From: Akihiko Odaki <akihiko.odaki@daynix.com>
To: Phil Dennis-Jordan <phil@philjordan.eu>, qemu-devel@nongnu.org
Cc: agraf@csgraf.de, peter.maydell@linaro.org, pbonzini@redhat.com,
rad@semihalf.com, quic_llindhol@quicinc.com,
marcin.juszkiewicz@linaro.org, stefanha@redhat.com,
mst@redhat.com, slp@redhat.com, richard.henderson@linaro.org,
eduardo@habkost.net, marcel.apfelbaum@gmail.com,
gaosong@loongson.cn, jiaxun.yang@flygoat.com,
chenhuacai@kernel.org, kwolf@redhat.com, hreitz@redhat.com,
philmd@linaro.org, shorne@gmail.com, palmer@dabbelt.com,
alistair.francis@wdc.com, bmeng.cn@gmail.com,
liwei1518@gmail.com, dbarboza@ventanamicro.com,
zhiwei_liu@linux.alibaba.com, jcmvbkbc@gmail.com,
marcandre.lureau@redhat.com, berrange@redhat.com,
qemu-arm@nongnu.org, qemu-block@nongnu.org,
qemu-riscv@nongnu.org
Subject: Re: [PATCH v4 01/15] ui & main loop: Redesign of system-specific main thread event handling
Date: Fri, 25 Oct 2024 13:34:58 +0900 [thread overview]
Message-ID: <60e3d1d1-cccc-4fbf-bbcd-90b34e4f08b5@daynix.com> (raw)
In-Reply-To: <20241024102813.9855-2-phil@philjordan.eu>
On 2024/10/24 19:27, Phil Dennis-Jordan wrote:
> macOS's Cocoa event handling must be done on the initial (main) thread
> of the process. Furthermore, if library or application code uses
> libdispatch, the main dispatch queue must be handling events on the main
> thread as well.
>
> So far, this has affected Qemu in both the Cocoa and SDL UIs, although
> in different ways: the Cocoa UI replaces the default qemu_main function
> with one that spins Qemu's internal main event loop off onto a
> background thread. SDL (which uses Cocoa internally) on the other hand
> uses a polling approach within Qemu's main event loop. Events are
> polled during the SDL UI's dpy_refresh callback, which happens to run
> on the main thread by default.
>
> As UIs are mutually exclusive, this works OK as long as nothing else
> needs platform-native event handling. In the next patch, a new device is
> introduced based on the ParavirtualizedGraphics.framework in macOS.
> This uses libdispatch internally, and only works when events are being
> handled on the main runloop. With the current system, it works when
> using either the Cocoa or the SDL UI. However, it does not when running
> headless. Moreover, any attempt to install a similar scheme to the
> Cocoa UI's main thread replacement fails when combined with the SDL
> UI.
>
> This change formalises main thread handling. UI (Display) and OS
> platform implementations can declare requirements or preferences:
>
> * The Cocoa UI specifies that Qemu's main loop must run on a
> background thread and provides a function to run on the main thread
> which runs the NSApplication event handling runloop.
> * The SDL UI specifies that Qemu's main loop must run on the main
> thread.
> * For other UIs, or in the absence of UIs, the platform's default
> behaviour is followed.
> * The Darwin platform provides a default function to run on the
> main thread, which runs the main CFRunLoop.
> * Other OSes do not provide their own default main function and thus
> fall back to running Qemu's main loop on the main thread, as usual.
>
> This means that on macOS, the platform's runloop events are always
> handled, regardless of chosen UI. The new PV graphics device will
> thus work in all configurations.
>
> Signed-off-by: Phil Dennis-Jordan <phil@philjordan.eu>
This patch adds a few indirections but I don' see their utilities.
Namely, we can initialize qemu_main with os_darwin_cfrunloop_main ifdef
CONFIG_DARWIN instead of defining and calling
os_non_loop_main_thread_fn(). ui/cocoa and ui/sdl2 can also assign
qemu_main directly.
Regards,
Akihiko Odaki
> ---
> include/qemu-main.h | 3 +--
> include/qemu/typedefs.h | 1 +
> include/sysemu/os-posix.h | 2 ++
> include/sysemu/os-win32.h | 2 ++
> include/ui/console.h | 12 +++++++++
> os-posix.c | 20 ++++++++++++++
> system/main.c | 45 +++++++++++++++++++++++++++-----
> system/vl.c | 2 ++
> ui/cocoa.m | 55 +++++++++------------------------------
> ui/console.c | 32 +++++++++++++++++++++--
> ui/sdl2.c | 2 ++
> ui/trace-events | 1 +
> 12 files changed, 123 insertions(+), 54 deletions(-)
>
> diff --git a/include/qemu-main.h b/include/qemu-main.h
> index 940960a7dbc..4bd0d667edc 100644
> --- a/include/qemu-main.h
> +++ b/include/qemu-main.h
> @@ -5,7 +5,6 @@
> #ifndef QEMU_MAIN_H
> #define QEMU_MAIN_H
>
> -int qemu_default_main(void);
> -extern int (*qemu_main)(void);
> +extern qemu_main_fn qemu_main;
>
> #endif /* QEMU_MAIN_H */
> diff --git a/include/qemu/typedefs.h b/include/qemu/typedefs.h
> index 3d84efcac47..b02cfe1f328 100644
> --- a/include/qemu/typedefs.h
> +++ b/include/qemu/typedefs.h
> @@ -131,5 +131,6 @@ typedef struct IRQState *qemu_irq;
> * Function types
> */
> typedef void (*qemu_irq_handler)(void *opaque, int n, int level);
> +typedef int (*qemu_main_fn)(void);
>
> #endif /* QEMU_TYPEDEFS_H */
> diff --git a/include/sysemu/os-posix.h b/include/sysemu/os-posix.h
> index b881ac6c6f7..51bbb5370e0 100644
> --- a/include/sysemu/os-posix.h
> +++ b/include/sysemu/os-posix.h
> @@ -26,6 +26,7 @@
> #ifndef QEMU_OS_POSIX_H
> #define QEMU_OS_POSIX_H
>
> +#include "qemu/typedefs.h"
> #include <sys/mman.h>
> #include <sys/socket.h>
> #include <netinet/in.h>
> @@ -54,6 +55,7 @@ void os_set_chroot(const char *path);
> void os_setup_limits(void);
> void os_setup_post(void);
> int os_mlock(void);
> +qemu_main_fn os_non_loop_main_thread_fn(void);
>
> /**
> * qemu_alloc_stack:
> diff --git a/include/sysemu/os-win32.h b/include/sysemu/os-win32.h
> index b82a5d3ad93..db0daba9a52 100644
> --- a/include/sysemu/os-win32.h
> +++ b/include/sysemu/os-win32.h
> @@ -26,6 +26,7 @@
> #ifndef QEMU_OS_WIN32_H
> #define QEMU_OS_WIN32_H
>
> +#include "qemu/typedefs.h"
> #include <winsock2.h>
> #include <windows.h>
> #include <ws2tcpip.h>
> @@ -105,6 +106,7 @@ void os_set_line_buffering(void);
> void os_setup_early_signal_handling(void);
>
> int getpagesize(void);
> +static inline qemu_main_fn os_non_loop_main_thread_fn(void) { return NULL; }
>
> #if !defined(EPROTONOSUPPORT)
> # define EPROTONOSUPPORT EINVAL
> diff --git a/include/ui/console.h b/include/ui/console.h
> index 5832d52a8a6..4e3dc7da146 100644
> --- a/include/ui/console.h
> +++ b/include/ui/console.h
> @@ -440,6 +440,18 @@ typedef struct QemuDisplay QemuDisplay;
>
> struct QemuDisplay {
> DisplayType type;
> + /*
> + * Some UIs have special requirements, for the qemu_main event loop running
> + * on either the process's initial (main) thread ('Off'), or on an
> + * explicitly created background thread ('On') because of platform-specific
> + * event handling.
> + * The default, 'Auto', indicates the display will work with both setups.
> + * If 'On', either a qemu_main_thread_fn must be supplied, or it must be
> + * ensured that all applicable host OS platforms supply a default main.
> + * (via os_non_loop_main_thread_fn())
> + */
> + OnOffAuto qemu_main_on_bg_thread;
> + qemu_main_fn qemu_main_thread_fn;
> void (*early_init)(DisplayOptions *opts);
> void (*init)(DisplayState *ds, DisplayOptions *opts);
> const char *vc;
> diff --git a/os-posix.c b/os-posix.c
> index 43f9a43f3fe..a173c026f6c 100644
> --- a/os-posix.c
> +++ b/os-posix.c
> @@ -37,6 +37,8 @@
>
> #ifdef CONFIG_LINUX
> #include <sys/prctl.h>
> +#elif defined(CONFIG_DARWIN)
> +#include <CoreFoundation/CoreFoundation.h>
> #endif
>
>
> @@ -342,3 +344,21 @@ int os_mlock(void)
> return -ENOSYS;
> #endif
> }
> +
> +#ifdef CONFIG_DARWIN
> +static int os_darwin_cfrunloop_main(void)
> +{
> + CFRunLoopRun();
> + abort();
> +}
> +#endif
> +
> +qemu_main_fn os_non_loop_main_thread_fn(void)
> +{
> +#ifdef CONFIG_DARWIN
> + /* By default, run the OS's event runloop on the main thread. */
> + return os_darwin_cfrunloop_main;
> +#else
> + return NULL;
> +#endif
> +}
> diff --git a/system/main.c b/system/main.c
> index 9b91d21ea8c..358eab281b0 100644
> --- a/system/main.c
> +++ b/system/main.c
> @@ -24,13 +24,10 @@
>
> #include "qemu/osdep.h"
> #include "qemu-main.h"
> +#include "qemu/main-loop.h"
> #include "sysemu/sysemu.h"
>
> -#ifdef CONFIG_SDL
> -#include <SDL.h>
> -#endif
> -
> -int qemu_default_main(void)
> +static int qemu_default_main(void)
> {
> int status;
>
> @@ -40,10 +37,44 @@ int qemu_default_main(void)
> return status;
> }
>
> -int (*qemu_main)(void) = qemu_default_main;
> +/*
> + * Various macOS system libraries, including the Cocoa UI and anything using
> + * libdispatch, such as ParavirtualizedGraphics.framework, requires that the
> + * main runloop, on the main (initial) thread be running or at least regularly
> + * polled for events. A special mode is therefore supported, where the QEMU
> + * main loop runs on a separate thread and the main thread handles the
> + * CF/Cocoa runloop.
> + */
> +
> +static void *call_qemu_default_main(void *opaque)
> +{
> + int status;
> +
> + bql_lock();
> + status = qemu_default_main();
> + bql_unlock();
> +
> + exit(status);
> +}
> +
> +static void qemu_run_default_main_on_new_thread(void)
> +{
> + QemuThread thread;
> +
> + qemu_thread_create(&thread, "qemu_main", call_qemu_default_main,
> + NULL, QEMU_THREAD_DETACHED);
> +}
> +
> +qemu_main_fn qemu_main;
>
> int main(int argc, char **argv)
> {
> qemu_init(argc, argv);
> - return qemu_main();
> + if (qemu_main) {
> + qemu_run_default_main_on_new_thread();
> + bql_unlock();
> + return qemu_main();
> + } else {
> + qemu_default_main();
> + }
> }
> diff --git a/system/vl.c b/system/vl.c
> index e83b3b2608b..c1db20dbee9 100644
> --- a/system/vl.c
> +++ b/system/vl.c
> @@ -134,6 +134,7 @@
> #include "sysemu/iothread.h"
> #include "qemu/guest-random.h"
> #include "qemu/keyval.h"
> +#include "qemu-main.h"
>
> #define MAX_VIRTIO_CONSOLES 1
>
> @@ -3667,6 +3668,7 @@ void qemu_init(int argc, char **argv)
> trace_init_file();
>
> qemu_init_main_loop(&error_fatal);
> + qemu_main = os_non_loop_main_thread_fn();
> cpu_timers_init();
>
> user_register_global_props();
> diff --git a/ui/cocoa.m b/ui/cocoa.m
> index 4c2dd335323..393b3800491 100644
> --- a/ui/cocoa.m
> +++ b/ui/cocoa.m
> @@ -73,6 +73,8 @@
> int height;
> } QEMUScreen;
>
> +@class QemuCocoaPasteboardTypeOwner;
> +
> static void cocoa_update(DisplayChangeListener *dcl,
> int x, int y, int w, int h);
>
> @@ -107,6 +109,7 @@ static void cocoa_switch(DisplayChangeListener *dcl,
> static NSInteger cbchangecount = -1;
> static QemuClipboardInfo *cbinfo;
> static QemuEvent cbevent;
> +static QemuCocoaPasteboardTypeOwner *cbowner;
>
> // Utility functions to run specified code block with the BQL held
> typedef void (^CodeBlock)(void);
> @@ -1321,8 +1324,10 @@ - (void) dealloc
> {
> COCOA_DEBUG("QemuCocoaAppController: dealloc\n");
>
> - if (cocoaView)
> - [cocoaView release];
> + [cocoaView release];
> + [cbowner release];
> + cbowner = nil;
> +
> [super dealloc];
> }
>
> @@ -1938,8 +1943,6 @@ - (void)pasteboard:(NSPasteboard *)sender provideDataForType:(NSPasteboardType)t
>
> @end
>
> -static QemuCocoaPasteboardTypeOwner *cbowner;
> -
> static void cocoa_clipboard_notify(Notifier *notifier, void *data);
> static void cocoa_clipboard_request(QemuClipboardInfo *info,
> QemuClipboardType type);
> @@ -2002,43 +2005,8 @@ static void cocoa_clipboard_request(QemuClipboardInfo *info,
> }
> }
>
> -/*
> - * The startup process for the OSX/Cocoa UI is complicated, because
> - * OSX insists that the UI runs on the initial main thread, and so we
> - * need to start a second thread which runs the qemu_default_main():
> - * in main():
> - * in cocoa_display_init():
> - * assign cocoa_main to qemu_main
> - * create application, menus, etc
> - * in cocoa_main():
> - * create qemu-main thread
> - * enter OSX run loop
> - */
> -
> -static void *call_qemu_main(void *opaque)
> -{
> - int status;
> -
> - COCOA_DEBUG("Second thread: calling qemu_default_main()\n");
> - bql_lock();
> - status = qemu_default_main();
> - bql_unlock();
> - COCOA_DEBUG("Second thread: qemu_default_main() returned, exiting\n");
> - [cbowner release];
> - exit(status);
> -}
> -
> static int cocoa_main(void)
> {
> - QemuThread thread;
> -
> - COCOA_DEBUG("Entered %s()\n", __func__);
> -
> - bql_unlock();
> - qemu_thread_create(&thread, "qemu_main", call_qemu_main,
> - NULL, QEMU_THREAD_DETACHED);
> -
> - // Start the main event loop
> COCOA_DEBUG("Main thread: entering OSX run loop\n");
> [NSApp run];
> COCOA_DEBUG("Main thread: left OSX run loop, which should never happen\n");
> @@ -2120,8 +2088,6 @@ static void cocoa_display_init(DisplayState *ds, DisplayOptions *opts)
>
> COCOA_DEBUG("qemu_cocoa: cocoa_display_init\n");
>
> - qemu_main = cocoa_main;
> -
> // Pull this console process up to being a fully-fledged graphical
> // app with a menubar and Dock icon
> ProcessSerialNumber psn = { 0, kCurrentProcess };
> @@ -2188,8 +2154,11 @@ static void cocoa_display_init(DisplayState *ds, DisplayOptions *opts)
> }
>
> static QemuDisplay qemu_display_cocoa = {
> - .type = DISPLAY_TYPE_COCOA,
> - .init = cocoa_display_init,
> + .type = DISPLAY_TYPE_COCOA,
> + .init = cocoa_display_init,
> + /* The Cocoa UI will run the NSApplication runloop on the main thread.*/
> + .qemu_main_on_bg_thread = ON_OFF_AUTO_ON,
> + .qemu_main_thread_fn = cocoa_main,
> };
>
> static void register_cocoa(void)
> diff --git a/ui/console.c b/ui/console.c
> index 5165f171257..1599d8b7095 100644
> --- a/ui/console.c
> +++ b/ui/console.c
> @@ -33,6 +33,7 @@
> #include "qemu/main-loop.h"
> #include "qemu/module.h"
> #include "qemu/option.h"
> +#include "qemu-main.h"
> #include "chardev/char.h"
> #include "trace.h"
> #include "exec/memory.h"
> @@ -1569,12 +1570,39 @@ void qemu_display_early_init(DisplayOptions *opts)
>
> void qemu_display_init(DisplayState *ds, DisplayOptions *opts)
> {
> + QemuDisplay *display;
> + bool bg_main_loop;
> +
> assert(opts->type < DISPLAY_TYPE__MAX);
> if (opts->type == DISPLAY_TYPE_NONE) {
> return;
> }
> - assert(dpys[opts->type] != NULL);
> - dpys[opts->type]->init(ds, opts);
> + display = dpys[opts->type];
> + assert(display != NULL);
> + display->init(ds, opts);
> +
> + switch (display->qemu_main_on_bg_thread) {
> + case ON_OFF_AUTO_OFF:
> + bg_main_loop = false;
> + qemu_main = NULL;
> + break;
> + case ON_OFF_AUTO_ON:
> + bg_main_loop = true;
> + break;
> + case ON_OFF_AUTO_AUTO:
> + default:
> + bg_main_loop = qemu_main;
> + break;
> + }
> +
> + trace_qemu_display_init_main_thread(
> + DisplayType_str(display->type), display->qemu_main_thread_fn, qemu_main,
> + OnOffAuto_lookup.array[display->qemu_main_on_bg_thread],
> + display->qemu_main_on_bg_thread, bg_main_loop);
> + if (bg_main_loop && display->qemu_main_thread_fn) {
> + qemu_main = display->qemu_main_thread_fn;
> + }
> + assert(!bg_main_loop || qemu_main);
> }
>
> const char *qemu_display_get_vc(DisplayOptions *opts)
> diff --git a/ui/sdl2.c b/ui/sdl2.c
> index bd4f5a9da14..35e22785119 100644
> --- a/ui/sdl2.c
> +++ b/ui/sdl2.c
> @@ -971,6 +971,8 @@ static QemuDisplay qemu_display_sdl2 = {
> .type = DISPLAY_TYPE_SDL,
> .early_init = sdl2_display_early_init,
> .init = sdl2_display_init,
> + /* SDL must poll for events (via dpy_refresh) on main thread */
> + .qemu_main_on_bg_thread = ON_OFF_AUTO_OFF,
> };
>
> static void register_sdl1(void)
> diff --git a/ui/trace-events b/ui/trace-events
> index 3da0d5e2800..1e72c967399 100644
> --- a/ui/trace-events
> +++ b/ui/trace-events
> @@ -16,6 +16,7 @@ displaysurface_free(void *display_surface) "surface=%p"
> displaychangelistener_register(void *dcl, const char *name) "%p [ %s ]"
> displaychangelistener_unregister(void *dcl, const char *name) "%p [ %s ]"
> ppm_save(int fd, void *image) "fd=%d image=%p"
> +qemu_display_init_main_thread(const char *display_name, bool qemu_display_sets_main_fn, bool qemu_main_is_set, const char *display_bg_main_loop_preference, int preference, bool bg_main_loop) "display '%s': sets main thread function: %d, platform provides main function: %d, display background main loop preference: %s (%d); main loop will run on background thread: %d"
>
> # gtk-egl.c
> # gtk-gl-area.c
next prev parent reply other threads:[~2024-10-25 4:35 UTC|newest]
Thread overview: 42+ messages / expand[flat|nested] mbox.gz Atom feed top
2024-10-24 10:27 [PATCH v4 00/15] macOS PV Graphics and new vmapple machine type Phil Dennis-Jordan
2024-10-24 10:27 ` [PATCH v4 01/15] ui & main loop: Redesign of system-specific main thread event handling Phil Dennis-Jordan
2024-10-25 4:34 ` Akihiko Odaki [this message]
2024-10-24 10:28 ` [PATCH v4 02/15] hw/display/apple-gfx: Introduce ParavirtualizedGraphics.Framework support Phil Dennis-Jordan
2024-10-25 6:03 ` Akihiko Odaki
2024-10-25 19:43 ` Phil Dennis-Jordan
2024-10-26 4:40 ` Akihiko Odaki
2024-10-26 10:24 ` Phil Dennis-Jordan
2024-10-28 7:42 ` Akihiko Odaki
2024-10-28 9:00 ` Phil Dennis-Jordan
2024-10-28 13:31 ` Phil Dennis-Jordan
2024-10-28 14:02 ` Akihiko Odaki
2024-10-28 14:13 ` Phil Dennis-Jordan
2024-10-28 16:06 ` Akihiko Odaki
2024-10-28 21:06 ` Phil Dennis-Jordan
2024-10-29 7:42 ` Akihiko Odaki
2024-10-29 21:16 ` Phil Dennis-Jordan
2024-10-31 6:52 ` Akihiko Odaki
2024-11-03 15:08 ` Phil Dennis-Jordan
2024-10-24 10:28 ` [PATCH v4 03/15] hw/display/apple-gfx: Adds PCI implementation Phil Dennis-Jordan
2024-10-26 4:45 ` Akihiko Odaki
2024-10-24 10:28 ` [PATCH v4 04/15] hw/display/apple-gfx: Adds configurable mode list Phil Dennis-Jordan
2024-10-26 5:15 ` Akihiko Odaki
2024-10-24 10:28 ` [PATCH v4 05/15] MAINTAINERS: Add myself as maintainer for apple-gfx, reviewer for HVF Phil Dennis-Jordan
2024-11-05 15:36 ` Roman Bolshakov
2024-10-24 10:28 ` [PATCH v4 06/15] hw: Add vmapple subdir Phil Dennis-Jordan
2024-10-24 10:28 ` [PATCH v4 07/15] hw/misc/pvpanic: Add MMIO interface Phil Dennis-Jordan
2024-10-24 10:28 ` [PATCH v4 08/15] hvf: arm: Ignore writes to CNTP_CTL_EL0 Phil Dennis-Jordan
2024-10-24 10:28 ` [PATCH v4 09/15] gpex: Allow more than 4 legacy IRQs Phil Dennis-Jordan
2024-10-26 5:21 ` Akihiko Odaki
2024-10-24 10:28 ` [PATCH v4 10/15] hw/vmapple/aes: Introduce aes engine Phil Dennis-Jordan
2024-10-26 5:40 ` Akihiko Odaki
2024-10-24 10:28 ` [PATCH v4 11/15] hw/vmapple/bdif: Introduce vmapple backdoor interface Phil Dennis-Jordan
2024-10-24 10:28 ` [PATCH v4 12/15] hw/vmapple/cfg: Introduce vmapple cfg region Phil Dennis-Jordan
2024-10-26 5:48 ` Akihiko Odaki
2024-10-24 10:28 ` [PATCH v4 13/15] hw/vmapple/virtio-blk: Add support for apple virtio-blk Phil Dennis-Jordan
2024-10-26 6:02 ` Akihiko Odaki
2024-10-24 10:28 ` [PATCH v4 14/15] hw/block/virtio-blk: Replaces request free function with g_free Phil Dennis-Jordan
2024-10-26 6:03 ` Akihiko Odaki
2024-10-24 10:28 ` [PATCH v4 15/15] hw/vmapple/vmapple: Add vmapple machine type Phil Dennis-Jordan
2024-10-26 6:20 ` Akihiko Odaki
2024-10-26 11:58 ` Phil Dennis-Jordan
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