* [PATCH v2 0/3] tcg: Fixes for temp_allocate_frame @ 2021-06-19 13:42 Richard Henderson 2021-06-19 13:42 ` [PATCH v2 1/3] tcg/sparc: Fix temp_allocate_frame vs sparc stack bias Richard Henderson ` (2 more replies) 0 siblings, 3 replies; 6+ messages in thread From: Richard Henderson @ 2021-06-19 13:42 UTC (permalink / raw) To: qemu-devel Yay! Is works for purpose. Couple of tweaks: * Use fixed 16 as alignment for TCG_TYPE_V32. Just an itsy bit of future-proofing against any host that has a stack frame aligned larger than 32. * We now have the ability to restart translation when exhausting resources. Do that when exhausting the stack frame. r~ Richard Henderson (3): tcg/sparc: Fix temp_allocate_frame vs sparc stack bias tcg: Allocate sufficient storage in temp_allocate_frame tcg: Restart when exhausting the stack frame tcg/tcg.c | 45 ++++++++++++++++++++++++++++---------- tcg/sparc/tcg-target.c.inc | 16 +++++++++----- 2 files changed, 44 insertions(+), 17 deletions(-) -- 2.25.1 ^ permalink raw reply [flat|nested] 6+ messages in thread
* [PATCH v2 1/3] tcg/sparc: Fix temp_allocate_frame vs sparc stack bias 2021-06-19 13:42 [PATCH v2 0/3] tcg: Fixes for temp_allocate_frame Richard Henderson @ 2021-06-19 13:42 ` Richard Henderson 2021-06-19 14:41 ` Philippe Mathieu-Daudé 2021-06-19 13:42 ` [PATCH v2 2/3] tcg: Allocate sufficient storage in temp_allocate_frame Richard Henderson 2021-06-19 13:42 ` [PATCH v2 3/3] tcg: Restart when exhausting the stack frame Richard Henderson 2 siblings, 1 reply; 6+ messages in thread From: Richard Henderson @ 2021-06-19 13:42 UTC (permalink / raw) To: qemu-devel; +Cc: qemu-stable We should not be aligning the offset in temp_allocate_frame, because the odd offset produces an aligned address in the end. Instead, pass the logical offset into tcg_set_frame and add the stack bias last. Cc: qemu-stable@nongnu.org Signed-off-by: Richard Henderson <richard.henderson@linaro.org> --- tcg/tcg.c | 9 +++------ tcg/sparc/tcg-target.c.inc | 16 ++++++++++------ 2 files changed, 13 insertions(+), 12 deletions(-) diff --git a/tcg/tcg.c b/tcg/tcg.c index dd584f3bba..52e858523c 100644 --- a/tcg/tcg.c +++ b/tcg/tcg.c @@ -3015,17 +3015,14 @@ static void check_regs(TCGContext *s) static void temp_allocate_frame(TCGContext *s, TCGTemp *ts) { -#if !(defined(__sparc__) && TCG_TARGET_REG_BITS == 64) - /* Sparc64 stack is accessed with offset of 2047 */ - s->current_frame_offset = (s->current_frame_offset + - (tcg_target_long)sizeof(tcg_target_long) - 1) & - ~(sizeof(tcg_target_long) - 1); -#endif if (s->current_frame_offset + (tcg_target_long)sizeof(tcg_target_long) > s->frame_end) { tcg_abort(); } ts->mem_offset = s->current_frame_offset; +#if defined(__sparc__) + ts->mem_offset += TCG_TARGET_STACK_BIAS; +#endif ts->mem_base = s->frame_temp; ts->mem_allocated = 1; s->current_frame_offset += sizeof(tcg_target_long); diff --git a/tcg/sparc/tcg-target.c.inc b/tcg/sparc/tcg-target.c.inc index ce39ac2d86..a6ec94a094 100644 --- a/tcg/sparc/tcg-target.c.inc +++ b/tcg/sparc/tcg-target.c.inc @@ -984,14 +984,18 @@ static void tcg_target_qemu_prologue(TCGContext *s) { int tmp_buf_size, frame_size; - /* The TCG temp buffer is at the top of the frame, immediately - below the frame pointer. */ + /* + * The TCG temp buffer is at the top of the frame, immediately + * below the frame pointer. Use the logical (aligned) offset here; + * the stack bias is applied in temp_allocate_frame(). + */ tmp_buf_size = CPU_TEMP_BUF_NLONGS * (int)sizeof(long); - tcg_set_frame(s, TCG_REG_I6, TCG_TARGET_STACK_BIAS - tmp_buf_size, - tmp_buf_size); + tcg_set_frame(s, TCG_REG_I6, -tmp_buf_size, tmp_buf_size); - /* TCG_TARGET_CALL_STACK_OFFSET includes the stack bias, but is - otherwise the minimal frame usable by callees. */ + /* + * TCG_TARGET_CALL_STACK_OFFSET includes the stack bias, but is + * otherwise the minimal frame usable by callees. + */ frame_size = TCG_TARGET_CALL_STACK_OFFSET - TCG_TARGET_STACK_BIAS; frame_size += TCG_STATIC_CALL_ARGS_SIZE + tmp_buf_size; frame_size += TCG_TARGET_STACK_ALIGN - 1; -- 2.25.1 ^ permalink raw reply related [flat|nested] 6+ messages in thread
* Re: [PATCH v2 1/3] tcg/sparc: Fix temp_allocate_frame vs sparc stack bias 2021-06-19 13:42 ` [PATCH v2 1/3] tcg/sparc: Fix temp_allocate_frame vs sparc stack bias Richard Henderson @ 2021-06-19 14:41 ` Philippe Mathieu-Daudé 0 siblings, 0 replies; 6+ messages in thread From: Philippe Mathieu-Daudé @ 2021-06-19 14:41 UTC (permalink / raw) To: Richard Henderson, qemu-devel Cc: Alex Bennée, Mark Cave-Ayland, qemu-stable On 6/19/21 3:42 PM, Richard Henderson wrote: > We should not be aligning the offset in temp_allocate_frame, > because the odd offset produces an aligned address in the end. > Instead, pass the logical offset into tcg_set_frame and add > the stack bias last. > > Cc: qemu-stable@nongnu.org > Signed-off-by: Richard Henderson <richard.henderson@linaro.org> > --- > tcg/tcg.c | 9 +++------ > tcg/sparc/tcg-target.c.inc | 16 ++++++++++------ > 2 files changed, 13 insertions(+), 12 deletions(-) LGTM but I'd rather have another review... Reviewed-by: Philippe Mathieu-Daudé <f4bug@amsat.org> > diff --git a/tcg/tcg.c b/tcg/tcg.c > index dd584f3bba..52e858523c 100644 > --- a/tcg/tcg.c > +++ b/tcg/tcg.c > @@ -3015,17 +3015,14 @@ static void check_regs(TCGContext *s) > > static void temp_allocate_frame(TCGContext *s, TCGTemp *ts) > { > -#if !(defined(__sparc__) && TCG_TARGET_REG_BITS == 64) > - /* Sparc64 stack is accessed with offset of 2047 */ > - s->current_frame_offset = (s->current_frame_offset + > - (tcg_target_long)sizeof(tcg_target_long) - 1) & > - ~(sizeof(tcg_target_long) - 1); > -#endif > if (s->current_frame_offset + (tcg_target_long)sizeof(tcg_target_long) > > s->frame_end) { > tcg_abort(); > } > ts->mem_offset = s->current_frame_offset; > +#if defined(__sparc__) > + ts->mem_offset += TCG_TARGET_STACK_BIAS; > +#endif > ts->mem_base = s->frame_temp; > ts->mem_allocated = 1; > s->current_frame_offset += sizeof(tcg_target_long); > diff --git a/tcg/sparc/tcg-target.c.inc b/tcg/sparc/tcg-target.c.inc > index ce39ac2d86..a6ec94a094 100644 > --- a/tcg/sparc/tcg-target.c.inc > +++ b/tcg/sparc/tcg-target.c.inc > @@ -984,14 +984,18 @@ static void tcg_target_qemu_prologue(TCGContext *s) > { > int tmp_buf_size, frame_size; > > - /* The TCG temp buffer is at the top of the frame, immediately > - below the frame pointer. */ > + /* > + * The TCG temp buffer is at the top of the frame, immediately > + * below the frame pointer. Use the logical (aligned) offset here; > + * the stack bias is applied in temp_allocate_frame(). > + */ > tmp_buf_size = CPU_TEMP_BUF_NLONGS * (int)sizeof(long); > - tcg_set_frame(s, TCG_REG_I6, TCG_TARGET_STACK_BIAS - tmp_buf_size, > - tmp_buf_size); > + tcg_set_frame(s, TCG_REG_I6, -tmp_buf_size, tmp_buf_size); > > - /* TCG_TARGET_CALL_STACK_OFFSET includes the stack bias, but is > - otherwise the minimal frame usable by callees. */ > + /* > + * TCG_TARGET_CALL_STACK_OFFSET includes the stack bias, but is > + * otherwise the minimal frame usable by callees. > + */ > frame_size = TCG_TARGET_CALL_STACK_OFFSET - TCG_TARGET_STACK_BIAS; > frame_size += TCG_STATIC_CALL_ARGS_SIZE + tmp_buf_size; > frame_size += TCG_TARGET_STACK_ALIGN - 1; > ^ permalink raw reply [flat|nested] 6+ messages in thread
* [PATCH v2 2/3] tcg: Allocate sufficient storage in temp_allocate_frame 2021-06-19 13:42 [PATCH v2 0/3] tcg: Fixes for temp_allocate_frame Richard Henderson 2021-06-19 13:42 ` [PATCH v2 1/3] tcg/sparc: Fix temp_allocate_frame vs sparc stack bias Richard Henderson @ 2021-06-19 13:42 ` Richard Henderson 2021-06-19 13:42 ` [PATCH v2 3/3] tcg: Restart when exhausting the stack frame Richard Henderson 2 siblings, 0 replies; 6+ messages in thread From: Richard Henderson @ 2021-06-19 13:42 UTC (permalink / raw) To: qemu-devel; +Cc: Stefan Weil, qemu-stable, Philippe Mathieu-Daudé This function should have been updated for vector types when they were introduced. Fixes: d2fd745fe8b Resolves: https://gitlab.com/qemu-project/qemu/-/issues/367 Cc: qemu-stable@nongnu.org Tested-by: Stefan Weil <sw@weilnetz.de> Reviewed-by: Philippe Mathieu-Daudé <f4bug@amsat.org> Signed-off-by: Richard Henderson <richard.henderson@linaro.org> --- tcg/tcg.c | 32 +++++++++++++++++++++++++++----- 1 file changed, 27 insertions(+), 5 deletions(-) diff --git a/tcg/tcg.c b/tcg/tcg.c index 52e858523c..47cc66f159 100644 --- a/tcg/tcg.c +++ b/tcg/tcg.c @@ -3015,17 +3015,39 @@ static void check_regs(TCGContext *s) static void temp_allocate_frame(TCGContext *s, TCGTemp *ts) { - if (s->current_frame_offset + (tcg_target_long)sizeof(tcg_target_long) > - s->frame_end) { - tcg_abort(); + size_t size, align; + intptr_t off; + + switch (ts->type) { + case TCG_TYPE_I32: + size = align = 4; + break; + case TCG_TYPE_I64: + case TCG_TYPE_V64: + size = align = 8; + break; + case TCG_TYPE_V128: + size = align = 16; + break; + case TCG_TYPE_V256: + /* Note that we do not require aligned storage for V256. */ + size = 32, align = 16; + break; + default: + g_assert_not_reached(); } - ts->mem_offset = s->current_frame_offset; + + assert(align <= TCG_TARGET_STACK_ALIGN); + off = ROUND_UP(s->current_frame_offset, align); + assert(off + size <= s->frame_end); + s->current_frame_offset = off + size; + + ts->mem_offset = off; #if defined(__sparc__) ts->mem_offset += TCG_TARGET_STACK_BIAS; #endif ts->mem_base = s->frame_temp; ts->mem_allocated = 1; - s->current_frame_offset += sizeof(tcg_target_long); } static void temp_load(TCGContext *, TCGTemp *, TCGRegSet, TCGRegSet, TCGRegSet); -- 2.25.1 ^ permalink raw reply related [flat|nested] 6+ messages in thread
* [PATCH v2 3/3] tcg: Restart when exhausting the stack frame 2021-06-19 13:42 [PATCH v2 0/3] tcg: Fixes for temp_allocate_frame Richard Henderson 2021-06-19 13:42 ` [PATCH v2 1/3] tcg/sparc: Fix temp_allocate_frame vs sparc stack bias Richard Henderson 2021-06-19 13:42 ` [PATCH v2 2/3] tcg: Allocate sufficient storage in temp_allocate_frame Richard Henderson @ 2021-06-19 13:42 ` Richard Henderson 2021-06-19 14:37 ` Philippe Mathieu-Daudé 2 siblings, 1 reply; 6+ messages in thread From: Richard Henderson @ 2021-06-19 13:42 UTC (permalink / raw) To: qemu-devel Assume that we'll have fewer temps allocated after restarting with a fewer number of instructions. Signed-off-by: Richard Henderson <richard.henderson@linaro.org> --- tcg/tcg.c | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) diff --git a/tcg/tcg.c b/tcg/tcg.c index 47cc66f159..fec922fa9e 100644 --- a/tcg/tcg.c +++ b/tcg/tcg.c @@ -3039,7 +3039,11 @@ static void temp_allocate_frame(TCGContext *s, TCGTemp *ts) assert(align <= TCG_TARGET_STACK_ALIGN); off = ROUND_UP(s->current_frame_offset, align); - assert(off + size <= s->frame_end); + + /* If we've exhausted the stack frame, restart with a smaller TB. */ + if (off + size > s->frame_end) { + tcg_raise_tb_overflow(s); + } s->current_frame_offset = off + size; ts->mem_offset = off; -- 2.25.1 ^ permalink raw reply related [flat|nested] 6+ messages in thread
* Re: [PATCH v2 3/3] tcg: Restart when exhausting the stack frame 2021-06-19 13:42 ` [PATCH v2 3/3] tcg: Restart when exhausting the stack frame Richard Henderson @ 2021-06-19 14:37 ` Philippe Mathieu-Daudé 0 siblings, 0 replies; 6+ messages in thread From: Philippe Mathieu-Daudé @ 2021-06-19 14:37 UTC (permalink / raw) To: Richard Henderson, qemu-devel On 6/19/21 3:42 PM, Richard Henderson wrote: > Assume that we'll have fewer temps allocated after > restarting with a fewer number of instructions. > > Signed-off-by: Richard Henderson <richard.henderson@linaro.org> > --- > tcg/tcg.c | 6 +++++- > 1 file changed, 5 insertions(+), 1 deletion(-) Reviewed-by: Philippe Mathieu-Daudé <f4bug@amsat.org> ^ permalink raw reply [flat|nested] 6+ messages in thread
end of thread, other threads:[~2021-06-19 14:42 UTC | newest] Thread overview: 6+ messages (download: mbox.gz follow: Atom feed -- links below jump to the message on this page -- 2021-06-19 13:42 [PATCH v2 0/3] tcg: Fixes for temp_allocate_frame Richard Henderson 2021-06-19 13:42 ` [PATCH v2 1/3] tcg/sparc: Fix temp_allocate_frame vs sparc stack bias Richard Henderson 2021-06-19 14:41 ` Philippe Mathieu-Daudé 2021-06-19 13:42 ` [PATCH v2 2/3] tcg: Allocate sufficient storage in temp_allocate_frame Richard Henderson 2021-06-19 13:42 ` [PATCH v2 3/3] tcg: Restart when exhausting the stack frame Richard Henderson 2021-06-19 14:37 ` Philippe Mathieu-Daudé
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