From: Richard Henderson <richard.henderson@linaro.org>
To: matheus.ferst@eldorado.org.br, qemu-devel@nongnu.org,
qemu-ppc@nongnu.org
Cc: groug@kaod.org, danielhb413@gmail.com, clg@kaod.org,
david@gibson.dropbear.id.au
Subject: Re: [PATCH 3/3] target/ppc: Implement Vector Mask Move insns
Date: Thu, 11 Nov 2021 11:43:41 +0100 [thread overview]
Message-ID: <534888de-119a-fa38-11aa-db8ff05caa43@linaro.org> (raw)
In-Reply-To: <20211110185613.550946-4-matheus.ferst@eldorado.org.br>
On 11/10/21 7:56 PM, matheus.ferst@eldorado.org.br wrote:
> +static bool do_mtvsrm(DisasContext *ctx, arg_VX_tb *a, unsigned vece)
> +{
> + const uint64_t elem_length = 8 << vece, highest_bit = 15 >> vece;
> + int i;
> + TCGv_i64 t0, t1, zero, ones;
> +
> + REQUIRE_INSNS_FLAGS2(ctx, ISA310);
> + REQUIRE_VECTOR(ctx);
> +
> + t0 = tcg_const_i64(0);
> + t1 = tcg_temp_new_i64();
> + zero = tcg_constant_i64(0);
> + ones = tcg_constant_i64(MAKE_64BIT_MASK(0, elem_length));
> +
> + for (i = 1 << highest_bit; i > 1 << (highest_bit / 2); i >>= 1) {
> + tcg_gen_shli_i64(t0, t0, elem_length);
> + tcg_gen_ext_tl_i64(t1, cpu_gpr[a->vrb]);
> + tcg_gen_andi_i64(t1, t1, i);
> + tcg_gen_movcond_i64(TCG_COND_NE, t1, t1, zero, ones, zero);
> + tcg_gen_or_i64(t0, t0, t1);
> + }
We can do better than that.
tcg_gen_extu_tl_i64(t0, gpr);
tcg_gen_extract_i64(t1, t0, elem_count_half, elem_count_half);
tcg_gen_extract_i64(t0, t0, 0, elem_count_half);
/*
* Spread the bits into their respective elements.
* E.g. for bytes:
* 00000000000000000000000000000000000000000000000000000000abcdefgh
* << 32-4
* 0000000000000000000000000000abcdefgh0000000000000000000000000000
* |
* 0000000000000000000000000000abcdefgh00000000000000000000abcdefgh
* << 16-2
* 00000000000000abcdefgh00000000000000000000abcdefgh00000000000000
* |
* 00000000000000abcdefgh000000abcdefgh000000abcdefgh000000abcdefgh
* << 8-1
* 0000000abcdefgh000000abcdefgh000000abcdefgh000000abcdefgh0000000
* |
* 0000000abcdefgXbcdefgXbcdefgXbcdefgXbcdefgXbcdefgXbcdefgXbcdefgh
* & dup(1)
* 0000000a0000000b0000000c0000000d0000000e0000000f0000000g0000000h
* * 0xff
* aaaaaaaabbbbbbbbccccccccddddddddeeeeeeeeffffffffgggggggghhhhhhhh
*/
for (i = elem_count_half, j = 32; i > 0; i >>= 1, j >>= 1) {
tcg_gen_shli_i64(s0, t0, j - i);
tcg_gen_shli_i64(s1, t1, j - i);
tcg_gen_or_i64(t0, t0, s0);
tcg_gen_or_i64(t1, t1, s1);
}
c = dup_const(vece, 1);
tcg_gen_andi_i64(t0, t0, c);
tcg_gen_andi_i64(t1, t1, c);
c = MAKE_64BIT_MASK(0, elem_length);
tcg_gen_muli_i64(t0, t0, c);
tcg_gen_muli_i64(t1, t1, c);
set_avr64(a->vrt, t0, false);
set_avr64(a->vrt, t1, true);
r~
prev parent reply other threads:[~2021-11-11 10:44 UTC|newest]
Thread overview: 7+ messages / expand[flat|nested] mbox.gz Atom feed top
2021-11-10 18:56 [PATCH 0/3] target/ppc: Implement Vector Expand/Extract Mask and Vector Mask matheus.ferst
2021-11-10 18:56 ` [PATCH 1/3] target/ppc: Implement Vector Expand Mask matheus.ferst
2021-11-11 9:28 ` Richard Henderson
2021-11-10 18:56 ` [PATCH 2/3] target/ppc: Implement Vector Extract Mask matheus.ferst
2021-11-11 9:54 ` Richard Henderson
2021-11-10 18:56 ` [PATCH 3/3] target/ppc: Implement Vector Mask Move insns matheus.ferst
2021-11-11 10:43 ` Richard Henderson [this message]
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