From: Gustavo Romero <gustavo.romero@linaro.org>
To: Richard Henderson <richard.henderson@linaro.org>, qemu-devel@nongnu.org
Cc: Anton Johansson <anjo@rev.ng>
Subject: Re: [PATCH] target/arm: Fix accidental write to TCG constant
Date: Thu, 6 Nov 2025 16:48:11 +0100 [thread overview]
Message-ID: <5ad511f4-eb36-4d49-90a6-fbb1e5f67c6c@linaro.org> (raw)
In-Reply-To: <20251106144909.533997-1-richard.henderson@linaro.org>
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Hi folks,
On 11/6/25 15:49, Richard Henderson wrote:
> Currently an unpredictable movw such as
>
> movw pc, 0x123
bah, how did you get this insn.? Are you using any fuzzer? :P
> results in the tinycode
>
> and_i32 $0x123,$0x123,$0xfffffffc
> mov_i32 pc,$0x123
> exit_tb $0x0
>
> which is clearly a bug, writing to a constant is incorrect and discards
> the result of the mask. Fix this by adding a temporary in store_reg().
>
> Signed-off-by: Anton Johansson <anjo@rev.ng>
> [rth: Avoid an extra temp and extra move.]
> Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
> ---
> target/arm/tcg/translate.c | 11 +++++++----
> 1 file changed, 7 insertions(+), 4 deletions(-)
>
> diff --git a/target/arm/tcg/translate.c b/target/arm/tcg/translate.c
> index 5f64fed220..63735d9789 100644
> --- a/target/arm/tcg/translate.c
> +++ b/target/arm/tcg/translate.c
> @@ -303,20 +303,23 @@ TCGv_i32 add_reg_for_lit(DisasContext *s, int reg, int ofs)
> marked as dead. */
> void store_reg(DisasContext *s, int reg, TCGv_i32 var)
> {
> + uint32_t mask = 0;
> +
> if (reg == 15) {
> - /* In Thumb mode, we must ignore bit 0.
> + /*
> + * In Thumb mode, we must ignore bit 0.
> * In ARM mode, for ARMv4 and ARMv5, it is UNPREDICTABLE if bits [1:0]
> * are not 0b00, but for ARMv6 and above, we must ignore bits [1:0].
> * We choose to ignore [1:0] in ARM mode for all architecture versions.
> */
> - tcg_gen_andi_i32(var, var, s->thumb ? ~1 : ~3);
> + mask = s->thumb ? 1 : 3;
> s->base.is_jmp = DISAS_JUMP;
> s->pc_save = -1;
> } else if (reg == 13 && arm_dc_feature(s, ARM_FEATURE_M)) {
> /* For M-profile SP bits [1:0] are always zero */
> - tcg_gen_andi_i32(var, var, ~3);
> + mask = 3;
> }
> - tcg_gen_mov_i32(cpu_R[reg], var);
> + tcg_gen_andi_i32(cpu_R[reg], var, ~mask);
> }
The difference between v1 and v2 is:
v1:
mov_i32 tmp3,$0x123
and_i32 tmp3,tmp3,$0xfffffffc
mov_i32 pc,tmp3
v2 (this version)
and_i32 pc,$0x123,$0xfffffffc
I think we need only a v3 that updates the commit message since we
are not adding a temporary anymore.
Interestingly, I was not able to crash the host when native code
was generated from:
and_i32 $0x123,$0x123,$0xfffffffc
I'm sending the binary I used to test it attached for convenience.
Anyways:
Tested-by: Gustavo Romero <gustavo.romero@linaro.org>
and with the commit message updated:
Reviewed-by: <gustavo.romero@linaro.org>
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next prev parent reply other threads:[~2025-11-06 15:48 UTC|newest]
Thread overview: 7+ messages / expand[flat|nested] mbox.gz Atom feed top
2025-11-06 14:49 [PATCH] target/arm: Fix accidental write to TCG constant Richard Henderson
2025-11-06 15:48 ` Gustavo Romero [this message]
2025-11-06 15:57 ` Peter Maydell
2025-11-06 16:01 ` Richard Henderson
2025-11-06 17:14 ` Anton Johansson via
2025-11-14 13:03 ` Peter Maydell
-- strict thread matches above, loose matches on Subject: below --
2025-11-05 17:30 Anton Johansson via
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