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From: Claudio Fontana <claudio.fontana@huawei.com>
To: Richard Henderson <rth@twiddle.net>, qemu-devel@nongnu.org
Cc: peter.maydell@linaro.org, claudio.fontana@gmail.com
Subject: Re: [Qemu-devel] [PATCH 04/26] tcg-aarch64: Use MOVN in tcg_out_movi
Date: Mon, 24 Mar 2014 15:06:11 +0100	[thread overview]
Message-ID: <53303BD3.2070109@huawei.com> (raw)
In-Reply-To: <1394851732-25692-5-git-send-email-rth@twiddle.net>

On 15.03.2014 03:48, Richard Henderson wrote:
> When profitable, initialize the register with MOVN instead of MOVZ,
> before setting the remaining lanes with MOVK.
> 
> Signed-off-by: Richard Henderson <rth@twiddle.net>
> ---
>  tcg/aarch64/tcg-target.c | 62 ++++++++++++++++++++++++++++++++++++++----------
>  1 file changed, 49 insertions(+), 13 deletions(-)
> 
> diff --git a/tcg/aarch64/tcg-target.c b/tcg/aarch64/tcg-target.c
> index 47f4708..a7b6796 100644
> --- a/tcg/aarch64/tcg-target.c
> +++ b/tcg/aarch64/tcg-target.c
> @@ -531,24 +531,60 @@ static void tcg_out_movi(TCGContext *s, TCGType type, TCGReg rd,
>                           tcg_target_long value)
>  {
>      AArch64Insn insn;
> -
> -    if (type == TCG_TYPE_I32) {
> +    int i, wantinv, shift;
> +    tcg_target_long svalue = value;
> +    tcg_target_long ivalue, imask;
> +
> +    /* For 32-bit values, discard potential garbage in value.  For 64-bit
> +       values within [2**31, 2**32-1], we can create smaller sequences by
> +       interpreting this as a negative 32-bit number, while ensuring that
> +       the high 32 bits are cleared by setting SF=0.  */
> +    if (type == TCG_TYPE_I32 || (value & ~0xffffffffull) == 0) {
> +        svalue = (int32_t)value;
>          value = (uint32_t)value;
> +        type = TCG_TYPE_I32;
> +    }
> +    ivalue = ~svalue;
> +
> +    /* Would it take fewer insns to begin with MOVN?  For the value and its
> +       inverse, count the number of 16-bit lanes that are 0.  */
> +    for (i = wantinv = imask = 0; i < (32 << type); i += 16) {
> +        tcg_target_long mask = 0xffffull << i;
> +        if ((value & mask) == 0) {
> +            wantinv -= 1;
> +        }
> +        if ((ivalue & mask) == 0) {
> +            wantinv += 1;
> +            imask |= mask;
> +        }
>      }
>  
> -    /* count trailing zeros in 16 bit steps, mapping 64 to 0. Emit the
> -       first MOVZ with the half-word immediate skipping the zeros, with a shift
> -       (LSL) equal to this number. Then all next instructions use MOVKs.
> -       Zero the processed half-word in the value, continue until empty.
> -       We build the final result 16bits at a time with up to 4 instructions,
> -       but do not emit instructions for 16bit zero holes. */
> +    /* If we had more 0xffff than 0x0000, invert VALUE and use MOVN.  */
>      insn = I3405_MOVZ;
> -    do {
> -        unsigned shift = ctz64(value) & (63 & -16);
> -        tcg_out_insn_3405(s, insn, shift >= 32, rd, value >> shift, shift);
> +    if (wantinv > 0) {
> +        value = ivalue;
> +        insn = I3405_MOVN;
> +    }
> +
> +    /* Find the lowest lane that is not 0x0000.  */
> +    shift = ctz64(value) & (63 & -16);
> +    tcg_out_insn_3405(s, insn, type, rd, value >> shift, shift);
> +
> +    if (wantinv > 0) {
> +        /* Re-invert the value, so MOVK sees non-inverted bits.  */
> +        value = ~value;
> +        /* Clear out all the 0xffff lanes.  */
> +        value ^= imask;
> +    }
> +    /* Clear out the lane that we just set.  */
> +    value &= ~(0xffffUL << shift);
> +
> +    /* Iterate until all lanes have been set, and thus cleared from VALUE.  */
> +    while (value) {
> +        shift = ctz64(value) & (63 & -16);
> +        tcg_out_insn(s, 3405, MOVK, type, rd, value >> shift, shift);
>          value &= ~(0xffffUL << shift);
> -        insn = I3405_MOVK;
> -    } while (value);
> +    }
>  }
>  
>  static inline void tcg_out_ldst_r(TCGContext *s,
> 

Reviewed-by: Claudio Fontana <claudio.fontana@huawei.com>

  reply	other threads:[~2014-03-24 14:20 UTC|newest]

Thread overview: 52+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2014-03-15  2:48 [Qemu-devel] [PATCH 00/26] tcg/aarch64 improvements, part 3 Richard Henderson
2014-03-15  2:48 ` [Qemu-devel] [PATCH 01/26] tcg-aarch64: Properly detect SIGSEGV writes Richard Henderson
2014-03-24 11:05   ` Claudio Fontana
2014-03-24 15:33     ` Richard Henderson
2014-03-24 11:45   ` Claudio Fontana
2014-03-24 12:17   ` Peter Maydell
2014-03-24 12:41   ` Peter Maydell
2014-03-24 15:27     ` Richard Henderson
2014-03-15  2:48 ` [Qemu-devel] [PATCH 02/26] tcg-aarch64: Use intptr_t apropriately Richard Henderson
2014-03-24 12:12   ` Claudio Fontana
2014-03-15  2:48 ` [Qemu-devel] [PATCH 03/26] tcg-aarch64: Use TCGType and TCGMemOp constants Richard Henderson
2014-03-24 12:52   ` Claudio Fontana
2014-03-15  2:48 ` [Qemu-devel] [PATCH 04/26] tcg-aarch64: Use MOVN in tcg_out_movi Richard Henderson
2014-03-24 14:06   ` Claudio Fontana [this message]
2014-03-15  2:48 ` [Qemu-devel] [PATCH 05/26] tcg-aarch64: Use ORRI " Richard Henderson
2014-03-24 14:06   ` Claudio Fontana
2014-03-15  2:48 ` [Qemu-devel] [PATCH 06/26] tcg-aarch64: Special case small constants " Richard Henderson
2014-03-24 14:08   ` Claudio Fontana
2014-03-15  2:48 ` [Qemu-devel] [PATCH 07/26] tcg-aarch64: Use adrp " Richard Henderson
2014-03-24 14:05   ` Claudio Fontana
2014-03-24 15:36     ` Richard Henderson
2014-03-26  9:34   ` Claudio Fontana
2014-03-15  2:48 ` [Qemu-devel] [PATCH 08/26] tcg-aarch64: Use symbolic names for branches Richard Henderson
2014-03-24 15:31   ` Claudio Fontana
2014-03-15  2:48 ` [Qemu-devel] [PATCH 09/26] tcg-aarch64: Create tcg_out_brcond Richard Henderson
2014-03-24 15:31   ` Claudio Fontana
2014-03-15  2:48 ` [Qemu-devel] [PATCH 10/26] tcg-aarch64: Use CBZ and CBNZ Richard Henderson
2014-03-24 15:32   ` Claudio Fontana
2014-03-15  2:48 ` [Qemu-devel] [PATCH 11/26] tcg-aarch64: Reuse FP and LR in translated code Richard Henderson
2014-03-28  9:48   ` Claudio Fontana
2014-03-28 13:23     ` Richard Henderson
2014-03-15  2:48 ` [Qemu-devel] [PATCH 12/26] tcg-aarch64: Introduce tcg_out_insn_3314 Richard Henderson
2014-03-15  2:48 ` [Qemu-devel] [PATCH 13/26] tcg-aarch64: Rearrange prologue insn order Richard Henderson
2014-03-15  2:48 ` [Qemu-devel] [PATCH 14/26] tcg-aarch64: Implement tcg_register_jit Richard Henderson
2014-03-15  2:48 ` [Qemu-devel] [PATCH 15/26] tcg-aarch64: Avoid add with zero in tlb load Richard Henderson
2014-03-26  9:36   ` Claudio Fontana
2014-03-15  2:48 ` [Qemu-devel] [PATCH 16/26] tcg-aarch64: Use tcg_out_call for qemu_ld/st Richard Henderson
2014-03-26  9:37   ` Claudio Fontana
2014-03-15  2:48 ` [Qemu-devel] [PATCH 17/26] tcg-aarch64: Use ADR to pass the return address to the ld/st helpers Richard Henderson
2014-03-26  9:38   ` Claudio Fontana
2014-03-15  2:48 ` [Qemu-devel] [PATCH 18/26] tcg-aarch64: Use TCGMemOp in qemu_ld/st Richard Henderson
2014-03-26  9:39   ` Claudio Fontana
2014-03-15  2:48 ` [Qemu-devel] [PATCH 19/26] tcg-aarch64: Implement TCG_TARGET_HAS_new_ldst Richard Henderson
2014-03-26  9:40   ` Claudio Fontana
2014-03-15  2:48 ` [Qemu-devel] [PATCH 20/26] tcg-aarch64: Introduce tcg_out_insn_3507 Richard Henderson
2014-03-26  9:40   ` Claudio Fontana
2014-03-15  2:48 ` [Qemu-devel] [PATCH 21/26] tcg-aarch64: Merge aarch64_ldst_get_data/type into tcg_out_op Richard Henderson
2014-03-15  2:48 ` [Qemu-devel] [PATCH 22/26] tcg-aarch64: Replace aarch64_ldst_op_data with TCGMemOp Richard Henderson
2014-03-15  2:48 ` [Qemu-devel] [PATCH 23/26] tcg-aarch64: Replace aarch64_ldst_op_data with AArch64LdstType Richard Henderson
2014-03-15  2:48 ` [Qemu-devel] [PATCH 24/26] tcg-aarch64: Prefer unsigned offsets before signed offsets for ldst Richard Henderson
2014-03-15  2:48 ` [Qemu-devel] [PATCH 25/26] tcg-aarch64: Merge tcg_out_movr with tcg_out_mov Richard Henderson
2014-03-15  2:48 ` [Qemu-devel] [PATCH 26/26] tcg-aarch64: Support stores of zero Richard Henderson

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