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* [Qemu-devel] [PATCH 0/1] TCG Aarch64 ldst 12bit scaled uimm
@ 2013-06-11  8:11 Claudio Fontana
  2013-06-11  8:14 ` [Qemu-devel] [PATCH 1/1] tcg/aarch64: implement ldst 12bit scaled uimm offset Claudio Fontana
  0 siblings, 1 reply; 3+ messages in thread
From: Claudio Fontana @ 2013-06-11  8:11 UTC (permalink / raw)
  To: Peter Maydell
  Cc: Laurent Desnogues, Jani Kokkonen, qemu-devel@nongnu.org,
	Richard Henderson


Using only the ldst simm9 (unscaled offset) will often result in the
fallback mov immediate + ldst (register offset) to be triggered.

This change implements the ldst uimm12 (scaled offset), which avoids
the expensive fallback in certain conditions: the offset must be
naturally aligned and positive, and the scaled value must be
representable with 12bits.

This patch requires multiple reviewed but not committed yet series
reachable from:

https://lists.gnu.org/archive/html/qemu-devel/2013-06/msg00880.html
"AArch64 TCG target implementation, git repo"

Claudio Fontana (1):
  tcg/aarch64: implement ldst 12bit scaled uimm offset

 tcg/aarch64/tcg-target.c | 32 +++++++++++++++++++++++++++++---
 1 file changed, 29 insertions(+), 3 deletions(-)

-- 
1.8.1

^ permalink raw reply	[flat|nested] 3+ messages in thread

* [Qemu-devel] [PATCH 1/1] tcg/aarch64: implement ldst 12bit scaled uimm offset
  2013-06-11  8:11 [Qemu-devel] [PATCH 0/1] TCG Aarch64 ldst 12bit scaled uimm Claudio Fontana
@ 2013-06-11  8:14 ` Claudio Fontana
  2013-06-11 14:02   ` Richard Henderson
  0 siblings, 1 reply; 3+ messages in thread
From: Claudio Fontana @ 2013-06-11  8:14 UTC (permalink / raw)
  To: Peter Maydell
  Cc: Laurent Desnogues, Jani Kokkonen, qemu-devel@nongnu.org,
	Richard Henderson


implement the 12bit scaled unsigned immediate offset
variant of LDR/STR. This improves code size by avoiding
the movi + ldst_r for naturally aligned offsets in range.

Signed-off-by: Claudio Fontana <claudio.fontana@huawei.com>
---
 tcg/aarch64/tcg-target.c | 32 +++++++++++++++++++++++++++++---
 1 file changed, 29 insertions(+), 3 deletions(-)

diff --git a/tcg/aarch64/tcg-target.c b/tcg/aarch64/tcg-target.c
index 8bb195e..96e8538 100644
--- a/tcg/aarch64/tcg-target.c
+++ b/tcg/aarch64/tcg-target.c
@@ -315,6 +315,17 @@ static inline void tcg_out_ldst_9(TCGContext *s,
     tcg_out32(s, op_data << 24 | mod << 20 | off << 12 | rn << 5 | rd);
 }
 
+/* tcg_out_ldst_12 expects a scaled unsigned immediate offset */
+static inline void tcg_out_ldst_12(TCGContext *s,
+                                   enum aarch64_ldst_op_data op_data,
+                                   enum aarch64_ldst_op_type op_type,
+                                   TCGReg rd, TCGReg rn,
+                                   tcg_target_ulong scaled_uimm)
+{
+    tcg_out32(s, (op_data | 1) << 24
+              | op_type << 20 | scaled_uimm << 10 | rn << 5 | rd);
+}
+
 static inline void tcg_out_movr(TCGContext *s, int ext, TCGReg rd, TCGReg src)
 {
     /* register to register move using MOV (shifted register with no shift) */
@@ -374,10 +385,25 @@ static inline void tcg_out_ldst(TCGContext *s, enum aarch64_ldst_op_data data,
 {
     if (offset >= -256 && offset < 256) {
         tcg_out_ldst_9(s, data, type, rd, rn, offset);
-    } else {
-        tcg_out_movi(s, TCG_TYPE_I64, TCG_REG_TMP, offset);
-        tcg_out_ldst_r(s, data, type, rd, rn, TCG_REG_TMP);
+        return;
     }
+
+    if (offset >= 256) {
+        /* if the offset is naturally aligned and in range,
+           then we can use the scaled uimm12 encoding */
+        unsigned int s_bits = data >> 6;
+        if (!(offset & ((1 << s_bits) - 1))) {
+            tcg_target_ulong scaled_uimm = offset >> s_bits;
+            if (scaled_uimm <= 0xfff) {
+                tcg_out_ldst_12(s, data, type, rd, rn, scaled_uimm);
+                return;
+            }
+        }
+    }
+
+    /* worst-case scenario, move offset to temp register, use reg offset */
+    tcg_out_movi(s, TCG_TYPE_I64, TCG_REG_TMP, offset);
+    tcg_out_ldst_r(s, data, type, rd, rn, TCG_REG_TMP);
 }
 
 /* mov alias implemented with add immediate, useful to move to/from SP */
-- 
1.8.1

^ permalink raw reply related	[flat|nested] 3+ messages in thread

* Re: [Qemu-devel] [PATCH 1/1] tcg/aarch64: implement ldst 12bit scaled uimm offset
  2013-06-11  8:14 ` [Qemu-devel] [PATCH 1/1] tcg/aarch64: implement ldst 12bit scaled uimm offset Claudio Fontana
@ 2013-06-11 14:02   ` Richard Henderson
  0 siblings, 0 replies; 3+ messages in thread
From: Richard Henderson @ 2013-06-11 14:02 UTC (permalink / raw)
  To: Claudio Fontana
  Cc: Laurent Desnogues, Peter Maydell, Jani Kokkonen,
	qemu-devel@nongnu.org

On 06/11/2013 01:14 AM, Claudio Fontana wrote:
> implement the 12bit scaled unsigned immediate offset
> variant of LDR/STR. This improves code size by avoiding
> the movi + ldst_r for naturally aligned offsets in range.
> 
> Signed-off-by: Claudio Fontana <claudio.fontana@huawei.com>
> ---
>  tcg/aarch64/tcg-target.c | 32 +++++++++++++++++++++++++++++---
>  1 file changed, 29 insertions(+), 3 deletions(-)

Reviewed-by: Richard Henderson <rth@twiddle.net>


r~

^ permalink raw reply	[flat|nested] 3+ messages in thread

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2013-06-11  8:11 [Qemu-devel] [PATCH 0/1] TCG Aarch64 ldst 12bit scaled uimm Claudio Fontana
2013-06-11  8:14 ` [Qemu-devel] [PATCH 1/1] tcg/aarch64: implement ldst 12bit scaled uimm offset Claudio Fontana
2013-06-11 14:02   ` Richard Henderson

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