From: Pierre d'Herbemont <stegefin@free.fr>
To: qemu mailing list <qemu-devel@nongnu.org>
Cc: QemuX@cordney.com
Subject: [Qemu-devel] [Patch] Experimental Cocoa Video Driver
Date: Sun, 27 Feb 2005 01:04:57 +0100 [thread overview]
Message-ID: <7fe257eac15dbc46d9d0e1ae39a2288b@free.fr> (raw)
[-- Attachment #1: Type: text/plain, Size: 735 bytes --]
Hi!
Here is a early draft of a cocoa video driver for qemu, strongly based
on libsdl. I don't know if I'll have time to finish it, so I am sending
it to the qemu-devel.
I think it might be interesting for QemuX (or other Mac OS X frontend):
the patch shows that the GUI can be run within Qemu process, that means
that you can use qemu functions, think vm_stop or vm_start, directly
from the GUI. Moreover it means also only one icon in the dock and one
menu bar for Qemu,
To enable the cocoa driver, just use the --enable-cocoa option in
configure. The driver is still not completed as it should, no full
screen mode, no mouse event, and partial keyboard event, but that
shouldn't be to difficult to add though.
Pierre.
[-- Attachment #2: cocoa_drv.diff.txt --]
[-- Type: text/plain, Size: 20737 bytes --]
? .DS_Store
? .gdb_history
? cocoa.m
? linux-test
Index: Makefile.target
===================================================================
RCS file: /cvsroot/qemu/qemu/Makefile.target,v
retrieving revision 1.58
diff -u -r1.58 Makefile.target
--- Makefile.target 22 Feb 2005 19:27:14 -0000 1.58
+++ Makefile.target 27 Feb 2005 00:00:35 -0000
@@ -346,6 +346,10 @@
ifdef CONFIG_SDL
VL_OBJS+=sdl.o
endif
+ifdef CONFIG_COCOA
+VL_OBJS+=cocoa.o
+COCOA_LIBS=-F/System/Library/Frameworks -framework Cocoa
+endif
ifdef CONFIG_SLIRP
DEFINES+=-I$(SRC_PATH)/slirp
SLIRP_OBJS=cksum.o if.o ip_icmp.o ip_input.o ip_output.o \
@@ -373,7 +377,10 @@
endif
$(QEMU_SYSTEM): $(VL_OBJS) libqemu.a
- $(CC) $(VL_LDFLAGS) -o $@ $^ $(LIBS) $(SDL_LIBS) $(VL_LIBS)
+ $(CC) $(VL_LDFLAGS) -o $@ $^ $(LIBS) $(SDL_LIBS) $(COCOA_LIBS) $(VL_LIBS)
+
+cocoa.o: cocoa.m
+ $(CC) $(CFLAGS) $(DEFINES) -c -o $@ $<
sdl.o: sdl.c keymaps.c sdl_keysym.h
$(CC) $(CFLAGS) $(DEFINES) $(SDL_CFLAGS) -c -o $@ $<
Index: configure
===================================================================
RCS file: /cvsroot/qemu/qemu/configure,v
retrieving revision 1.56
diff -u -r1.56 configure
--- configure 19 Feb 2005 17:24:28 -0000 1.56
+++ configure 27 Feb 2005 00:00:35 -0000
@@ -83,6 +83,7 @@
linux="no"
kqemu="no"
kernel_path=""
+cocoa="no"
# OS specific
targetos=`uname -s`
@@ -178,6 +179,8 @@
;;
--kernel-path=*) kernel_path=${opt#--kernel-path=}
;;
+ --enable-cocoa) cocoa="yes" ; sdl="no"
+ ;;
esac
done
@@ -403,6 +406,7 @@
echo "target list $target_list"
echo "gprof enabled $gprof"
echo "static build $static"
+echo "Cocoa support $cocoa"
echo "SDL support $sdl"
echo "SDL static link $sdl_static"
echo "mingw32 support $mingw32"
@@ -676,6 +680,11 @@
fi
fi
+if test "$cocoa" = "yes" ; then
+ echo "#define CONFIG_COCOA 1" >> $config_h
+ echo "CONFIG_COCOA=yes" >> $config_mak
+fi
+
done # for target in $targets
# build tree in object directory if source path is different from current one
Index: vl.c
===================================================================
RCS file: /cvsroot/qemu/qemu/vl.c,v
retrieving revision 1.120
diff -u -r1.120 vl.c
--- vl.c 10 Feb 2005 22:00:06 -0000 1.120
+++ vl.c 27 Feb 2005 00:00:38 -0000
@@ -72,6 +72,13 @@
#endif
#endif /* CONFIG_SDL */
+#ifdef CONFIG_COCOA
+#ifdef main
+# undef main
+#endif
+#define main qemu_main
+#endif /* CONFIG_COCOA */
+
#include "disas.h"
#include "exec-all.h"
@@ -3550,8 +3557,10 @@
if (nographic) {
dumb_display_init(ds);
} else {
-#ifdef CONFIG_SDL
+#if defined(CONFIG_SDL)
sdl_display_init(ds, full_screen);
+#elif defined(CONFIG_COCOA)
+ cocoa_display_init(ds, full_screen);
#else
dumb_display_init(ds);
#endif
--- /dev/null Sun Feb 27 01:00:49 2005
+++ cocoa.m Sun Feb 27 00:44:35 2005
@@ -0,0 +1,607 @@
+/*
+ * QEMU Cocoa display driver
+ *
+ * Copyright (c) 2005 Pierre d'Herbemont
+ * many code/inspiration from SDL 1.2 code (LGPL)
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a copy
+ * of this software and associated documentation files (the "Software"), to deal
+ * in the Software without restriction, including without limitation the rights
+ * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+ * copies of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in
+ * all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+ * THE SOFTWARE.
+ */
+/*
+ Todo : x miniaturize window
+ x center the window
+ - save window position
+ - handle keyboard event
+ - handle mouse event
+ - non 32 bpp support
+ - full screen
+ - mouse focus
+ x simple graphical prompt to demo
+ - better graphical prompt
+*/
+#include "vl.h"
+#import <Cocoa/Cocoa.h>
+
+NSWindow *window = NULL;
+NSQuickDrawView *qd_view = NULL;
+
+
+int gArgc;
+char **gArgv;
+DisplayState current_ds;
+
+/* main defined in qemu/vl.c */
+int qemu_main(int argc, char **argv);
+
+/* To deal with miniaturization */
+@interface QemuWindow : NSWindow
+{ }
+@end
+
+
+/*
+ ------------------------------------------------------
+ Qemu Video Driver
+ ------------------------------------------------------
+*/
+
+/*
+ ------------------------------------------------------
+ cocoa_update
+ ------------------------------------------------------
+*/
+static void cocoa_update(DisplayState *ds, int x, int y, int w, int h)
+{
+ //printf("updating x=%d y=%d w=%d h=%d\n", x, y, w, h);
+
+ /* Use QDFlushPortBuffer() to flush content to display */
+ RgnHandle dirty = NewRgn ();
+ RgnHandle temp = NewRgn ();
+
+ SetEmptyRgn (dirty);
+
+ /* Build the region of dirty rectangles */
+ MacSetRectRgn (temp, x, y,
+ x + w, y + h);
+ MacUnionRgn (dirty, temp, dirty);
+
+ /* Flush the dirty region */
+ QDFlushPortBuffer ( [ qd_view qdPort ], dirty );
+ DisposeRgn (dirty);
+ DisposeRgn (temp);
+}
+
+/*
+ ------------------------------------------------------
+ cocoa_resize
+ ------------------------------------------------------
+*/
+static void cocoa_resize(DisplayState *ds, int w, int h)
+{
+ const int device_bpp = 32;
+ static void *screen_pixels;
+ static int screen_pitch;
+ NSRect contentRect;
+
+ //printf("resizing to %d %d\n", w, h);
+
+ contentRect = NSMakeRect (0, 0, w, h);
+ if(window)
+ {
+ [window close];
+ [window release];
+ }
+ window = [ [ QemuWindow alloc ] initWithContentRect:contentRect
+ styleMask:NSTitledWindowMask|NSMiniaturizableWindowMask|NSClosableWindowMask
+ backing:NSBackingStoreBuffered defer:NO];
+ if(!window)
+ {
+ fprintf(stderr, "(cocoa) can't create window\n");
+ exit(1);
+ }
+
+ if(qd_view)
+ [qd_view release];
+
+ qd_view = [ [ NSQuickDrawView alloc ] initWithFrame:contentRect ];
+
+ if(!qd_view)
+ {
+ fprintf(stderr, "(cocoa) can't create qd_view\n");
+ exit(1);
+ }
+
+ [ window setAcceptsMouseMovedEvents:YES ];
+ [ window setTitle:@"Qemu" ];
+ [ window setReleasedWhenClosed:NO ];
+
+ /* Set screen to black */
+ [ window setBackgroundColor: [NSColor blackColor] ];
+
+ /* set window position */
+ [ window center ];
+
+ [ qd_view setAutoresizingMask: NSViewWidthSizable | NSViewHeightSizable ];
+ [ [ window contentView ] addSubview:qd_view ];
+ [ qd_view release ];
+ [ window makeKeyAndOrderFront:nil ];
+
+ /* Careful here, the window seems to have to be onscreen to do that */
+ LockPortBits ( [ qd_view qdPort ] );
+ screen_pixels = GetPixBaseAddr ( GetPortPixMap ( [ qd_view qdPort ] ) );
+ screen_pitch = GetPixRowBytes ( GetPortPixMap ( [ qd_view qdPort ] ) );
+ UnlockPortBits ( [ qd_view qdPort ] );
+ {
+ int vOffset = [ window frame ].size.height -
+ [ qd_view frame ].size.height - [ qd_view frame ].origin.y;
+
+ int hOffset = [ qd_view frame ].origin.x;
+
+ screen_pixels += (vOffset * screen_pitch) + hOffset * (device_bpp/8);
+ }
+ ds->data = screen_pixels;
+ ds->linesize = screen_pitch;
+ ds->depth = device_bpp;
+ ds->width = w;
+ ds->height = h;
+
+ current_ds = *ds;
+}
+
+/*
+ ------------------------------------------------------
+ keymap conversion
+ ------------------------------------------------------
+*/
+
+static int keymap[] =
+{
+ 30, //'a' 0x0
+ 31, //'s'
+ 32, //'d'
+ 33, //'f'
+ 35, //'h'
+ 34, //'g'
+ 44, //'z'
+ 45, //'x'
+ 46, //'c'
+ 47, //'v'
+ 0, // 0 0x0a
+ 48, //'b'
+ 16, //'q'
+ 17, //'w'
+ 18, //'e'
+ 19, //'r'
+ 21, //'y' 0x10
+ 20, //'t'
+ 2, //'1'
+ 3, //'2'
+ 4, //'3'
+ 5, //'4'
+ 7, //'6'
+ 6, //'5'
+ 0, //'='
+ 10, //'9'
+ 8, //'7' 0x1A
+ 0, //'-'
+ 9, //'8'
+ 11, //'0'
+ 27, //']'
+ 24, //'o'
+ 22, //'u' 0x20
+ 26, //'['
+ 23, //'i'
+ 25, //'p'
+ 28, //'\n'
+ 38, //'l'
+ 36, //'j'
+ 40, //'"'
+ 37, //'k'
+ 39, //';'
+ 15, //'\t' 0x30
+ 0, //' '
+ 0, //'`'
+ 14, //'<backspace>'
+ 0, //'' 0x34
+ 0, //'<esc>'
+ 0, //'<esc>'
+ /* Not completed to finish see http://www.libsdl.org/cgi/cvsweb.cgi/SDL12/src/video/quartz/SDL_QuartzKeys.h?rev=1.6&content-type=text/x-cvsweb-markup */
+};
+
+static int cocoa_keycode_to_qemu(int keycode)
+{
+ if(sizeof(keymap) <= keycode)
+ {
+ printf("(cocoa) warning unknow keycode 0x%x\n", keycode);
+ return 0;
+ }
+ return keymap[keycode];
+}
+
+/*
+ ------------------------------------------------------
+ cocoa_refresh
+ ------------------------------------------------------
+*/
+static void cocoa_refresh(DisplayState *ds)
+{
+ //printf("cocoa_refresh \n");
+ NSDate *distantPast;
+ NSEvent *event;
+ NSAutoreleasePool *pool;
+ int grab = 1;
+
+ pool = [ [ NSAutoreleasePool alloc ] init ];
+ distantPast = [ NSDate distantPast ];
+
+ if (is_active_console(vga_console))
+ vga_update_display();
+ do {
+ event = [ NSApp nextEventMatchingMask:NSAnyEventMask untilDate:distantPast
+ inMode: NSDefaultRunLoopMode dequeue:YES ];
+ if (event != nil) {
+ switch ([event type]) {
+ case NSKeyDown:
+ if(grab)
+ {
+ int keycode = cocoa_keycode_to_qemu([event keyCode]);
+
+ if (keycode & 0x80)
+ kbd_put_keycode(0xe0);
+ kbd_put_keycode(keycode & 0x7f);
+ }
+ break;
+ case NSKeyUp:
+ if(grab)
+ {
+ int keycode = cocoa_keycode_to_qemu([event keyCode]);
+
+ if (keycode & 0x80)
+ kbd_put_keycode(0xe0);
+ kbd_put_keycode(keycode | 0x80);
+ }
+ break;
+ case NSScrollWheel:
+
+ case NSLeftMouseDown:
+ case NSLeftMouseUp:
+
+ case NSOtherMouseDown:
+ case NSRightMouseDown:
+
+ case NSOtherMouseUp:
+ case NSRightMouseUp:
+
+ case NSMouseMoved:
+ case NSOtherMouseDragged:
+ case NSRightMouseDragged:
+ case NSLeftMouseDragged:
+
+ default: [NSApp sendEvent:event];
+ }
+ }
+ } while(event != nil);
+}
+
+/*
+ ------------------------------------------------------
+ cocoa_cleanup
+ ------------------------------------------------------
+*/
+
+static void cocoa_cleanup(void)
+{
+
+}
+
+/*
+ ------------------------------------------------------
+ cocoa_display_init
+ ------------------------------------------------------
+*/
+
+void cocoa_display_init(DisplayState *ds, int full_screen)
+{
+ ds->dpy_update = cocoa_update;
+ ds->dpy_resize = cocoa_resize;
+ ds->dpy_refresh = cocoa_refresh;
+
+ cocoa_resize(ds, 640, 400);
+
+ atexit(cocoa_cleanup);
+}
+
+/*
+ ------------------------------------------------------
+ Interface with Cocoa
+ ------------------------------------------------------
+*/
+
+
+/*
+ ------------------------------------------------------
+ QemuWindow
+ Some trick from SDL to use miniwindow
+ ------------------------------------------------------
+*/
+static void QZ_SetPortAlphaOpaque ()
+{
+ /* Assume 32 bit if( bpp == 32 )*/
+ if ( 1 ) {
+
+ uint32_t *pixels = (uint32_t*) current_ds.data;
+ uint32_t rowPixels = current_ds.linesize / 4;
+ uint32_t i, j;
+
+ for (i = 0; i < current_ds.height; i++)
+ for (j = 0; j < current_ds.width; j++) {
+
+ pixels[ (i * rowPixels) + j ] |= 0xFF000000;
+ }
+ }
+}
+
+@implementation QemuWindow
+- (void)miniaturize:(id)sender
+{
+
+ /* make the alpha channel opaque so anim won't have holes in it */
+ QZ_SetPortAlphaOpaque ();
+
+ [ super miniaturize:sender ];
+
+}
+- (void)display
+{
+ /*
+ This method fires just before the window deminaturizes from the Dock.
+
+ We'll save the current visible surface, let the window manager redraw any
+ UI elements, and restore the SDL surface. This way, no expose event
+ is required, and the deminiaturize works perfectly.
+ */
+
+ /* make sure pixels are fully opaque */
+ QZ_SetPortAlphaOpaque ();
+
+ /* save current visible SDL surface */
+ [ self cacheImageInRect:[ qd_view frame ] ];
+
+ /* let the window manager redraw controls, border, etc */
+ [ super display ];
+
+ /* restore visible SDL surface */
+ [ self restoreCachedImage ];
+}
+
+@end
+
+
+/*
+ ------------------------------------------------------
+ QemuCocoaGUIController
+ NSApp's delegate - indeed main object
+ ------------------------------------------------------
+*/
+
+@interface QemuCocoaGUIController : NSObject
+{
+}
+- (void)applicationDidFinishLaunching: (NSNotification *) note;
+- (void)applicationWillTerminate:(NSNotification *)aNotification;
+
+- (void)openPanelDidEnd:(NSOpenPanel *)sheet returnCode:(int)returnCode contextInfo:(void *)contextInfo;
+
+- (void)startEmulationWithArgc:(int)argc argv:(char**)argv;
+@end
+
+@implementation QemuCocoaGUIController
+/* Called when the internal event loop has just started running */
+- (void)applicationDidFinishLaunching: (NSNotification *) note
+{
+
+ /* Do whatever we want here : set up a pc list... */
+ {
+ NSOpenPanel *op = [[NSOpenPanel alloc] init];
+
+ cocoa_resize(¤t_ds, 640, 400);
+
+ [op setPrompt:@"Boot image"];
+
+ [op setMessage:@"Select the disk image you want to boot.\n\nHit the \"Cancel\" button to quit"];
+
+ [op beginSheetForDirectory:nil file:nil types:[NSArray arrayWithObjects:@"img",@"iso",nil]
+ modalForWindow:window modalDelegate:self
+ didEndSelector:@selector(openPanelDidEnd:returnCode:contextInfo:) contextInfo:NULL];
+ }
+
+ /* or Launch Qemu, with the global args */
+ //[self startEmulationWithArgc:gArgc argv:gArgv];
+}
+
+- (void)applicationWillTerminate:(NSNotification *)aNotification
+{
+ printf("Application will terminate\n");
+ qemu_system_shutdown_request();
+ /* In order to avoid a crash */
+ exit(0);
+}
+
+- (void)openPanelDidEnd:(NSOpenPanel *)sheet returnCode:(int)returnCode contextInfo:(void *)contextInfo
+{
+ if(returnCode == NSCancelButton)
+ {
+ exit(0);
+ }
+
+ if(returnCode == NSOKButton)
+ {
+ char *bin = "qemu";
+ char *img = (char*)[ [ sheet filename ] cString];
+
+ char **argv = (char**)malloc( sizeof(char*)*3 );
+
+ asprintf(&argv[0], "%s", bin);
+ asprintf(&argv[1], "-hda");
+ asprintf(&argv[2], "%s", img);
+
+ printf("Using argc %d argv %s -hda %s\n", 3, bin, img);
+
+ [self startEmulationWithArgc:3 argv:(char**)argv];
+ }
+}
+
+- (void)startEmulationWithArgc:(int)argc argv:(char**)argv
+{
+ int status;
+ /* Launch Qemu */
+ printf("starting qemu...\n");
+ status = qemu_main (argc, argv);
+ exit(status);
+}
+@end
+
+/*
+ ------------------------------------------------------
+ Application Creation
+ ------------------------------------------------------
+*/
+
+/* Dock Connection */
+typedef struct CPSProcessSerNum
+{
+ UInt32 lo;
+ UInt32 hi;
+} CPSProcessSerNum;
+
+extern OSErr CPSGetCurrentProcess( CPSProcessSerNum *psn);
+extern OSErr CPSEnableForegroundOperation( CPSProcessSerNum *psn, UInt32 _arg2, UInt32 _arg3, UInt32 _arg4, UInt32 _arg5);
+extern OSErr CPSSetFrontProcess( CPSProcessSerNum *psn);
+
+/* Menu Creation */
+static void setApplicationMenu(void)
+{
+ /* warning: this code is very odd */
+ NSMenu *appleMenu;
+ NSMenuItem *menuItem;
+ NSString *title;
+ NSString *appName;
+
+ appName = @"Qemu";
+ appleMenu = [[NSMenu alloc] initWithTitle:@""];
+
+ /* Add menu items */
+ title = [@"About " stringByAppendingString:appName];
+ [appleMenu addItemWithTitle:title action:@selector(orderFrontStandardAboutPanel:) keyEquivalent:@""];
+
+ [appleMenu addItem:[NSMenuItem separatorItem]];
+
+ title = [@"Hide " stringByAppendingString:appName];
+ [appleMenu addItemWithTitle:title action:@selector(hide:) keyEquivalent:@"h"];
+
+ menuItem = (NSMenuItem *)[appleMenu addItemWithTitle:@"Hide Others" action:@selector(hideOtherApplications:) keyEquivalent:@"h"];
+ [menuItem setKeyEquivalentModifierMask:(NSAlternateKeyMask|NSCommandKeyMask)];
+
+ [appleMenu addItemWithTitle:@"Show All" action:@selector(unhideAllApplications:) keyEquivalent:@""];
+
+ [appleMenu addItem:[NSMenuItem separatorItem]];
+
+ title = [@"Quit " stringByAppendingString:appName];
+ [appleMenu addItemWithTitle:title action:@selector(terminate:) keyEquivalent:@"q"];
+
+
+ /* Put menu into the menubar */
+ menuItem = [[NSMenuItem alloc] initWithTitle:@"" action:nil keyEquivalent:@""];
+ [menuItem setSubmenu:appleMenu];
+ [[NSApp mainMenu] addItem:menuItem];
+
+ /* Tell the application object that this is now the application menu */
+ [NSApp setAppleMenu:appleMenu];
+
+ /* Finally give up our references to the objects */
+ [appleMenu release];
+ [menuItem release];
+}
+
+/* Create a window menu */
+static void setupWindowMenu(void)
+{
+ NSMenu *windowMenu;
+ NSMenuItem *windowMenuItem;
+ NSMenuItem *menuItem;
+
+ windowMenu = [[NSMenu alloc] initWithTitle:@"Window"];
+
+ /* "Minimize" item */
+ menuItem = [[NSMenuItem alloc] initWithTitle:@"Minimize" action:@selector(performMiniaturize:) keyEquivalent:@"m"];
+ [windowMenu addItem:menuItem];
+ [menuItem release];
+
+ /* Put menu into the menubar */
+ windowMenuItem = [[NSMenuItem alloc] initWithTitle:@"Window" action:nil keyEquivalent:@""];
+ [windowMenuItem setSubmenu:windowMenu];
+ [[NSApp mainMenu] addItem:windowMenuItem];
+
+ /* Tell the application object that this is now the window menu */
+ [NSApp setWindowsMenu:windowMenu];
+
+ /* Finally give up our references to the objects */
+ [windowMenu release];
+ [windowMenuItem release];
+
+}
+
+static void CustomApplicationMain (argc, argv)
+{
+ NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
+ QemuCocoaGUIController *gui_controller;
+ CPSProcessSerNum PSN;
+
+ [NSApplication sharedApplication];
+
+ if (!CPSGetCurrentProcess(&PSN))
+ if (!CPSEnableForegroundOperation(&PSN,0x03,0x3C,0x2C,0x1103))
+ if (!CPSSetFrontProcess(&PSN))
+ [NSApplication sharedApplication];
+
+ /* Set up the menubar */
+ [NSApp setMainMenu:[[NSMenu alloc] init]];
+ setApplicationMenu();
+ setupWindowMenu();
+
+ /* Create SDLMain and make it the app delegate */
+ gui_controller = [[QemuCocoaGUIController alloc] init];
+ [NSApp setDelegate:gui_controller];
+
+ /* Start the main event loop */
+ [NSApp run];
+
+ [gui_controller release];
+ [pool release];
+}
+
+/* Real main of qemu-cocoa */
+int main(int argc, char **argv)
+{
+ gArgc = argc;
+ gArgv = argv;
+
+ CustomApplicationMain (argc, argv);
+
+ return 0;
+}
next reply other threads:[~2005-02-27 0:22 UTC|newest]
Thread overview: 13+ messages / expand[flat|nested] mbox.gz Atom feed top
2005-02-27 0:04 Pierre d'Herbemont [this message]
2005-03-02 0:03 ` [Qemu-devel] [Patch] Experimental Cocoa Video Driver David Still
2005-03-02 19:48 ` Pierre d'Herbemont
-- strict thread matches above, loose matches on Subject: below --
2005-04-06 2:23 Re: [Qemu-devel] Re: Windows 2000 SP4 (was Re: APM bug) Ben Taylor
2005-04-06 4:25 ` [Qemu-devel] [Patch] Experimental Cocoa Video Driver Mike Kronenberg
2005-04-06 4:29 ` Mike Kronenberg
2005-04-08 17:36 ` Pierre d'Herbemont
2005-04-10 2:21 [Qemu-devel] [PATCH] " Mike Kronenberg
2005-04-10 9:53 ` René Korthaus
2005-04-10 11:09 ` Mike Kronenberg
2005-04-10 12:05 ` René Korthaus
2005-04-10 13:07 ` Mike Kronenberg
2005-04-10 18:18 ` Mike Kronenberg
2005-04-11 2:11 ` Mike Kronenberg
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