From: Max Reitz <mreitz@redhat.com>
To: Gerd Hoffmann <kraxel@redhat.com>, qemu-devel@nongnu.org
Subject: Re: [Qemu-devel] [PATCH 1/4] ui: use libexpoxy
Date: Wed, 20 May 2015 12:47:09 +0200 [thread overview]
Message-ID: <555C662D.3080908@redhat.com> (raw)
In-Reply-To: <1432045761-15543-2-git-send-email-kraxel@redhat.com>
On 19.05.2015 16:29, Gerd Hoffmann wrote:
> libepoxy does the opengl extension handling for us.
>
> It also is helpful for trouble-shooting as it prints nice error messages
> instead of silently failing or segfaulting in case we do something
> wrong, like using gl commands not supported by the current context.
>
> Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
> ---
> configure | 2 +-
> include/ui/console.h | 3 +--
> include/ui/shader.h | 5 +----
> 3 files changed, 3 insertions(+), 7 deletions(-)
>
> diff --git a/configure b/configure
> index 1f0f485..df1048a 100755
> --- a/configure
> +++ b/configure
> @@ -3153,7 +3153,7 @@ else
> fi
>
> if test "$opengl" != "no" ; then
> - opengl_pkgs="gl glesv2"
> + opengl_pkgs="gl glesv2 epoxy"
> if $pkg_config $opengl_pkgs x11 && test "$have_glx" = "yes"; then
> opengl_cflags="$($pkg_config --cflags $opengl_pkgs) $x11_cflags"
> opengl_libs="$($pkg_config --libs $opengl_pkgs) $x11_libs"
If the package isn't found, the remedy message ("Install GL devel (e.g.
MESA)") isn't too helpful now .
Whether you change that or not:
Reviewed-by: Max Reitz <mreitz@redhat.com>
> diff --git a/include/ui/console.h b/include/ui/console.h
> index e8b3a9e..383dec2 100644
> --- a/include/ui/console.h
> +++ b/include/ui/console.h
> @@ -10,8 +10,7 @@
> #include "qapi/error.h"
>
> #ifdef CONFIG_OPENGL
> -# include <GLES2/gl2.h>
> -# include <GLES2/gl2ext.h>
> +# include <epoxy/gl.h>
> #endif
>
> /* keyboard/mouse support */
> diff --git a/include/ui/shader.h b/include/ui/shader.h
> index 1ff926c..992cde6 100644
> --- a/include/ui/shader.h
> +++ b/include/ui/shader.h
> @@ -1,7 +1,4 @@
> -#ifdef CONFIG_OPENGL
> -# include <GLES2/gl2.h>
> -# include <GLES2/gl2ext.h>
> -#endif
> +#include <epoxy/gl.h>
>
> void qemu_gl_run_texture_blit(GLint texture_blit_prog);
next prev parent reply other threads:[~2015-05-20 10:47 UTC|newest]
Thread overview: 12+ messages / expand[flat|nested] mbox.gz Atom feed top
2015-05-19 14:29 [Qemu-devel] [PATCH 0/4] gtk: add opengl support Gerd Hoffmann
2015-05-19 14:29 ` [Qemu-devel] [PATCH 1/4] ui: use libexpoxy Gerd Hoffmann
2015-05-20 10:47 ` Max Reitz [this message]
2015-05-19 14:29 ` [Qemu-devel] [PATCH 2/4] ui: shader.h protect against double inclusion Gerd Hoffmann
2015-05-20 10:58 ` Max Reitz
2015-05-19 14:29 ` [Qemu-devel] [PATCH 3/4] ui: add egl-helpers Gerd Hoffmann
2015-05-20 12:15 ` Max Reitz
2015-05-20 14:46 ` Gerd Hoffmann
2015-05-19 14:29 ` [Qemu-devel] [PATCH 4/4] gtk: add opengl support, using egl Gerd Hoffmann
2015-05-20 13:29 ` Max Reitz
2015-05-20 14:14 ` Gerd Hoffmann
2015-05-20 14:16 ` Max Reitz
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