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From: Sergey Fedorov <serge.fdrv@gmail.com>
To: Paolo Bonzini <pbonzini@redhat.com>
Cc: mttcg@greensocs.com, "peter maydell" <peter.maydell@linaro.org>,
	"claudio fontana" <claudio.fontana@huawei.com>,
	"Sergey Fedorov" <sergey.fedorov@linaro.org>,
	patches@linaro.org, "jan kiszka" <jan.kiszka@siemens.com>,
	"Peter Crosthwaite" <crosthwaite.peter@gmail.com>,
	"mark burton" <mark.burton@greensocs.com>,
	qemu-devel@nongnu.org, "a rigo" <a.rigo@virtualopensystems.com>,
	cota@braap.org, "bobby prani" <bobby.prani@gmail.com>,
	rth@twiddle.net, "Alex Bennée" <alex.bennee@linaro.org>,
	"fred konrad" <fred.konrad@greensocs.com>
Subject: Re: [Qemu-devel] [PATCH 3/3] tcg: Avoid bouncing tb_lock between tb_gen_code() and tb_add_jump()
Date: Mon, 11 Jul 2016 17:27:01 +0300	[thread overview]
Message-ID: <5783ACB5.4050404@gmail.com> (raw)
In-Reply-To: <c93d3aa8-8309-b8bc-f206-ec1abdde9a58@redhat.com>

On 11/07/16 17:03, Paolo Bonzini wrote:
>
> On 11/07/2016 15:06, Sergey Fedorov wrote:
>> On 08/07/16 23:52, Paolo Bonzini wrote:
>>> On 08/07/2016 22:24, Sergey Fedorov wrote:
>>>> I remember, I've just found that we discussed it in this thread:
>>>>
>>>> http://thread.gmane.org/gmane.comp.emulators.qemu/401723/focus=406852
>>>>
>>>> I was thinking of just doing 'tb_jmp_cache' lookup out of the lock, not
>>>> tb_find_physical(). Now thanks to QHT, we could do tb_find_physical()
>>>> out of the lock, too. This changes things.
>>> But in my patch ("tcg: move tb_find_fast outside the tb_lock critical
>>> section", which originally was written by Fred---most of my contribution
>>> was getting the invalidation right, not the lock-free lookup)
>>> tb_find_physical was also done out of the lock.  It was then retried
>>> inside the lock, if it failed.
>>>
>>> This is why I needed to fail all concurrent lookups as the first step in
>>> the invalidation.
>>>
>>> Emilio's QHT resulted in a rewrite of tb_find_physical, but the basic
>>> concepts are the same.
>> That could work, I think, if we re-check under tb_lock whether the TB is
>> still valid before adding a direct jump to it.
> Right, this can still happen:
>
> 	tb_find_fast			tb_phys_invalidate
> 					 tb_lock
> 	 jmp_cache miss
> 	 -> tb_find_slow
> 	  -> tb_find_physical
> 	   QHT hit
> 	 tb_lock
> 					 invalidate tb->pc
> 					 remove from lists
> 					 tb_unlock
> 	 tb_add_jump
> 	 tb_unlock
>
> I seem to recall that Emilio added a seqlock for this purpose, but
> adding a tb_check_invalidated(TranslationBlock *tb) inline function will
> also do.

He used seqlock for 'tb_jmp_cache' only:
http://thread.gmane.org/gmane.comp.emulators.qemu/356765/focus=356774

He also added a dedicated field into TranslationBlock struction to mark
it invalid:
http://thread.gmane.org/gmane.comp.emulators.qemu/356765/focus=356785

Kind regards,
Sergey

  reply	other threads:[~2016-07-11 14:27 UTC|newest]

Thread overview: 41+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2016-07-05 16:18 [Qemu-devel] [PATCH v2 0/6] Reduce lock contention on TCG hot-path Alex Bennée
2016-07-05 16:18 ` [Qemu-devel] [PATCH v2 1/6] tcg: Ensure safe tb_jmp_cache lookup out of 'tb_lock' Alex Bennée
2016-07-07 13:52   ` Sergey Fedorov
2016-07-08 14:51   ` Sergey Fedorov
2016-07-05 16:18 ` [Qemu-devel] [PATCH v2 2/6] tcg: set up tb->page_addr before insertion Alex Bennée
2016-07-07 14:08   ` Sergey Fedorov
2016-07-08  9:40     ` Sergey Fedorov
2016-07-05 16:18 ` [Qemu-devel] [PATCH v2 3/6] tcg: cpu-exec: remove tb_lock from the hot-path Alex Bennée
2016-07-07 14:18   ` Sergey Fedorov
2016-07-08 15:50     ` Sergey Fedorov
2016-07-08 17:34     ` Sergey Fedorov
2016-07-08 18:03       ` Alex Bennée
2016-07-08 18:20         ` Sergey Fedorov
2016-07-08 20:09   ` Sergey Fedorov
2016-07-05 16:18 ` [Qemu-devel] [PATCH v2 4/6] tcg: cpu-exec: factor out TB patching code Alex Bennée
2016-07-05 16:18 ` [Qemu-devel] [PATCH v2 5/6] tcg: introduce tb_lock_recursive() Alex Bennée
2016-07-05 16:18 ` [Qemu-devel] [PATCH v2 6/6] tcg: cpu-exec: roll-up tb_find_fast/slow Alex Bennée
2016-07-07 16:44   ` Sergey Fedorov
2016-07-07 16:44     ` [Qemu-devel] [PATCH 1/3] tcg: Introduce mmap_lock_reset() Sergey Fedorov
2016-07-07 16:44     ` [Qemu-devel] [PATCH 2/3] tcg: Introduce tb_lock_locked() Sergey Fedorov
2016-07-07 16:44     ` [Qemu-devel] [PATCH 3/3] tcg: Avoid bouncing tb_lock between tb_gen_code() and tb_add_jump() Sergey Fedorov
2016-07-07 19:36       ` Alex Bennée
2016-07-07 19:46         ` Sergey Fedorov
2016-07-07 20:36           ` Sergey Fedorov
2016-07-07 21:40             ` Alex Bennée
2016-07-08  8:40       ` Paolo Bonzini
2016-07-08 10:25         ` Sergey Fedorov
2016-07-08 11:02           ` Paolo Bonzini
2016-07-08 12:32             ` Sergey Fedorov
2016-07-08 14:07               ` Paolo Bonzini
2016-07-08 19:55                 ` Sergey Fedorov
2016-07-08 20:18                   ` Paolo Bonzini
2016-07-08 20:24                     ` Sergey Fedorov
2016-07-08 20:52                       ` Paolo Bonzini
2016-07-11 13:06                         ` Sergey Fedorov
2016-07-11 14:03                           ` Paolo Bonzini
2016-07-11 14:27                             ` Sergey Fedorov [this message]
2016-07-07 16:04 ` [Qemu-devel] [PATCH v2 0/6] Reduce lock contention on TCG hot-path Emilio G. Cota
2016-07-07 16:13   ` Paolo Bonzini
2016-07-07 19:33     ` Alex Bennée
2016-07-07 19:38   ` Alex Bennée

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