From: Paolo Bonzini <pbonzini@redhat.com>
To: Gerd Hoffmann <kraxel@redhat.com>, qemu-devel@nongnu.org
Cc: Anthony Liguori <aliguori@amazon.com>
Subject: Re: [Qemu-devel] [PATCH 20/42] input: mouse: add graphic_rotate support
Date: Fri, 31 Jan 2014 23:23:12 +0100 [thread overview]
Message-ID: <52EC2250.5050105@redhat.com> (raw)
In-Reply-To: <1390903055-479-21-git-send-email-kraxel@redhat.com>
Il 28/01/2014 10:57, Gerd Hoffmann ha scritto:
> Transform absolute mouse events according to graphic_rotate.
>
> Legacy input code does it for both absolute and relative events,
> but the logic is broken for relative coordinates, so this is
> most likely not used anyway.
>
> Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
> ---
> ui/input.c | 33 +++++++++++++++++++++++++++++++++
> 1 file changed, 33 insertions(+)
>
> diff --git a/ui/input.c b/ui/input.c
> index a02172e..2c4d4d6 100644
> --- a/ui/input.c
> +++ b/ui/input.c
> @@ -50,6 +50,33 @@ qemu_input_find_handler(uint32_t mask)
> return NULL;
> }
>
> +static void qemu_input_transform_abs_rotate(InputEvent *evt)
> +{
> + switch (graphic_rotate) {
> + case 90:
> + if (evt->abs->axis == INPUT_AXIS_X) {
> + evt->abs->axis = INPUT_AXIS_Y;
> + }
> + if (evt->abs->axis == INPUT_AXIS_Y) {
Need else here, same for "case 270".
> + evt->abs->axis = INPUT_AXIS_X;
> + evt->abs->axis = INPUT_EVENT_ABS_SIZE - 1 - evt->abs->axis;
->value here, not ->axis.
It looks like doing it right for relative is easy:
if (graphic_rotate == 0) {
return;
}
if (move->axis != INPUT_AXIS_X && move->axis != INPUT_AXIS_Y) {
return;
}
if ((graphic_rotate <= 180 && move->axis == INPUT_AXIS_X) ||
(graphic_rotate >= 180 && move->axis == INPUT_AXIS_Y)) {
if (kind == INPUT_EVENT_KIND_ABS) {
move->value = INPUT_EVENT_ABS_SIZE - 1 - move->value;
} else {
move->value = -move->value;
}
}
if (graphic_rotate == 90 || graphic_rotate == 270) {
move->axis ^= INPUT_AXIS_X ^ INPUT_AXIS_Y;
}
...
if (evt->kind == INPUT_EVENT_KIND_ABS) {
qemu_input_transform_rotate(evt->kind, &evt->abs);
} else if (evt->kind == INPUT_EVENT_KIND_REL) {
qemu_input_transform_rotate(evt->kind, &evt->rel);
}
Paolo
> + }
> + break;
> + case 180:
> + evt->abs->axis = INPUT_EVENT_ABS_SIZE - 1 - evt->abs->axis;
> + break;
> + case 270:
> + if (evt->abs->axis == INPUT_AXIS_X) {
> + evt->abs->axis = INPUT_AXIS_Y;
> + evt->abs->axis = INPUT_EVENT_ABS_SIZE - 1 - evt->abs->axis;
> + }
> + if (evt->abs->axis == INPUT_AXIS_Y) {
> + evt->abs->axis = INPUT_AXIS_X;
> + }
> + break;
> + }
> +}
> +
> void qemu_input_event_send(QemuConsole *src, InputEvent *evt)
> {
> QemuInputHandlerState *s;
> @@ -58,6 +85,12 @@ void qemu_input_event_send(QemuConsole *src, InputEvent *evt)
> return;
> }
>
> + /* pre processing */
> + if (graphic_rotate && (evt->kind == INPUT_EVENT_KIND_ABS)) {
> + qemu_input_transform_abs_rotate(evt);
> + }
> +
> + /* send event */
> s = qemu_input_find_handler(1 << evt->kind);
> s->handler->event(s->dev, src, evt);
> s->events++;
>
next prev parent reply other threads:[~2014-01-31 22:23 UTC|newest]
Thread overview: 53+ messages / expand[flat|nested] mbox.gz Atom feed top
2014-01-28 9:56 [Qemu-devel] [PULL 00/42] rework input handling, sdl2 support Gerd Hoffmann
2014-01-28 9:56 ` [Qemu-devel] [PATCH 01/42] ui/sdl2 : initial port to SDL 2.0 (v2.0) Gerd Hoffmann
2014-01-28 9:56 ` [Qemu-devel] [PATCH 02/42] sdl2: baum build fix Gerd Hoffmann
2014-01-28 9:56 ` [Qemu-devel] [PATCH 03/42] sdl2: remove text console logic Gerd Hoffmann
2014-01-28 9:56 ` [Qemu-devel] [PATCH 04/42] console: export QemuConsole index, width, height Gerd Hoffmann
2014-01-28 9:56 ` [Qemu-devel] [PATCH 05/42] input: rename file to legacy Gerd Hoffmann
2014-01-28 9:56 ` [Qemu-devel] [PATCH 06/42] input: qapi: define event types Gerd Hoffmann
2014-01-31 0:26 ` Eric Blake
2014-02-03 9:44 ` Gerd Hoffmann
2014-01-28 9:57 ` [Qemu-devel] [PATCH 07/42] input: qapi: add unmapped key Gerd Hoffmann
2014-01-31 0:28 ` Eric Blake
2014-01-28 9:57 ` [Qemu-devel] [PATCH 08/42] input: qapi: add pause key Gerd Hoffmann
2014-01-31 3:42 ` Eric Blake
2014-01-28 9:57 ` [Qemu-devel] [PATCH 09/42] input: add core bits of the new input layer Gerd Hoffmann
2014-01-28 9:57 ` [Qemu-devel] [PATCH 10/42] input: keyboard: add helper functions to core Gerd Hoffmann
2014-01-28 9:57 ` [Qemu-devel] [PATCH 11/42] input: keyboard: switch legacy handlers to new core Gerd Hoffmann
2014-01-28 9:57 ` [Qemu-devel] [PATCH 12/42] input: keyboard: switch qmp_send_key() " Gerd Hoffmann
2014-01-28 9:57 ` [Qemu-devel] [PATCH 13/42] input: keyboard: switch gtk ui " Gerd Hoffmann
2014-01-28 9:57 ` [Qemu-devel] [PATCH 14/42] input: keyboard: switch sdl " Gerd Hoffmann
2014-01-28 9:57 ` [Qemu-devel] [PATCH 15/42] sdl2: switch keyboard handling " Gerd Hoffmann
2014-01-28 9:57 ` [Qemu-devel] [PATCH 16/42] input: keyboard: switch vnc ui " Gerd Hoffmann
2014-01-28 9:57 ` [Qemu-devel] [PATCH 17/42] input: keyboard: switch spice " Gerd Hoffmann
2014-01-28 9:57 ` [Qemu-devel] [PATCH 18/42] input: keyboard: switch curses " Gerd Hoffmann
2014-01-28 9:57 ` [Qemu-devel] [PATCH 19/42] input: mouse: add helpers functions to core Gerd Hoffmann
2014-01-28 9:57 ` [Qemu-devel] [PATCH 20/42] input: mouse: add graphic_rotate support Gerd Hoffmann
2014-01-31 22:23 ` Paolo Bonzini [this message]
2014-02-03 9:42 ` Gerd Hoffmann
2014-02-03 9:45 ` Paolo Bonzini
2014-02-03 9:53 ` Gerd Hoffmann
2014-01-28 9:57 ` [Qemu-devel] [PATCH 21/42] input: mouse: add qemu_input_is_absolute() Gerd Hoffmann
2014-01-28 9:57 ` [Qemu-devel] [PATCH 22/42] input: mouse: switch legacy handlers to new core Gerd Hoffmann
2014-01-28 9:57 ` [Qemu-devel] [PATCH 23/42] input: mouse: switch gtk ui " Gerd Hoffmann
2014-01-28 9:57 ` [Qemu-devel] [PATCH 24/42] input: mouse: switch sdl " Gerd Hoffmann
2014-01-28 9:57 ` [Qemu-devel] [PATCH 25/42] sdl2: switch mouse handling " Gerd Hoffmann
2014-01-28 9:57 ` [Qemu-devel] [PATCH 26/42] input: mouse: switch vnc ui " Gerd Hoffmann
2014-01-28 9:57 ` [Qemu-devel] [PATCH 27/42] input: mouse: switch spice " Gerd Hoffmann
2014-01-28 9:57 ` [Qemu-devel] [PATCH 28/42] input: mouse: switch monitor " Gerd Hoffmann
2014-01-28 9:57 ` [Qemu-devel] [PATCH 29/42] input: keyboard: switch cocoa ui " Gerd Hoffmann
2014-01-28 9:57 ` [Qemu-devel] [PATCH 30/42] input: mouse: " Gerd Hoffmann
2014-01-28 9:57 ` [Qemu-devel] [PATCH 31/42] input: trace events Gerd Hoffmann
2014-01-28 9:57 ` [Qemu-devel] [PATCH 32/42] input-legacy: remove kbd_put_keycode Gerd Hoffmann
2014-01-28 9:57 ` [Qemu-devel] [PATCH 33/42] input-legacy: remove kbd_mouse_has_absolute Gerd Hoffmann
2014-01-28 9:57 ` [Qemu-devel] [PATCH 34/42] input-legacy: remove kbd_mouse_is_absolute Gerd Hoffmann
2014-01-28 9:57 ` [Qemu-devel] [PATCH 35/42] input-legacy: remove kbd_mouse_event Gerd Hoffmann
2014-01-28 9:57 ` [Qemu-devel] [PATCH 36/42] input: move mouse mode notifier to new core Gerd Hoffmann
2014-01-28 9:57 ` [Qemu-devel] [PATCH 37/42] input: add input_mouse_mode tracepoint Gerd Hoffmann
2014-01-28 9:57 ` [Qemu-devel] [PATCH 38/42] sdl2: simplify keymap handling Gerd Hoffmann
2014-01-28 9:57 ` [Qemu-devel] [PATCH 39/42] sdl2: codestyle fixups Gerd Hoffmann
2014-01-28 9:57 ` [Qemu-devel] [PATCH 40/42] input: move qmp_query_mice to new core Gerd Hoffmann
2014-01-28 9:57 ` [Qemu-devel] [PATCH 41/42] input: move do_mouse_set " Gerd Hoffmann
2014-01-28 9:57 ` [Qemu-devel] [PATCH 42/42] input: remove index_from_keycode (no users) Gerd Hoffmann
2014-01-30 19:30 ` [Qemu-devel] [PULL 00/42] rework input handling, sdl2 support Peter Maydell
-- strict thread matches above, loose matches on Subject: below --
2013-12-16 10:48 [Qemu-devel] [PATCH " Gerd Hoffmann
2013-12-16 10:48 ` [Qemu-devel] [PATCH 20/42] input: mouse: add graphic_rotate support Gerd Hoffmann
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