if (active_console&& active_console->ds) {
> + return active_console->ds;
> + }
> return display_state;
> }
>
> diff --git a/vl.c b/vl.c
> index 7a8cc08..98e0091 100644
> --- a/vl.c
> +++ b/vl.c
> @@ -3451,8 +3451,14 @@ int main(int argc, char **argv, char **envp)
> #endif
> #if defined(CONFIG_SDL)
> case DT_SDL:
> - sdl_display_init(ds, full_screen, no_frame);
> + {
> + DisplayState *ds2 = ds;
> + while (ds2) {
> + sdl_display_init(ds2, full_screen, no_frame);
> + ds2 = ds2->next;
The fact that this works at all really surprises me. You're registering double
input event handlers and doing a number of things that have a global state.
sdl_display_init() isn't meant to be called twice. I really think more
substantial refactoring is needed such that we're not maintaining the UI state
as globals and can independently instantiate a backend for a given DisplayState.
I had some patches that I posted a bit ago that started down this direction.
Regards,
Anthony Liguori
> + }
> break;
> + }
> #elif defined(CONFIG_COCOA)
> case DT_SDL:
> cocoa_display_init(ds, full_screen);
> @@ -3484,15 +3490,21 @@ int main(int argc, char **argv, char **envp)
> #endif
>
> /* display setup */
> - dpy_resize(ds);
> - dcl = ds->listeners;
> - while (dcl != NULL) {
> - if (dcl->dpy_refresh != NULL) {
> - ds->gui_timer = qemu_new_timer_ms(rt_clock, gui_update, ds);
> - qemu_mod_timer(ds->gui_timer, qemu_get_clock_ms(rt_clock));
> - break;
> + {
> + DisplayState *ds2 = ds;
> + while (ds2 != NULL) {
> + dpy_resize(ds2);
> + dcl = ds2->listeners;
> + while (dcl != NULL) {
> + if (dcl->dpy_refresh != NULL) {
> + ds2->gui_timer = qemu_new_timer_ms(rt_clock, gui_update, ds2);
> + qemu_mod_timer(ds2->gui_timer, qemu_get_clock_ms(rt_clock));
> + break;
> + }
> + dcl = dcl->next;
> + }
> + ds2 = ds2->next;
> }
> - dcl = dcl->next;
> }
> text_consoles_set_display(ds);
>
next prev parent reply other threads:[~2012-02-23 22:18 UTC|newest]
Thread overview: 4+ messages / expand[flat|nested] mbox.gz Atom feed top
2012-02-23 21:39 [Qemu-devel] [BUG] Multiple graphical consoles are broken (black screen) Hervé Poussineau
2012-02-23 21:39 ` [Qemu-devel] [RFC] sdl: initialize all graphic consoles Hervé Poussineau
2012-02-23 22:18 ` Anthony Liguori [this message]
2012-02-24 14:10 ` Stefano Stabellini
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