From: "Alex Bennée" <alex.bennee@linaro.org>
To: Pierrick Bouvier <pierrick.bouvier@linaro.org>
Cc: "Philippe Mathieu-Daudé" <philmd@linaro.org>,
qemu-devel@nongnu.org, "Mahmoud Mandour" <ma.mandourr@gmail.com>,
"Richard Henderson" <richard.henderson@linaro.org>,
"Paolo Bonzini" <pbonzini@redhat.com>,
"Alexandre Iooss" <erdnaxe@crans.org>
Subject: Re: [PATCH 03/12] tests/plugin: add test plugin for inline operations
Date: Mon, 15 Jan 2024 09:04:25 +0000 [thread overview]
Message-ID: <87wmsbj7c6.fsf@draig.linaro.org> (raw)
In-Reply-To: <1b976012-7670-4086-88bb-c5097c8fbe0b@linaro.org> (Pierrick Bouvier's message of "Mon, 15 Jan 2024 11:06:01 +0400")
Pierrick Bouvier <pierrick.bouvier@linaro.org> writes:
> On 1/13/24 21:16, Alex Bennée wrote:
>> Pierrick Bouvier <pierrick.bouvier@linaro.org> writes:
>>
>>> On 1/12/24 21:20, Alex Bennée wrote:
>>>> Pierrick Bouvier <pierrick.bouvier@linaro.org> writes:
>>>>
>>>>> On 1/11/24 19:57, Philippe Mathieu-Daudé wrote:
>>>>>> Hi Pierrick,
>>>>>> On 11/1/24 15:23, Pierrick Bouvier wrote:
>>>>>>> For now, it simply performs instruction, bb and mem count, and ensure
>>>>>>> that inline vs callback versions have the same result. Later, we'll
>>>>>>> extend it when new inline operations are added.
>>>>>>>
>>>>>>> Use existing plugins to test everything works is a bit cumbersome, as
>>>>>>> different events are treated in different plugins. Thus, this new one.
>>>>>>>
>> <snip>
>>>>>>> +#define MAX_CPUS 8
>>>>>> Where does this value come from?
>>>>>>
>>>>>
>>>>> The plugin tests/plugin/insn.c had this constant, so I picked it up
>>>>> from here.
>>>>>
>>>>>> Should the pluggin API provide a helper to ask TCG how many
>>>>>> vCPUs are created?
>>>>>
>>>>> In user mode, we can't know how many simultaneous threads (and thus
>>>>> vcpu) will be triggered by advance. I'm not sure if additional cpus
>>>>> can be added in system mode.
>>>>>
>>>>> One problem though, is that when you register an inline op with a
>>>>> dynamic array, when you resize it (when detecting a new vcpu), you
>>>>> can't change it afterwards. So, you need a storage statically sized
>>>>> somewhere.
>>>>>
>>>>> Your question is good, and maybe we should define a MAX constant that
>>>>> plugins should rely on, instead of a random amount.
>>>> For user-mode it can be infinite. The existing plugins do this by
>>>> ensuring vcpu_index % max_vcpu. Perhaps we just ensure that for the
>>>> scoreboard as well? Of course that does introduce a trap for those using
>>>> user-mode...
>>>>
>>>
>>> The problem with vcpu-index % max_vcpu is that it reintroduces race
>>> condition, though it's probably less frequent than on a single
>>> variable. IMHO, yes it solves memory error, but does not solve the
>>> initial problem itself.
>>>
>>> The simplest solution would be to have a size "big enough" for most
>>> cases, and abort when it's reached.
>> Well that is simple enough for system emulation as max_vcpus is a
>> bounded
>> number.
>>
>>> Another solution, much more complicated, but correct, would be to move
>>> memory management of plugin scoreboard to plugin runtime, and add a
>>> level of indirection to access it.
>> That certainly gives us the most control and safety. We can then
>> ensure
>> we'll never to writing past the bounds of the buffer. The plugin would
>> have to use an access function to get the pointer to read at the time it
>> cared and of course inline checks should be pretty simple.
>>
>>> Every time a new vcpu is added, we
>>> can grow dynamically. This way, the array can grow, and ultimately,
>>> plugin can poke its content/size. I'm not sure this complexity is what
>>> we want though.
>> It doesn't seem too bad. We have a start/end_exclusive is *-user
>> do_fork
>> where we could update pointers. If we are smart about growing the size
>> of the arrays we could avoid too much re-translation.
>>
>
> I was concerned about a potential race when the scoreboard updates
> this pointer, and other cpus are executing tb (using it). But this
> concern is not valid, since start_exclusive ensures all other cpus are
> stopped.
>
> vcpu_init_hook function in plugins/core.c seems a good location to add
> this logic. We would check if an update is needed, then
> start_exclusive(), update the scoreboard and exit exclusive section.
It might already be in the exclusive section. We should try and re-use
an existing exclusive region rather than adding a new one. It's
expensive so best avoided if we can.
> Do you think it's worth to try to inline scoreboard pointer (and flush
> all tb when updated), instead of simply adding an indirection to it?
> With this, we could avoid any need to re-translate anything.
Depends on the cost/complexity of the indirection I guess.
Re-translation isn't super expensive if we say double the size of the
score board each time we need to.
>> Do we want a limit of one scoreboard per thread? Can we store structures
>> in there?
>>
>
> From the current plugins use case, it seems that several scoreboards
> are needed.
> Allowing structure storage seems a bit more tricky to me, because
> since memory may be reallocated, users won't be allowed to point
> directly to it. I would be in favor to avoid this (comments are
> welcome).
The init function can take a sizeof(entry) field and the inline op can
have an offset field (which for the simple 0 case can be folded away by
TCG).
--
Alex Bennée
Virtualisation Tech Lead @ Linaro
next prev parent reply other threads:[~2024-01-15 9:04 UTC|newest]
Thread overview: 35+ messages / expand[flat|nested] mbox.gz Atom feed top
2024-01-11 14:23 [PATCH 00/12] TCG Plugin inline operation enhancement Pierrick Bouvier
2024-01-11 14:23 ` [PATCH 01/12] plugins: implement inline operation with cpu_index offset Pierrick Bouvier
2024-01-11 22:04 ` Richard Henderson
2024-01-12 14:27 ` Pierrick Bouvier
2024-01-12 22:22 ` Richard Henderson
2024-01-11 14:23 ` [PATCH 02/12] plugins: add inline operation per vcpu Pierrick Bouvier
2024-01-11 22:08 ` Richard Henderson
2024-01-11 14:23 ` [PATCH 03/12] tests/plugin: add test plugin for inline operations Pierrick Bouvier
2024-01-11 15:57 ` Philippe Mathieu-Daudé
2024-01-11 17:20 ` Pierrick Bouvier
2024-01-12 17:20 ` Alex Bennée
2024-01-13 5:16 ` Pierrick Bouvier
2024-01-13 17:16 ` Alex Bennée
2024-01-15 7:06 ` Pierrick Bouvier
2024-01-15 9:04 ` Alex Bennée [this message]
2024-01-16 7:46 ` Pierrick Bouvier
2024-01-11 14:23 ` [PATCH 04/12] tests/plugin/inline: migrate to new per_vcpu API Pierrick Bouvier
2024-01-11 22:10 ` Richard Henderson
2024-01-12 3:51 ` Pierrick Bouvier
2024-01-12 8:40 ` Richard Henderson
2024-01-12 8:58 ` Pierrick Bouvier
2024-01-11 14:23 ` [PATCH 05/12] tests/plugin/mem: fix race condition with callbacks Pierrick Bouvier
2024-01-11 22:12 ` Richard Henderson
2024-01-11 14:23 ` [PATCH 06/12] tests/plugin/mem: migrate to new per_vcpu API Pierrick Bouvier
2024-01-11 14:23 ` [PATCH 07/12] tests/plugin/insn: " Pierrick Bouvier
2024-01-11 22:14 ` Richard Henderson
2024-01-11 14:23 ` [PATCH 08/12] tests/plugin/bb: " Pierrick Bouvier
2024-01-11 22:15 ` Richard Henderson
2024-01-11 14:23 ` [PATCH 09/12] contrib/plugins/hotblocks: " Pierrick Bouvier
2024-01-12 8:42 ` Richard Henderson
2024-01-11 14:23 ` [PATCH 10/12] contrib/plugins/howvec: " Pierrick Bouvier
2024-01-12 8:44 ` Richard Henderson
2024-01-11 14:23 ` [PATCH 11/12] plugins: remove non per_vcpu inline operation from API Pierrick Bouvier
2024-01-11 14:23 ` [PATCH 12/12] MAINTAINERS: Add myself as reviewer for TCG Plugins Pierrick Bouvier
2024-01-12 15:53 ` Philippe Mathieu-Daudé
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