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From: Markus Armbruster <armbru@redhat.com>
To: Paolo Bonzini <pbonzini@redhat.com>
Cc: Zhao Liu <zhao1.liu@intel.com>,
	 qemu-devel@nongnu.org, marcandre.lureau@redhat.com,
	 qemu-rust@nongnu.org,  mkletzan@redhat.com
Subject: Re: [PATCH preview 0/3] reviving minimal QAPI generation from 2021
Date: Wed, 18 Jun 2025 16:25:14 +0200	[thread overview]
Message-ID: <877c19nn3p.fsf@pond.sub.org> (raw)
In-Reply-To: <CABgObfa+w3pcYhFnO6ETxSfoNiNU=+_8WcW6dE8dkUrbt6darw@mail.gmail.com> (Paolo Bonzini's message of "Thu, 12 Jun 2025 12:24:44 +0200")

I don't know enough about Rust/serde to give advice.  I do know how to
make a fool of myself by asking dumb questions.

Paolo Bonzini <pbonzini@redhat.com> writes:

> On Wed, Jun 11, 2025 at 10:57 AM Paolo Bonzini <pbonzini@redhat.com> wrote:
>> Yes. If using serde the implementation of the traits is very small,
>> and basically the same for all types. If not using serde, it would
>> need some (or most) of the infrastructure in Marc-André's original
>> series.
>
> Looking more at it, the Rust->QObject and QObject->Rust parts *can* be
> done with serde (following the model of serde_json's Value
> (de)serializer) but the Rust<->C part has a problem.
>
> To recap, Rust->C is the serialization and corresponds to output
> visitors. C->Rust is the deserialization and corresponds to input
> visitors.
>
> For serialization, serde has a push model where the generated code
> looks like this:
>
>       let mut state =
>           Serializer::serialize_struct(serializer, "S", 2);
>       SerializeStruct::serialize_field(&mut state, "a", &self.a)?;
>       SerializeStruct::serialize_field(&mut state, "b", &self.b)?;
>       SerializeStruct::end(state)
>
> whereas QAPI has a pull model where visit_type_* drives the process
> and requests the fields one by one.
>
> For deserialization, serde has a pull model where the generated code
> asks for the field names one by one:
>
>     fn visit_map<__A>(self, mut __map: __A)
>         while let Some(key) =
>             MapAccess::next_key::<__Field>(&mut __map)? {
>                 match __key { ... }
>         }
>     }
>
> whereas QAPI has a push model where visit_type_* again drives the
> process and sends fields one by one.
>
> For commands this is not a problem because the real underlying
> transformation is QObject->QObject and the intermediate steps (to and
> from QObject) can use serde.

Are you talking about commands implemented in Rust?

The existing data flow is roughly like this (I'm simplifying):

1. Parse JSON text into request QObject, pass to QMP core

2. Extract command name string and argument QDict

3. Look up generated command marshaller / unmarshaller, pass argument
   QDict to it

4. Unmarshall argument QDict with the QObject input visitor and
   generated visit_type_ARG()

5. Pass the C arguments to the handwritten command handler, receive the
   C return value

6. Marshall the return value into a QObject with the QObject output
   visitor and generated visit_type_RET(), return it to QMP core

7. Insert it into a response QObject

8. Unparse response QObject into JSON text

How would a Serde flow look like?

> However, QOM property getters/setters (especially, but not
> exclusively, for properties with compound types) remain a problem
> since these use callbacks with a Visitor* argument.

object_property_set() takes the new property value wrapped in an input
visitor.  The property setter extracts it using visit_type_FOOs() with
this input visitor as it sees fit.  Ideally, it uses exactly
visit_type_PROPTYPE().

object_property_get() takes an output visitor to be wrapped it around
the property value.  The property getter inserts it using
visit_type_FOOs() with this output visitor as it sees fit.  Ideally, it
uses exactly visit_type_PROPTYPE().

We sometimes use a QObject input / output visitor, and sometimes a
string input / output visitor.  The latter come with restrictions, and
are evolutionary dead ends.

The QObject visitors wrap a QObject, the string visitors wrap a string
(d'oh).

>                                                     I see three
> possibilities:
>
> 1) everything is done through an intermediate QObject step (e.g. for a
> setter: Visitor->QObject with an input visitor, and QObject->Rust with
> serde deserialization).
>     + easy, Rust only sees serde
>     + QMP commands use a single conversion step
>     - inefficient
>
> 2) everything is done through an intermediate C step (e.g. for a
> setter: Visitor->C with a visit_type_* function, and C->Rust with
> generated code that does not need to use serde). There is still a
> double conversion step, but it's more efficient than option 1
>     + one framework (visitor)
>     - double conversion for the QMP commands
>     - lots of generated code
>
> 3) generating a Rust visit_type_* implementation as well, either in
> qapi-gen (3a) or through a procedural macro (3b). This should not be
> hard to write but it would remove a lot of the advantages from using
> serde.
>     + efficient
>     + preserves single conversion for QMP commands
>     - two frameworks

I'm afraid this is too terse for ignorant me.

> I am leaning towards option 1, i.e. keep using serde but only cover
> conversions to and from QObject. The reason is that one future usecase
> for Rust in QEMU is the UEFI variable store; that one also has some
> Rust<->JSON conversions and could be served by either QObject or
> serde_json. Either way, it'd be nice for the UEFI variable store to
> remain within the Rust serde ecosystem and allow sharing code between
> QEMU and Coconut SVSM. But I'm not so sure...
>
> Paolo



  parent reply	other threads:[~2025-06-18 14:25 UTC|newest]

Thread overview: 21+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2025-06-05 10:11 [PATCH preview 0/3] reviving minimal QAPI generation from 2021 Paolo Bonzini
2025-06-05 10:11 ` [PATCH 1/3] rust: make TryFrom macro more resilient Paolo Bonzini
2025-06-10 13:26   ` Marc-André Lureau
2025-06-10 15:52   ` Zhao Liu
2025-06-05 10:11 ` [PATCH 2/3] scripts/qapi: add QAPISchemaIfCond.rsgen() Paolo Bonzini
2025-06-10 13:33   ` Marc-André Lureau
2025-06-05 10:11 ` [PATCH 3/3] scripts/qapi: generate high-level Rust bindings Paolo Bonzini
2025-06-11  8:09   ` Zhao Liu
2025-06-10 13:53 ` [PATCH preview 0/3] reviving minimal QAPI generation from 2021 Marc-André Lureau
2025-06-10 16:10   ` Paolo Bonzini
2025-06-11  8:13 ` Zhao Liu
2025-06-11  8:57   ` Paolo Bonzini
2025-06-12 10:24     ` Paolo Bonzini
2025-06-13  5:57       ` Zhao Liu
2025-06-16  8:55         ` Paolo Bonzini
2025-06-18 14:25       ` Markus Armbruster [this message]
2025-06-18 17:36         ` Paolo Bonzini
2025-06-23 12:52           ` Markus Armbruster
2025-07-02 19:09             ` Paolo Bonzini
2025-06-17  7:49 ` Markus Armbruster
2025-06-18  8:27   ` Paolo Bonzini

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