* [Qemu-devel] Patch for minor qemu heap corruption bug when the console is zero width
[not found] <6fe044190604060146i4377f13eub00639e764074f2e@mail.gmail.com>
@ 2006-04-06 8:53 ` Kenneth Duda
2006-04-07 18:08 ` Kenneth Duda
0 siblings, 1 reply; 2+ messages in thread
From: Kenneth Duda @ 2006-04-06 8:53 UTC (permalink / raw)
To: qemu-devel
[-- Attachment #1: Type: text/plain, Size: 119 bytes --]
This patch fixes a minor bug that mcheck picked up. I don't know if
it ever causes problems in practice.
-Ken
[-- Attachment #2: qemu-zero-width-console.patch --]
[-- Type: text/plain, Size: 663 bytes --]
diff -burN qemu-snapshot-2006-03-27_23.orig/console.c qemu-snapshot-2006-03-27_23/console.c
--- qemu-snapshot-2006-03-27_23.orig/console.c 2006-03-11 07:35:30.000000000 -0800
+++ qemu-snapshot-2006-03-27_23/console.c 2006-04-06 00:25:41.000000000 -0700
@@ -407,7 +407,8 @@
if (s->width < w1)
w1 = s->width;
- cells = qemu_malloc(s->width * s->total_height * sizeof(TextCell));
+ cells = qemu_malloc((s->width * s->total_height + 1) * sizeof(TextCell));
+ /* Add one extra in case s->width is 0, so we can still store one character. */
for(y = 0; y < s->total_height; y++) {
c = &cells[y * s->width];
if (w1 > 0) {
^ permalink raw reply [flat|nested] 2+ messages in thread
* [Qemu-devel] Patch for minor qemu heap corruption bug when the console is zero width
2006-04-06 8:53 ` [Qemu-devel] Patch for minor qemu heap corruption bug when the console is zero width Kenneth Duda
@ 2006-04-07 18:08 ` Kenneth Duda
0 siblings, 0 replies; 2+ messages in thread
From: Kenneth Duda @ 2006-04-07 18:08 UTC (permalink / raw)
To: qemu-devel
[-- Attachment #1: Type: text/plain, Size: 522 bytes --]
Hi everyone, here is another patch for a much less significant bug. If
your "vc" console width is 0, qemu corrupts the heap (because it
writes one character into a screen buffer that's been malloc'ed as
size 0). I don't know if this bug ever causes problems in practice
--- I picked it up using mcheck() when debugging heap corruption due
to various slirp bugs. Anyway, this trivial patch fixes the trivial
bug. Feedback on what I can do to get patches like this applied most
appreciated!
Thanks,
-Ken
[-- Attachment #2: qemu-zero-width-console.patch --]
[-- Type: text/plain, Size: 664 bytes --]
diff -burN qemu-snapshot-2006-03-27_23.orig/console.c qemu-snapshot-2006-03-27_23/console.c
--- qemu-snapshot-2006-03-27_23.orig/console.c 2006-03-11 07:35:30.000000000 -0800
+++ qemu-snapshot-2006-03-27_23/console.c 2006-04-06 00:25:41.000000000 -0700
@@ -407,7 +407,8 @@
if (s->width < w1)
w1 = s->width;
- cells = qemu_malloc(s->width * s->total_height * sizeof(TextCell));
+ cells = qemu_malloc((s->width * s->total_height + 1) * sizeof(TextCell));
+ /* Add one extra in case s->width is 0, so we can still store one character. */
for(y = 0; y < s->total_height; y++) {
c = &cells[y * s->width];
if (w1 > 0) {
^ permalink raw reply [flat|nested] 2+ messages in thread
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2006-04-06 8:53 ` [Qemu-devel] Patch for minor qemu heap corruption bug when the console is zero width Kenneth Duda
2006-04-07 18:08 ` Kenneth Duda
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